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The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
725 files
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Resurrection Shelter
Base and RoG compatible
It's a shelter with the added benefit of resurrection.
On death you will resurrect back to the shelter.
When resurrected the shelter will be destroyed.
Not 100% rain proof.
Not 100% shaded.
But the little shelter will help out!
Recipe tab Structures.
There are three options for the recipe
Easy = 5 logs, 4 pig skins and 4 rope, No Machine required.
Normal = 4 Beard Hair, 2 Nightmare Fuel and 10 logs, use a Science Machine to prototype.
Hard = 1 Life Giving Amulet, 5 Nightmare Fuel and 10 Boards, use an Alchemy Engine to prototype.
Use config mod to change the recipe.
Works with existing saved game as well as new.
Directions
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1 Start the game and slect mods.
2 Highlight the mod you want to change the setting in.
3 If the mod you have highlighted has options,a new button will appear under the decription.
Version 1.1 update
Added recipe options in configure mod.
Version 1.2 update
Added resurrection animations
Version 1.3 update
Added a variety of recipes as for all the suggestions.
Have fun! As always comments and suggestions are welcome.
If you like the mod give it a thumbs up.
10974 downloads
Updated
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9999 Item Stacks for DS, Rog, SW!
Items stack to 9999! Insane stacks!
There are some unstackable stackables!
Please! Comment any problems/errors you find. I will be able to check the problem out!
:snarlingspider:
11284 downloads
Updated
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Wes speech mod
This is my first mod all it does if give Wes speech lines and disables his mime moves
This mod is only combatible with DST He is voiced by a unused character called Wallace
enjoy and thanks to SuperDavid for making this possible
104 downloads
Updated
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Super Mushroom Brothers
This mod adds two new mushrooms, the Super Mushroom and the Mini Mushroom. The Super Mushroom will make you larger, while the Mini Mushroom will make you small.
While under the effect of either, health, damage and movement speed all scale in relation to the eater. The effect lasts for about 20 seconds. Eating more of the same kind of mushroom increases the duration of the effect. Eating mushrooms of the opposite type will reduce the time, or it will reverse the eater's size, depending on much time is left.
Both mushrooms have a chance of randomly appearing in certain situations. To name a few, one may appear while you're chopping down trees, picking flowers, digging up grass or even just walking around.
They have a perish time of 30 days. They provide no hunger or sanity benefits. Technically, they provide no direct health benefits either but the act of growing larger increases your health.
NOTE: In the caves, they count as a vegetable but every where else, they're a meat. I know it doesn't make any sense but I had to make it that way so spiders, hounds and such will eat any laying around(in case you're wondering why anyone would want a Mini Mushroom). But I made them a vegetable in the caves so Bunnymen won't attack you for having them in your inventory.
I'm aware this isn't totally balanced and I don't care. I made it so everyone's world of Don't Starve will be a little more fun and magical.
Recent Changes:
-Fixed a crash related to caves.
If you have any issues, suggestions or comments, please feel free to leave them.
723 downloads
Updated
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Craftable Statues
This mod allows you to craft 4 statues:
Ancient statue mage: 2 Thulecite , 2 Nightmare fuel and 1 green gem
Ancient statue head: 2 Thulecite , 2 Nightmare fuel and 1 yellow gem
Harp statue: 2 marble and 1 Nightmare fuel
Maxwell statue: 2 marble and 2 Nightmare fuel
You will need Shadow Manipulator to craft those.
Please leave any suggestions in the comments.
(It seems in the crafting tab there is no image of the statues,any idea how I can put one?)
1128 downloads
Updated
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dst OwO
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1319195170
Replaces the letters R and L with W
Also replaces a bunch of other stuff
This replaces every existing text and every text that will exist including player names, chat messages, mod descriptions, console log, and etc
There's a configuration option that you can enable if the game loads too slowly with this mod enabled
Behaviours:
- Replaces l with w
- Replaces r with w if it's not at the end of a word
- Replaces th with f if it's at the end of a word
- Replaces love with wuv
- Replaces per with paw
- Replaces you with u if it's in a pronoun
- Replaces various faces like : ) and xD with owo and >w<
85 downloads
0 comments
Updated
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<default>'s Mod Pack
For Don't Starve Together.
All of my mods in one.
Includes 5 new characters and 16 new craftables!
Mod can be configured according to your own needs.
Sounds made by: http://steamcommunity.com/profiles/76561198107465461/
Default is voiced by a guitar, Danka by flute, Barczak by accordion, Mala Mi by harmonica, Tula by pipe, and Animsparrow by... dubstep?
---:CHARACTERS:---
---:ITEMS:---
Cracked Skull:
* requires a Prestihatitator, 1 Tooth + 1 Bone Shard + 1 Nightmare fuel to create;
* gives x1.6 move speed, but decreases sanity.
Knight's Helmet:
* Requires Alchemy Engine - 2 Steel Wool + 1 Hammer + 1 Crow Feather to create;
* has 1000 durability, blocks 90% of incoming damage.
Wooden Mace:
* can be created without any Machine, requires 2 Logs + 2 Twigs to create;
* has Spear's damage but only 35 uses;
* can be used as campfire fuel.
Summer Bandana:
* requires a Science Machine and 2 Papyrus to create (so Wickerbottom can create it at the start, making her a top-tier character when joining a server during summer);
* gives medium protection from overheating;
* can be used as campfire fuel.
Staff of Growth:
* Requires 1 Purple Gem, 1 Spear, 1 Lureplant Bulb and Shadow Manipulator to create;
* Has 4 uses;
* Makes plants like grass, twigs, berries regrow and progresses the life cycle of trees and farms.
The Cactus Bat:
* Requires 4 Cactus Meat, 2 Twigs, 4 Stingers and an Alchemy Engine to create;
* Deals 68 damage;
* Spoils in 6 days (spoilage affects its damage);
* Using it takes 2 hp;
* Can be used as hammer.
The Spiky Helm:
* Requires 8 Birchnuts, 2 Log, 1 Rope and a Science Machine to create;
* Blocks 50% of incoming damage;
* Has 330 durability;
* Damages the opponent for 6 hp when hit.
The Mosquito Suit:
* Requires 4 Mosquitoes + 2 Rope and a Science Machine to create;
* Has 400 durability and gives 60% damage reduction;
* If you're damaged then every 5 seconds armor will lose 1% of its durability, drain 2 hunger and restores 2 hp to wearer.
The Frying Pan:
* Craftable with 3 Charcoal + 1 Steel Wool + 2 Twigs using Science Machine;
* Deals 42.5 damage (Battle Spear's damage) and has 320 uses;
* Has a really annoying hitsound.
The Baron's Suit
* Craftable with 2 Hound's Teeth + 12 Silk + 6 Gold Nuggets using an Alchemy Engine;
* Lasts 5 days, recovers sanity very fast and gives tiny insulation in winter.
The Fly Swatter
* Craftable with 2 Twigs + 2 Silk using a Science Machine;
* Has 20 uses, deals 15 damage, and deals 100 damage to flying insects like bees, mosquitoes and Glommer.
The Dark Axe
* Craftable with 1 Axe + 2 Nightmare Fuel using a Shadow Manipulator;
* Chops trees x2.5 faster;
* Has 8% chance to drop a Living Log when chopping down a tree.
The Dark Pickaxe
* Craftable with 1 Pickaxe + 2 Nightmare Fuel using a Shadow Manipulator;
* Mines x2.5 faster.
The Bright Necklace
* Craftable with 6 Lightbulbs + 2 Silk without any research lab;
* Gives a small light aura;
* Spoils in 2 days.
The Golden Helmet
* Craftable with 4 Gold Nuggets + 1 Cut Stone + 4 Red Feathers using Alchemy Engine;
* Reduces damage taken by 70% percent, absorbs up to 450 damage.
* Amplifies damage dealt by 25%.
The Sharp Sword
* Craftable with 2 Gold Nuggets + 1 Red Gem + 3 Flint using Alchemy Engine;
* Deals 51 damage, has 110 uses.
7697 downloads
Updated
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Set Piece: Reed Trap
Get the reed trap set piece to spawn in your world.
Notes:
Set pieces are limited, so if you have many set piece spawning mods, you are unlikely to get every single one in every single world you spawn. You can increase your chances by: setting set pieces/boons to "lots", setting map size to "huge" in the world configuration screen, and choosing a "default plus" start. Sometimes you will get double set pieces, because the game spawns a copy and this mod spawns a copy. [STEAM VERSION]
541 downloads
Submitted
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No Quick Pick
Disables quick picking (by holding spacebar) of regular flowers, evil flowers, ferns, carrots and mandrakes.
To temporarily disable the mod and allow quick picking, hold CTRL.
Compatible with base, RoG and SW.
Original mod by Mouse.
[STEAM VERSION]
559 downloads
Submitted
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Follower Badges
FOLLOWER BADGES
Adds a follower health badge and loyalty time to the top left of the screen by default.
- Round bit displays health and the rectangle is loyalty percentage.
- Max displayed badges of 12 by default.
I have not done much testing on this mod so please let me know if you have any problems on the comments below.
CUSTOM BADGES
Abigail
Cave Spider
Nightmare Bishop
Nightmare Knight
Nightmare Rook
Codex Umbra (Shadow Maxwell)
Dangling Depth Dweller
Mandrake
Spitter
Pigman
Bunnyman
Merm
Spider
Rocky
Catcoon
Glommer (Adjusted Prefab On)
Beefalo
Baby Tallbird
Teen Tallbird
Anything else if and actually follower will have a default health meter. If there is any I've missed or you would like adding please let me know.
CHESTER
Chester is not included. This was out of choice but if I am wrong and you think he should be included let me know. As he has regenerating HP, self resurrects and already has an indicator in the form of the eye bone I thought it was overkill to add him as a badge.
If I am wrong on this let me know and I will add an option to add him.
GLOMMER CHANGE
Glommer's prefab has been adjusted as would not work by default. Hopefully this is quite similar to how it should function naturally but if not please let me know. I've added a function that pings every second he is alive and checks if the player has a Glommer flower in their inventory with the tag of Glommer flower. If so it adds the follower to the the player and stops Catcoons attacking.
You can turn this off in the Mod Config but he will no longer be a follower as originally it follows the flower not player.
CONFIGURE MOD
To get to these goto Mods from the main menu. Then hover the mouse over Follower Badges. The picture should come up and an option Configure Mod. Without letting the mouse go on another mod click on this option.
Options:
• Adjustable to suit your screen setup.
• Change the max displayed followers.
• Glommer Settings.
• Abigail's Flower Charging.
• Tallbird Egg Hatching.
QUESTIONS
Q) Will this work with Wicked and the Merms?
A) Glad you asked and yes it will! Should work with all mods but any conflicts please let me know.
Q) Will this scale with my HUD size?
A) Yes and you will probably need to use the Configure Mod options to make it look right.
Q) If I have 13 or more followers and one of my displayed 12 stops following what happens?
A) It will adjust and display 12.
Q) Webber gets lots of spiders at once is this normal?
A) Yes that's how Webber works.
Q) This isn't a question but you've missed a follower!
A) Let me know which one and I'll add it.
Q) Why isn't my followers health badge pulsing Green or Red?
A) Only if the mod is enabled when they follow with the badge definitely pulse.
Q) Will this effect my games performance?
A) This mod will make Glommers ping for a task every second they are about. (Full moon only or when following) The main mod pings for a task every half second to update the display. Also for the first 12 followers it will listen for their health change and run a function to update and pulse. I've not had a problem but if you have loads of other mods pinging as well then maybe. Let me know if you do.
Q) What do the Abigail's Flower and Tallbird Egg settings do.
A) Change it to get remove the wait time on getting the followers. I used these in testing so thought I'd leave it in as an option.
Q) Why do you always write so much in the mod description.
A) I have a long train commute to work.
PLANNED FUTURE UPDATES
• Option to stop Pigman followers becoming Werepigs.
• Option to stop Spiders attacking Chester.
• Option so Follower Distance can be adjusted.
• Option so Tallbird Followers don't attack Pigs.
• Glommer tweaks.
• Option to click on Badge to remove follower.
• Spider Warrior and Mandrake Graphic Update.
6357 downloads
Updated
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Lighter Logs
This is a very tiny and very simple mod that allows logs, gold, spider glands, lureplant bulbs, manure, guano, spider eggs, living logs, boards, cut stone, rope, honeycombs and all foods to stack up to 40.
Changes:
-Increased maximum stack size for honeycomb.
-Increased maximum stack size for all foods.
-Increased maximum stack size for living logs, boards, cut stone, and rope to 40 too.
-Added .tex display picture, thanks to Simplex's png-tex converter for Linux(and macs too I guess)!
-Increased maximum stack size for lureplant bulbs, manure, guano, and spider eggs to 40 too.
-Increased maximum stack size for gold and spider glands to 40 too.
If you have any issues, suggestions or comments, please feel free to leave a comment.
4149 downloads
Updated
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shopkeeper COTND Shopkeeper Port
This mods ports over the good old shopkeeper from Crypt of the Necrodancer
As of now he can only sing the shop is being worked on as well as he will be spawned randomly in the world
150 downloads
Updated
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PickyPickyPicky
By tehMugwump
Things now pick without the slow pick animation. Sounds small, but once you try it, you can't go back!
Install:
Double-click downloaded ZIP file and DRAG enclosed directory into your dontstarve/mods directory.
Start game and enable mod on the mods screen.
18302 downloads
Updated
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Cold Chiminea
A waterproof, windproof coldfire chiminea for the dry season. I know you don't actually need to keep your equipment dry in the dry season, but it was really bothering the base builder in me that there wasn't a cold fire in the chiminea style to match!
Recipe
limestone x 3 sand x 4 nitre x 6575 downloads
Submitted
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Season Clock
Have you ever been playing and have no idea how long it is until the next season? How many days into the current season you are? Or what season was up next? Never fear, this mod should help.
Features:
Adds a clock that indicate the progression through the seasons.
Indicates the current season.
Hovering over the clock indicates the days into the current season and days until the next season.
Compatible with the "Always On Status" mod.
Compatible with Reign of Giants and all season duration combinations.
Convenient options for:
Autumn, Winter, Spring, and Summer Clock Segment Color
Hover Text Format
Hover Text Font Size
Season Text Font Size
Enabling Clock in Caves (toggle)
Default Text to Display
Clock Positioning Options
38384 downloads
Updated
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Updated
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Ice Walls
Ever wanted to build your own wintery fortress? Now you can, with all natural ice walls!
Features:
- RoG and SW compatible
- Recipe: 15 ice (6 walls), bia the science machine
- 350 health
- Custom strings for each character
Potential Updates:
- Don't Starve Together port
- Fully custom artwork
- Wall strength variations by season (stronger in winter, "melting" in summer)
- Cross-mod compatibility (eg wallgates)
If any more experienced modders would like to collaborate with me on implementing any of these features, please let me know.
243 downloads
Submitted
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More Plants!
Why am I putting up a file so incomplete and nonsensical? Why does the art suck? Why did I do what I did? Because I need your help to fix this crappy beta mod. Also, even though it is not finished, you can still have fun
Report bugs and such to me. I accept some requests.
973 downloads
Submitted
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shipwrecked Shipwrecked Tweaks Mod
Shipwrecked Tweaks Mod
With this mod you can:
- Make Packim Invincible - now he will not die anymore!
- Make Packim no longer Starve - makes Fat Packim more like Shadow Chester... You don't need to feed him fish evey 2 days. Do not try to upgrade Packim to fat with this option on. it will not work for whatever reason...
- You are able to craft Slot Machine and Dubloons now!
- You can make a Obsidian Workbench and place it anywhere!
- Make everything stackable stack up to 40!
- Remove eat option from rot and rotten eggs. They only take away health and sanity, why would you eat them
- Craft Accomploshrine in PC version of Don't Starve
- Create your own Fishermerm Village
- And more! Check the changelogs for list of all features!
Nothing is enabled by default, go to Mod Config and enable options you want to be enabled . Sorry if something doesn't work, it is my first mod that I ever made. If you have any suggestions, post them down below.
Beta 1.0 - First Release of the mod.
1.1 - Craftable Steamer's Trunk chests, something big is coming
1.5 - Craftable Glommer's Statue (craft only one if you want it, two are pointless... You won't get 2 glommer's at once), Coffee Bush fertilization fix, Invincible Chester option and (Almost) infinite Pick/Axe multitool (The last two only useful in SW-compatible with RoG and in the RoG created by Seaworthy)
1.8 - Lots of new features and changes, check the changelog to see all of them!
Also, thanks for over 100 downloads
1377 downloads
Updated
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Submitted
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Homesign Teleporter
you can build the homesign as the teleporter and then you can teleport to anyone of their positions. this version works for DS/DS ROG/DS SW , not including DST . For DST there is another version called Fast Travel.
1109 downloads
Updated
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Craftable Tam O' Shanter
This mod will allow you to craft the Tam O' Shanter. It's only a small mod, but should help Sanity and Winter strugglers.
Discuss this mod
Features:
Install Instructions:
Compatibility:
Known Issues:
Changelog:
1598 downloads
Updated
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Updated
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dst Don't Play Together
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1198790480
Disables the 'Play!' button
Video:
67 downloads
Submitted
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Submitted