-
The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
723 files
-
FixSWSeasons
ONLY FOR GLITCHED SAVEGAMES WHERE YOU NEED TO RESET SEASONS IN SW to default.
Instructions: Start game with mod,
save and quit (in your SW world),
then disable this mod and it will reset the seasons in your SW world.
70 downloads
Submitted
-
Fix Dogs (aka reset hounds in glitched games) + Fixes No Sleeping Glitch
ONLY FOR GLITCHED SAVEGAMES WHERE DOGS ARE NOT SPAWNING CORRECTLY (Fixes dogs spawning every time you join and dogs not spawning at all)
Instructions:
Step 1 - Start your glitched game with this mod
Step 2 - SAVE and QUIT
Step 3 - disable this mod and load your game... all the dog information is now wiped and should resume spawning normal... you know it worked because now you can sleep!
I created this mod because I was playing Shipwrecked and one day I could not sleep anymore because of some clandestine danger and 50 days later found out it was because hounds were not spawning.
Please comment if you have any problems or if this worked for you.
138 downloads
Updated
-
Fix ROG seasons (resets them to default)
ONLY FOR GLITCHED SAVEGAMES WHERE YOU NEED TO RESET SEASONS IN ROG to default settings.
Instructions:
1) Start game with mod
2) save and quit (in your Reign of Giants world)
3) disable this mod and it will reset the seasons in your ROG world.
Created for DarkLifeCZ 200+ day Wes character who had a glitched out SW/ROG world where ROG only had 2 seasons.
118 downloads
Submitted
-
MessySpawnFix
Build a Wildborehouse in Shipwrecked?
Build a Pig or Bunny house in Reign of Giants?
Kill them and sleep for 10 days.... no spawning!
Turns out you need to wait in real life time not game time! Maybe they wanted to balance the game and prevent us from getting too much pigskin for our first hours of gameplay? Nope... just take your torch and light the house on fire and voila you magically get bores, pigs, and bunnies (don't forget to apply ice!)
This mod fixes it so bore+pig spawn correctly every 4 days instead of 4 days worth of time in real life (which could be weeks in game if you have tents and siestas!) It also fixes it so you don't magically spawn pigs when you light the house on fire.
Tested succesfully on Vanilla, ROG, and Shipwrecked with Wildbore,Pigmen,&Bunnymen houses even with saving and loading. Please comment if you have any problem and comment if it works for you.
75 downloads
Updated
-
Archery Mod [DS]
The Don't Starve version of my Archery Mod which can be found on the workshop.
For the complete description, see
http://steamcommunity.com/sharedfiles/filedetails/?id=497972651
14504 downloads
- [don
- reign of giants
- (and 3 more)
Updated
-
Minimap HUD
Adds a minimap to the HUD.
On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=188251898
The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging.
The minimap can be collapsed by hovering over it and clicking the "Close Minimap" button
The zoom levels of the minimap and the map screen are both saved and are independent of eachother
FAQ
Q: Is it possible to change the shape of the minimap?
A: As far as I know, no, it is not possible.
281900 downloads
Updated
-
client [DST] Better Console
This mod improves upon the Lua console in Don't Starve Together. It was started as a collaboration between this author and @squeek.
Major Features
Extended and configurable command history. Each history line is editable (that is, scrolling past a previous line will save any modifications to it), and the command history is preserved saved between game sessions. Console log is scrollable Console keeps focus when you'd expect it to Console doesn't close after each line entered Added basic CTRL+A select all support (hitting backspace after CTRL+A will delete all the text) Added support for multi-line inputs (useful for e.g. function definitions and for loops) Many general useability improvements, bugs that have been fixed, and small but useful tweaks Better, more informative and less cluttered error handling Minor features
Technical features
Dedicated server support
This mod has essentially two elements: extending the console UI and extending the processing and execution of Lua code. The former makes sense only in a client, and requires only the client to cooperate, and this is why this is a client mod. However, it may still be enabled in servers, including dedicated servers (though force enabling from modsettings.lua may be required). If that is done, the extensions to the execution of Lua code (including syntax extensions and all that was discussed in the "Technical features" section) will be applied to the server, both for code transmitted to it via a remote console by an admin user and for code read by a dedicated server from its terminal input.
Get involved
Repository on GitHub (branch together)
470 downloads
Updated
-
Adventure+ (Lost Shard)
Do you seek a new challenge? Do you feel confident with the "easy" base Don't Starve? Are you bored or a try-hard?
Using this strange mod, you can access an exciting and entirely new adventure campaign, featuring its own dialogue, world design, pain, issues, reward, etc.
Five unique and bizzare worlds await you: (warning, spoiler!)
The first trial, however, is to access this new adventure. Do cudgel your brain about it. Yes, that's a hint right there
Not to be confused with the "Lost Fragment" mod.
(And for the love of science, don't try to use this mod with SW, it will not work)
434 downloads
Updated
-
[DST] ForceLAN
This mod forces Don't Starve Together to run in offline mode. When clicking on the Play button on the mainscreen, no popup is shown and the game goes right into the main menu under offline mode, that is, only being able to see, join and host LAN servers.
The is primarily meant as a tool for other modders, wishing to reduce iteration times when mod testing.
220 downloads
Updated
-
Quick Save And Load
Do quick save and load during game play
Press 'K' to call this widget
Press 'F5' to quick save
Press 'F6' to quick load
then you can access multiple save slots without going back to main menu.
and custom your key bindings
this widget also break default 4~5 slots limit
Steam Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=616875503&searchtext=
2208 downloads
Updated
-
<default>'s Mod Pack
For Don't Starve Together.
All of my mods in one.
Includes 5 new characters and 16 new craftables!
Mod can be configured according to your own needs.
Sounds made by: http://steamcommunity.com/profiles/76561198107465461/
Default is voiced by a guitar, Danka by flute, Barczak by accordion, Mala Mi by harmonica, Tula by pipe, and Animsparrow by... dubstep?
---:CHARACTERS:---
---:ITEMS:---
Cracked Skull:
* requires a Prestihatitator, 1 Tooth + 1 Bone Shard + 1 Nightmare fuel to create;
* gives x1.6 move speed, but decreases sanity.
Knight's Helmet:
* Requires Alchemy Engine - 2 Steel Wool + 1 Hammer + 1 Crow Feather to create;
* has 1000 durability, blocks 90% of incoming damage.
Wooden Mace:
* can be created without any Machine, requires 2 Logs + 2 Twigs to create;
* has Spear's damage but only 35 uses;
* can be used as campfire fuel.
Summer Bandana:
* requires a Science Machine and 2 Papyrus to create (so Wickerbottom can create it at the start, making her a top-tier character when joining a server during summer);
* gives medium protection from overheating;
* can be used as campfire fuel.
Staff of Growth:
* Requires 1 Purple Gem, 1 Spear, 1 Lureplant Bulb and Shadow Manipulator to create;
* Has 4 uses;
* Makes plants like grass, twigs, berries regrow and progresses the life cycle of trees and farms.
The Cactus Bat:
* Requires 4 Cactus Meat, 2 Twigs, 4 Stingers and an Alchemy Engine to create;
* Deals 68 damage;
* Spoils in 6 days (spoilage affects its damage);
* Using it takes 2 hp;
* Can be used as hammer.
The Spiky Helm:
* Requires 8 Birchnuts, 2 Log, 1 Rope and a Science Machine to create;
* Blocks 50% of incoming damage;
* Has 330 durability;
* Damages the opponent for 6 hp when hit.
The Mosquito Suit:
* Requires 4 Mosquitoes + 2 Rope and a Science Machine to create;
* Has 400 durability and gives 60% damage reduction;
* If you're damaged then every 5 seconds armor will lose 1% of its durability, drain 2 hunger and restores 2 hp to wearer.
The Frying Pan:
* Craftable with 3 Charcoal + 1 Steel Wool + 2 Twigs using Science Machine;
* Deals 42.5 damage (Battle Spear's damage) and has 320 uses;
* Has a really annoying hitsound.
The Baron's Suit
* Craftable with 2 Hound's Teeth + 12 Silk + 6 Gold Nuggets using an Alchemy Engine;
* Lasts 5 days, recovers sanity very fast and gives tiny insulation in winter.
The Fly Swatter
* Craftable with 2 Twigs + 2 Silk using a Science Machine;
* Has 20 uses, deals 15 damage, and deals 100 damage to flying insects like bees, mosquitoes and Glommer.
The Dark Axe
* Craftable with 1 Axe + 2 Nightmare Fuel using a Shadow Manipulator;
* Chops trees x2.5 faster;
* Has 8% chance to drop a Living Log when chopping down a tree.
The Dark Pickaxe
* Craftable with 1 Pickaxe + 2 Nightmare Fuel using a Shadow Manipulator;
* Mines x2.5 faster.
The Bright Necklace
* Craftable with 6 Lightbulbs + 2 Silk without any research lab;
* Gives a small light aura;
* Spoils in 2 days.
The Golden Helmet
* Craftable with 4 Gold Nuggets + 1 Cut Stone + 4 Red Feathers using Alchemy Engine;
* Reduces damage taken by 70% percent, absorbs up to 450 damage.
* Amplifies damage dealt by 25%.
The Sharp Sword
* Craftable with 2 Gold Nuggets + 1 Red Gem + 3 Flint using Alchemy Engine;
* Deals 51 damage, has 110 uses.
7727 downloads
Updated
-
Giant Spawner
Background story:
Years has passed since Wilson met the Giants, in some point he learned the secrets of these ferocious creatures.
Now, for who knows what purpose, he finally achieve a machine that can call any of these Giants at any time, and as many as he wants.
Indeed, he knows that there is a bigger enemy out there, hiding in the shadow of the night.
Description:
Simple, but needed for those who "LOTS" it's not enough..
The Giant Spawner is a machine that allow you to spawn, or in other words, "create" a giant. Because such furious creature needs a "body" to be born and a soul.
Recipe:
To craft the Giant Spawner you need a prestihatitator and some fancy stuff:
1 Deerclops eye, from the Deerclops 3 Down Feather, from the Goose/Moose 1 Scales, from the Dragonfly 1 Thick Fur, from the Bearger Giants recipes:
Like i said, if you want to create them, you need to give them a body, of flesh and bones, and a soul.. So you will need some Pigskin, a little of meat, nightmare "souls", and something special:
To create a Giant you need:
3 Pigskin 3 Meats 5 Nightmare Fuel And: For a Deerclops: 5 Ice For a Bearger: 5 Beefalo Wool For a Drangofly: 10 Ashes For a Goose/Moose: 5 of any kind of Feather Advice:
Build in the middle of your base ^_^
Bugs, working on them, but a little busy with college:
Game crash if: You don't use all the 4 ingridients. You don't use the quantity listed. You cange the recipies. Things to do:
Don't Starve base, and SW version. Better textures. Final words:
This is my very first mod. Please let me know what do you think of the idea, i just finished and release it.. As you can se, mi art is awfull, i just use a Deerclops image for the structure ^^ If any of you love drawing or animation and want to collaborate, is free to do it.
Please show some love with a like and/or a +Rep ^^
605 downloads
Updated
-
Tropical Vacation
Ever tire of your dreary old life on the Island? It sounds like you need a vacation! Just hop in this convenient, totally not sinister Shadow Portal!
Adds a craftable Shadow Portal in the Magic tab, made from 4 Living Logs, 4 Nightmare Fuel, and a Purple Gem. Using the portal will transport you between the Tropics and the Island (But beware! The portal is one way, and you will need to construct another to return.). The portal is also usable in other realms, and will always lead to the Tropics if not already in them.
After a complete rework, version 2.0 is now available! The portal is now fully functional, and can even transport you across DLCs! Any items that cannot make the journey will be ejected before transport (see below). Using the portal in the Tropics will send you to the world you used to get there (caves, Adventure Mode, etc). Portals from Adventure Mode are disabled by default, so you can't bring things in from the Tropics, but this can be changed in the mod configuration.
The portal only accepts items found in the base game (specifically those specified in 'prefablist.lua'), so items that are in both DLCs but are not in the base game cannot be transported (potential fix in future). There is a function for modders to whitelist items, look in 'itemfilter.lua'.
DISCLAIMER: Credit to Klei Entertainment for all visual and auditory assets in this mod.
5359 downloads
Updated
-
Hack The Planet
So you want to hack the planet, huh? You think you're chill enough? You think you're gnarly enough? You think you're mad fresh to the max? Then check it, keyboard cowboy. This totally rad, ill and fly mod will have you hacking the planet in the dopest of styles.
How to Use:
Press the "hacker key" (R by default, can be changed in the mod configuration menu) to go into "hacker mode". While in "hacker mode", the game will be paused and you can simply click the object you want to "hack" and a list of options will appear. You can change anything from it's max health, to it's movement speeds, to how much damage it does, to it's diet. You can teleport yourself to it or vice versa. You can kill it, set it on fire, freeze it or just delete it. Do you have a character ideal but don't want to write any code yet? Not a problem! Click your character and starting changing variables! You will be able to recreate over half of the character mods out there and maybe, just maybe, improve on them. You can do so much with so many different things and all of those changes are made to only that one instance of that one object, and if you screw something up, you can just reload the save and everything goes back to normal. In short, you can Hack The Planet!
Warning: Reckless hacking of the planet has been linked to crashing of the planet. Exercise common sense when hacking the planet.
Custom Component Support:
Have a component you made yourself? Want to test it using this mod? Not a problem! Tired of waiting for me to add support for your favorite already existing components? Not a problem! Want to make an expansion for this mod using the tools I made and publish it to the workshop? Not a problem, so long as you do NOT package Hack The Planet with it. You can now add component support yourself from within your own modmain.lua file! The documentation with a list of all builtin tools can be found here:
https://www.dropbox.com/s/4vu18f5lg6f7kld/plugin%20documentation.txt
If you are using Always On or any of the RPG HUD mods,
Try disabling the option, "Change Backgrounds".
Noteworthy Changes:
-Added support for custom components.
On a serious note, I made this as a tool to help myself and others develop other mods, troubleshoot bugs and more quickly understand some of the inner workings of DS's components. It's also a lot of fun so even if you don't plan to make mods, you can still get a lot of entertainment out of it. This was made with mouse and keyboard controls in mind. Adding controller support will probably never happen. This is not the final version, adding support for all components is a very long, arduous task so be patient.
Concerning DST: No.
2686 downloads
Updated
-
Beatrice
This is Beatrice. The commander of bees. The walking beehive. The humble bumble. The embodiment of everything that is the wonderful world of bees.
Stats:
-Hunger: 100
-Sanity: 50
-Health: 75
-Can eat honeycombs.
-Gains an increased amount of hunger and health from honey and honeycombs.
-Cannot attack or be attacked by any bees.
-Bee Mines require slightly less resources.
-Can build Killer Bee Hives.
-All Killer Bee Hives are slightly more advanced and can now serve as guard towers.
-Bee Hives, Killer Bee Hives and Bee Boxes can be repaired with honey.
-Can build Honeycomb Walls.
-Can craft The Honey Ham Bat.
-Can craft The Sticky Stinger.
-Can craft The Servant Sack.
-Can craft The Reenforcement Antenna.
-Can craft The Flight of the Rumble Bee.
-Can craft The Royal Bug Net.
-Can clone herself.
-All bees work in the winter.
-Does 66% less damage.
-Cannot sleep.
-Cannot eat meat.
-Cannot go into the caves. Instead, the caves come to her.
-ANY bee's death will anger Krampus, more so if it's one of Beatrice's daughter bees.
-Talks in buzz's.
-Wears an adorable, yet tattered poodle skirt.
Spawns with:
-A honeycomb
-A beebox blueprint
-A board blueprint
-A bugnet blueprint
-A piece of rope
-3 butterflies
-2 homeless bees
Powers:
-Biological Beehive
-Bee Booster Pheromones
-Bee Mind Control Pheromone
Craftable Items:
-Cloned Larva
-Honeycomb Walls
-Honey Ham Bat
-The Sticky Stinger
-The Servant Sack
-The Reenforcement Antenna
-Flight of the Rumblebee
-The Royal Bug Net
If you would like to see the FAQ and in-depth descriptions for everything, then
>>click here<<
If you ask a question that is already on the FAQ, consider your question ignored. This means YOU.
If you are using Always On or any of the RPG HUD mods,
Try disabling the option, "Change Backgrounds".
If you have experienced a crash, please
>>click here<<
If the problem persists, please contact me with a link to your log file. Details on the log are covered in the troubleshooter link above.
If you have any issues, suggestions or comments, please feel free to leave them.
Concerning DST: See the FAQ.
5686 downloads
Updated
-
shipwrecked Display Food Values v2.0
New version of the previous Display Food Values mod, now compatible with Shipwreked.
Enjoy ^_^
28604 downloads
Updated
-
Warly's food for everyone.
Allows you to cook Warly's special meals with any character. Seriously, there is no reason to lock them.
1087 downloads
Updated
-
Fish Stories
Steam
This mod is mini-quest. Try to solve the riddle of the mysterious thing.
Mod adds several new fishes and mysterious thing.
Hints:
Full description:
876 downloads
Updated
-
Updated
-
Sight Helper
Compatible with everything: DS base, RoG, DST (not SW as that is not released at the time of updating)
This mod aims to improve the game for very short-sighted people who can't see the tiny symbols and can't read the condensed text. It increases the size inventory tiles and widens all text. The original request is here: LINK
You can change the scales in the Mod Configuration. It is located in the Mod Selection screen, when you hover over this mod.
This mod is also available on Steam Workshop.
If you have suggestions for what else needs to be scaled up and how, feel free to leave a comment.
Also check out the Color-Free Cue mod!
413 downloads
Updated
-
Better Blood-Over
This mod shows the bloodover when you're injured. You can configure it in the mods screen!
Now works in DST. Client-only mod (works on unmodded servers too).
Warning: Overheating may not show bloodover now. This should be negligible since the overheating overlay still works.
743 downloads
Updated
-
Backpack & Amulet Slot Mods
By tehMugwump
Versions:
Backpack Amulet Backpack and Amulet
NOTE: This mod does not support the small texture option.
NOTE 2: I've only updated the BackPack and Amulet mod. No point in doing anything less (IMO).
BackPad mod and BackPack and Amulet mod available. DO NOT ENABLE MORE THAN ONE!
These Mods add 1 or two slots in equip slot depending on the download.
So, now armor and backpack have different slots to equip plus Amulet.
A big thanks goes out to kiopho for the Amulet code!
Installation:
Double-click the downloaded mod. DRAG the enclosed directory into your dontstarve/mods directory and enable on the games Mod screen.
Again, DO NOT RUN MORE THAN ONE VERSION AT A TIME!
More info, link below :
Discuss this Mod
182214 downloads
Updated
-
Wall Gates [DST]
Different kind of walls, you can open and close them, so they act like a doors. You can now close your base area and don't have to use hammer to get in/out and rebuild your walls.
You can repair Wall Gates with wall segemnts or materials they are build with.
You can open/close up to 4 segments at once. Just make sure to use middle segments to open/close them.
If you want multiply entrances/exits from your base make sure they are 2 normal wall segments away from each other so they wont be affected by other Wall Gates.
Wall Gates and Wall Gates items have golden glow when you mouseover them.
Locked Wall Gates and Locked Wall Gates Itmes have blue glow when you mouseover them.
Locked versions behave like normal Wall Gates but only the person that build them can Lock/Unlock them.
You can set recipe for Wall Gates in mod configuration options.
Gears (DEFAULT): Wall Segment + 2 x Goldnugget + Gears
Electrical Doodad: Wall Segment + 2 x Goldnugget + Electrical Doodad
Gold: Wall Segment + 2 x Goldnugget
6465 downloads
Updated
-
Mini Furniture
What are the advantages of this MOD?
1: at any time to settle, there is no need to choose the location
2: easy to carry, furniture all packaged, to experience the joy ride
3: for obsessive-compulsive disorder players
4: the rainy season, you know
5: volcanic eruptions, you know
Make you better in the travel ————————SW
↓
Let me do a demonstration.↑
Please look at my presentation:①:Look at the picture above.
②Q:What can the MOD do?
A:You can carry the things that you can't handle when you need it, and then put it in your pocket and take it out when you need it.
Q:What is currently supported in this MOD?
A:Look at the pictures above
Of course, I will add more things in the future, if you like.
When the volcano erupted, take your furniture!
If you don't use it, let me tell you:::
1:You will find that there is a "on turn", and then you press the right button.You can pick it up at this point. And then to your item.
2:If you want to put it down,First on the ground,Then you will find "off turn", and then you are in the right.That's just fine, and if you want to put it in your pocket, repeat the action.
ALSO ON STEAM:http://steamcommunity.com/sharedfiles/filedetails/?id=578820740
love
1496 downloads
Updated
-
[abandoned] Cosmo the Moon Crow
This mod adds a chance for a mysterious crow to accompany Otto von Chesterfield. It has magical powers and hunger, wouldn't you know this could be benefical.
This crow is based on the insane fruitloops oc-ish crow.
997 downloads
Updated