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Game Modifications

725 files

  1. Sort Inventory

    -Uploaded to Klei for standalone off the steam workshop upon request.
    Sorts inventory by weapons, equipment, food, etc when you press z.
    Ctrl+z changes the sorting method.
    Shift+z toggles whether the first 1-2 slots are sorted.
    Combines adjacents stacks if not full.
    Fills up stacks in chests that aren't full if you have a stack of the same item in your inventory/backback.

    16464 downloads

    21 comments

    Submitted

  2. No Flower Picking!

    I made this for my own personal use but then I thought maybe other people might like it too so here it is. If you like then use it, if not don't.
    If you're like me, and I know I am, then you usually hold the spacebar down while your character works through a patch of grass, twigs or even trees, picking chopping or what have you. And sometimes you'll find your character automatically picking flowers in the process, which may not be something you want them to do. Well, this mod allows you to disable flower picking with either the keyboard, mouse or even both! For example, you can disable flower picking with the keyboard and still pick them manually with your mouse! Or vice versa! Or neither! No longer do you have to watch flower petals slowly rot in your inventory or worry about your bees not making honey due to your ham-fisted, haphazardous flower picking.
    Recent Changes:
    -Updated to include the picking of evil flowers.

    567 downloads

    6 comments

    Updated

  3. Delthea Character mod (In development)

    The character is unfinished and is for Forum purposes 

    32 downloads

    0 comments

    Submitted

  4. Useful Flooring

    Wood and Carpet Flooring have always been useless.
    Now Carpets insulate, protecting you in winter and Wood Floors halve sanity loss at night.

    6526 downloads

    14 comments

    Updated

  5. Beefalo Milk and Cheese [DST]

    Now also on steam workshop:
    http://steamcommunity.com/sharedfiles/filedetails/?id=436654027
    Made by _Q_ and Raccoon Superhero
    You can now milk beefalos which requires a beefalo hat to wear, without beefalo hat beefalos gonna kick you.
    You have a chance to get kicked by a beefalo while milking it even if wearing a beefalo hat.
    You can only milk beefalos when baby beefalos are around.
    You get 40 points damage if a beefalo kicks you but it will not agro any beefalos on the player.
    You get raw milk from milking beefalos that has to be cooked in crock pot to get the more edible fresh milk (requires 4 raw milks).
    Fresh milk rots into cheese after around a week has passed.
    Fresh milk can be used to make ice cream just as electric milk can.
    Fresh milk increases warmth by 10 points.
    Fresh milk can be given to catcoons.
    New recipe for the hot summer days: Berry milkshake! (lowers temperature by 40 for 10 seconds)
    Cook in crock pot: Fresh milk x2, Ice, Berries
    Stats:
    Raw milk: , +4 Hunger, -8 Health, -10 sanity
    Fresh milk: +12 Hunger, +3 Health, +10 sanity
    Cheese: +37 Hunger, + 15 Health, +15 Sanity
    Berry milkshake: +18 Hunger, +8 Health, +20 Sanity

    5016 downloads

    6 comments

    Updated

  6. DST Minimap HUD MZ (FIX)

    Temporarily fix for DST new version.
    You can read all features here:
    http://steamcommunity.com/sharedfiles/filedetails/?id=369082786
    I want to use Minimap HUD MZ but it's crashes with DST new version so I fix it. And share for everyone to use.
    All credits to squeek and pigshaam.

    7913 downloads

    10 comments

    Submitted

  7. Break The Ice

    Allows ice over ponds to be broken with a pickaxe. It can't freeze again for 3-6 hours. Frogs and mosquitos won't spawn if it's winter, however fish can be caught.

    5287 downloads

    19 comments

    Updated

  8. Mermhouse fix (RoG Standalone)

    Fixes crashes due to the Mermhouse's name not being read properly.
    Related crashes:
    ...ROGRA~2/DONTST~1/data/scripts/dlcsupport_strings.lua:100: attempt to concatenate local 'name' (a table value) ...:/PROGRA~2/DONTST~1/data/scripts/widgets/hoverer.lua:74: attempt to concatenate local 'name' (a table value)

    55 downloads

    0 comments

    Submitted

  9. Damage Indicators

    Such Red. Less Green. Much ouch. So Bääääm. WOW
    Damage Indicators are over 9000!!
    Damage Indicators
    /ˈdæm.ætʒ ˈɪn.dɪ.keɪ.torz/
    Such Red. Less Green. Much ouch. So Bääääm. WOW
    Damage Indicators are over 9000!!
    (Oh yeah.. nearly forgot: get this mod to display cool fancy numbers on top of the heads of monsters you are just smashing)
    Configuration-Options:
    Only show damage: No heal.

    Display mode: 'Straight' for OCD-Version.

    Amount of Numbers: Low for number-hell if you freeze.

    Decimal Points

    Intention: http://forums.kleientertainment.com/topic/30774-mod-idea-damage-indicator/
    Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=220511926
    Big thanks to @simplex for inspiring code snippets!

    14335 downloads

    24 comments

    Updated

  10. First Person Mod

    Ya llego el mod de primera persona en Don't Starve!
    ---INSTRUCCIONES---
    Para instalar el mod mover el archivo WinRar a la carpeta mods dentro de la carpeta del juego(si la carpeta mods no les aparece crean una nueva)
    Una vez que tenemos el archivo decargado dentro de la carpeta mods le damos click derecho al archivo y extraer aqui 
    Y listo! entran al Don't Starve crean un mundo nuevo y ya van a tener la primera persona
    PD:si cuando abren el Don't Starve les aparece un cartel diciendo all mods enabled le dan al boton In understand pero si al contrario les aparece un cartel que dice all mods disabled(todos los mods estan desactivados en catellano)le dan al boton I understand y en el menu del juego van al apartad mods y activan el mod First Person Camera
     

    2057 downloads

    5 comments

    Updated

  11. Doom Mod

    If you like it, you can subscribe in Steam Workshop:
    http://steamcommunity.com/sharedfiles/filedetails/?id=594374110
    Doom modification for Don't Starve.
    Features:
    - Shotgun with ammo
    - Plasma gun with ammo
    - Chainsaw
    - Small and big medkits
    - Explosive barrel
    - Soul sphere and Megasphere
    - Lamp and candles
    - Special sounds
    Available in future:
    - More guns, items and structures
    - Friendly and enemy NPC
    - Character
    - Porting for DST
    Hf

    2387 downloads

    10 comments

    Updated

  12. Blueprint fix (DS)

    Fix crash when learning a recipe in the 'wrong' world. Fix issue with blueprints from unloaded mods.

    312 downloads

    0 comments

    Updated

  13. Boat Fix Unfixer (aka Landboats!) (SW)

    Landboats no longer break.

    247 downloads

    0 comments

    Submitted

  14. Pigman Attack lines (DS)

    Fixed missing lines when attacking pigmen and quitting combat.

    74 downloads

    0 comments

    Submitted

  15. Pets

    Please download this via steam (from http://steamcommunity.com/sharedfiles/filedetails/?id=222076729) if you can. That way it will automatically update when I fix bugs and add new pets. If you get it from here you'll need to manually re-check this page yourself.
    _____ _ | __ \ | | | |__) |__| |_ ___ | ___/ _ \ __/ __| | | | __/ |_\__ \ |_| \___|\__|___/ v0.7.1 [ALPHA]
    --==>> Pets Readme
    --==>> SteamWorkshop: http://steamcommunity.com/sharedfiles/filedetails/?id=222076729
    --==>> Download Page: http://forums.kleientertainment.com/files/file/457-pets/
    ==Now works with both both vanilla DS and RoG DLC!==
    Finding the harsh world of Don't Starve a little lonely? Want a companion to share in the highs and lows of your journey? I did - so I added pets. Figured a few other people might be interested so here it is, uploaded for anyone to enjoy. Be warned though, your pets will need looking after. Still it's worth the effort to have a companion join you on your journey.
    == HOW TO TAME:
    - Feed a tameable wild animal 4 serves of a food they like and they'll be tamed. To feed an animal just place the food on the ground and let them eat it.
    == Tameable animals:
    ···> Rabbit (winter & summer - once tamed your pet rabbit won't change colour with season)
    ···> Spider (only the regular spider currently, might add warrior/cave variants later)
    ···> Bat
    ···> Pengull
    ···> Hounds (regular, fire, ice)
    ···> Gobbler
    ···> Slurtle
    ···> Snurtle
    == Fine details:
    - Pets have both health and hunger, you will need to feed and heal them to keep them alive
    - Mouse over them to get their hunger/health status
    - Once tamed, pets no longer eat food off the ground, you have to feed them yourself (they're well trained)
    - You can pickup your pet and carry it round in your bags (helpful to keep them from being killed in fights)
    - When you feed your hungry pets you'll gain 5 sanity
    - Every time your pet is attacked you'll lose 1 sanity
    - If your pet dies you'll lose sanity. The older your pet the more sanity lost (20 for new pets, 100 after ~25 days)
    - If you kill a wild animal of the same type as your pet you will lose 5 sanity
    - Some (but not all) pets will help you fight like hired pigs do
    - Tamed animals are smaller than their wild counterparts
    == Future plans:
    - Add ability to tame more animals
    - Add tougher taming requirements for certain pets
    - Increase the required food to keep bigger pets happy
    - Add pet specific behaviours (find food/treasure, help chop trees or mine)
    - Add rare spawn pet specific creatures like cats, for the ultimate in furry pet goodness

    12682 downloads

    44 comments

    Updated

  16. BackpackAmulet[RUS]/Слоты для Рюкзака и Амулета

    Привет,сегодня перевод наистарейшего мода.Впрочем он не так важен,ибо перевод чисто по названию и описанию.

     
    Я не создал мод,а лишь его перевел.
    И не претендую на сам мод.
    ==P.S для полной работы перевода,нужен хороший русификатор(можно и с этого сайта).==

    643 downloads

    0 comments

    Submitted

  17. Painted Pig Houses

    Pig houses will now come in a variety of colours - muted red, green, purple, blue and grey, as well as the standard plain wood. These colours are random for all pig houses in the world, generated, spawned or built. 
    These colours are meant to be subtle, in keeping with the game's style - if you're interesting in other colours please post your ideas in the suggestions forum.
    You do not need to regenerate your world to see this mod. The colours should stay the same on saving/reloading your game.
    [STEAM VERSION]

    434 downloads

    2 comments

    Submitted

  18. PLAGUE KNIGHT (ROG+SW)

    This mod adds Plague Knight, from Shovel Knight, to Don't Starve. Plague knight 250 sanity, and knows the first tier of magic items from the start. However, he only has 90 health and does less damage.

    891 downloads

    8 comments

    Submitted

  19. Throwable Rocks

    Brought back from the dead,one of my ol favorites
    -Note: I have fixed the rock images to work better with this mod
    -Able to throw as fast as you can click
    -TUNING = Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\workshop-214997929
    -TUNING.ROCK_DAMAGE = 50
    -This mod is to fun.Only down side is the mod makes ya want to throw a damn rock at everything that moves! And yes the rocks must crumble.Would be way OP if they didn't.OP enough as is.
    Original author Reinert
    Original author's description
    Allows you to throw rocks, Hit dem b@stards!
    Ever wanted to smash a rabbit in the face with a rock, well with this mod you can O.o
    I thought it appropriate to make such mod, given the new update is all about rocks.
    Features
    -Makes rocks throwable and crumble upon impact.
    -No homing feature, you have to aim now(kinda'ish)
    -Kill a Treeguard with 50 rocks.

    2486 downloads

    13 comments

    Updated

  20. [DST] QuestsHunt (Beta)

    Thread:
    http://forums.kleientertainment.com/topic/77146-release-quest-mod

    Required QuestsAPI Mod!
    http://forums.kleientertainment.com/files/file/1702-dst-questsapi-beta/

    Hunt Quests Mod:
    This mod adds hunting quests for nearly every mob that exists on the surface to pigking.
    Eg. "Kill 5 hounds". The mobs do not spawn, you have to find regular ones to kill them.
    The difficutly from those quests gets higher the longer the average player survived and the quests fit to current season (eg. walrus only in winter).
    Work in Progress GitHub:
    https://github.com/Serpens66/QuestMod-Dont-Starve-Together

    Other Questmods:
    http://forums.kleientertainment.com/files/file/1703-dst-questsserp-beta/

    471 downloads

    2 comments

    Updated

  21. Dawnbreak

    Changes the day-night cycle so that after night comes dawn, then a new day. It also adds a golden butterfly that can appear during dawn.
    This mod is available on the Steam Workshop! Downloading it from there means it automatically updates when I release new versions.
    What it does

    How to install

    12293 downloads

    22 comments

    Updated

  22. Seasonclock SW VERSION

    MY VERSION 
    Seasonclock
    on DSS
     
     

    3494 downloads

    4 comments

    Updated

  23. Archery Mod [DST Version]

    This is the DST version of my Archery Mod that can be found on the workshop.
    For the complete description, please see
    http://steamcommunity.com/sharedfiles/filedetails/?id=488009136

    7206 downloads

    6 comments

    Submitted

  24. Mechanic change proposal mods

    The purpose of these mods is to provide some proposals for change in mechanics to the developers, help with balance, take up some part of balancing to allow the Klei developers to focus more on other things, while at the same time letting other players out there test the mechanics of these mods to see how well they like them, as well as get feedback to further improve them. Any mods within this file will stay for so long as a certain mechanic is not in place. Whether any of these mechanics are applied to the game depends entirely on the Klei forum, and of course, the Klei DST developers themselves. You can play-test any mechanics from these mods to give feedback on how well you like its contents to help with the process.
    The mods within this file are created for Don't Starve Together only, therefore most of them may not be compatible with the single player version. You should take in mind that some of these mods were created while A New Reign sequence of updates was still in beta, so be careful with the installation if you cannot access this content in any shape or form.
    The content of this mod was created using a DS software tool called Sublime and on Windows 8.1 operating system. Any issues in regards to other platforms and operating systems I may not be able to help with.
     
    Mod contents
     
    Desirable features that are not in the current build of this mod file
     
    WARNING:
    The methods in which some of these modifications have been created involve creating copies of existing files and then editing them. To my knowledge, these mods are compatible with each other, but may not be compatible with other mods out that that use the respective edited files within these mods. Enable with other mods out there with caution, if you so choose to do. The reason a large part of the code is done this way is to keep it easier to create this type of content and to allow developers to make changes more easily, if they decide to include any of the content provided within these mods.
     
    If you encounter any bugs, errors, exploits or overlooks as a result of these mod mechanics, or if any information given here is in any way inaccurate, please let me know.
     
    Special thanks goes to @Arkathorn and @Desblat for their help in guidance of mod coding.
    If you want to contribute to the way the you can post your own mechanic changes seperately. Additionally, any changes that aren't already mentioned here, which you think would do well for the game (in relation to what the mods here already cover, e.g. Willow) are welcome. Also, any constructive feedback is welcome.
     
    You can discuss this mod and anything related to it in the comments of this mod file page, or in this topic.

    116 downloads

    1 comment

    Updated

  25. Chat Binds

    Steam Workshop Version:
    http://steamcommunity.com/sharedfiles/filedetails/?id=921637415

    This mod allows you to instantly send a chat message in just a press of a button.
    Press 'Ctrl + Shift + F6' to toggle the mod on or off.

    Edit your chat binds via the 'chatbinds.lua' file of this mod.
    The file is located in the '...\mods\workshop-921637415' folder.
     
    How to make your own chat binds:

    Go to your Don't Starve Together game directory. It will usually be at '...\Steam\SteamApps\common\Don't Starve Together'.
    If you have gotten the game during Closed Beta or Early-Access, then your game directory will be '...\Steam\SteamApps\common\Don't Starve Together Beta'.

    Next, go to the 'mods' folder.


    Then to the 'workshop-921637415' folder.


    Then open the 'chatbinds.lua' file.


    The file will have placeholder chat binds at first, but you can change, remove, and add your own chat binds.


    You can go ahead and remove all the placeholder chat binds, but you can keep them if you want.


    Now, onto making your own chat bind. Here's a template:

    { K, "This is an example of a sentence" ,"print", },  
    What this this does is make you send the message 'This is an example of a sentence' whenever you press the 'K' key on your keyboard.
     
    Now, let's add a second chat bind:
    { K, "This is an example of a sentence" ,"print", }, { V, "My hunger is <hunger> over <maxhunger>" ,"print","whisper","shift" }, What this does is include your current hunger and max hunger in the message. So if you have 90 current hunger and 150 max hunger, then the chat message you will send is 'My hunger is 90 over 150'.
    Also, notice that there are two more tags, "whisper" and "shift". The "whisper" tag means that your chat message is only whispered to nearby players instead of everyone on the server.
    The "shift" tag means that hotkey to send the message becomes 'Shift + V' instead of just 'V'. If you add a "ctrl" tag too, then the hotkey becomes 'Ctrl + Shift + V'.
     
    Now, let's add a third chat bind:
    { K, "This is an example of a sentence" ,"print", }, { V, "My hunger is <hunger> over <maxhunger>" ,"print","whisper","shift" }, { F8, {"I've got heads", "I've got tails", } ,"print", },  
    What this does is randomly choose which one of the messages will be sent. Upon pressing the 'F8' key, you have a 50% chance to say 'I've got heads' and a 50% chance to say 'I've got tails'. You can put as much messages as you like and they will all have an equal chance of being picked.

    Now, 'chatbinds.lua' should look like this:


    Hopefully, those examples are good enough of an explanation for how to make your own chat binds. It's very easy as long as you understand what goes where.

    A list of available keys is located in the '...\mods\workshop-921637415\keys.lua' file.
     
    There are more you can do with this mod though. Here is a list of how you can customise your chat binds:
     
    Shortcut
    Result
    <health>
    Your character's current health.
    <maxhealth>
    Your character's maximum health.
    <me>
    Your current in-game name.
    <hunger>
    Your character's current hunger.
    <maxhunger>
    Your character's maximum hunger..
    <sanity>
    Your character's current sanity.
    <maxsanity>
    Your character's maximum sanity.
    <wetness>
    Your character's current moisture.
    <maxwetness>
    Your character's maximum moisture.
    <temperature>
    Your character's current temperature.
    <beaverness>
    Your character's current beaverness.
    <lasttarget>
    The name of your most recent combat target.
    <direction>
    The direction that your camera is facing.
    <mouse>
    The name of the entity that your mouse is over.
    <mouse_distance>
    The distance in metres between your character and the entity under your mouse.
    <nearestplayer>
    The name of the player nearest to your character.
    <nearestplayer_distance>
    The distance between your character and the nearest player.
    <nearestplayer_direction>
    The direction of the nearest player from your character.
     
    Tag
    Effect
    "whisper"
    The message will be whispered to nearby players instead of being sent to everyone.
    "shift"
    Requires the 'Shift' key to be held down to send the message.
    "ctrl"
    Requires the 'Ctrl' key to be held down to send the message.
    "ignoreshift"
    Sends the message regardless whether the 'Shift' key is down or not.
    "ignorectrl"
    Sends the message regardless whether the 'Ctrl' key is down or not.
    "print"
    Also prints the message in your console as you send it to chat.
    "private"
    The message appears privately on your screen only.
    "allownil"
    Stops the default behaviour wherein your message does not get sent if one of the shortcuts returns nil.
    "nonrandom"
    Stops the default behaviour of randomly choosing messages from a table, and chooses each messages in sequence instead.
    "nodelay"
    Ignores the delay between sending each message. May cause severe connection issues if abused.
    "shortdelay"
    Shortens the delay between sending each message from one second to half a second.

    96 downloads

    3 comments

    Updated

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