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The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
723 files
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Fix for Chinese Plus and Chinese Font MOD of DST
Since the creators of the original MOD is unable to reach, the fix is in the form of patch
How to use:
Replace the corresponding files in the mods folder.
498 downloads
Submitted
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Pickle's First Person Mod
See the world in true First-Person! Move the camera with the mouse and navigate inventory with the scroll wheel.
-Switch back to normal camera view at any time from the pause menu, or with Ctrl-Q!
Play Don't Starve the way it was never really meant to be played!
Take a look at the mod trailer!
----------CONTROLS--------
While in first person, your cursor is replaced with a white selection reticle in front of you.
-Hold [Q] to temporarily unlock the mouse and move it normally, for crafting and inventory management.
-Use the scroll wheel to scroll though inventory slots, and the (E) and (R) keys to use/select inventory items.
-[E] will "use" whatever item is in the highlighted inventory slot (eat-food, equip-tools, examine-anything else)
-[R] will "select" the item in the highlighted inventory slot, holding it.
---with an item selected, you can then- click on a campfire to cook it,
---click on the ground to drop it,
---click on a chest to store it, ect.
---press R again to place that selected item back into the highlighted inventory slot.
-With ranged weapons equipped, your white circle will switch to a red one, and the range increases the more you tilt your view upwards.
-When taking damage, red directional indicators show which direction the damage came from.
A new button "switch camera" button is added to the pause menu, which will switch your view between first-person and regular top-down view.
Ctrl-Q will also switch between normal and first-person view.
MOUSE SENSITIVITY (and other things) CAN BE CHANGED IN THE "CONFIGURE MOD" MENU
(And many other options available from the actual menu, including FOV and camera height)
-Compatible with Don't Starve, Reign of Giants, and Shipwrecked
-"somewhat" compatible with controllers... I'm working on it
(Quick-Guide): HOW TO COOK FOOD IN FIRST PERSON:
-use the mouse wheel to scroll to the food in your inventory
-press [R] to select it
-click on a campfire to cook it (keep clicking if you want to cook multiple things)
-press [R] again to place it back in your inventory
--MOD RUNNING SLOW?--
For older laptops that might struggle with this mod enabled, try raising the "shading refresh rate" setting in the mod config settings menu. If it's still too slow, disabling "simulate darkness" will speed everything up, but make night look... weird, to say the least.
--- UPDATE 1.1 - SKY UPDATE! ---
*Added clouds (can be turned on/off in mod settings)
*Added a sun and moon that appear during night/day
*Sky and clouds darken when rain is about to fall
*Moon gets noticeably moonier on full moons
3166 downloads
Updated
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[Fix] Beards Wilson
Hello survivors, I present to you our new mod, he applies custom beards according to the skin used by Wilson. After the great feedback we had with the mod "[Fix] Beard Wilson Snowfallen", we decided to proceed with the project, and advance with the beards of the other skins, I hope you like.
For now we only have the version of it in server mode, soon we will be launching a client version, however with limited resources.
Steam mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=1379703510
Soon: Formal, Survivor and Gladiator Wilson Beard
Wilson Roseat Beard
Wilson SnowFallen Beard
Wilson Triumphant Beard
Thanks to everyone who encouraged the mod. Thank you mainly for the 6480 for having made some of these beautiful beards and the Waffe by the programming part.
Official Post:https://forums.kleientertainment.com/topic/89096-project-wilson-beard-skins/
The mod does not unlock any Wilson skins, only applies beards according to the "head " used.
Until tomorrow, we'll be releasing temporary files from the missing beards.
368 downloads
Updated
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Carnassial Teeth
Sick of waiting for hound attacks for getting more hound teeth? No longer! With this simple mod, some monsters drop teeth very similiar to hound teeth, which can be used for all the same things.
Note that this doesn't affect very common monsters such as spiders (those barely hurt when biting), but a lot of cave creatures.
Compatible with everything
As suggested by Gotheran.
877 downloads
Updated
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dst OwO
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1319195170
Replaces the letters R and L with W
Also replaces a bunch of other stuff
This replaces every existing text and every text that will exist including player names, chat messages, mod descriptions, console log, and etc
There's a configuration option that you can enable if the game loads too slowly with this mod enabled
Behaviours:
- Replaces l with w
- Replaces r with w if it's not at the end of a word
- Replaces th with f if it's at the end of a word
- Replaces love with wuv
- Replaces per with paw
- Replaces you with u if it's in a pronoun
- Replaces various faces like : ) and xD with owo and >w<
86 downloads
Updated
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shipwrecked Extractable Roe
Open that Fish, and Extract that Roe!
Notes:
Use the Obsidian-Golden-Machete on Tropical-Fish to get 1 Roe & 1 Raw Fish.
(The Same Method Used to Open Coconuts)
No need to wait for Cormorants Anymore!
641 downloads
- extractable
- extract
- (and 4 more)
Submitted
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shipwrecked Craftable Trident
Craft the Trident, and Conquer the Seas!
Notes:
Damage: 34.
Durability: Has 150 Uses.
Perk : Does triple damage (102) while the player is on Boat.
Crafting Recipe:
8 Gold Nuggets - 2 Blue Gems - 4 Nightmare Fuel
Because Some Times The World Isn't Generous Enough!
353 downloads
Updated
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shipwrecked Snake Cage
Now you Can Farm Snake Skins Like a Maniac!
Notes:
- Now you can Build a Snake Cage.
- Will provide 1 Snake Skin every 1 In-Game Day (3 Skins Maximum).
- Every Harvest will Decrease the Player's Sanity by 10 Points.
-Will Decrease the Player's Sanity when Standing Close to it.
Crafting Recipe:
4 Gold Nuggets - 6 Boards - 2 Venom Glands
(When Hammered will Drop: 2 Gold Nuggets - 3 Boards - 1 Venom Gland)
Steam Workshop Version(Thanks to:InfamousJackson): http://steamcommunity.com/workshop/filedetails/?id=1322621018
Based on: Afro1967's Spider Cage Mod.
779 downloads
- snake cage
- sw
- (and 3 more)
Updated
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Ice Walls
Ever wanted to build your own wintery fortress? Now you can, with all natural ice walls!
Features:
- RoG and SW compatible
- Recipe: 15 ice (6 walls), bia the science machine
- 350 health
- Custom strings for each character
Potential Updates:
- Don't Starve Together port
- Fully custom artwork
- Wall strength variations by season (stronger in winter, "melting" in summer)
- Cross-mod compatibility (eg wallgates)
If any more experienced modders would like to collaborate with me on implementing any of these features, please let me know.
245 downloads
Submitted
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Marsh Fern Spawner
Ferns will spawn in marshes when it rains, like flowers.
Required RoG (due to rain). Works in SW worlds too!
243 downloads
Submitted
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Cold Chiminea
A waterproof, windproof coldfire chiminea for the dry season. I know you don't actually need to keep your equipment dry in the dry season, but it was really bothering the base builder in me that there wasn't a cold fire in the chiminea style to match!
Recipe
limestone x 3 sand x 4 nitre x 6597 downloads
Submitted
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Magic Bottle Lanterns
These bottle lanterns are pretty, magical, and useful! Use your magical knowledge to build these mysterious lights - they look so pretty, there can't be any harm, right?
[STEAM VERSION]
Thank to Mobbstar, who nudged me in the right direction for some of the coding.
Features:
- Custom art
- Custom animations
- Custom strings for all base and DLC characters
- Base, RoG and SW compatible
- High cost magical-tier items
- Automatically lights up/active at dusk, turns off for the day
- Permanent light, no fuel required
- Destroyable but fire proof
Name: Glowing Bottle
Recipe: 2 x marble, 2 x fireflies, 2 x nitre (Prestihatitator)
Effect: Just a light in the dark.
Name: Menacing Bottle
Recipe: 2 x red cap, 2 x fireflies, 1 x red gem (Prestihatitator)
Effect: There's something about this light that frightening, and has a bad effect on your sanity.
Name: Icy Bottle
Recipe: 2 x blue cap, 2 x fireflies, 1 x blue gem (Prestihatitator)
Effect: A bottle covered in frost, it cools you down.
Name: Peace Bottle
Recipe: 2 x lureplant bulb, 2 x fireflies, 2 x spider gland (Prestihatitator)
Effect: This sweet, calming light will make your foes give up their chase. Careful, it doesn't stop them getting angry again! Doesn't work on giants, ghosts or shadow creatures.
Name: Tincture Bottle
Recipe: 2 x eggplant, 2 x fireflies, 1 x purple gem (Shadow Manipulator)
Effect: This mysterious light helps to heal the lifeforms around it - including your foes!
Name: Ember Bottle
Recipe: 2 x carrot, 2 x fireflies, 1 x orange gem (Shadow Manipulator)
Effect: This light will help to warm you up.
Name: Sunshine Bottle
Recipe: 2 x honey, 2 x fireflies, 1 x yellow gem (Shadow Manipulator)
Effect: Feeling a little crazy? This light will help you feel sane again.
Name: Poison Bottle
Recipe: 2 x green cap, 2 x fireflies, 1 x green gem (Shadow Manipulator)
Effect: This light will damage those around it. You don't seem to be effected, but neither do giants, ghosts, shadow creatures or clockworks.
Feedback & Suggestions
Please feel free to leave me feedback/suggestions about:
- Crashes, typos or errors
- Balance issues (they're meant to be hard to make, since their perma-light is powerful)
- Power/feature suggestions
- Coding (is there a more efficient way to go about these things)
2577 downloads
Updated
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shopkeeper COTND Shopkeeper Port
This mods ports over the good old shopkeeper from Crypt of the Necrodancer
As of now he can only sing the shop is being worked on as well as he will be spawned randomly in the world
152 downloads
Updated
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[shipwrecked] Packim Baggims Choice
Mod adds three new forms of Packim Baggims. You wanted to have a choice? Here he is.
NEW PACKIM BAGIMS FORMS
Tiger Packim: Through this form Bagims act just like Sea Sack, but he can move himself, has 9 item slots and he has a wonderful, tiger look - fill 3 slots with shark gill and 6 with ice.
Venom Packim: When you are poisoned Bagims and his aura of regeneration which will certainly make your poisonous life in this wild world easier...until you take the antidote - fill 4 slots with venom gland and 5 with seaweed.
Tar Packim: glow in the dark... just a pity that space for items is a little less. - fill 8 slots with tar and 1 with tar lamp.
Works with RoG merged worlds and of course Shipwrecked.
359 downloads
Updated
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Multiplayer Local CooP: 3 players shared screen
A mod that adds 2 more players
Detail description here:
http://steamcommunity.com/sharedfiles/filedetails/?id=172291214
16044 downloads
Updated
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Chester Choice
Mod adds three new forms of Chester. You wanted to have a choice? Here he is.
New forms of Chester:
Vampire Chester: Chester through this form has vampiric aura that painfully experience anyone who dares to attack him - fill all the slots with batilisk wings.
Life Chester: Chester now gains an aura of regeneration which will certainly make your life in this wild world easier (you must stand very close)... just a pity that space for items is a little less - fill all the slots with red gems.
Light Chester: glow in the dark ... nothin more nothing less! - fill all the slots with fireflies.
Works with RoG and "vanilla" version.
7855 downloads
Updated
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Disable Auto-complete
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1227498693
Disables the ultra gay annoying auto-complete feature
33 downloads
Updated
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Toggle Click to Walk
Grants the player the ability to toggle between enable / disable click to walk functionality in-game.
Disabling the click to move will ONLY affect clicks “on the ground” - e.g. when you’re not targeting any entities. You can still click to perform any actions such as mining, picking, attacking, examining, etc.
Options:
Click to Walk
Tells whether click to walk will be working or not by default when joining a game
"Yes" or "No" Toggle Key
Toggles the functionality in-game. You can chose to disable the ability to toggle if you like.
K L ; [ ] or "Disabled" —
This mod was inspired by The Forge event when a lot of people seemed interested in this functionality. Although the event is over, it looks like some players don’t like this at all, even on regular DS/DST.
Hope this mod can help improving your gameplay experience. As always all feedback is appreciated, enjoy!
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Toggle Click to Walk is compatible with Don't Starve / Reign of Giants / Shipwrecked / Don't Starve Together.
Related links:
GitHub Repository Steam Workshop: Don't Starve Don't Starve Together The Forge request thread103 downloads
Updated
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[DST] Minesweeper
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1220665886
Yes, this actually works.
How To Play
Press F2 to start playing Minesweeper. Press Esc to close Minesweeper.
Click tiles to reveal them. Right-click tiles to flag them. You can chord tiles by simultaneously left-clicking and right-clicking.
To restart Minesweeper, click on the smiling face or press F2. Right-click the smiling face for more options.
You can choose between three difficulties (Beginner, Intermediate, Expert) or create your own custom board.
You can also view your top 3 highscores for each difficulty.
Cool Features (wow)
- First clicks are always safe and will give an opening
- Unfinished games will be saved and can be continued later
- Boards will have their 3BV calculated for scoring purposes
- (WIP) Boards will never need guesswork to solve
22 downloads
Updated
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Mr. Boof's Wild Ride
All aboard! This mod is so good, it will make you play for hours on end.
Known incompatibilities:
- Don't Play Together
46 downloads
Submitted
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dst Don't Play Together
Steam Workshop Version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1198790480
Disables the 'Play!' button
Video:
67 downloads
Submitted
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Updated
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Submitted
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Pouches
By Caufendra
This mod aims to increase the number of items the character can carry.
The Provide recipe to craft pouches :
- the pouch
It work just like the regular backpack but will go in another equipment slot
- the food pouch
Same as the other one but only takes food
- the mining pouch (disabled by default)
Same as food pouch but only minerals (including gems)
Each of the previous pouch comes in 3 differents size :
- Small (2x2)
- Medium (2x3)
- Large (2x4) which is as much as the regular backpack
The recipes are designed to allow the player to craft the small ones quite early in the game. The Large ones however will require some more advanced materials
The mod also add the Netherweave bag : a backpack of 10 slot
The mod also tweaks the way inventory work allowing picked up goods to be stored / stacked / used automatically in the pouches as it'd in a regular backpack. Even prioritizing storing food and minerals in their respective pouch when possible.
For convenience, the bags recipes are found in the custom craft tab "Bags"
The Perish rate of food and livestock (eg : berries, light bulb) in the food pouch and, because of compatibility reasons, in icebox can be configured separately.
In order to keep UI clean, only one of the backpacks or pouches can be opened at the same time. However, even when closed, pouches will still work as if they were opened.
In order to improve compatibility with other mods, a lot of option can be enabled/disabled in the game mod's selection
1959 downloads
Submitted
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ONI_RWG_modby_tpg
Mods to random world gen for Oxygen Not Included, topic is linked here:
https://forums.kleientertainment.com/topic/83011-modrwg-tweaks-other-features-a-few-pois-added/
My apologies for even listing this - I didn't know this section was exclusive to Don't Starve.
20 downloads
Updated