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Found 31 results

  1. Sealnado Change

    Hello everyone, I was wondering if anyone else noticed this. I had just come back from the ruins in RoG back to SW only to hear Wickerbottom say "That sounds quite large." So, I grab my cutlass and head out. As soon as the Sealnado is setting up to do his S U C C attack, I jump onto my boat, as the only thing he could do to you on a boat, if he was on land doing the S U C C attack, was decrease your sanity. However, to my complete surprise and shock, the absolute madlad brought my boat onto land, which instantly broke it, and this then caused my poor Wicker to be S U C C D. As I now had to fight without a boat, I realized I would have to chase him to a peninsula and wait on the other side of it when he does the S U C C attack. However, while he could luckily not S U C C me across the gap, he was trying to, as Wicker was hoisted into the air if I was in range of him, but protected from him by an inlet of the sea. Was this a recent feature, because I have never had this issue with him in my 1000 days of SW+RoG. Btw this is a Hamlet compatible file. I do have to say, I have not had such a stressful fight in ages, so it was an entertaining change.
  2. Hey everyone, I was wondering if it was just that I was unlucky, not searching for it enough, or if people know if this feature was removed, but flotsam is something I have not seen in a few years and would like to know what happened to it. Any ideas?
  3. Version 2.2.3

    15,613 downloads

    Hi, Steam (Original Creator): http://steamcommunity.com/sharedfiles/filedetails/?id=579513934&searchtext= And here is the Hamlet Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1628327336 Thank you pdr for the help!!! ^^ Codes by C.J.B. Items and bug fix by GaRAnTuLA. DST version by Skull. DS version by Soo. Hamlet Update by Chris. Icon fix by pdr. Allows you to spawn any item you want. Press (T) to open spawn menu. Left Click to spawn 1 item. Right Click to spawn 10 items. Toggle Button and spawn num are Configurable This is a work in progress, of course... I'm new to modding so if You want to help me understand more and maybe even fix something about this I'll highly appreciate it.
  4. Version 2.1

    3,928 downloads

    Ok, i suscribe on the deluxecampfires mod in steam workshop, but when i load the game this say "RECYPE_GAME_TYPE" crash ok i fixed the mod and load here for the standalone gamers (I know what it feels to not download a mod when you're standalone ) credits to the original author Mark Pick (Better to up the willow's sanity regen!! and winter)
  5. Version 3.1

    59,705 downloads

    This mod introduces electricity and machinery to Don't Starve Do you want to fight Maxwell? Do you want to show the shadows who's boss? No revolution is complete without Coal and Electricity! If you agree with the above point, then this mod is like made for you. It introduces electricity and machinery to Don't Starve, without (wanting to) ignore its amazing feel of uncertainity and artistic developement. Modules Unlike most mods, this one is split up into several modules. As such, you can install the parts you want and don't need the rest! Furthermore, updating is easier. And of course this allows for third-party modules, the Treeslacoil by @Corrosive for instance. The following official modules are currently available: BASE brings electricity itself. This is the core mod, you need to install it. CRAFTWORKS allows advanced crafting. Being cheaper, but more complicated, this mod is ideal for whoever is concerned about resource management. UTILITY is tool- and survival-orientated. It offers electric alternatives for most basic elements needed to stay alive. MILITARY brings weapons, armour and miscellanious combat entities. This is what you want if you came here thinking of laser guns, power fists and electric fence. Robotics is not functional. Use at your sole discretion. Documentation If you install and enable Tomes of Knowledge, you can find or craft an in-game guide. It magically scientifically expands with updates. It should give you the idea, and is highly recommended. For more detailed information, read the changelogs or the source code. The old documentation thread is here. You might enjoy reading this story as well. Compatibility All modules are compatible with DS base and DS RoG. They are also compatible with ShipWrecked, though some things might not work, as this is not a high priority. DST support is possible in future but unlike as it stands. Industrial Resolution includes minor World Generation stuff and edits some game objects. In general, it should be 100% compatible with any other mod. If you notice problems in this regard, please do not hesitate to inform me! This modpack supports the following mods: Hack the Planet (options for electricitiy) Tomes of Knowledge (guide book) Steam Biome Up & Away (Storm Choke and Cloud Centrifuge become available, including ToK pages) If you want to see more cross-mod, tell me please! Credits I want to thank the following people for helping in the creation of Industrial Resolution: @Folthan for drawing the LED and giving me that software @NoobModder for drawing several IRM objects @Estel for praise and feedback @Mikeloeven for telling me to just do it and giving me that other software All users who suggested content or changes for their interest You for reading all of this and being (presumably) awesome
  6. Version 5.6.6

    169 downloads

    this mod brings Wark the Chocobo to the original "Don't Starve" along with its DLC's "Reign of Giants" and "Shipwrecked" Wark the Chocobo was originally created by @Spotteh for DST and you can get her fantastic DST version here https://forums.kleientertainment.com/files/file/1022-dst-wark-the-chocobo/ the real point of this mod existing is due to me not having DST but wanting to be a chocobo...so using @Dleowolf's example character template mod alongside Spotteh's fantastic character art and with massive coding help from @BraveChicken! I'm happy to say that she's ready for the world to enjoy! now for her stats! 60 HP 50 Sanity 300 hunger Wark is "mortified of darkness" meaning her sanity will drop like a brick in water the minute it gets dark, although its a slower drain at dusk Wark "loves fire" and is "fireproof" meaning that she needs to stay around light sources like fire to keep her sanity up! her fire range has been set so that she doesn't have to stay too close to a fire-pit to get the sanity effect! also light sources are larger with her so its easier to see (and I find it to be more realistic)...I don't have to explain fireproofing do I? Wark has custom items! Chocobo Satchel Chocobo Translator the satchel is a fancy backpack styled from the "Chocobo Dungeon" video games while the translator actually lets her speak! and is styled from "Final Fantasy Unlimited" Wark is VERY fast! and she's built to be a "glass cannon" type of character she's support to be like a treasure hunter or archeologist but I'm too lazy to write the extra custom speech text ATM so thats for a later release! pros fish in ponds with flower petals run super fast hit 3x harder gain sanity around fires can walk through fire unharmed does not need a science machine takes longer to burn or freeze comes with backpack/translator/thuelculite pickaxe can eat monstermeat without heath damage custom voiced with ACTUAL Chocobo sounds (that I got from a limited edition sound effect track disc) will be updated for play-ability in Hamlet once its released and I know how to make it compatible! custom intro for DS and ROG (can't figure out how to do it for SW yet) cons hunger drain at 1.3 decrease so she gets hungry faster then normal 60 HP means she can be oneshotted by MANY bosses/beefalo sanity will be reduced to 0 in less then 20 seconds after nightfall harder to warm up or cool down due to long times to freeze or fry impossible to survive in caves/extended winter (prove me wrong) can't speak without the translator and will make bird sounds instead surprisingly hard to keep sanity up still needs an alchemy engine you need to choose between carrying stuff and speech ("unless you have "backpack+amulet" mods enabled in which case she's been custom coded to detect such mods and work with them") I plan on making her HAMLET compatible once Hamlet is released! once again the art and name are NOT my own! they're Spotteh's! and if there's any complaints or problems from her with me having this mod up then I will take it down immediately thanks for reading and enjoy being a Chocobo!
  7. Magic Bottle Lanterns

    Version 1.1.4

    2,104 downloads

    These bottle lanterns are pretty, magical, and useful! Use your magical knowledge to build these mysterious lights - they look so pretty, there can't be any harm, right? [STEAM VERSION] Thank to Mobbstar, who nudged me in the right direction for some of the coding. Features: - Custom art - Custom animations - Custom strings for all base and DLC characters - Base, RoG and SW compatible - High cost magical-tier items - Automatically lights up/active at dusk, turns off for the day - Permanent light, no fuel required - Destroyable but fire proof Name: Glowing Bottle Recipe: 2 x marble, 2 x fireflies, 2 x nitre (Prestihatitator) Effect: Just a light in the dark. Name: Menacing Bottle Recipe: 2 x red cap, 2 x fireflies, 1 x red gem (Prestihatitator) Effect: There's something about this light that frightening, and has a bad effect on your sanity. Name: Icy Bottle Recipe: 2 x blue cap, 2 x fireflies, 1 x blue gem (Prestihatitator) Effect: A bottle covered in frost, it cools you down. Name: Peace Bottle Recipe: 2 x lureplant bulb, 2 x fireflies, 2 x spider gland (Prestihatitator) Effect: This sweet, calming light will make your foes give up their chase. Careful, it doesn't stop them getting angry again! Doesn't work on giants, ghosts or shadow creatures. Name: Tincture Bottle Recipe: 2 x eggplant, 2 x fireflies, 1 x purple gem (Shadow Manipulator) Effect: This mysterious light helps to heal the lifeforms around it - including your foes! Name: Ember Bottle Recipe: 2 x carrot, 2 x fireflies, 1 x orange gem (Shadow Manipulator) Effect: This light will help to warm you up. Name: Sunshine Bottle Recipe: 2 x honey, 2 x fireflies, 1 x yellow gem (Shadow Manipulator) Effect: Feeling a little crazy? This light will help you feel sane again. Name: Poison Bottle Recipe: 2 x green cap, 2 x fireflies, 1 x green gem (Shadow Manipulator) Effect: This light will damage those around it. You don't seem to be effected, but neither do giants, ghosts, shadow creatures or clockworks. Feedback & Suggestions Please feel free to leave me feedback/suggestions about: - Crashes, typos or errors - Balance issues (they're meant to be hard to make, since their perma-light is powerful) - Power/feature suggestions - Coding (is there a more efficient way to go about these things)
  8. Version 1.0.0

    260 downloads

    Craft the Trident, and Conquer the Seas! Notes: Damage: 34. Durability: Has 150 Uses. Perk : Does triple damage (102) while the player is on Boat. Crafting Recipe: 8 Gold Nuggets - 2 Blue Gems - 4 Nightmare Fuel Because Some Times The World Isn't Generous Enough!
  9. Snake Cage

    Version 1.0.0

    430 downloads

    Now you Can Farm Snake Skins Like a Maniac! Notes: - Now you can Build a Snake Cage. - Will provide 1 Snake Skin every 1 In-Game Day (3 Skins Maximum). - Every Harvest will Decrease the Player's Sanity by 10 Points. -Will Decrease the Player's Sanity when Standing Close to it. Crafting Recipe: 4 Gold Nuggets - 6 Boards - 2 Venom Glands (When Hammered will Drop: 2 Gold Nuggets - 3 Boards - 1 Venom Gland) Steam Workshop Version(Thanks to:InfamousJackson): http://steamcommunity.com/workshop/filedetails/?id=1322621018 Based on: Afro1967's Spider Cage Mod.
  10. Version 1.8

    1,141 downloads

    Shipwrecked Tweaks Mod With this mod you can: - Make Packim Invincible - now he will not die anymore! - Make Packim no longer Starve - makes Fat Packim more like Shadow Chester... You don't need to feed him fish evey 2 days. Do not try to upgrade Packim to fat with this option on. it will not work for whatever reason... - You are able to craft Slot Machine and Dubloons now! - You can make a Obsidian Workbench and place it anywhere! - Make everything stackable stack up to 40! - Remove eat option from rot and rotten eggs. They only take away health and sanity, why would you eat them - Craft Accomploshrine in PC version of Don't Starve - Create your own Fishermerm Village - And more! Check the changelogs for list of all features! Nothing is enabled by default, go to Mod Config and enable options you want to be enabled . Sorry if something doesn't work, it is my first mod that I ever made. If you have any suggestions, post them down below. Beta 1.0 - First Release of the mod. 1.1 - Craftable Steamer's Trunk chests, something big is coming 1.5 - Craftable Glommer's Statue (craft only one if you want it, two are pointless... You won't get 2 glommer's at once), Coffee Bush fertilization fix, Invincible Chester option and (Almost) infinite Pick/Axe multitool (The last two only useful in SW-compatible with RoG and in the RoG created by Seaworthy) 1.8 - Lots of new features and changes, check the changelog to see all of them! Also, thanks for over 100 downloads
  11. Painted Pig Houses

    Version 1.0.0

    366 downloads

    Pig houses will now come in a variety of colours - muted red, green, purple, blue and grey, as well as the standard plain wood. These colours are random for all pig houses in the world, generated, spawned or built. These colours are meant to be subtle, in keeping with the game's style - if you're interesting in other colours please post your ideas in the suggestions forum. You do not need to regenerate your world to see this mod. The colours should stay the same on saving/reloading your game. [STEAM VERSION]
  12. Version 1.0.0

    611 downloads

    IT'S FINALLY HAPPENED. This piece'a crap took nearly forever, and, in all honesty, i'm fuckin' excited for this ****s release. And who is the genius whom coded in literally all of War's functions? Why, that man is @DarkXero! This man had coded in an enormous amount of code and i honestly can't thank him enough. But onto its special abilities now! War's pro's: *War can not only continuously sail on water, but he creates waves during the process! *War is able to literally go out of bounds (going too far may cause a crash, just sayin') *War has the ability to trample over things, just like giants! *War is able to devour everything and anything *War is a living divining rod (press G to toggle that function) *War never freezes nor burns *War can't overheat nor get cold *War has night-vision *War doesn't get hurt and his health is literally gibberish *War does not starve *War does not lose sanity *War does not inflict pain when it comes to small weaklings *War does not flinch upon being hit by monkey **** *War is not effected by spider webs *War can literally kill the master on the throne *War has a custom intro! *War will be struck by lightning upon moving from world-to-world! *War is a killing machine *Custom Maxwell intros for all 6 chapters! *War's ability to become a living divining rod will automatically trigger in adventure mode *War has 3 extra inventory slots War's con's: *War cannot equip any items *War will inflict pain upon being hit by Giants *Upon throne death, the world gets immensely ****** up *War does not speak *War can't sleep, similarly to Wickerbottom *War can't use items for anything but to eat them *Upon throne death, War will be constantly hunt down by them *War has seen some **** I guess you could say that this fag has 2 purposes. 1. it makes life easier for those whom suck at don't starve. e.g. me. 2. its coding could be used for those whom aren't so skilled at coding when makin' a mod i guess. But again, i cannot thank @DarkXero enough. What makes me even more thankful is how all of these functions were done by him and only him. i'm not even exaggerating. i was surprised and baffled how he had the patience to stay by my side with this mod from beginning to end. i genuinely am honored to have been able to work with this man, and i really wish to make this man about as happy as i. so please, give this man some recognition and some praise by following him. please, i beg of you. P.S. special thanks to Deeyadee. please go watch her through deviantart for doing War's banner in the bigportrait file: http://deeyadee.deviantart.com/
  13. Archery Mod [DS]

    Version SW Beta 160329

    13,028 downloads

    The Don't Starve version of my Archery Mod which can be found on the workshop. For the complete description, see http://steamcommunity.com/sharedfiles/filedetails/?id=497972651
  14. Version 1.0

    97 downloads

    Feel almighty as you toggle the GUI at the push of a button. Configurable in-game to set your own shortcut.
  15. No Quick Pick

    Version 1.0.0

    423 downloads

    Disables quick picking (by holding spacebar) of regular flowers, evil flowers, ferns, carrots and mandrakes. To temporarily disable the mod and allow quick picking, hold CTRL. Compatible with base, RoG and SW. Original mod by Mouse. [STEAM VERSION]
  16. Set Piece: Staff Traps

    Version 1.0.0

    293 downloads

    Get the ice staff and fire staff set pieces to spawn in your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. Sometimes only one of these 2 set pieces will spawn in a world. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  17. Set Piece: Reed Trap

    Version 1.0.0

    400 downloads

    Get the reed trap set piece to spawn in your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  18. Version 1.0.0

    271 downloads

    This mod forces the pig shrine set piece to spawn in your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  19. Set Piece: Tallbird Fort

    Version 1.0.0

    256 downloads

    This mod forces the tallbird fort set piece to spawn in your world. It will spawn in the patchwork area of your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  20. Version 1.0.0

    182 downloads

    This mod forces the merm shrine set piece to spawn in your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by setting setpieces/boons to "lots" and map size to "huge" in the world configuration screen. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  21. Version 1.0.0

    277 downloads

    Get the dev Graveyard set piece/east egg to spawn in your world. Notes: - Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. - You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. - Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  22. Wardrobe

    Version 1.0.0

    1,275 downloads

    The wardrobe from Don't Starve Together ported to the single player game. A fancy place to store clothing, armour and equipment. Compatible with all versions (base/RoG/SW). Features: Cost 3 boards + 1 sewing kit, use the alchemy engine to craft 16 slots (4x4) Animated You can only store equippable items (clothing, armour, weapons, tools), sewing kits and fabric (SW) in it Your custom items can be stored here so long as they are labeled 'equippable' Destroyable, flammable [STEAM VERSION]
  23. Set Piece: Insane Pig

    Version 1.0.0

    183 downloads

    Get the trapped pig, a rare set piece, to spawn in your world. Notes: Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
  24. Version 1.1

    554 downloads

    Presenting to you the villian of the game Drawn to Life! (You don't need to know that game to understand the mod.) Wilfre found himself inside the universe of Don't Starve. But his arts and crafts are as dark and ominous as the world that tries to defeat him. Utilize your wits, your sense of survivability and your trusty Book of Life to prevent yourself from starving! Use the Book of Life to summon minions! Explore the worlds you play in to discover more minions! Very small chance of being mildly affected by nightmare fuel to the point of having a shadow stat and badge and a shadow form including combat buffs and insanity penalty and all that jazz, you'll figure it out. This mod requires Tomes of Knowledge to function! Got any questions? Ask away! Wilfre sprites by the wonderful Ysulyan Shadow Wilfre sprites by HalfAShark Code and concept by Mobbstar The original character "Wilfre" belongs to 5th Cell Games. Cheers, guys! Initial content:
  25. CAPY_DLC Fix

    Version 1.0

    183 downloads

    This simple mod adds a variable needed to run other mods. Only use this if mods crash your game with an error about global "CAPY_DLC" being nil/not declared.