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The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
723 files
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Monster Health Reduce
Monster Health Reduce Mod
include Klaus, Bee Queen, All Monsters, All Giants
938 downloads
Updated
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shipwrecked's PickyPickyPicky
This is a shipwrecked compatibilty update of PickyPickyPicky by tehMugwump.
It allows to quick pick pretty much anything pickable, most dug items go direct to inventory.
-- changelog:
Works with shipwrecked
Adds quick pick of water grass, limpet rock, seaweed and boat wrecks.
982 downloads
Updated
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Shipwrecked FastChop
This mod takes out the fast chopping / mining from Becky's Mixed Mods to make it standalone and adds machete hacking.
Chop / mine / hack in a single hit in DS, RotG and SW.
-- changelog:
- Add machete hacking to actually make it SW aware
528 downloads
Submitted
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Bonemerang
This is my firts item, te only problem i have with this is, when you atack something, the item is invisble during the fly.
40 downloads
Submitted
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Becky's Mixed Mods
Base Game/ROG/SW compatible versions
This is basically a few of other people's mods all-in-one (Some of which I have edited/improved):
999 Item Stacks - By Prince143
Auto Catch - By Stonechains
Brighter Lighter - By mouse
Craftable Uncaftables - By ArcticFox789 - (I have probably edited this to suit myself)
FOV - By kiopho - (I have edited this to have a wider FOV)
Free Effigy - By HunkInsland13
Mandrake Respawn - By Daedalus (Steam Workshop)
PickyPickyPicky - By tehMugwump
Relaxed Crafting - By boon
Storm Cellar - By afro1967
Lunch Box - By afro1967 - (I have edited this so it has 16 slots instead of 4)
Freezer By afro1967 - (I have edited this so it has 16 slots instead of 12)
Too Many Items By CJB - (I have added more items to this)
ALL CREDIT for this goes to the original owners of the mods. I am not able to create my own mod yet, I can only edit them.
If you are an owner of one of these mods and wish for me to remove it (them in afro1967's case) please send me a message.
If you need me to edit/add anything, send me a message or comment below
1475 downloads
Updated
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shipwrecked Shipwrecked Tweaks Mod
Shipwrecked Tweaks Mod
With this mod you can:
- Make Packim Invincible - now he will not die anymore!
- Make Packim no longer Starve - makes Fat Packim more like Shadow Chester... You don't need to feed him fish evey 2 days. Do not try to upgrade Packim to fat with this option on. it will not work for whatever reason...
- You are able to craft Slot Machine and Dubloons now!
- You can make a Obsidian Workbench and place it anywhere!
- Make everything stackable stack up to 40!
- Remove eat option from rot and rotten eggs. They only take away health and sanity, why would you eat them
- Craft Accomploshrine in PC version of Don't Starve
- Create your own Fishermerm Village
- And more! Check the changelogs for list of all features!
Nothing is enabled by default, go to Mod Config and enable options you want to be enabled . Sorry if something doesn't work, it is my first mod that I ever made. If you have any suggestions, post them down below.
Beta 1.0 - First Release of the mod.
1.1 - Craftable Steamer's Trunk chests, something big is coming
1.5 - Craftable Glommer's Statue (craft only one if you want it, two are pointless... You won't get 2 glommer's at once), Coffee Bush fertilization fix, Invincible Chester option and (Almost) infinite Pick/Axe multitool (The last two only useful in SW-compatible with RoG and in the RoG created by Seaworthy)
1.8 - Lots of new features and changes, check the changelog to see all of them!
Also, thanks for over 100 downloads
1396 downloads
Updated
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Guude (Mindcrack)
This is the fan-made mod for GuudeBoulderfist: YouTuber, Streamer, and CEO of Mindcrack. This is the first of several planned mods for various Mindcracker's and their friends (~7 total). This mod is compatible only with DST.
Description:
Overdosed on the Insect Swarm Plasmid Has a Loyal Companion Is very nervous Guude's main mechanic is the ability to summon swarms of bees (a reference to his Bioshock playthrough). Press the "B" button to summon 5 bees at a time, each bee costs you 2 sanity and you cannot summon more if you don't have enough sanity to pay for them. Guude Bees do slightly more damage and move faster than normal bees, and are visually smaller, however they only last 45s before killing themselves, and have only 1HP each. Bees will automatically target the nearest monster or large animal. They will never target other players, small creatures, other bees, or shadows.
Guude's pet cat(coon), Conifer, wanders about killing small wildlife and occasionally hacking up hairballs. He is immortal and will not participate in combat - indeed if he gets too close to a monster he will flee at high speeds. It's not possible to loose Conifer as he will teleport slightly off-screen if he is away from you too long, so feel free to let him wander. Watch what you leave on the ground though, as he might decide he likes it!
Guude is an old hand at Don't Starve, and always makes a crockpot as quickly as possible. Any food you eat which is not prepared with a crockpot will cost you 2 sanity (after any benefits or penalties from the food itself), while food made in a crockpot will grant you an additional 2 sanity in addition to its normal effects.
Guude's a nervous guy, and has been know to absolutely drench himself with sweat. When Guude's sanity drops to 60 he will begin sweating, this will slowly increase your wetness until you reach 30 wetness. No amount of drying will overcome this effect, but it will stop when your sanity recovers above 60. If you sanity hits 25 Guude's nervousness will really kick in - you will sweat faster, and the cap of 30 wetness is increased to 65. While sweating heavily Guude has an increased chance to drop his weapon while fighting, beyond the normal chance caused by wetness. Sweating will not kick in while it is raining.
Credits:
This mod, and the others currently in development were a team effort, with various people contributing both small and large amounts to each individual mod. In the case of this mod, the contributions were as follows - but overall the entire "Modcrack" team is contributing ideas, support and time to making each mod be as good as it can be, and the roles are flexible.
Programmer: Feldoth (me)
Artist: IronClark
Testers: Hellfrezer, Quozlet (also a programmer on other mods), Uruso
Dialog: Me, Jww243, Axelum
Art Support: Geekasaurus (also the artist on some of the upcoming mods)
A Github repository for this mod can be found here, contributions are welcome and appreciated: https://github.com/feldoth/DST-Guude
685 downloads
Updated
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Dusk and Night Music
For Don't Starve, Reign of Giants, and Don't Starve Together.
This mod adds music tracks for dusk and night for each season. You can also configure whether you want music to play continuously or only when working.
Music:
7329 downloads
Updated
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Submitted
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Better Quakes
This mod changes the way that Earthquakes drop items. Earthquakes in the Caves will drop the regular items, but marble will drop slightly more often and there is a very small chance of getting a purple gem. In the Ruins, there is a very low chance that "non-renewable" gems will drop.
The chances of finding these gems is slightly better than tumble-weeds (~0.5% chance per earthquake), but you'll have to deal with the dangerous denizens of the Ruins to get them! Also, Slurtles and Rock Lobsters will eat these gems if they find them, so good luck!
[Note: For practical purposes, this mod has negligible impact on game balance.]
1440 downloads
Updated
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Coffee Fox's "Everybody drinks coffee!"
This mod changes the classification of coffee allowing Wigfrid and all characters to drink coffee
This mod is not mine I got permission from the author
This was a request from a forum member
This mod is RoG compatiable but you need the SW DLC to use it
This is for normal DS
Link for more infomation
http://steamcommunity.com/sharedfiles/filedetails/?id=692929112
151 downloads
Updated
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DST Shipwrecked Recipes
Bored with cooking Meatballs and Dragonpies? Now you can cook crock pot foods from Shipwrecked!
RECIPES INCLUDED:
RECIPES EXCLUDED: (due to incompatible ingredients; alternative ingredients suggestions are welcomed)
Bisque Coffee Jelly-O-Pop Lobster Bisque Lobster Dinner Mussel Bouillabaise Shark Fin Soup
KNOWN BUG(S):
Not compatible with other mods that include custom crock pot recipes, it will make them invisible in the crock pot1498 downloads
Updated
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Flo's Tweaks Mod [DS, RoG, SW]
This mod is simply a collection of minor gameplay/console tweaks that i use. Currently six tweaks are enabled, and i actively update the mod as i add others . All tweaks are togglable in the customisation menu.
Compatible with Vanilla DS, RoG, and SW, and available on steam here
#1: Machetes for faster picking/harvesting
Adds machetes to vanilla/RoG games, crafted exactly the same as SW. if you pick something (like grass, reeds, berries, etc) you can slice it with the machete instead, dramatically decreasing the amount of time it takes. machetes in SW games also have this functionality added, however they otherwise behave exactly as normal. The animation for slicing is pretty rudimentary at the moment, and im planning to beautify it.
Config: the amount of durability lost when slicing
#2: Colder Snow Chester
snow chester now chills enemies that attack him, slowly freezing them! this makes him tougher to kill, so you're less likely to need to get your hands on another 9 blue gems if something (probably giant related) goes wrong
Config: The amount that chester freezes his attackers with each hit
#3: Renewable fireflies
Fireflies are now renewable! fireflies will munch on rotten meat left near them, and have a baby if it fills them up (no, this isn't at all how it works in nature). it's as easy as that!
Config: The fertility of fireflies, i.e. how quickly they eat + how likely they are to reproduce after eating
#4: Use spacebar on traps
pressing the action button (spacebar) near sprung tooth traps now resets them! This tweak is made SIGNIFICANTLY more useful if you set "set trap collection" to deprioritise or disable (see tweak #4) - this makes the use and resetting of large fields of tooth traps much more streamlined, so you dont have to worry about RMB-ing every single trap
#5: Spacebar avoids flowers (etc)
Several items (currently normal/evil flowers, set traps, and lit lanterns. comment/pm me if you want others! theyre easy to add) now have the behaviour changed when you press space near them. instead of just picking them up as normal, they will either be picked up if there is nothing else the player can interact with around, or just be ignored entirely. this behaviour an be over-ridden at will by holding the CTRL key when pressing space
Config: Each individual item can be set to be collected as usual by a spacebar press (Default), collected only if there is nothing else around (Deprioritise), or ignored entirely (Disable). these all default to deprioritise.
#6: More console commands
adds a bunch of console commands for if you want to cheat. theres nothing balanced about these, theyre just there for if you want to ruin the game for yourself. I know i sure sometimes do!
documentation for added commands under the cut, or type c_flohelp() into the console
I'm not great at art so none of these tweaks have visual components, but with that in mind, if you have a tweak or additional command you would like to see implemented comment below! i tried to keep things fairly balanced <3
433 downloads
Updated
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overcharge Disable WX overcharge sound
Read:
A Don't Starve Together server mod that disables WX's overcharge sound.
All credits to DarkXero who managed to help me out with my little request. Unzip and put the folder in your Mods folder.
121 downloads
Updated
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Soulful Alchemy
Dissolve, brew, enchant, summon, craft, reap, et cetera!
This mod adds a flexible alchemy and potion system and a new kind of magic tech tree. The two branches unite in the powerful spell ritual system.
I recommend installing Tomes of Knowledge, it allows you to acquire helpful books and make alchemy notes.
Alchemy
In the magic tab, there's the so-called Alchemical Distiller. It requires an alchemy engine to unlock (Who'd have thought). Using it, you can extract effects from various ingredients and put them into potions. Combining several ingredients can remove effects or create new ones! Thus experimentation can prove important... or deadly.
By adding the right kinds of ingredients, you can even synthesise regular items (e.g. tentacle spike) or discover unique alchemical items (e.g. mandrake seeds).
It is recommended to make actual notes when experimenting. Also make notes of which potion is which, since their properties do not perfectly reflect their effects.
Soul Magic
When playing around with magic, you might stumble upon the Sinister Tabernacle. It is the first step of a journey you will learn to love and regret at the same time.
To make any soul items, you will need souls (Who'd have thought). The first method to acquire those is spinning a Dream Catcher, it will catch the soul of any sentient creature dying near it (e.g. pigmen).
Spell Nidus
When you are confident with basic alchemy and wrapped your head around souls (figuratively and literally), you can try to make a spell circle with Ghastly Candles. Placing the right objects in it lets you cast a spell. [advanced guide]
Finding a spell is difficult, and moreover dangerous. In the worst case, you could summon a giant and not even notice. Only the luckiest can find a Tome of Knowledge to teach them all spells there are.
Credits
Mobbstar - Me, the project leader and coder Klei - made Don't Starve, the game this mod is for, and also most textures used in it @Lampofulmine - Ghastly Candle texture @Theinsanefruitloop - Alkahest texture @ImDaMisterL - misc. rune textures (Boss Music) Plans in Motion by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
If you want to support this mod somehow, feel free to contact me!
Please report all and any bugs you find!
If you want to stay up-to-date, follow to the file using the upper-right button!
[Original Forum Thread]
3833 downloads
Updated
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Stronger Shadow Hands [DST]
Stronger Shadow Hands
Fire Snatchers
Shadow Hand(s) now steal/extinguish ALL the fire from a campfire (or similar campfire/pit) regardless of the amount of fuel the source has, so no more stealing only a small portion of it. (Should also work in caves)
Code by: Aquaterion
31 downloads
Submitted
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The mod about buckets
This mod adds a very useful bucket to the game ! It can be filled with water and used for a couple of stuff.
Bucket is craftable with 2 boards and 1 rope. You can find it in the Survival tab.
You can obtain water bucket by filling empty bucket from a pond. You can do this 2 times before drying up the pond. Pond refills itself after about half a day of rain. You can fish only from a full pond.
Water bucket has durability (10 uses). With water bucket you can:
- extinguish normal and wildfires (-1 use)
- cool yourself down by spilling it's content on you (adds 10 wetness per use, returns empty bucket)
- put in in the icebox and make ice ! (in about two days)
You can obtain ice bucket by putting water bucket in the ice box and letting it to freeze.
To get ice from the ice bucket, you have to break it with the hammer. Amount of yielded ice depends on percentage usage of water bucket used to make ice bucket.
Mod is compatible with "Breakable Ice" mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=390488555
Steam Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=292941815
Credits:
Thanks @Cacahuatoforo for the art, testing and ideas
Thanks @_Q_ for helping me understand how actions works
Have fun playing with my mod
3509 downloads
Updated
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Wireless X360 Linux Dpad Fix
Based on a mod by Peter Andrews (peter_a_klei). Fixes the help text icons for the Xbox360 Wireless DPAD when using the improved xpad driver. The new drivers DPAD has some buttons swapped (like LEFT being UP and vice versa) and this mod fixes that issue.
22 downloads
Submitted
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Finder Mod, working also for clients (DST)
Steam version:
http://steamcommunity.com/sharedfiles/filedetails/?id=786654500
Finder Mod.
Idea and 50% of the code from "modding".
The mod does highlight the containers that contains the item that you hold or if you hover over crafting recipe ingredients.
I also added support for the Craft Pot mod by ivanx.
So hovering over recipe ingredients will highlight e.g all veggies or fruits and so on
The other version from modding does only work for host and without caves at the moment.
That's why I made this version, which workds for everyone.
The downside is, that all clients need to download this mod, to be able to join a server with this mod enabled.
modding is still working to make the mod work on client side only, but it is not clear if he is able to.
2178 downloads
Updated
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Homesign Teleporter
you can build the homesign as the teleporter and then you can teleport to anyone of their positions. this version works for DS/DS ROG/DS SW , not including DST . For DST there is another version called Fast Travel.
1150 downloads
Updated
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Set Piece: Staff Traps
Get the ice staff and fire staff set pieces to spawn in your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. Sometimes only one of these 2 set pieces will spawn in a world. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
341 downloads
Submitted
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Set Piece: Reed Trap
Get the reed trap set piece to spawn in your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
547 downloads
Submitted
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Set Piece: Maxwell's Pig Shrine
This mod forces the pig shrine set piece to spawn in your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
324 downloads
Submitted
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Set Piece: Tallbird Fort
This mod forces the tallbird fort set piece to spawn in your world. It will spawn in the patchwork area of your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
330 downloads
Submitted
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Set Piece: Maxwell's Merm Shrine
This mod forces the merm shrine set piece to spawn in your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
228 downloads
Submitted