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Found 294 results

  1. <default>'s Mod Pack

    Version 4.3

    6,470 downloads

    For Don't Starve Together. All of my mods in one. Includes 5 new characters and 16 new craftables! Mod can be configured according to your own needs. Sounds made by: http://steamcommunity.com/profiles/76561198107465461/ Default is voiced by a guitar, Danka by flute, Barczak by accordion, Mala Mi by harmonica, Tula by pipe, and Animsparrow by... dubstep? ---:CHARACTERS:--- ---:ITEMS:--- Cracked Skull: * requires a Prestihatitator, 1 Tooth + 1 Bone Shard + 1 Nightmare fuel to create; * gives x1.6 move speed, but decreases sanity. Knight's Helmet: * Requires Alchemy Engine - 2 Steel Wool + 1 Hammer + 1 Crow Feather to create; * has 1000 durability, blocks 90% of incoming damage. Wooden Mace: * can be created without any Machine, requires 2 Logs + 2 Twigs to create; * has Spear's damage but only 35 uses; * can be used as campfire fuel. Summer Bandana: * requires a Science Machine and 2 Papyrus to create (so Wickerbottom can create it at the start, making her a top-tier character when joining a server during summer); * gives medium protection from overheating; * can be used as campfire fuel. Staff of Growth: * Requires 1 Purple Gem, 1 Spear, 1 Lureplant Bulb and Shadow Manipulator to create; * Has 4 uses; * Makes plants like grass, twigs, berries regrow and progresses the life cycle of trees and farms. The Cactus Bat: * Requires 4 Cactus Meat, 2 Twigs, 4 Stingers and an Alchemy Engine to create; * Deals 68 damage; * Spoils in 6 days (spoilage affects its damage); * Using it takes 2 hp; * Can be used as hammer. The Spiky Helm: * Requires 8 Birchnuts, 2 Log, 1 Rope and a Science Machine to create; * Blocks 50% of incoming damage; * Has 330 durability; * Damages the opponent for 6 hp when hit. The Mosquito Suit: * Requires 4 Mosquitoes + 2 Rope and a Science Machine to create; * Has 400 durability and gives 60% damage reduction; * If you're damaged then every 5 seconds armor will lose 1% of its durability, drain 2 hunger and restores 2 hp to wearer. The Frying Pan: * Craftable with 3 Charcoal + 1 Steel Wool + 2 Twigs using Science Machine; * Deals 42.5 damage (Battle Spear's damage) and has 320 uses; * Has a really annoying hitsound. The Baron's Suit * Craftable with 2 Hound's Teeth + 12 Silk + 6 Gold Nuggets using an Alchemy Engine; * Lasts 5 days, recovers sanity very fast and gives tiny insulation in winter. The Fly Swatter * Craftable with 2 Twigs + 2 Silk using a Science Machine; * Has 20 uses, deals 15 damage, and deals 100 damage to flying insects like bees, mosquitoes and Glommer. The Dark Axe * Craftable with 1 Axe + 2 Nightmare Fuel using a Shadow Manipulator; * Chops trees x2.5 faster; * Has 8% chance to drop a Living Log when chopping down a tree. The Dark Pickaxe * Craftable with 1 Pickaxe + 2 Nightmare Fuel using a Shadow Manipulator; * Mines x2.5 faster. The Bright Necklace * Craftable with 6 Lightbulbs + 2 Silk without any research lab; * Gives a small light aura; * Spoils in 2 days. The Golden Helmet * Craftable with 4 Gold Nuggets + 1 Cut Stone + 4 Red Feathers using Alchemy Engine; * Reduces damage taken by 70% percent, absorbs up to 450 damage. * Amplifies damage dealt by 25%. The Sharp Sword * Craftable with 2 Gold Nuggets + 1 Red Gem + 3 Flint using Alchemy Engine; * Deals 51 damage, has 110 uses.
  2. [MOD] Hero in the Dark

    Version Beta 0.03

    134,485 downloads

    “Hero in the Dark” – Is a traditional fantasy mod This mod will incorporate traditional fantasy elements and lore while retaining the artistic style and the survive or die elements of Don’t Starve. A large focus of the lore and design of the mod will be from D&D and other games/books within the genre. Barbarians, shadow knights, druids, Necromancers etc etc The goals of this mod are to make an alternate form of Don’t Starve, not to add on to its current game. We have added in creatures, events, more lvs, boss mobs, items, dungeons, unique leveling system, 12 playable character(not all characters are in yet)s, 100's of new recipes etc. Here is the first version of Beta. We are still looking for more artists coders and people to help with character scripts to join our team. We need things from Characters, items, monsters, terrain etc We are currently looking for 2 to 3 artists/animators and 1 to 2 people to help with character scripting. If you are interested please send me a pm. (Note: this is still in Beta, we are still missing some artwork and character scripts, I am not posting this to steam as of yet) (Note: if you are using a controller, you must disable spell books. To do this, hit the configure button on the mod page inside the game and turn off spell books) Please give feedback within this thread and bug reports here or in a PM to me. Don't forget to follow our mod and rate it! We now have our own sub forum here http://forums.kleientertainment.com/forum/64-mod-collaboration-hero-in-the-dark/ http://forums.kleientertainment.com/topic/33476-mod-hero-in-the-dark/ We now have our own Wiki ! http://hero-in-the-dark.wikia.com/wiki/Hero_in_the_Dark_Wiki
  3. MorePlantables

    Version 3.3

    20,714 downloads

    Screenshots Current list of plantables HEY HO! It's a new and improved MorePlantables for Reign of Giants DLC! It has been completely rewritten, with a few changed features that I am sure will not make anyone furious. Let's check it out! It is compatible with both Base and Reign of Giants. Features: Plant seeds on the ground for flowers.My mod makes flowers and butterflies raise sanity like evil flowers and monsters drop it (can be turned off See Configurations) [*]*New* Plant butterflies on the ground for 3-6 flowers that appear around you. Make a beautiful field of flowers in no time! [*]Plant Nightmare Fuel on the ground for evil flowers. Costs 5 sanity [*]Plant Cut Reeds on the ground for Reed Plants. Must be on Marsh Turf! Adds option to dig up reed plants but is off by default, See Configurations to turn on. [*]Crop seeds: Plant Durian seeds on the ground for sleeping Mandrakes. Plant Carrot seeds on the ground for rabbit holes. Plant Pomegranate seeds on the ground for berry bushesPomegranates are berries after all. [*]*New* Adds Mushroots, which you get from digging mushrooms up, instead of a second mushroom cap, and it lets you transplant a mushroom to a new location. Digging and replanting the mushroom will cause it to take longer to regrow than just picking it. [*]Adds Asporen, which drops from Mushtrees and can be planted into Mushtree saplings. Asporen is a pun of spore and acorn, what do you mean that is the worst pun you have ever heard? Mushtree Saplings become Mushtrees in 5-3 days. The color the Mushtree becomes is determined by the time of day it grows: Day = red, Dusk = green, Night = blue. [*]Plant Marble on the ground for Marble Saplings. Must be Checkerboard turf. Marble Saplings become Marble Trees in 7-3 days [*]Plant Living Logs for "Completely Average Sapling"! Costs 5 sanity. "Completely Average Sapling" sprouts in 10-4 days When they sprout they have a chance to become a Totally Normal Tree, Treeguard, or a Poison birchnut trees (RoG DLC only obviously). *New* Can feed it Nightmare Fuel which deacreases the amount of time it will take to grow, but each Fuel you give it makes it more likely to turn into a Treeguard or Poison birchnut than a Totally Normal Tree. Also if you deacrease the amount of time to the point it grows instantly it scares 10 sanity from you. [*]Plant Tentacle Spots on the ground for Tentacles. Must be on Marsh turf, cost 10 sanity [*]Plant Beefalo Wool on the ground for TallBird Nest. Why Beefalo wool? That is what Maxwell said they were made of. Can't be planted in caves. Must be Dirt turf aka no turf or Rocky turf, TallBirds will spawn after 4-2 days. [*]Plant Light bulbs for Light Flowers. When planted it has a chance to plant a single, double, or triple bulbed Light Flower, the math:single - 66% double - 24% triple - 10% [*]Light Flowers can now be dug but all you will get is a Foliage and the respective amount of bulbs if in bloom. This is for the convenient of removing them without having to burn them. [*]Can be set to only be plantable in caves, see Configurations [*]Adds Banana Seeds! What do you mean bananas don't have seeds? You don't know how bananas work, nobody does! Obtained by feeding bananas to a caged bird. Banana Seeds can be planted on ground for a Cave Banana Trees or in farm for one Cave Bananas. Cave banana trees Can be set to only be plantable in caves, see Configurations. Things that have gone away or change from my mod since previous versions: You can plant Light Flowers anywhere regardless of turf while in the cave and overworld. Tall Birds initially spawning from a planted nests is now a variable time instead of static. Planting living logs no longer just spawns a Treeguard right away. Planting Marble no longer just spawns a Marble Tree right away You now plant Mushroots instead of Mushroom Caps for mushrooms and you get Asporens from Mushtrees and can grow Mushtrees with them. My mod no longer alters the behavior of mushrooms in caves, this does mean that they won't grow in caves in Base since it does not rain in them. Configurations: The file called modmain.lua can be found in <your don't starve folder>/mods/MorePlantables Default Configurations: --CONFIG---------------------------------------------------------------------------local happyflowers = true --Flowers raise sanity like evil flowers drop it (4x slower) set to false to turn offlocal happybutterflys = true -- Butterflys raise sanity like monsters drop it (<=25 per minute) set to false to turn offlocal digreeds = false -- if set to true Reed plants can be dug up with shovel, drops a cut reed if picked and two if not picked. If let to false the only way to remove reeds is to burn them which I think makes it more interesting but I thought I would add the option anyway.local LightFlowerOnlyInCaves = false --set true to disable planting of Light Flowers outside of caves goTUNING.MorePlantables_CaveBananaTreesOnlyInCaves = false --set true to disable planting of Cave Banana Trees outside of cavesTUNING.MorePlantables_AsporensOnlyInCaves = false --set true to disable planting of Asporens outside of caves----------------------------------------------------------------------------- Individual Feature remove: Discuss: Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am. You can talk to me about the mod, tell me how much you like it, or just say hi, below. Also ratings do make me happy, especially the 5 star variety. Old Changlog: Really Older versions: Dropbox folder Acknowledgments: Planting marble for marble trees was Shop Keeper's idea. Planting Tentacles was infernalthing's idea Boring Legal Stuff: Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated. As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets. It sure has been a lot of fun! This work is licensed under a Creative Commons Attribution 3.0 Unported License. To Install: Just go to steamsteamappscommon\dont_starve\mods and place the folder located in the .zip archive Start Don't Starve and go to the "Mods" menu and enable this mod.
  4. Advanced Farming

    Version 1.1

    28,015 downloads

    The Advanced Farm is an agricultural breakthrough! -RoG compatible. -Advanced Farm offers wither protection. -Advanced Farm offers a faster growth rate. -Advanced Farm allows crop growth in cold winter conditions,although slower. -Advanced Farm has a cool transparent effect,like a green house. -Advanced Farm can be crafted under the FOOD TAB. Recipe = Alchemy Engine 4 boards, 8 poop, 6 silk and 1 rope. Have fun, comments and suggestions are welcome.
  5. Version 1.0

    172 downloads

    Never tested with base game, might crash or simply give RoG changes to adventure mode. This makes Adventure mode Light's out, simply. You can and will spawn with no light in some scenarios. It's recommended to spawn yourself a single torch in your first world for it to be a fair fight. Have fun, and post here once you complete it! Wes is worth 3 points, everyone else 2, and maxwell 1. HOW TO INSTALL : Simply unpack in Programfiles/Steam/Steamapps/common/don't_starve/mods PS : Seeking someone to make an icon, prettyplz.
  6. No Flower Picking!

    Version

    481 downloads

    I made this for my own personal use but then I thought maybe other people might like it too so here it is. If you like then use it, if not don't. If you're like me, and I know I am, then you usually hold the spacebar down while your character works through a patch of grass, twigs or even trees, picking chopping or what have you. And sometimes you'll find your character automatically picking flowers in the process, which may not be something you want them to do. Well, this mod allows you to disable flower picking with either the keyboard, mouse or even both! For example, you can disable flower picking with the keyboard and still pick them manually with your mouse! Or vice versa! Or neither! No longer do you have to watch flower petals slowly rot in your inventory or worry about your bees not making honey due to your ham-fisted, haphazardous flower picking. Recent Changes: -Updated to include the picking of evil flowers.
  7. Minimap HUD

    Version 1.0.7

    213,969 downloads

    Adds a minimap to the HUD. On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=188251898 The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging. The minimap can be collapsed by hovering over it and clicking the "Close Minimap" button The zoom levels of the minimap and the map screen are both saved and are independent of eachother FAQ Q: Is it possible to change the shape of the minimap? A: As far as I know, no, it is not possible.
  8. Version DS - 4.1 / DST - 4.2i

    21,037 downloads

    Project on the Russian translation of the game Don't starve. Initially, as the basis of the project was taken Alevastor's translation. Alevastor himself no longer support his version of the translation of this game. The project continued Some1. The project works in close cooperation with the Russian Don't Starve wiki. С помощью этого мода вы сможете насладиться всеми прелестями игры Don't Starve / Together на русском языке! В основе перевода лежит версия от alevastor (популярный перевод, более миллиона скачиваний). Преимущества данной модификации: Полный перевод игры (лучшие варианты подбираются группой переводчиков русского сообщества) Все названия соответствуют официальной русскоязычной вики по игре Шрифты встроены в мод (больше никаких скачиваний со сторонних сайтов и проблем с обновлениями) Скрипт, который правильно склоняет названия (больше в игре вы не увидите «Идти к Кролик» и/или «Несвежий Лепестки») Перевод периодически проходит общую проверку на наличие грамматических ошибок на сервисе sourcelocalizer Полноценная поддержка и полный перевод дополнения Reign of Giants Полноценная поддержка и полный перевод дополнения Shipwrecked Полноценная поддержка и полный перевод Don't Starve Together Установка мода: 1. Скачиваем архив 2. Копируем папку russian из архива, в Папка_с_игрой\mods 3. Открываем в папке Папка_с_игрой\mods файл modsettings.lua 4. Прописываем в нём строку ForceEnableMod("russian") 5. Наслаждаемся русским языком Ссылки / Links
  9. Sleep in Spider Den

    Version

    1,487 downloads

    Spiders will let (only) Webber go inside and sleep under their den. NOTE: THIS MAY AFFECT THE BALANCE OF THE GAME.
  10. Wall Gates

    Version 2.0

    26,287 downloads

    2.0 Changes: - new version of wall gates without recolor, they glow gold when you mouse over them - configuration options you can pick normal (default) or recolored version - you can pick recipe for wall gates, you can pick gears or electrical doodad (switched for more gold when RoG not enabled) or just gold for very cheap wall gates - you can open and close wooden and hay wall gate while holding a torch Different kind of walls, you can open and close them so they act like a doors. You can now close your base area and don't have to use hammer to get in/out and rebuild your walls. You can build Wall Gates using alchemy engine. To build one you need: 1 wall segment, 2 gold nuggets and gears Wall Gates now drops gears when you hammer them. Build one Wall Gate and then repair it with it repair material (wall segments, stone, wood, cut grass) to get it higher. Now you can open/close up to 4 segments at once. Just make sure to use middle segments to open/close them. If you want multiply entrances/exits from your base make sure they are 2 normal wall segments away from each other so they wont be affected by other wall gates, as shown on screenshots.
  11. Version 1.4

    31,438 downloads

    Howdy! AmaLee here to present to you a playable character mod for Don't Starve and Don't Starve Together; Maxwell's assistant, Charlie! (If you're not sure who Charlie is, may I perhaps persuade you to take a look at the William Carter Puzzles?) This description is for all the basic stuff. I'll provide a few more tidbits on the forum thread you can find here. Currently, I have her uploaded to Steam Workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=395417557&tscn=1424403116 (DS) http://steamcommunity.com/sharedfiles/filedetails/?id=395420686 (DST) How this mod was possible: Charlie was made with the Extended Sample Character Mod provided by Dleowolf! TheDanaAddams' tutorial was also a big help in some of the scripting processes that need to be done to get her perks to work. The text for her name in her big portrait for DST was graciously given by Jeff Agala over on tumblr, which may be found here! Thanks to The Noon Fish and Dryicefox for helping me out with her ghost and sounds! Basic information on the mod: Charlie's character design was based on the designs seen in 8th William Carter Puzzle. Currently, she has two different "perks": her sanity is drained at a higher rate (x1.25) and her damage updates depending on the time of day. Currently, the rates are as follows: Day: x1 Dusk: x1.5 Night: x2 This should apply to all equippable weapons, as well as disarmed damage. Sound Charlie has custom sounds available (meaning she gets her own voice!) in Don't Starve AND Don't Starve Together! Unfortunately, there is a problem with Steam Workshop where custom character mods with custom sound won't get added into the mod lists of players who are subscribed to said mod. So! Charlie with custom sound will only be available here. Please make sure when playing DST that all of your party has the same version of the mod! Sorry for the inconvenience! (Note: This character will be differentiated from the custom-soundless one as "Charlie (Sound)") Thank you for checking out my mod! May all of your adventures be gruesome, and if you have any suggestions, please visit the thread linked above!
  12. Doom Mod

    Version Beta 0.6.3

    1,908 downloads

    If you like it, you can subscribe in Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=594374110 Doom modification for Don't Starve. Features: - Shotgun with ammo - Plasma gun with ammo - Chainsaw - Small and big medkits - Explosive barrel - Soul sphere and Megasphere - Lamp and candles - Special sounds Available in future: - More guns, items and structures - Friendly and enemy NPC - Character - Porting for DST Hf
  13. Where's My Beefalo?

    Version 1.3

    90,324 downloads

    Now compatible with DLC! Playing DS for a pretty good amount of time today.I've decided that i need a direct path to my Beefalo. Adds minimap icon for the Beefalo. Requested and added icons for Mandrakes Mushrooms Chester's Eye_Bone Volt Goat Rocky the Rock Lobster Carrots Flint Rabbit Holes Don't like some icons Locate Where's My Beefalo\modmain.lua and open with notepad or what have you, then do this.Place 2 dashes in front of the AddMinimapAtlas you don't want to show.Save and close,thats it DONE! Example = --AddMinimapAtlas("minimap/babybeefalo.xml") AddMinimapAtlas("minimap/beefalo.xml") Special thanks to Rupture from klei forums for a cleaner more compatible code!
  14. Beatrice

    Version 1.9354

    4,407 downloads

    This is Beatrice. The commander of bees. The walking beehive. The humble bumble. The embodiment of everything that is the wonderful world of bees. Stats: -Hunger: 100 -Sanity: 50 -Health: 75 -Can eat honeycombs. -Gains an increased amount of hunger and health from honey and honeycombs. -Cannot attack or be attacked by any bees. -Bee Mines require slightly less resources. -Can build Killer Bee Hives. -All Killer Bee Hives are slightly more advanced and can now serve as guard towers. -Bee Hives, Killer Bee Hives and Bee Boxes can be repaired with honey. -Can build Honeycomb Walls. -Can craft The Honey Ham Bat. -Can craft The Sticky Stinger. -Can craft The Servant Sack. -Can craft The Reenforcement Antenna. -Can craft The Flight of the Rumble Bee. -Can craft The Royal Bug Net. -Can clone herself. -All bees work in the winter. -Does 66% less damage. -Cannot sleep. -Cannot eat meat. -Cannot go into the caves. Instead, the caves come to her. -ANY bee's death will anger Krampus, more so if it's one of Beatrice's daughter bees. -Talks in buzz's. -Wears an adorable, yet tattered poodle skirt. Spawns with: -A honeycomb -A beebox blueprint -A board blueprint -A bugnet blueprint -A piece of rope -3 butterflies -2 homeless bees Powers: -Biological Beehive -Bee Booster Pheromones -Bee Mind Control Pheromone Craftable Items: -Cloned Larva -Honeycomb Walls -Honey Ham Bat -The Sticky Stinger -The Servant Sack -The Reenforcement Antenna -Flight of the Rumblebee -The Royal Bug Net If you would like to see the FAQ and in-depth descriptions for everything, then >>click here<< If you ask a question that is already on the FAQ, consider your question ignored. This means YOU. If you are using Always On or any of the RPG HUD mods, Try disabling the option, "Change Backgrounds". If you have experienced a crash, please >>click here<< If the problem persists, please contact me with a link to your log file. Details on the log are covered in the troubleshooter link above. If you have any issues, suggestions or comments, please feel free to leave them. Concerning DST: See the FAQ.
  15. Throwable Rocks

    Version

    2,191 downloads

    Brought back from the dead,one of my ol favorites -Note: I have fixed the rock images to work better with this mod -Able to throw as fast as you can click -TUNING = Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\workshop-214997929 -TUNING.ROCK_DAMAGE = 50 -This mod is to fun.Only down side is the mod makes ya want to throw a damn rock at everything that moves! And yes the rocks must crumble.Would be way OP if they didn't.OP enough as is. Original author Reinert Original author's description Allows you to throw rocks, Hit dem b@stards! Ever wanted to smash a rabbit in the face with a rock, well with this mod you can O.o I thought it appropriate to make such mod, given the new update is all about rocks. Features -Makes rocks throwable and crumble upon impact. -No homing feature, you have to aim now(kinda'ish) -Kill a Treeguard with 50 rocks.
  16. Dawnbreak

    Version v20

    11,482 downloads

    Changes the day-night cycle so that after night comes dawn, then a new day. It also adds a golden butterfly that can appear during dawn. This mod is available on the Steam Workshop! Downloading it from there means it automatically updates when I release new versions. What it does How to install
  17. Version 1.2

    91,542 downloads

    (Wilson's House) Wilson now has his very own Mud Hut.The hound attacks have slowed and Wilson has made the choice to use the resources around him to build himself well a Mud Hut. Working just like the Tent, but has many uses (500) The Mud Hut is craftable under the (Structures Tab) 10 twigs 10 cutgrass and 5 forest turf. (Wilson's House With Light) Sometime Wilson doesn't sleep much, and if warm out works at night cooking, crafting and so on. The Mud Hut is craftable under the (Structures Tab) 10 twigs 10 cutgrass and 5 forest turf. The hut now has a two way fireplace good for cooking and light.Smoke has been added also. The torch has been removed.
  18. Version v7.0DLC

    38,225 downloads

    ¡Buen día a todos! El Juego Base está traducido al 100%. Este mod también incluye la traducción del DLC - Reign of Giants que está traducido al 100%. Si aún no adquieres el DLC, no te preocupes, esta traducción también es compatible con el juego base, el cual ya está traducido al 100%. Incluso te recomiendo que, aunque no tengas el DLC, instales esta versión más reciente pues corrige algunos errores de versiones previas. Para instalar la traducción, sigue pasos que se indican más abajo. ___________________________________________________________ Después de varias semanas de arduo trabajo, aquí está la traducción completa de Don't Starve. Incluye la traducción de todas las actualizaciones del juego, incluso el nuevo DLC - Reign of Giants. También puedes encontrarla en el Workshop de Steam, sólo da click aquí o copia y pega el siguiente enlace: http://steamcommunity.com/sharedfiles/filedetails/?id=177818326 He intentado utilizar en todas las líneas un Español "Neutro" para que puedan utilizarlo tanto Latinoamericanos como Europeos Hispanohablantes. Cualquier irregularidad en la traducción, siéntanse libres de hacérmelo saber. ____________________________________________________________ ¿Cómo instalo la traducción? 1. Descarga el Archivo adjunto llamado «Traducción al Español v7.0DLC». 2. Extrae la carpeta llamada «spanishv7.0DLC» del archivo .rar. 3. Copia la carpeta que se extrajo del archivo .rar dentro de la carpeta mods que se encuentra donde instalaste el juego. En el caso de Don't Starve adquirido a través de Steam, la carpeta mods se encuentra en la siguiente dirección: C:Program Files\Steam\SteamApps\common\dont_starve\mods 4. Abre el Juego y da clic en el botón Mods desde el menú principal. 5. Busca el mod en la lista titulado: «Traducción al Epañol» y dale un clic para activarlo. 6. Presiona «Apply», el juego se congelará unos segundos y después regresará al menú principal del juego. ¡Listo, tu juego ya debe estar traducido!
  19. Version 2.5

    8,982 downloads

    This is a small remake of Wilton, The Undead by debugman18. I have only altered stats, portrait and main items of this mod. Wilton is brittle, spooky, fast, hits weak, doesn't starve, has little sanity his rotting brain left him with, carries a Bone-A-Rang and will reincarnate from other skeletons in the world. General: - HP: 70 - Sanity: 40 - Hunger: Doesn't exist. - Insomniac (It's to help Wilton be balanced when it comes to his huge Sanity regeneration). - Can eat any and all foods but won't recieve the benefits and penalties to Health or Sanity when done so (Dark Petals have their own special effect which reduces sanity. Plus they are EVIL). - Has a 25% speed increase (because bones are practically weightless so speed is not impaired by wind or mass). - Has Wendy's damage multiplier (meaning he will do as much damage as Wendy). - Has Maxwell's Sanity regeneration multiplier (Dapperness). - Has a Bone-a-Rang (I increased the damage done by the Bone-A-Ring to 20 (damage is affected by Wendy's damage multiplier) so simple NPC's like birds will fall in two hits). - Can reincarnate from a nearest Skeleton in the generated world. But that in turn switches to the next day's morning. - Can dig up a Skeleton from a Grave Mound (very rarely). - Immune to Overheating and Freezing. Bugs/Issues: - Wilton will say the Gravestone Epitaph lines normally like every other character instead of using his own. - Wilton's reincarnation mechanic isn't very Adventure Mode friendly. Credits to: debugman18, KiddyCorky, Nycidian, Malacath and many others.
  20. Version 1.0

    15,651 downloads

    My second ever mod character, brought back to be released! Also the inspiration for my now abandoned Wurbert character. Here's a video of an earlier version by the brilliant Jon from Jardev! Writhe is one of the shadow creatures, but he was mentally challenged, and could never fit in. So the others bullied him, trying to kill him off. Maxwell pitied Writhe, and defended him best he could. As he grew weaker, his last option was to send Writhe out into the open world, as far away from the other shadows as possible. Writhe sees Maxwell as his farther figure. STATS: -Health =120 -Hunger = 180, and can only eat meat and nightmare fuel. -Sanity = 1, and constantly drains. - Short vision -Can't equip any hand-slot items due to him having blades for arms. Instead he has the armguards listed below. +Walks 1.2 times normal speed. +Teleports a short distance when attacked. +Attacks deal more damage over time. Instead of attacking once, he jumps into the air and wildly slashes at enemies. While he does more damage, this can not be interrupted and leaves him vulnerable. He also does lots of damage unarmed. Can examine shadow creatures! Eating nightmare fuel will give back: 1 sanity 34 health 6 hunger Items: Daddy's Spare coat: The dapper coat Maxwell wears in adventure mode! While wearing it, Writhe will stop losing and gain sanity during the day, and the sanity loss during night is slowed by a lot. Sack of Helpful goods: A sack that spawns next to him when a new game starts. Gives 3 charcoal, 2 meat, and the Divine-O-Pones in adventure. Divine-O-Phones: Headphones he only gets in adventure mode. Not only do they tell you where the things are, you can also make them play music by right-clicking on them while they're equipped. Rather Plain Armguards: Works as a mining pick and axe. Mines at 20% speed and chops at 30%. Very slow! Swiss Arm-y Guards: Works as a mining pick, axe, and shovel. Mines at 30% speed and chops at 40% normal. Gives an extra 12 damage to your attacks. Still very slow. Requires science machine. Kingly Armguards: Works as a mining pick, axe, hammer, and shovel. Mines at 50%, chops at 60%, hammers at 40%, and gives an extra 18 damage to your attacks. Requires Alchemy Engine Handy Man's Maces: Works as a mining pick, axe, shovel, and hammer. Mines at 70%, chops at 80%, and hammers at 60%. Gives and extra 24 damage, and also functions as a divining rod. Requires a repaired Pseudo Science Station to craft. So you need to go to the ruins! Flamey-Wamey Thingadoo: A long-lasting torch. Breaks after running out of fuel. You can also shoot fireballs at enemies to ignite them, but this uses a lot of fuel. Mole-Whacker Mollet: Acts as a very weak hammer. Can also be used to whack moleworms. and pick them up to make the rain hat. Only available with Reign of Giants. Sticky Snatchers: Act as a bugnet. Simple as that. Known issues: If you quit and rejoin a save while wearing the Divine-O-Phones, you have to take them off and put them back on for the music to work.
  21. Version Reign of Giants

    148,129 downloads

    Features Installation 29.04.2014 update: Now you can minimize the displayed text (see the last screen of mod). If you interested, here is the instruction: - close the game - open mod folder; - copy two zip archives from folder new_fonts to folder \Steam\steamapps\common\dont_starve\data\fonts with replace - in mod folder open file modmain.lua, find line with text: GLOBAL.STRINGS.DFV_MIN = false and change it to text: GLOBAL.STRINGS.DFV_MIN = true - run the game After each update of the game you'll need to replace the fonts. Changelog: Screenshots: Forum thread
  22. Retail stalls

    Version v1.0

    779 downloads

    Use charcoal to built(planting) a retail stall(Don't use a stack.Just take one).Each value of three gold.Taking gold on the items to buy them.30 seconds to show the 5 kinds of goods in a cycle.If you don't want them with a hammer smashed. This mod is from 《YINING Don't Starve Practical Modified Skills》&Thanks for the Founder! Have fun guys!
  23. indonesian language pack

    Version v.0.9

    1,043 downloads

    this is the version for indonesian ppl. time to turn this stuff into our,.
  24. Storm Cellar

    Version

    25,883 downloads

    -The Storm Cellar is a massive storage hole with 80 slots -The Storm Cellar is craftable under the Structures Tab -WARNING DO NOT USE SHIFT CLICK you may lost your items.Some people do some don't.Use at your own risk. -Recipe = 20 cut stone,20 wood flooring and 1 gold shovel -Note: For those that think this is unbalanced -9 Chest with 81 slots = 108 logs -1 Storm Cellar with 80 slots = 80 logs ,60 rocks ,4 twigs and 1 gold nugget -So the verdict is in, for convenience you must pay more -Besides all that BS, it's cool!
  25. Star Butterfly

    Version v0.1

    1,674 downloads

    As you all know i am picky when it comes to making a mod, so generally they are good quality and with star butterfly this is no exception i plan to make star as best as i can that includes art wise soon i will make a custom build and animation assets towards this mod but for now just the basics Stats: health: 200 hunger: 115 sanity: 90 The to do list Add - mewberty form Add - Star's Wand Add - Spellbook Create - Custom animation and build assets