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  1. Oxygen Not Included

    1. Oxygen Not Included FAQ   (15,594 visits to this link)

    2. [Oxygen Not Included] - Developer log

      Archive of past update posts

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    5. [Oxygen Not Included] - Bug Tracker   (43,141 visits to this link)

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    7. [Oxygen Not Included] - Latest Content Update   (230,702 visits to this link)

  2. Griftlands

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  4. Don't Starve Together

    1. Don't Starve Together FAQ   (21,116 visits to this link)

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    7. [Don't Starve Together] Bug Tracker   (29,251 visits to this link)

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    9. [Don't Starve Together] Server Bulletin

      Recruit new players. Discuss plans for current or future worlds. Or just find new steam friends who play DST!

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    10. [Don't Starve Together] Dedicated Server Discussion

      Feature requests, Bug tracker, and general dedicated server discussion.

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    12. [Don't Starve Together] Tales of Life and Death

      Share your stories of your adventures in DST. Share memorable deaths, victories or misadventures.

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  5. Don't Starve

    1. Don't Starve FAQ   (146,241 visits to this link)

      Frequently asked questions and answers about Don't Starve

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    5. [Don't Starve] Art, Music & Lore

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    6. [Don't Starve] Suggestions and Feedback

      Tell us what you think about the game!

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    7. [Don't Starve] Videos

      Let's Play, tutorials and gameplay videos for Don't Starve.

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  6. Klei Entertainment Games

    1. Eets Munchies

      A beautiful puzzle game for the whole family!

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    3. Mark of the Ninja

      Shhh...Sneaky stealthy goodness.

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    4. Shank

      What a bloody mess.

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  7. Other Stuff

    1. The Off-Topic Area

      This is an off-topic subforum; meaning, it is not on the topic of Klei Entertainment games. Posts herein shall remain on-topic to the thread into which they are posted.

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    2. Forum Upgrade

      Just upgraded to IPB4, if you have questions or see something you would like to report, here's the place to do it

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  • Posts

    • What if we accidently blew up one of your many contraptions trying to understand the witchcraft?
    • Honestly - I want to kill me a mole/vole/digger-rat/subterranean vermin - I want to eat me it's flesh, then I wants to wear it's hide... Then I want to pet a shock worm. Then I want to wear it's hide. Then I want to catch me some Pacu fish. Then fashion me some Pacu slippers. Seriously, we need mo' cweatures!
    • You've vexed me on this one @Saturnus - I'm ambivalent towards it  On one hand I absolutely love the engineering, refinement and all around brilliance of the build - genuinely. On the other, it's based off of the dirtiest of exploits.... ... But it is very nifty.... ... But it's wrong! .... But it's snazzy, and efficient... and... and... ..... Ahh hell I have to build one myself now  Great work as ever buddy. x  
    • This is a very long thread highlighting the same old bug (or a variation of perhaps) that's existed for some 7-8 months now, the only difference is that the last update made temperature changes, i.e. "the colourful columns" very obviously observed, and we now have access to materials with higher thermal conductivity. It's the surface water bug - same old drip cooling glitch we've been using since pre-AU... Drip water temp A over a partially submerged tile of liquid B and watch as maths ceases to exist   It's what we once referred to as witchcraft, or claimed was created by the magical water spirals of frothiness... Alas, it's a bug - it'll one day be patched, so it's ultimately not worth wasting your time with. I'd be more concerned with why you'd need so much water - are two geysers not enough for you?   Heres a video from May 2017 showing the same thing happening - albeit in a slightly different fashion - i.e. gas perms are applying some cooling to the water before the "stepped sides" leading to the geyser allow for surface cooling. Pay attention to the mass of the uppermost tiles of your hot body of liquid - it's important.  
    • World Seed 7 turned out to be a really good fit for my early game playstyle. The caverns were perfectly positioned to be repurposed as farms (low, so I can to fill them with CO2 to prevent rotting), latrines (immediately accessible), and barracks (just above the latrines). Water was highly accessible without being in the way of  construction, and the seed is swimming in mealwood seeds (I think I was into double digits by the time I started the farm).
               
      Speaking from experience: if we'd started on World Seed 8, it would have been a very different story. The low caverns on that seed are too hot for farms, mealwood  is comparitively scarse, lakes are in in extremely inconvenient positions, and there's a freaking steam geyser penetrating the start biome. If you can get past the early game, though, that seed is a lot of fun. It's not a succession colony without at least some doom! I'll add you to the list.
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