local function abc(inst, doer, actions, right)
if inst.prefab == "trap_teeth" and inst:HasTag("minesprung") then
if right then
table.insert(actions, ACTIONS.PICKUP) -- right mouse will pick up teeth trap
table.insert(actions, ACTIONS.RESETMINE) -- left mouse will reset teeth trap
AddComponentAction("SCENE", "mine", abc)
Add this code in your modmain .
I don't know what should be done, but I would appreciate a change.
She's probably my favourite char art-wise but she's only cool for the first 5-10 days. After that she does nothing; not only that but I have some sanity problems with her because I'm not using her board (that would be unwise in the hurricane season).
Her description says she's a chill gal, shouldn't she have some kind of anti-overheating perk? Like not overheating when on water? (or near water that'd be useful in RoG)