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Found 142 results

  1. So, same concept, different flavor of paint! Just like my Hamlet thread: And my ONI thread: It is time, for me to take up another mantle with this DST beta! ...I'm gonna need some time though to gather up and launch an expedition into the files to see what's new.
  2. So I have a solo world, only about day 100 so far, but I haven’t been able to easily kill any bosses so far (or kill any period). I’ve tried fighting Deerclops (I’m playing on winters feast so deerclops is a little bit more difficult), Bearger, and Moose Goose so far, but even as I plan ahead to what I want to fight next I notice it’s going to be really difficult. Most tips say get some friends, but I don’t have PS+ so this is not an option for me. I’m fine at just plain kiting most of the time, but looking on the wikis most giants would take very large amounts of time to kill just using a spear, or even a ham bat or bat bat. I see a lot that an easy way to kill giants is putting them to sleep/freezing them and then using just enough gunpowder to almost kill them, but I honestly don’t want to have to make hundreds of gunpowder (if that’s even possible) just to get the drops. If the only way is gunpowder, sure, I’ll bust out the monster jerky and torches, but I’d like to know if anyone has some good tactics, traps, ect. For killing the bosses before I go ahead and spend countless hours burning my world to a crisp. Thanks for reading! Toodles Doodles
  3. I know that this could be imposible to do because of licences and some legal problems that could arrise but making a workshop for the game would be awesome. A lot of people could just share their ideas and concepts like new skins or even gameplay modification. In response to what's the difference between "chesse" and "cheating" it doesn't matter, you just have to enjoy while playing without teassing others.
  4. Hi everyone! I'm Anialina, I draw DST Survivor's comics, some quasi-lore comics and couple of arts in my free time. I just thought I'd share them. Feel free to suggest some ideas for the comics. ENJOY! 1. The one when Woodie found a worthy opponent: 2. The one when Warly had nothing to eat: 3. The one when Webber wanted to be a chef: [EDIT] unfortunately it's impossible to embed the whole images as they are too long - it's necessary to click and zoom :<
  5. Well with the forum going mostly crazy with character rework suggestion threads, And with me being bored out of my mind with nothing to do except wait for my Xbox to finish installing the various updates it’s going through... I have decided to do something different & make a new biome suggestion for DST, this Biome is in the ocean at Sea.. And reintroduces... Shipwrecked Mob- The Stink Ray. Okay so here’s the gist of everything- I’m playing the newly released Hamlet DLC on Xbox One, and in Hamlet there are biomes that are hazardous to step foot in due to the air being highly toxic... I loved this and want it in DST ASAP... This is where Stink Ray come in.. When a chunk of the moon crashed into the Oceans Stink Ray began to evolve and Mutate from the moons energy, their body now glistening with Shattered shards emerging out of them, and their gas has become highly highly toxic, Stink Ray populate this area so much that the entire biome is filled with a Lime green Erie ghost-like foggy acid cloud hovering overhead, Sea Barnacles.. Stink Ray, Corroded down pirate ships, hidden treasures, limpets can all be found within this biome, But there’s a catch.... Just like playing Hamlet, you need protective clothing to traverse through the toxic biome, and your boat will very slowly start to corrode over time, needing occasional repair patches to continue traversing through the intoxicated gassed out waters, there’s no telling what else is in this ghostly fog.. but the newly mutated Shattered Lunar Stink Rays dominate this area, you stand higher odds of finding sunken treasure in this biome due to all the fallen ships who attempt to pass through it’s waters but never made it back out..
  6. Klei has stated before that their dream is to make DST into a Cross-Platform experience, it’s something they’ve wanted to do with the game since it’s original creation. But with that arises some serious concerns and questions that need to be asked. I posted this in another thread and mostly got confused reacts or flamed for it because they felt it was “derailing their topic” So I’m creating this Thread to discuss it Here. IF the FUTURE of DST truly is Cross-Play then we need to make sure that said Crossplay is on an equal playing field. Lets forget Mods they do not count and I’m pretty sure anyone playing on PC with Console players would be limited to not being allowed to use them in sacrifice in favor of Crossplay. I want to talk directly about Stuff like exactly how far away Wortox can soul hop, How far you can cast out a fishing rod, how far Walter can stand away from enemies before being able to attack them.. How Far away Wendy can Summon or Return Abigail into her flower... THAT Type of Stuff... we need to discuss those differences and not just ignore them. These are huge things that would directly impact this game if PC could play with Playstation, Xbox, & Nintendo.. and they need to be addressed before we ever reach that cross-play perfection. Being able to soul hop however far away you want and in any direction you want is an absurdly broken thing that would make Crossplay between the platforms Have some pretty noticeable differences. If Cross-Play is the future of DST- (Disregarding the mods....) we should be casting fishing rods, soul hoping and engaging in ranged combat with the exact same restrictions and limitations on them. Otherwise one platform reigns supreme over the other three choices. Here is Wheelers Dodge range on Console for Comparison sake (and yes I know Wheeler isn’t in DST.. that’s besides the point)
  7. Introduction Hello everyone. I hadn't seen any tutorial dedicated to this topic. At the start I need to state that I am pretty lame in everything associated with modding, so don't expect sophisticated solutions. This tutorial is simple yet effective, I have to agree that it could be better but as I have said, I am just simple man. I have used my old projects to explain you the scheme of your custom follower. Template is based on this: Main Part To make functional follower you need to introduce the follower's: - main script [creature.lua], the corpus of you follower - anchor [anchor.lua], I have called it this way, because it attaches and provides easy summoning of the creature to your DST world - brain [creaturebrain.lua], yep, that's the brain, every action you require from your creature belongs to it - stategraph [SGcreature.lua], this file gives your creature ability to perform any visible action, because it's connected with animations and their realizations Locations Main Folder -> scripts -> prefabs -> [creature.lua] Main Folder -> scripts -> prefabs -> [anchor.lua] Main Folder -> scripts -> brains -> [creaturebrain.lua] Main Folder -> scripts -> stategraphs -> [SGcreature.lua] How to make mine template yours ? That's simple! Follow me this way! At the start, change my names [name.lua] into yours. [taern.lua] That should be your character's name. into local common_postinit = function(inst) goes inst:AddTag("summonerally") Add this tag to prevent summoned creature from attacking your character and vice versa. and local master_postinit = function(inst) goes inst:AddComponent("reader") It will let you read books, which is crucial for this method of summoning follower. [creature.lua] Change name 'creature' into yours follower's name. Using Ctrl+F in Notepad++ as shown in ESCT tutorial by Dragon Wolf Leo. That's your follower's appearance [Main Folder -> exported -> creature] You can call it what you want to, but it must match [name in exported] and all other references in whole mod to work properly. [anchor.lua] Change name 'anchor' into your summoning item. [creaturebrain.lua] I am not sure if changing CreatureBrain name will affect anything but just to be sure you can try. function CreatureBrain:OnStart() local root = PriorityNode( { WhileNode(function() return IsNearLeader(self.inst, KEEP_WORKING_DIST) end, "Leader In Range", PriorityNode({ IfNode(function() return self.inst.prefab == "creature" end, "Is Duelist", PriorityNode({ WhileNode(function() return self.inst.components.combat:GetCooldown() > .5 and ShouldKite(self.inst.components.combat.target, self.inst) end, "Dodge", RunAway(self.inst, { fn = ShouldKite, tags = { "_combat", "_health" }, notags = { "INLIMBO" } }, KITING_DIST, STOP_KITING_DIST)), ChaseAndAttack(self.inst), }, .25)), IfNode(function() return self.inst.prefab == "creature" end, "Keep Chopping", DoAction(self.inst, function() return FindEntityToWorkAction(self.inst, ACTIONS.CHOP) end)), IfNode(function() return self.inst.prefab == "creature" end, "Keep Mining", DoAction(self.inst, function() return FindEntityToWorkAction(self.inst, ACTIONS.MINE) end)), IfNode(function() return self.inst.prefab == "creature" end, "Keep Digging", DoAction(self.inst, function() return FindEntityToWorkAction(self.inst, ACTIONS.DIG, DIG_TAGS) end)), }, .25)), Follow(self.inst, GetLeader, MIN_FOLLOW_DIST, TARGET_FOLLOW_DIST, MAX_FOLLOW_DIST), WhileNode(function() return GetLeader(self.inst) ~= nil end, "Has Leader", FaceEntity(self.inst, GetFaceTargetFn, KeepFaceTargetFn)), }, .25) self.bt = BT(self.inst, root) end Those lines inside of this chunk must match your prefab's name. If it won't match your follower is not going to perform those actions (fighting,mining,chopping,digging) ex. 'Creature' =/= 'creature' and your follower will not dig out objects in this case. [SGcreature.lua] Change name 'creature' into yours follower's name. If you want your creature to be non-humanoid you can play with stategraph to match your animation's frames, but I don't know how to achieve rewarding results. [modmain.lua] PrefabFiles = { "taern", "taern_none", ------------ "creature", } Change name 'creature' into yours follower's name one more. Add this: Assets = { Asset("ATLAS", "images/inventoryimages/anchor.xml"), Asset("IMAGE", "images/inventoryimages/anchor.tex"), Asset("ANIM", "anim/creature.zip"), } This will make your item [anchor] avaible to craft and use. Just remember about CAPITALS. GLOBAL.STRINGS.NAMES.ANCHOR = "Anchor" GLOBAL.STRINGS.RECIPE_DESC.ANCHOR = "Allows you to summon your custom creature into this world." GLOBAL.STRINGS.CHARACTERS.GENERIC.DESCRIBE.ANCHOR = "Is this a Ouija board ?" local anchor = Ingredient( "anchor", 1 ) anchor.atlas = "images/inventoryimages/anchor.xml" local anchor = AddRecipe("anchor", { Ingredient("feather_crow", 2), Ingredient(GLOBAL.CHARACTER_INGREDIENT.SANITY, 20), Ingredient("goldnugget", 4)}, RECIPETABS.WAR, TECH.NONE, nil, nil, nil, nil, nil, "images/inventoryimages/anchor.xml") You will need to create additional: - [Main Folder -> exported -> anchor] for your item if you want to see it in game. - [Main Folder -> images -> inventoryimages] and place your 64x64 icon of item TEX and XML. Change names in XML too. Appendix So everything beyond 'vanilla' tutorial is added by me to make your life easier. If you have created your first custom character you won't have problems with distinguishing extraordinary files connected with custom follower. I have attached my template just few lines under this block of text. Have fun with your digital friend P.S. I know my english is not perfect, but I think it's pretty understandable. Well if not just write a comment below and I will try to help you the best I can Download the template here -----> Taern - Follower Tutorial.zip
  8. Hello everyone! Lately i've been wondering about alot of different scenarios to kill certain bosses. I was wondering how the elephant cactii from Shipwreck would fare against Bee queen. Using Kynoox's mod the "Architect Pack" i was able to make that scenario a possibility! The video down below gives you the informations you need to reproduce this technic. In my opinion, it comes back to the same efficiency as a tentacle trap of Wickerbottom! So ya this video is more of a test, i wanna see if people actually enjoy those kind of alternative! I won't always be using mods (if i do, it will only be to get content from other dlc) and i'll try to find the weirdest technic out there! "What if that worked?". It's gonna be a bit like a myth buster with only good outcomes x) On this feel free to comment down below, any opinions are welcomed and have a wonderful day!
  9. Before RoG was a thing, DS was fun little game; it now expanded into a huge universe, with several DLCs and multi-player fan base, aka welcome here! As the devs kept delivering the much promised content updates, performance and optimization is now needed more than ever. I feel my computer slowly heating up, and sometimes even have to close my Chrome/Firefox so the game could run more smoothly. Klei recently addressed this issue partially with Texture Streaming feature; they enabled a lot of performance optimizations before, like reducing built-up trash stuff in the World etc. Worked wonders! There is something even better now (link below), which will deliver smoother game play experience via both reducing RAM usage and optimized GPU usage. Please check out. It has been tested for over 4 years and was hid from us since it was a technology from the far East, China. To use this mod, you simply download a .zip, put it in the proper folder, and create a "desktop icon" (not needed for Windows) for the game. How does it work? Casual players probably doesn't care, but most of DS/DST are written in a language called Lua. There was been major updates to the language itself (from 5.1 to 5.3), and the machinery that allows Lua programs to run in our computers (LuaJIT). This "mod" uses the second. The hope is that, once enough users rely on this, Klei may as well incorporate this to their code base. Thanks to the developer @PaintDream, the whole thing is licensed freely so incorporating it into DS/DST will be a breeze. Strange New Powers we have!
  10. Hello friends of the constant, recently a character named Walter has been added into the game giving us slingshot rounds. A thing that has been added to the game are slow down rounds which give us the ability to slow down enemies, which Gives Walter a better chance to shoot and hit enemies, but the only problem I have is that there's not really a timer or a particle effect letting you know if the enemy has been slowed down or if it's about to run out. And that is a huge thing especially if the mob surprises you with out of nowhere speed while you're still expecting it's slower speeds. What I suggest is maybe an icon or effect, such as pointed down arrows circle around the target, (to look as if they are weighing down the creature) and dissappear one by one as the slow down timer goes down. I'll try to draw it later, but I want to see what you guys think of this?
  11. I would’ve caught this Sooner had I been playing Wendy instead playing as Wortox & cleaning my world of people who join, fail & never returns leftover items I came across Abigails Flower, So I light a campfire & proceed to attempt to burn it away, Realizing that adding Abigails flower to a burning flame was no longer even an option! Thinking maybe only Wortox could not burn it I exit that world & load my Wendy save & sure enough.. Wendy can No longer Carelessly throw Abigails flower over into a raging flame while trying to Return Abigail to her flower. Why was this very important thing not mentioned anywhere in any of the patch notes? #WendyMains (This was a problem playing on a console.. to return Abigail into her flower required pressing Left on your Directional Pad, Pressing Left on the Dpad used to also carelessly throw the flower into a campfire if you happened to be standing too close to it.) Now it’s not an option, Thank You Klei!
  12. It is possible that thia idea was already suggested but anyway. I suggest that implementing an alignment tool for console cold improve the game because putting structures with a console controller isn't the most confortable thing. This can be implemented in the option menu like little big planet game does. Thanks for your attention.
  13. Hello everyone! I did an art post thread a while back when I first joined the forums, but seeing as that was, uhh, about four years ago, i decided to start a new one. I might not post consistently but I'll use this as a dumping ground for whenever I get the fanart itch (which is usually whenever a new short drops). If you'd like to see my non-don't starve-related artwork, feel free to check out my instagram! (@ rabbitopus) Okay, let's start this thread out strong with something from my sketchbook: Shoot. I should probably mention that when I first joined the forums I was going by Neil for a while, I don't really anymore but you can still call me that if you'd like. Call me whatever you want as long as you don't call me late for dinner.
  14. I was looking at many magic items from the magic tab and i saw that most of them like the fire staff aren't worthy to craft them so why don't you make a magic tab rework but with a cool mechanic. In the lunar island a new set piece will be generated with the name, celestial_infusion set piece. This will be compound of a number of pedestals symetricaly displayed around an incomplete center. This pedestals, also the central one will allow you to socket any item, staff, gems, nightmare fuel... You can take the celestial tribute and socket into the center pedestal completing the set piece, but, what purpouse it has?? Crafting!!! You just socket some materials into the surrounding pedestals, you put an item in the central one and you cast a spell with a staff in the central pedestal causing the items to merge with the central one, creating new powerfull items. Which staff should we use and which items shoul we socket will depend on some randomly generated recipes that they are hidden in the treasure chest from the map. I suggest seen Azanor's mod thaumcraft, the mod from which I extracted the most original crafting mechanic i've ever seen, he is a geneus, (search infusion crafting). I spect they will read this. If so thanks for your attention.
  15. Dear Klei Entertainment Dev Teams- As I am sure you and most of this community are aware by now, I am a mega huge Batman fan- and as the title Suggests, I would like to have Harley Quinn’s Mallet or something really really close to looking like it. The animations for a Mallet Style weapon are ALREADY in the game. As seen in the gif provided here. Its a crazy request, highly unlikely to ever actually happen.. but it’s something I would absolutely love to have! Plz consider it maybe someone at Klei is as much a Harley Quinn fan as I am! (This May seem like a troll post, but I can confirm that crazier things have happened in other games when you least expect it.) Anyone remember Spiderman in Tony Hawks Proskater 2? There’s a functioning Batmobile in GTA Online. I could’ve asked for something crazier like an entire DC comics inspired skins & Belongings set.. but nah Harleys Mallet will do just fine.
  16. Hello! For the first time I am creating a topic on this forum, I hope I did everything right. I am from Russia, but I try to learn English Here I will post my drawings on the theme of the game and I will try to do it often =) Very soon, the New Year and we have already decorated Christmas trees and lights on them ... and Willow too
  17. For the one on the Don't Starve Wiki, click here. Hello All! This is a multiple choice show that MUST GO ON! How it works!: Someone will start off a story, with a variety of choices to choose to make a Don't Starve Story, the person who replies next has to choose a option, and continue the story, and so on.. Once you choose the option, you put in a story that is caused by the option you have chosen, for example: Person 1: Wilson stumbles upon a... A) Tall-Fort B) Pig Village bA) Pig Village with King C) Queen's Gathering Set Piece Person 2: Tall-Fort In the distance, Wilson can see a variety of rocks and minerals, as he walks near, a Huge Bird appears behind him, shall he.... And so on! ~ Rules: When you choose an option, YOU MUST ALWAYS CONTINUE THE STORY ONWARDS, PROVIDING OPTIONS AT THE END! Do not, under any circumstances, reply to your self, let someone else reply, and you may reply to theirs after When two people reply at the same time (Unlikely but may happen), the person who replies shall reply to the first one that appears!) There is no need to quote someones reply! DO NOT MAKE THE STORY UNREALISTIC/CRAZY FROM THE GAME! (eg. And then Wilson throws a Derp Balloon at a Treeguard!) Have fun roleplaying!
  18. This isn't all about DST, it's about "Chester-like" Companions from DLCs too. Who do you like the most? I did not include glommer because you can't store items inside it...
  19. Waterville is a MASSIVE 4 world 1 server experience that features Shipwrecked &Hamlet, Caves, and Classic maps. Featuring Popular Mods: My Home Ownership & Modify Ownership Tropical Experience My Pet Turfed And More! Waterville also offers an exclusive and private world called Town Center for dedicated and active players. Purchase a large lot and build a base that's free of lag, trolls, and random visitors with custom made currency exclusive to Waterville! If interested in joining, please feel free to join Waterville in DST as well on discord and the steam group! https://steamcommunity.com/groups/waterDST https://discord.gg/Jcxgwcd
  20. Its as simple as it looks who is the most innocent charecter in dst? I mean the real victim the one who had nothing to do with this but still ended up in the contstant. My pick is webber since he is just a kid who was eaten by a spider. Worse than that he even dies in the contstant until he gets revived by wilson many years after that. Who is the most innocent in you're eyes?
  21. The DST Skins Checklist has been designed to help you more easily keep track of your DST skins collection. This can be done by manually checking off items or by directly syncing the checklist with your inventory on Steam. The layout is fairly rustic, but it lets you view, filter, and search the skins you own, have duplicates of, or are missing in the game. All save data is stored locally on your computer (in your browser's Local Storage). The checklist is a single HTML file (images are all embedded) and can be used online or from your desktop: Checklist: https://dst-skins-checklist.firebaseapp.com/ HTML File: https://dst-skins-checklist.firebaseapp.com/download For best compatibility, open the file using Google Chrome or Mozilla Firefox; some features may not function properly in other browsers. Updates: 06/15/20: Version 1.10.18 - New skins (from DST 06/15/20 Patch) added 05/28/20: Version 1.10.17 - New skins (from DST 05/28/20 Patch) added 04/23/20: Version 1.10.16 - New skins (from DST 04/23/20 Patch) added 04/01/20: Version 1.10.15 - New skins (from DST 04/01/20 Patch) added 03/20/20: Version 1.10.14 - New skins (from DST 03/20/20 Patch) added 03/19/20: Version 1.10.13 - New skins (from DST 03/19/20 Patch) added 01/31/20: Version 1.10.12 - New skin (from DST 01/31/20 Patch) added 01/23/20: Version 1.10.11 - New skins (from DST 01/23/20 Patch) added 12/12/19: Version 1.10.10 - Updated image for Winter Warden Boots (as changed in DST 12/12/19 Patch) 12/12/19: Version 1.10.9 - New skins (from DST 12/12/19 Patch) added 12/05/19: Version 1.10.8 - Updated the Hallowed Nights 2019 Event end date (as announced in DST 12/05/19 Announcement) 11/22/19: Version 1.10.7 - Fixed a display bug for the Distinguished multi-filter and added in missing multi-filter options 11/21/19: Version 1.10.6 - New skins (from DST 11/21/19 Patch) added 11/06/19: Version 1.10.5 - Weaveable filter and filter preload from URL query string added 10/24/19: Version 1.10.4 - New skins (from DST 10/24/19 Patch) added 09/26/19: Version 1.10.3 - New skin (from DST 09/26/19 Patch) added 09/19/19: Version 1.10.2 - New skin (from DST 09/19/19 Patch) added 09/12/19: Version 1.10.1 - Fixed a display bug for old saves (from before Version 1.8.29) that contained duplicates 09/12/19: Version 1.10.0 - New skins (from DST 09/12/19 Patch) and syncing with Drops Reset Countdown data file added 08/15/19: Version 1.9.10 - New skin (from DST 08/15/19 Patch) added 07/25/19: Version 1.9.9 - New skins (from DST 07/25/19 Patch) added 07/17/19: Version 1.9.8 - New skins (from DST 07/17/19 Patch) added 06/27/19: Version 1.9.7 - New skins (from DST 06/26/19 Patch) added 06/17/19: Version 1.9.6 - Updated descriptions of non-marketable event skins 06/06/19: Version 1.9.5 - New skins (from DST 06/06/19 Patch) added 05/08/19: Version 1.9.4 - Updated names for 3 skins (as changed in DST 05/08/19 Patch) 05/07/19: Version 1.9.3 - New skins (from DST 05/07/19 Patch) added 03/28/19: Version 1.9.2 - New skins (from DST 03/28/19 Patch) added and updated rarity order to match game 03/07/19: Version 1.9.1 - New skins and rarities (from DST 03/07/19 Patch) added 02/28/19: Version 1.9.0 - Column sorting, multi-filters, tooltips, and skin type column added 01/24/19: Version 1.8.29 - New skins (from DST 01/24/19 Patch) added 01/09/19: Version 1.8.28 - Updated the Winter's Feast 2018 Event end date (as extended in DST 01/09/19 Announcement) 12/19/18: Version 1.8.27 - Corrected the Winter's Feast 2018 Event end date (to 01/08/19) 12/06/18: Version 1.8.26 - New skins (from DST 12/06/18 Patch) added 12/03/18: Version 1.8.25 - Updated the rarity of 5 skins (as changed in DST 12/03/18 Patch) 11/22/18: Version 1.8.24 - Updated the Hallowed Nights 2018 Event end date (as extended in DST 11/22/18 Announcement) 11/19/18: Version 1.8.23 - New skin (from DST 11/13/18 Patch) added 11/13/18: Version 1.8.22 - New skins (from DST 11/13/18 Patch) added 11/08/18: Version 1.8.21 - New skins (from DST 11/08/18 Patch) added 10/26/18: Version 1.8.20 - New skin (from DST 10/26/18 Patch) added 10/26/18: Version 1.8.19 - New skins (from DST 10/25/18 Patch) added and filter layout changed 09/29/18: Version 1.8.18 - New skins (from DST 09/27/18 Patch) added 07/18/18: Version 1.8.17 - New skins (from DST 07/18/18 Patch) added 07/07/18: Version 1.8.16 - Updated the Gorge Event end date (as extended in DST 07/06/18 Announcement) 06/18/18: Version 1.8.15 - New skins (from DST 06/18/18 Patch) added 06/14/18: Version 1.8.14 - New skins (from DST 06/14/18 Patch) added 03/01/18: Version 1.8.13 - Updated the Year of the Varg Event end date (as extended in DST 03/01/18 Announcement) 02/23/18: Version 1.8.12 - Fixed a save import bug from Version 1.8.10 02/13/18: Version 1.8.11 - Updated active event rarity skins for the Year of the Varg event (as enabled in DST 02/13/18 Announcement) 02/11/18: Version 1.8.10 - Fixed incorrect rarity of two skins and checklist versioning scheme changed 02/09/18: Version 1.8.9 - New skins (from DST 02/09/18 Patch) added 01/11/18: Version 1.8.8 - Updated name of Magnificent Fuelweaver Ornament and image for Wes's The Roseate skin (as changed in DST 01/08/18 Patch) 12/24/17: Version 1.8.7 - Corrected the Winter's Feast 2017 Event end date (to 01/08/18) 12/19/17: Version 1.8.6 - New skins (from DST 12/18/17 Patch) added 11/28/17: Version 1.8.5 - Updated the Forge and Hallowed Nights event end dates (as extended in DST 11/28/17 Announcement) 11/09/17: Version 1.8.4 - New skins (from DST 11/09/17 Patch) added 10/30/17: Version 1.8.3 - New skins (from DST 10/30/17 Patch) added 10/26/17: Version 1.8.2 - Fixed incorrect image for Wendy's The Challenger skin 10/26/17: Version 1.8.1 - New skins (from DST 10/23/17 Patch) added 09/13/17: Version 1.8.0 - New skins (from DST 09/13/17 Patch), skin tags, and collapsible headings added 05/18/17: Version 1.7.7 - New rarity modifier and skins (from DST 05/18/17 Patch) added 04/28/17: Version 1.7.6 - Updated name of Ancient Explorer to The Ancient Explorer (as renamed in DST 04/28/17 Patch) 04/27/17: Version 1.7.5 - Updated skin names (as renamed in DST 04/27/17 Patch) 04/25/17: Version 1.7.4 - New skins (from DST 04/25/17 Patch) added 04/24/17: Version 1.7.3 - New skins (from DST 04/24/17 Patch) added 04/22/17: Version 1.7.2 - New skins (from DST 04/21/17 Patch) added 04/18/17: Version 1.7.1 - Updated rarities of skins (as changed in DST 04/18/17 Patch) 04/10/17: Version 1.7.0 - New skins (from DST 04/10/17 Patch), new release filter, and duplicates total tally added 02/14/17: Version 1.6.2 - New skins (from DST 02/14/17 Patch) added 02/08/17: Version 1.6.1 - Corrected the Year of the Gobbler 2017 Event end date (to 02/13/17) 01/19/17: Version 1.6.0 - New skins (from DST 01/19/17 Patch) added, reward progress bar added, and save import method changed 12/21/16: Version 1.5.4 - Corrected the Winter's Feast 2016 Event end date (to 01/05/17) 12/19/16: Version 1.5.3 - New skins (from DST 12/19/16 Patch) added 12/15/16: Version 1.5.2 - Corrected the Winter's Feast 2016 Event start date (to 12/15/16) 12/09/16: Version 1.5.1 - New skins (from DST 12/08/16 Patch) added 11/25/16: Version 1.5.0 - New rarities/skins (from DST 11/24/16 Patch) and skin set detection added 11/14/16: Version 1.4.3 - Updated name of Beeyonet to Bumble Spear (as renamed in DST 11/14/16 Patch) 11/08/16: Version 1.4.2 - New skin (from DST 11/08/16 Patch) added and Steam Inventory syncing method improved 10/21/16: Version 1.4.1 - Corrected the Hallowed Nights 2016 Event end date (to 11/08/16) and event detection prompt added 10/19/16: Version 1.4.0 - New skins (from DST 10/18/16 Patch), dynamic tallying, skin search, and version checker added 09/18/16: Version 1.3.2 - Fixed syncing issue for WX-78 Elegant skins 09/17/16: Version 1.3.1 - Fixed syncing issue for Nightdress (known as Nightgown in some countries/regions) 09/03/16: Version 1.3.0 - New skins (from DST 09/01/16 Patch) and duplicates detection/sorting added 07/25/16: Version 1.2.0 - Steam Inventory syncing via JSON text added 07/23/16: Version 1.1.1 - Skin colors now use Steam item tags as an identifier (instead of description text) 07/11/16: Version 1.1.0 - New skins (from DST 07/07/16 Patch) and save import/deletion added 06/20/16: Version 1.0.0 - Initial release on Klei Forums Other Tools: DST Armor Breakage Calculator: https://dst-skins-checklist.firebaseapp.com/armor A tool to calculate the number of hits different combinations of head and body armor can take from a damage source before it breaks. DST Daily & Weekly Drops Countdown: https://dst-skins-checklist.firebaseapp.com/drops A countdown timer for when the daily and weekly skin drops reset in the game. It will automatically adjust to your local timezone. DST Tradable Duplicate Skins Matcher: https://dst-skins-checklist.firebaseapp.com/match A tool to find and match tradable duplicate skins between two Steam Inventories. It will match tradable duplicates from one inventory with unowned skins of the other. Original First Post:
  22. Hello everyone! For the update in Dont starve together we've got introduced to a new item called the shell bells, I haven't got to test them yet (since I play on console) but the idea for music in game excites me for a lot of opportunities, but I wanted to bring in an idea of my own Possessed Sea Bell: Maybe crafted with Shell Bell, nightmare fuel or something else. The main Joke of this is for this item is to be a reference to the folk myth of how you can hear the ocean whenever you hold a shell up to your ear, instead here it will be music. ok, so this idea is heavily inspired by Terraria, a 2D action adventure sandbox game where they also use music boxes. Make a possessed Sea Bell, and it won't make any sound or nothing, (for now atleast...) but when you start playing in game music, you have the option to "Record" it, and all you have to do is, wait around until it is complete. One the Sea Bell is finished "recording" It will change it's appearance and will begin playing the music it previously recorded. If you hold it in your inventory it will play only just towards you in your inventory that way you don't annoy anyone by playing the music you want. And maybe you could put it on a table or something to play in around In a certain area, this could be good for people who likes to work around certain music, (such as the lunar island theme) anyone have any suggestions or ideas to add to this?
  23. I have loved this game for a while now- the art style, the mechanics, the wonderful characters, the strange environment and creatures, the rich but mysterious background lore, Klei's teasing us with puzzles outside the game - but something I always found of the most interest was the official timeline for the game, and one simple aspect of it. Why was Wilson the last one captured? Why did Maxwell seem to have to go out of his way to trap him by getting him to make a portal? What are the long-term consequences of moving all these people on both worlds? What other secrets might unravel if a little light is shed upon them? Just a few of the things I decided to look at as I delved into my exploration and interpretation of the lore through this writing. I plan to post some art as well, but until I've practice enough to where I'm comfortable with how I'm drawing this wonderful universe, please enjoy this first installment of my literary ramblings. ____________________________________________________________________________________________ Don't Starve Together - Lineage * Chapter 1 * The sky… it was always the same. No matter how many seasons had passed, how many places he’d been, the sky always remained the same - a pale, slightly grayish canvas with no variation, except on the occasions when rain was coming. The sky, however, was not the problem. Wilson sighed from where he was laying in the grass, letting his head tilt over to the side, gazing blearily at the activity a few yards from him, that of his fellow survivors busily at work building up their camp. Their newest camp at any rate; which one this was he’d lost count of now. Their latest rebuild after a world wiped clean by Charlie after they had all been killed. Just when it seemed like they might be gaining ground, getting into a position where perhaps they could live a somewhat comfortable, if unusual life, something always happened to destroy it all. Wilson let his head roll back towards the sky, closing his eyes and just laying there. He heard the footsteps of someone approaching him and stopping just short. He didn’t bother to open his eyes. “Hey Wilson… Are you alright?” It was Willow. “No.” There was a long pause. If she’d been waiting for Wilson to elaborate, it wasn’t coming. “The camp’s almost done, and Warly’s making lunch. Do you want to come sit by the fire? It’s kinda cold today,” Willow would coax. “No.” “Wigfrid found some gold, and we still have supplies, maybe you’d like to put the science machine together?” Wilson didn’t answer this time, rolling over onto his side facing away from Willow, eyes remaining closed. Willow scratched the back of her head with a frown, realizing that was probably not the best thing to have said. “Well, okay… we’ll be over here if you want to join us. We’ll save some lunch for you.” It wasn’t until Willow had walked away that Wilson would frown, giving another sigh. It was the blasted science machine that had caused the trouble this time - Wilson had been too occupied with fiddling with it, having an itch at the back of his mind that maybe there was something he hadn’t found yet, some secrets the gizmo had not show him yet among the clutter of broken thoughts and persistent inklings of information that the Forbidden Knowledge had left him when Maxwell had given it to him. The only part of that information that had ever been clear was the designs of the portal, the rest of the information was scattered chaos that only the strange mechanisms of the science machine and the alchemy engine seemed to help bring into focus in his mind. He often wondered if that was intentional or if Maxwell simply didn’t have any control of it, or even bothered to care, when he’d shoved it into Wilson’s head. It was in that focus, fiddling with the machine and grasping at the ideas just out of his reach, that he’d been too distracted to hear the sounds of the coming Deerclops before it was right on top of the base. The only one at the base at that time, and Wilson too absorbed in his work, he’d been taken down easily, as were the others as they trickled back to camp, or were taken down by the hounds that attacked soon after. An ‘extraordinarily ill-turn of events’ Wickerbottom had described it in the aftermath as they were all put back to life and dumped back on the newly rebuilt world; or perhaps they had just been dumped on one of the numerous islands that Maxwell had built that they just hadn’t been to yet, it was anyone’s guess. Wilson however was convinced it had happened because of his messing with the science machine. The timing was just too perfect, it had to have been punishment from Charlie for whatever it was Wilson was trying to work out. The others had tried to convince him otherwise, of course, but Wilson’s depression remained. The worst of it was when they were revived. Any other time, regardless of the circumstances, he remembered everything he’d learned, but whenever they all died, when every physical possession was taken from them, so too was the progress of his understanding the knowledge robbed from Wilson. A reminder it wasn’t actually his, perhaps, and a bitter reminder that he was still failing to discover anything original of any significance in his explorations as a scientist. It made Wilson cringe, curling up and trying to push the thoughts from his mind. By all things he held dear, he was never a religious man, but if a Hell truly existed, it was this wretched place. “Is Mr. Wilson going to be okay?” Webber asked, looking across the campfire they were all sitting around, having their meal. “He’ll be alright, deary. He’s lost his confidence, but that should mend in time,” Wickerbottom would say in a comforting tone. “It was a rough transition this time.” “Aye. Bad omens still hang in the air,” Wigfrid would say. “Well he’s being stupid!” Willow would snap. “He needs to stop being a dork and do some work. That sort of stuff can happen to anyone! Remember when Woody had us set up camp near that giant forest and we wound up with ten tree guards invading the camp at night? Or when Wolfgang got lost and didn’t make it back to the Antlion in time to calm that baby down. And I don’t even want to talk about the Varg.” “I said I was sorry!” Warly grimaced. “I didn’t realize the tracks circled back towards camp, it was dark!” “Point is we all got over it and got back to work. Sulking isn’t going to help us get control of the situation again,” Willow huffed. “Control is a fleeting illusion to comfort one’s self in the face of their mortality,” Wendy spoke placidly. “You need to get a hobby, kid,” Willow, looking at her weirdly. “And not like the last time. You know, when you were just staring at the skeletons all day…” “For now it’s just best to give Mr. Higgsbury his space until he’s settled down,” Wickerbottom would say. “He’s never been one to give up. He was the one out of all of us that made it to Maxwell, after all. He met his death a hundred times but he kept after him until he finally reached him. But everyone needs a rest, now in then. He’ll be back to it in time.” The rest of the day carried on without incident - wood was gathered, grass cut, twigs collected, rabbits terrified… Wilson eventually came into the camp to sit by the fire but he would not eat anything, just staring into the flames, brooding. The others brought him materials, but Wilson did little more than push the materials around with a twig that he had been using to poke the fire, not directly touching any of it. Really anyone could have built the science machine, but the more technical items always seemed to work better when Wilson built them (much to Winona’s ire), and they were probably hoping him playing scientist would bring him out of his funk. Playing. That’s all I ever did with any of my education. I’m a hobbyist, not a scientist. “Well this is a lovely picture. A shame you couldn’t have been this well behaved before. We all would have been in better situations.” “Go away, Maxwell,” Wilson said dully, not looking up at the obnoxious man. This only prompted the magician to sit down beside him though. Wilson tried to ignore him, but a puff of smoke in his direction would cause him to start coughing, breaking his composure. “Damn it Maxwell, take that somewhere else! Where did you even find a cigar around here?! We were all just revived!” “I don’t find them, I make them. I’ve learned to be resourceful after you so rudely removed me from my throne,” Maxwell spoke, still with his tone of royalty. “It’s hard work to acquire the finer things in life here, and I shall enjoy them where I please.” “You haven’t done any hard work since the day we decided to let you stay in the group with us instead of running you off for kidnapping all of us, or executing you on sight every time you revived,” Wilson growled. “Try bringing in a full day’s worth of cutting logs, or gathering stone.” “Now why should I do that when I have all the rest of you better suited to sweating to do such things?” Wilson didn’t bother to pursue the conversation, too tired and irritated at the course of the day. Instead he went upwind of the fire and Maxwell’s cigar before putting down a bed roll. Maybe this could all just be one convoluted nightmare from the fumes of his chemistry equipment and he would wake up in his own bed… “Sweet dreams, Higgsbury.” * * * A forest dense with foliage, and shrouded by the dark of the night, made worse by a veil of thin fog hanging in the air. All was quiet aside from the occasional brushing sound of the leaves as they were traveled through. Ahead, a slow, continuous movement in the fog, a bushy tail, that of a red fox, who occasionally looked back at the one following it. Eventually the forest gave way to a clearing, an open hill upon which a house sat abandoned, beginning to decay. The fox paused, looking back again and making a brief noise, then began to prowl forward towards the house, slowly circling and approaching it with caution. The back was in worse shape, a hole torn by lightning and fire, a portion of the floors above collapsed by the strain of a great weight. Among the rubble something sat awkwardly, shrouded by the darkness and the rubble. A machine… * * * Mmm… that dream again… I wonder if Maxwell’s causing it… Wilson sat up, rubbing the side of his head to chase out the cobwebs as he roused. He was having it frequently now, the dream of how his house had aged. Every time he had the dream he got a little closer to the house. If that was him. He was never sure if that was supposed to be himself in the dream following the fox, or if he was meant to be something else and seeing through their eyes. Really he didn’t even know why there was a fox in the dream either, other than that it was one of the few critters that remained around the place after he had moved in. Most other wildlife seemed to have moved out after the first fire, but occasionally he’d see a curious fox poking around in the bushes at the edge of the clearing, or being brazen enough in the evening to investigate his trashcans. Perhaps in his mind that was the only creature bold enough to venture up to his house after he’d cursed it with building that portal. Or maybe it was just the fact that red was his favorite color, and it was the first thing his mind went to when filling the cast for a half-lucid nigh time delusion. Wilson pushed the dream out of his mind as he rubbed his eyes, taking in stock of the camp. It was already mid-day, most of the rest of their ‘troop’ had already gotten to work or otherwise left the camp. I should get to work too. No reason for me to be to be a lazy leech like Maxwell living off of other people’s work. Sulking isn’t going to get anything done. Wilson took a moment to take a deep breath, then gave one final sigh. “Alright science, time to get to it.” The rest of the day went quickly by, the bounty of resources provided by the other survivors making Wilson’s work go swiftly. Perhaps he wasn’t fully losing the knowledge, as he was remembering what materials went into his creations, it was just a matter of remembering how to put everything together, like a word on the tip of your tongue struggling to get out without a hint. Or maybe Maxwell and Charlie were somehow blocking the knowledge just to inconvenience me into doing everything all over again. Wilson decided not to dwell on it, instead throwing himself into making gear for everyone from the materials they’d provided. By the time dusk had arrived, he had assembled a backpack for everyone, each loaded with goods and tools, even one for Maxwell, though he suspected it would go unused. Wilson was finally starting to feel pretty good about the situation, until a familiar smokey scent caught his nostrils. “Well it’s about time, Higgsbury,” Maxwell spoke as he came up behind Wilson, smoking that cigar again. Or maybe it was a new one, Wilson couldn’t tell. “Maxwell, just what is it in there you’re smoking?” The scientist would ask. Maxwell seemed briefly surprised, then gave Wilson a suspicious look. “Why the sudden interest in my recreation, Higgsbury?” “I had a weird dream last night. The last time I had it you were also smoking one of those cigars that same night.” “Ah. Allay your fears, my furry friend, I don’t have anything hallucinogenic in my cigars. Any delusions your twisted little mind might be dreaming up are strictly your own fault.” “My fault?” Now Wilson was irritated. “I don’t know, I would think perhaps the person who kidnapped me into a twisted. nightmarish version of a wilderness might have the most to do with any weird dreams I’m having.” “Ah, but I didn’t kidnap you,” Maxwell countered. “I just gave you some knowledge that might be useful, and pointed out an interesting little gizmo. You were the one who decided to build and test it, with some minimal encouragement from me. I can’t help it that you never realized that without anything else to offer in your place, that you’d wind up being the test subject for it.” That, for Wilson, was the last straw on his already worn-thin patience. With no more warning the dropping the tool he had been working with, the scientist turned on Maxwell to attack him. Wilson had little time to do more than grab Maxwell before the others at camp intervened, separating them before the scientist could strangle the magician or worse. “That’s it! I’m done with this!! I’m tired of being your passive little punching bag, Maxwell!” Wilson shouted from where Willow and Wigfrid were holding him back, Wolfgang having grabbed Maxwell by the scruff of his suit to keep him out of reach of Wilson, barely. “Easy now there, lad. No need to get riled up over that dark mage’s mangy hide,” Wigfrid tried to consul. Wilson would move away from Maxwell, pulling out of the grip of the two women, looking even more angry now. “He’s done this to all of us, and you’re all protecting him!? I’m not standing for this anymore! Let him deal with and die in his torture chamber on his own! I’m done with ALL of this,” He turned swiftly from the group, grabbing up one of the backpacks and throwing it over his shoulder, starting to storm out of camp. “Wilson! Where are you going, it’s almost night you dork!” Willow yelled after him. “I’ve got a torch. I’m setting my own camp. Good riddance,” Wilson growled. And with that he disappeared among the trees, leaving the shocked survivors in his wake. * * * Knock-knock-knock “Come in, Willow.” “...Wow...” She had been expecting a campfire and a few chests, but as Willow cautiously opened and entered the gate of Wilson’s new location, what she found was a wood walled, fully stocked camp with storage, cook pot, drying racks, a tent, workbench, even an alchemy engine. “It’s…nice…” She finally decided. “Big, for..you know, one overnight…” “I build fast when I’m motivated, and can’t sleep…” Wilson answered, sitting on a log near his fire pit, his tone and expression somewhere between irritated and… sad. “About last night… we’re all sorry,” Willow started to say. Wilson looked surprised, if not alarmed. “Oh no, it’s not your fault! Not anyone’s fault. Except mine,” Wilson answered, looking dejected again. “It’s my fault Maxwell’s here to make us miserable. I got him off the throne. I didn’t kill him when I had the chance to when we met in the wilderness once I was off the throne. I helped and fed him when I realized he wasn’t capable of surviving in his own world he’d created. And I was the one that protected him and said we shouldn’t stoop to his level, when we all started to gather together and the rest of you wanted to lynch him for everything he did to us.” “Well, you were right,” Willow said sitting down beside him. “We’re not murderous madmen like he was. And he would’ve just come back anyways if we’d killed him with how this stupid place works. We would’ve been wasting our time. We’ve all had our snapping point with him, it was finally your turn. If you want to stay away from us for awhile, we understand.” “I don’t want to leave you guys, I just don’t want to be around Maxwell for a while,” Wilson decided. “I’m not moving out or anything, I’ll still be around camp. I sorta just want someplace I can go to when he gets to be too much. I think I’ll use this place as a laboratory. Some place I can mess around with things, without worrying about being too close to the rest of you, if something goes wrong…” “Well I guess it’s good to have a backup camp. In case I burn it down, you know, or Woody goes sleep-walking as the beaver again and chews up anything made of wood at the camp,” Willow said, looking towards the still-open gate. “We, uh.. just kinda figured you’d wind up going father away than a 10 minute walk around the trees…” “Well there wasn’t a lot of time before night, and like I said I didn’t want to get too far from you guys, just Maxwell. He does so little he’d probably be out of breath before he got halfway here,” Wilson mused. “Yeah. Maybe if you keep away from him for a bit those dreams will settle down.” “Ms. Wickerbottom mentioned that, eh?” Wilson asked. “Yeah I asked her before if she knew what might be causing it, since she knows so much about all sorts of random things. Wasn’t really much that helped, just a lot of possibilities. I guess I’m getting homesick, thinking about what’s happened to my place since I haven’t been around. I suppose I should just be happy I’m not having actual nightmares. And that I lived so far out of the way that no-one should stumble onto that portal before it decays.” I guess that’s one good thing about being on bad terms with the rest of my family, no-one cares to check when you’ve been gone for too long. “Alright. Well, I’d better get back to the main camp, let everyone know what’s going on,” Willow would say, starting to get up. “Do you.. want to come along, maybe?” “Sorry, no. I think it’s too soon for me to see Maxwell again. Please give everyone my sincerest apologies,” Wilson would answer. “Is there anything we can do?” Willow asked. “Yes, actually. Can you try to find out what Maxwell’s been putting in his cigars?” “What, do you want some of that nasty stuff?” Willow was giving Wilson a weird look. “No, I want to get rid of whatever his source is. I swear he’s only making those things just to torture the rest of us,” Wilson said with an annoyed look at the thought of it. “I hear that. Even I won’t light those things for him,” She said making a face. “I’ll have everyone keep an eye out.” “Thanks Willow.” The next few days went on without much trouble out of the ordinary. Wilson received frequent visits from the other survivors (minus Maxwell who was wisely staying away, and WX-78 who just didn’t care), and he made visits to the main camp as well to upgrade and maintain the equipment. It was by the fourth day that Wilson realized that he hadn’t seen Maxwell at all the entire time. “Yeah, that purple-suited devil hasn’t been around much. Pops in now and then, and sleeps overnight at the camp, but otherwise he’s been scarce,” Woodie would say after Wilson had inquired. “Me and Lucy tried to follow him a couple of times, but he’s a wily one, keeps giving us the slip.” “He’s so scrawny it’s hard to tell him apart from a tree trunk!” The talking axe piped up. “Thanks, I guess. You haven’t noticed him doing anything strange when he has been around, have you?” Wilson asked. “Not really. The robot’s been acting suspicious, though. The walking can’s been swiping supplies here and there, getting defensive if he gets caught and trying to divert our attention. We’re used to him trying to make off with the gears to eat, but it’s been regular stuff. Rocks and twigs, grass ropes, that sorta stuff. Ms. Wickerbottom thinks he’s taken enough stuff to make his own camp by now.” “Maybe. He’s never really cared about any of us, other than that the more of us there are around, the less likely he’s going to be targeted,” Wilson answered, rubbing his chin in thought, puzzling over the behavior as well. “You haven’t seen him and Maxwell together, have you?” “Not that I can recall. How about you, Lucy?” “Nope, they’ve been staying away from each other when they’re at the camp.” “That’s strange. They seemed to be getting pretty friendly with each other on the last world,” Wilson said, now suspicious as well. “You think the ‘bot and the ‘suit are in cahoots with each other?” Woodie asked. “Maybe. WX steals the supplies while Maxwell sets up camp,” Wilson surmised. “Or he’s just running distraction while Maxwell is up to other mischief. We’d better keep an eye on the both of them…” Wilson then frowned. “IF I can keep an eye on them. I haven’t seen either of them since I set up my lab.” “No worries, Wils, Lucy and I’ll keep an eye out for them. We’ll deal them some swift woodlands justice if they’re up to trouble,” Woodie said proudly, holding up Lucy. “Just try to keep ‘em in one piece. I’ll have some questions for them once they get caught at something,” Wilson answered, picking up his backpack to head out. “Where you off to now?” Woodie asked. “Back to the lab, I got a lot of work to do. Winter will be here soon and I want to get equipment ready for spring before we get stuck huddling by the campfires all winter. I’d rather not be trying to set up the lightning rods again while the thunderstorms are are already on top of us,” Wilson answered. “Haha, that was a fun night. Good thing WX took the hits instead. I can still smell smoke on him sometimes,” Woodie laughed. “Just make sure you’re getting some sleep, Wils. The dark circles around your eyes are looking worse than normal.” “Maybe once I get the equipment done. I haven’t exactly been eager at the prospect of dreaming again. The only dreams I’ve had lately are making me homesick.” “Home’s wherever you make it, so long as you got the people around you that you care about. Ain’t that right, Lucy?” “Oh you’re so sweet, Woodie!” Wilson frowned, starting to head out. He knew what Woodie had meant, about the other people they’d become friends with that were here with them in the Constant, but now he was feeling homesick again. He might not have gotten along with his family…but it would’ve been nice to see them again. Maybe I should’ve thought about that before I moved out into the middle of no-where with no way to reach human society…even if they were jerks… His mood now sour instead of homesick, Wilson marched himself back to his lab, throwing himself into his work. What did it matter now what his family was up to? He was here now, all he could do was try to make the best of it. * * * The fog… the walk through the forest.. the approach of the house… the eerie stillness all around… All was the same as before, creeping once again closer to the machine in the dark. And then… pausing… Slowly the gaze traveled around the room, trying to see details in the dark, searching for something unseen… The fox took a step at a time closer, moving with great caution, gazing at the machine… The movement was sudden, the unnatural glow of the machine as it sprang to life, like the switch thrown by unseen hands. In an instant those hands shot forward, shadows incarnate, grabbing the fox and yanking it into the darkness, swallowed by the shadows before it could finish uttering a yelp. The wandering gaze of the unseen had snapped back to the portal at the light and the movement, but it had all happened too quick for it to have taken any action. Around the portal the shadows had begun to swell up, starting to move towards the gazer, but a different source of light would cause them to shudder, shrinking back and disappearing entirely, leaving the portal and the rubble in the room now fully visible. Everything inside the house had been left utterly destroyed, except the portal… The gaze turned once more on the portal, everything else seeming to lose focus as it stared at the malicious machine. And then with great speed it moved forward, rushing to the portal… * * * Wilson woke with a start, looking around in panic, gasping. Slowly he started to calm down, putting a hand to his head to clear the cold sweat on his brow. He was at his workbench, having fallen asleep in the middle of his project. It was full night now, but his fire was still lit, so he couldn’t have been asleep very long. Tonight was the full moon, so it wouldn’t have mattered, but the still burning fire gave him some comfort. Wilson pushed his seat away from the work bench, trying to rub the sleep from his eyes, and the dream from his mind. The eerie feeling continued to hang around him though, causing him great discomfort. Why would the shadows care about snatching a woodlands animal? Why was he having these dreams now-turned nightmare in the first place? Why did he even care about a stupid delusion about some place he could never get back to? Wilson got up from his seat, heading quickly for his gate without bothering to grab any supplies, just wanting to be out of his camp. After a few moments walk in the cold night air the creepy feeling would leave him, but he did not feel any better. I want to go home… not back to that house.. back to those woods. I want to go… home… Wilson turned his head towards the sky, staring at the heartless ‘moon’ for several moments in anguish before he let his head drop back down, starting to rub his eyes before the tears could finish forming. A gentleman did not cry, despite whatever the circumstances. He needed to be strong for the people around him. But he was so tired… It was like when Charlie took the powers of the throne from him, she also took a piece of himself as well. Perhaps that was the price of his freedom from the throne, that he could never be the same again. The cold, quiet air seemed to be helping, Wilson slowly calming down. Maybe the breakdown was inevitable, but he was glad he didn’t have it in front of the others. But where do I go from here… Wilson hugged himself with his arms, shivering as he finally started to feel the bite of the cold night. Winter was almost on top of them now, much quicker than normal. He didn’t have the luxury of sulking anymore, he needed to get back to work. It was as he was turning to head back to his lab that a movement caught his eye, something moving in the darkness at the edge of the trees. The eerie feeling started to creep back up Wilson’s spine as the man turning to look for the movement. He couldn’t see anything moving now that he was looking for it, but that didn’t mean it wasn’t there… Then a different movement caught his eye, something more distant. A human form? Squinting into the dark, Wilson soon realized what he saw skulking about in the nighttime air was none other than Maxwell, whose gaze was focused intently on the ground. He seemed most focused on the flowers, pausing when he would encounter one, inspecting it thoroughly before moving onto the next. He must have been looking for evil flowers, which bloomed most often under the pale light of the full moon. “Looking for Nightmare Fuel components?” Maxwell jumped at the sudden noise, straightening up quickly from the flower he had been stooping to inspect, then looking annoyed once he realized who had come up on him. “Higgsbury. Shouldn’t you be busy getting your hands caught in some gears or burning your workbench?” “I thought I might enjoy the night air before making my workbench into charcoal,” Wilson replied acidly. “Why are you skulking around so late?” “What does it look like to you? I’m gathering resources,” Maxwell replied in his royal tone. “For your own twisted motives or for everyone?” “Dear little Higgsbury, when will you learn, whatever most benefits me also benefits everyone else.” “We need to to talk about how exactly your cigars are not benefiting everyone else,” Wilson answered in a deadpan tone. “Now now, Higgsbury, we went over this before…” Maxwell started to lecture, but Wilson was no-longer listening to him. His eye had caught a movement again, but this time he saw it more clearly - one of the shadow creatures. A chill went down his spine again - he had no headache, none of the physical symptoms he had whenever his sanity was in danger - but he could still see the shadow creature, as well as others, starting to creep through the trees, moving as though they had purpose. “Are you listening to me, Higgsbury?!” Maxwell barked, annoyed at the scientist seeming to tune him out. He followed Wilson’s gaze to the trees, and then he too seemed surprised at the sight of the moving shadows. “Isn’t the camp… Higgsbury!” Wilson had abandoned Maxwell, taking off after the shadows at a run, having too realized what way the shadows were traveling. He only caught occasional glimpses of the darkness incarnate, but after chasing them for a short while he realized their destination was somewhere else, missing the main camp by a fair distance. They were headed for the portal… Wilson slowed down, moving into the treeline, trying to give himself some cover. He almost jumped as Maxwell arrived behind him, out of breath, also doing the same. “You annoying… little midget… you just left me….” “Quiet!” Wilson hissed, looking back to the Florid Postern, watching as the shadows settled in around the plants and trees, hiding themselves a short distance from the portal, then making no other movements. They were just… waiting for something… The normally invisible passage of the portal would become visible, glowing faintly with its swirling energy as a shapeless blob of shadows seemed to melt out of it. Wilson looked briefly at Maxwell, seeing an equally puzzled expression on the magician as he gazed at the lump of shadows. He’d never seen the shadows actually use the portal, they seemed able to move themselves between worlds without direct aid, so long as some kind of bridge had been made between them, like the Florid Postern, or the Teleportato. Wilson’s attention was drawn back to the portal, the blob of shadows moving away from the portal, and the hidden shadows rearing up from their hiding places, starting to gather around the portal like shapeless snakes poised to strike… The glow on the portal became brighter, behaving now as it would for a normal arrival, emitting a brief surge of light as the new form emerged. In that instant the shadows struck, all surging forward, striking like a hammer from all angles before the form had finished appearing, surrounding and swarming it. Alarmed, Wilson started to run towards the portal, but he got no more than two steps before he was yanked to a stop, grabbed by his arm by Maxwell. “Don’t be stupid, Higgsbury!” “We have to help!” Wilson yelled. “What do you expect to do!? We don’t even know what that is!” Maxwell snapped back, digging his fingernails into Wilson’s arm to prevent his escape. Wilson tried to fight the grip, but a strange noise turned his head back to the portal. The shadows were changing shape, looking more like a bubble, straining to stay small but being stretched to its limit. An instant later and the breaking point was reached, a bright flash of light blinding both humans and causing both of them to shield their eyes, Maxwell releasing Wilson on reflex. The scientist tried to rub the glare out of his eyes, looking back to the portal again to see fragments of shadows trying to gather themselves back, scattered in a wide radius around a glowing form. A white body that shined not with the light of the moon, but from its own glowing light; four legs with cloven hooves, stamping angrily at the ground; a long, lion-like tail that lashed back and forth; all connected to a horse-like body that ended in a glowing spiral horn, brandished threateningly towards the first blob of shadow that had emerged, now also laying partway exposed to reveal a trapped red fox, crying out for aid. Wilson stood in utter shock, the continuation of his last lucid dream now playing out right before his concision eyes in alarming clarity. Wilson almost took a step forward, but he was suddenly yanked back again, Maxwell having grabbed the collar of the scientist’s shirt, pulling him into the trees. “STOP IT Maxwell!! Let me-!” “Shut up, Higgsbury!” Maxwell hissed, clamping a hand over the scientist’s mouth. Wilson tried to pry the hand off of his mouth, but Maxwell’s demeanor made him stop short, greatly concerned. He’d never seen the magician look so alarmed. Bright flashes of light, followed by surges of consuming shadows, danced among the trees that Maxwell had made them hide in, Wilson’s eyes only able to catch brief glimpses as shadow and light warred at the Florid Postern. Then a single brilliant flash, followed by an overwhelming silence… Shadows seemed to settle back into the area. Normal shadows, not the living manifestations of nightmare fuel. This time Wilson was able to gently pry Maxwell’s grip off of him, the magician not trying to grab him again. Wilson crept carefully through the trees, pushing aside the branches to gaze out at the portal. Light glowed in front of the portal, the unicorn nuzzling the red fox, which seemed no worse for wear, leaning back against the unicorn’s muzzle. Its little friend now safe, the unicorn straightened up, for the first time taking stock of where it was. The shadows that had tried to swarm it were gone, all crawled back into invisibility in the darkness. It looked back at the portal, now dark and closed, then gazed up at the sky, and the shining full ‘moon’ above. Finally it turned is gaze towards the ground and the surrounding area, and then, towards Wilson… The scientist found himself frozen, unable to move, not daring to. Its eyes were locked upon him for he didn’t know how long, staring at him, staring into him… Finally the unicorn turned, looking back towards the fox briefly before it turned its whole body towards another stand of trees, taking off at a brief pace, followed quickly by the little fox. By the time Wilson finally moved, it was already gone, lost in the fog among the trees.
  24. First off- I said I wasn’t going to make anymore threads throughout 2020, I know that but.. I am and I have, And with my whole town being pretty much on lockdown due to Virus concerns I’ve had plenty of time to sit and theorize about this. First off you can find the original Discussion about this where I brought it up here: in Minespatchs thread asking Klei to create a comic explaining the origins of Woodies new found Transformation Idols. Now that JoeW said that I could create a new thread to discuss other potential Woodie lore & Theories I would like to do just exactly that, Only this time Instead of just a big wall of Text I would like to provide gifs from various sources as well as in-game images to support my Theory. In Minespatchs Thread I stated that we didn’t actually NEED a comic detailing the origins of Woodies Idols because the Origins can be as simple as items LUCY his Red Talking Axe whispered into his ear to Create & also use. This would certainly not be the FIRST Time a Don't Starve character listened to Advice from outside of their own thoughts and opinions, Observed here in GIF 1- Wilson is having second thoughts about pulling this lever but does so anyway. In the second photo, This is Woodie Examining his Werebeaver Idol In-Game. Some Forum goers have brought up the suggestion that Lucy doesn’t actually talk and that it’s all in Woodies head, there is a Quote in the game that supports this Theory that provides homage to the horror movie classic the Shining.. The Quote in the Game is written as “All work and No play makes me want to chop trees” the Actual Movie scene Quote is “All work and no play makes jack a dull boy” This is a moment in the film where the main character starts to spiral into insanity and types that exact quote for hundreds of pages into his type writer. As seen in the second GiF provided below. Is this Klei’s way of hinting that Woodie is crazy and it’s all in his head like the shinings Jack? I’m about to debunk that suggestion Completely by providing some pretty hard to dismiss facts. First off Lucy doesn’t just TALK to Woodie she talks to Non-Woodie characters, and straight up refuses to let them pick her up.. which would Imply that Lucy has her own identity and is not just something made up in Woodies own head.. Maxwell even has a Quote that implies he’s known Lucy for quite sometime. However... it is clear that Lucy DOES manifest some sort of Super Natural powers or control over Woodie because as seen in his Animated short even with 3 powerful transformations at his disposal Woodie gets pummeled into the ground within in an inch of his life and left defeated with obviously some broken bones.. Once he reaches out and grabs hold of Lucy he quickly recovers from all Injuries like he’s Superman and disposed of his Foe. Lastly It is extremely obvious that Lucy is its own Soul or entity rather.. and LUCY is Woodies REAL Curse, not his Transformation Idols... Because No Matter How Many Normal Axes Woodie Creates as soon he attempts to chop wood with it Lucy swaps places with the regular axe. (also do keep in mind that in Solo DS, Chopping too much wood using Lucy was what triggers his curse to begin with) As seen in the following Gif of me crafting lots of regular axes, attempting to use them and then dropping them as soon as they turn into Lucy for a new one. And finally in the last Gif does Lucy swapping places with that regular Axe remind you guys of anything at all? Wortox SOUL Hopping maybe?? So in Conclusion: If LUCY has her own SOUL and is its own entity & is NOT something made up and completely in Woodies own head.. then is it really unreasonable to believe that LUCY told Woodie how to create the Transformation Idols & use them? Woodie wouldn’t second guess his beloved Axe Lucy! I just wish Wortox’s Quote For examining Lucy was a little more helpful in supporting this Theory. It could be something like: “Lucy is an Axe with a Soul & Chopping stuff is her goal!” Please feel free to share your own thoughts about this! Thanks.
  25. Hello everyone! Recently we got announced a new boss named the Crab King, some type of giant stone Crab hiding in apparently the ruins of a castle, that has the ability to use the power of the gems to their liking, they don't however really have much of a unique drop based on what I've seen so I wanted to make a topic to see any interesting ideas others had to making the Crab Kings loot drop more interesting. To start off, Here's a few things I made up that could be nice! Credit goes to @Instant-Noodles for the in-game gifs (Thank you @Instant-Noodles for getting these :D) Maybe When the King Crab dies it drops some "Castle Fragments" from the Crab Kings shell, or maybe even some unattached crab limb from the arms that come out from the sea below So for the first item I made is the "Crustation Crown" (or maybe a better name) would be a major good item too use after the fight. It would work extremely similar to how the crab king uses it's gem mechanic, whatever gem you have socketed in the crown would give you an buff or increase in your stats, maybe like a increase in damage or health when using a red gem for example. A second Idea i thought could be using the castle Fragments to make castle walls for decoration and base building, they could possible be the strongest wall, or maybe they take reduce damage or something. Here was my sketch idea: My third idea was basically a shield, made from castle Fragments, that could possibly tank damage or reflect/nullify projectiles if you block with good timing. And my final idea is my second favorite: this claw pinching thing made from the crab arms, The joke is that it's supposed to look like one of those grabbing toy's, maybe the survivors could use it to grab things out of reach on sea, can be used as a long range weapon as well (maybe even using the unimplemented spear jab animation) my idea was that maybe this could be used as a heavy attack weapon potentially with the ability to pinch at opponents causing them to get stunned similar to the forge but that might be a bit too op... Those were my ideas so far, But I'd really like to hear ideas from other people! Any suggestions you'd like to see come from the Crab King?