Game Updates

Showing updates posted in for the last 365 days.

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  1. Yesterday
  2. 335754

    Return Of Them Hotfix Fixed boat health icon getting stuck open when jumping on and off a boat quickly Fixed crash when mods change the camera zoom limits Fixed crash when a steering wheel is removed while in use Fixed a crash when tall bird eggs try to hatch Fixed clients not being able to repair the boat. Fixed replanted/fertilized rock fruit bushes not growing or being affected by Applied Horticulture Fixed spoilage rate for Rock Fruit and tweaked loot chances Fixed Seawreath disappearing when dropped Houndius Shootius now renders correctly on boats Fixed Ocuvigil build on boats Fixed anchor and steering not saving/loading properly. Further optimized lunacy effect. Optimized ground/ocean shaders. Fixed not being able to place walls on the boat. Fixed tooth traps not being resettable Fixed Lucy possessing the Moon Glass Axe Fixed Werebeaver gnawing Rock Fruit
  3. Last week
  4. 335371

    Return of Them Beta Objects built on the edge of the boat should no longer get built on the water. Fixed equipped items not showing up Fixed boats getting stuck when the anchor is burnt Fixed crash when near Saladmanders with the ice hat on Fixed crash when the deerclops leaves Optimized lunacy overlay effect. Fixed missing beach turf inventory image Fixed crash when debug spawning wave effects in the caves For Modders: Added mod release id “R08_ROT_TURNOFTIDES” to modders For more info see here:
  5. 335195

    Though we are just focusing on bug fixes and performance right now, we did put in a Teleportato for Hamlet. New Feature: Hamlet gets a Teleportato Bug Fixes: The Living Artifact charging sound will no longer be active if it runs out while charging a shot Fixed the Bramble Trap placer art Fixed a bug where the Wheeler Tracker and Trusty Shooter slot background would disappear The correct DLC icon now shows up when creating a Hamlet world using the Skyworthy in Shipwrecked Using the Skyworthy to go to a Hamlet world now allows you to merge with old Hamlet saves Crafting the tellebrela in Vanilla no longer crashes the game Fixed Seaworthy boarding animation Unequipping infrogoggles in DS Vanilla no longer resets the day phase Fixed a crash when trying to spawn the Herald inside an interior Living artifact’s pulse sound works properly now. Sea/Skyworthy should now properly work in interiors Sea/Skyworthy should now properly work in caves and volcano Seaworthy will now try to travel to Seaworthy, Skyworthy to Skyworthy (existing worthies will need to be saved once for this to succeed) Fixed a problem with Wagstaff’s idle animation in an ROG compatible world. Hounds no longer spawn while the player is in an interior Sprinkler placer shows the range of the sprinkler spray, not the range it needs to be to a water source now. Items blown onto the clouds will now disappear Fixed Wagstaff's blur with low insanity when distortion is enabled. Fixed infinite-light-in-interior exploit for boat torch, boat lantern and bottle lantern. Fixed craft-tabs prototype-ready alert when ingredient goes into a backpack Updated Wheeler’s character select images with her smirk.
  6. 335011

    Return Of Them Beta Fixed a crash when on or jumping onto a sinking boat Fixed a crash when hamming a Partially Assembled Altar Fixed overlap of beaverness and boat health hud meters Fixed chatter text when mining the Inviting Formations Fixed the Horror Hound spawning anim Changed oar inventory art
  7. 334844

    Return Of Them Beta Fixed crash that would occur when disabling lag compensation and using an oar. Fixed occasional crash when jumping onto a boat Fixed occasional when walking away from Gestalts Fixed Horror Hound spawning New art for the Seafaring crafting tab
  8. 334676

    Update Information: Changes Added a new seafaring craft menu, accessible after building the Think Tank crafting station. Added a new multiplayer-centric boat mechanic, where players can build and deck out a boat for multiple survivors to travel together on Added a new island to explore
  9. 334206

    Bug Fixes: Fixed a save/load bug that would cause duplicate dung balls Fixed a couple crashes on the Wheeler Tracker and Trusty Shooter Fixed an ant queen crash The mant suit durability should be consistent now Added the irreplaceable tag to the Executive Hammer and Key to the City Fixed a bug that caused multiple Ro Bins to be created. Fixed a bug where the Trusty Shooter and the Wheeler Tracker slot would show up after equipping a backpack Fixed a rare crash at world startup
  10. Earlier
  11. 333702

    Hail Survivors, Don’t Starve: Hamlet has come out Early Access! A great big thank you to everyone who participated during our Early Access period. The Don’t Starve community is one of the best to interact with, so full of passion and enthusiasm for all things in the Constant. We have thoroughly enjoyed the journey with you, dropping Wilson and his friends into this world of civilized pigs and dangerous jungles. As we come out of Early Access, all of the features tested in the beta branch will of course go live for everybody, including player craftable doors, the new Ancient Hulk giant, Wheeler and Wagstaff. The beta branch will still be accessible for a while, but we won’t be updating it anymore. As a special thank you to all of the Don’t Starve players and fans, Wagstaff has been made available to everyone who has the base game and is not exclusive to the Hamlet DLC. Now that early access has finished, there is no schedule for new features to Hamlet, but we will still be putting out updates of bug fixes as we have them. After you have mastered the mountain top plateau, if you are looking for further Don’t Starve challenges, please check in with Don’t Starve Together as there are some old faces being re-made as well some altogether new ones showing up. Patch Notes: 333702 New Features: Wheeler added to Hamlet DLC. Ancient Hulk added to Hamlet DLC. New rooms and doors added to the renovation crafting tab. Wagstaff added to all versions. Bug Fixes: Wagstaff doesn't announce when another creature puts on one of his goggles Don't activate the color change when another creature puts on the Fryfocals Disable map when Living Artifact is active Fixed a crash when playing adventure mode as Wagstaff and reaching the final chapter Fixed player telelocating into interiors. Fixed Depth Worm inspect quotes Fixed issue in interiors that could result in two rooms occupying the same location* Wheeler will no longer get stuck in God Mode after Dodging Fixed a crash when players click an empty Trusty Shooter slot Miscellaneous tunings on the Aporkalypse *The bugfix in the player interiors needed a fixup that in case of detected errors will relocate the offending rooms and removes any doors that connected to the offending rooms - the player is reimbursed the cost of the doors. If you notice missing doors in your house, this is why.
  12. 1124

    Update 1.1.24 Changes - Willow's fuel perk now applies to Night Lights. - Updated Willow’s perk strings in the character selection screen. - There can only be one active BERNIE! per Willow player, but they can now activate near each other. - Using a Deconstruction Staff on a G.E.M.erator will now drop available gems, similar to hammering. - Using a Deconstruction Staff on a Gobbler, Varg, or Pig Shrine will now drop available offerings. - Unlocked Kingly, Queenly, and Pawn Figure Sketches will now be properly included in Tumbleweed drop tables. Bug Fixes - Fixed visual effects for Cursed Sterling Lighter and thurible. - Fixed missing item names in the inventory bar. - Fixed bug where Wortox did not properly collect Souls while frozen. - Fixed crash when Souls timeout off-screen. - Fixed alignment of some casted lights (e.g. Torch and Lighter flames). - Fixed some combat targeting bugs for BERNIE! - Fixed bug where Willow’s freeze resist changes after she dies and resurrects. - Fixed animation bug when Willow is electrocuted while using The Forlorn Doll skin. - Fixed string names for Driving Gloves. - Fixed moonwalking Bernie.
  13. 148

    Don't Starve Together Patch 1.48 - 5/13/2019 (PlayStation 4) Changes - Willow's fuel perk now applies to Night Lights. - Updated Willow’s perk strings in the character selection screen. - There can only be one active BERNIE! per Willow player, but they can now activate near each other. - Using a Deconstruction Staff on a G.E.M.erator will now drop available gems, similar to hammering. - Using a Deconstruction Staff on a Gobbler, Varg, or Pig Shrine will now drop available offerings. - Unlocked Kingly, Queenly, and Pawn Figure Sketches will now be properly included in Tumbleweed drop tables. Bug Fixes - Fixed visual effects for Cursed Sterling Lighter and thurible. - Fixed missing item names in the inventory bar. - Fixed bug where Wortox did not properly collect Souls while frozen. - Fixed crash when Souls timeout off-screen. - Fixed alignment of some casted lights (e.g. Torch and Lighter flames). - Fixed some combat targeting bugs for BERNIE! - Fixed bug where Willow’s freeze resist changes after she dies and resurrects. - Fixed animation bug when Willow is electrocuted while using The Forlorn Doll skin. - Fixed string names for Driving Gloves. - Fixed moonwalking Bernie.
  14. 332910

    Fixed bug where BERNIE!, Winona’s Catapult, and Houndius Shootius can end up targeting players who attacked with a Weather Pain or Fire Darts. BERNIE! will no longer target any players that attack him on non-PvP servers. BERNIE! will target non-Willow players that attack him on PvP servers.
  15. 332790

    Beta specific fixes The uncharged shot is not blocked by the world edge anymore Fixed jittery forest canopy shadow on clouds Improved controller support for bug-report screen Gunpowder used by the Blunderbuss no longer shows up at 0,0 Fixed some animation issues with the living artifact Miscellaneous string fixes Fixed a crash on the Navigadget when entering interiors
  16. 332539

    Fixed string names for Driving Gloves. Fixed moonwalking Bernie. There can only be one active BERNIE! per Willow player, but they can now activate near each other. Willow’s fuel perk now applies to Night Lights. Updated Willow’s perk strings in the character selection screen. Using a Deconstruction Staff on a Gobbler, Varg, or Pig Shrine will now drop available offerings.
  17. 332388

    Bug Fixes: Fixed minimap icons for Ro-bin and saltlick Fixed a rare crash in werepigbrain.lua Fixed rare crash with tuber trees Fixed inability to inspect boats in Hamlet compatible worlds Made it easier to hammer structures when inside a boat Fixed bug where birds would stop spawning Taking off the shamlet mask won't give entities the "monster" tag if they didn't have it to begin with Webber's Shamlet mask will now show up as the first craftable item in the dress tab Shamlet mask now works as an open top hat Beta specific fixes (332395): Wheeler can now dodge with a controller Wheeler can now use the Trusty Shooter and Navigadget with a controller Entities inside interiors should not get snow-covered Fixed a potential crash and some bad picks in Wagstaff's nearsightedness name randomizer Fixed crash when entering an interior on the volcano Fixed crash when using spyglass in interior Wagstaff now really should have the Pretty Parasol recipe available Added Wheeler’s dodge values to tuning.lua to make it accessible for modders Updated the Trusty Shooter tier damage list and moved it to tuning.lua It is now possible to telelocate mobs into, out of, and between interiors Fixed a bug in the player interiors that could lead to misplaced rooms, causing infinitely looping rooms* Wagstaff’s infroggles now work in caves The Aporkalypse is now only endless the first time around Added the Living Artifact The Ant Queen Chambers now have a minimap Items shot by the Trusty Shooter no longer show up at 0,0 Items shot by the Trusty Shooter can no longer be picked up in the air Wheeler no longer gets the "Dodge" prompt while on a boat or riding a beefalo Using the trusty shooter on a boat no longer causes problems Moved the UI for the trusty shooter and navigadget so it doesn’t interfere with boat UI anymore Fixed multiple miscellaneous string problems *The bugfix in the player interiors needed a fixup that in case of detected errors will remove the offending doors (not rooms) and will reimburse players the cost of those doors. If you notice missing doors in your house, this is why.
  18. 1123

    Update 1.1.23 - Willow is now immune to fire damage. - Willow is now more easily frozen (e.g. by Ice Staves or Deerclops). - Willow no longer gets cold from low sanity. - Winter gear is slightly less effective at keeping Willow warm. - Willow takes more damage and loses sanity at freezing temperatures. - Willow takes longer to overheat and less damage when overheated. - Willow takes no burn damage while extinguishing smoldering fires and does it faster than others. - Adding fuel to fires is 50% more effective. - Bernie can now be equipped by Willow for sanity and warmth at the cost of durability. - Bernie grows big and will taunt and fight most hostile creatures when Willow is nearby and insane. - Bernie will still taunt Shadow Creatures when any other player is nearby and insane. - In addition, Willow still gains sanity near fire and can still cook with her Lighter. - Fixed a crash in the Shop screen when there is nothing to purchase. - Fixed a bug that could cause the game to hang when starting a server. - Fixed a bug where the game could get into an infinite loading loop if the xbox language region was set to Spanish(Mexico). **Known Issue** Currently the flame and smoke on the Cursed Sterling Lighter does not render correctly. We have a fix incoming in the next update later this week. For more details about the Willow character update, see our post here:
  19. 147

    Don't Starve Together Patch 1.47 - 5/7/2019 (PlayStation 4) Changes - Willow is now immune to fire damage. - Willow is now more easily frozen (e.g. by Ice Staves or Deerclops). - Willow no longer gets cold from low sanity. - Winter gear is slightly less effective at keeping Willow warm. - Willow takes more damage and loses sanity at freezing temperatures. - Willow takes longer to overheat and less damage when overheated. - Willow takes no burn damage while extinguishing smoldering fires and does it faster than others. - Adding fuel to fires is 50% more effective. - Bernie can now be equipped by Willow for sanity and warmth at the cost of durability. - Bernie grows big and will taunt and fight most hostile creatures when Willow is nearby and insane. - Bernie will still taunt Shadow Creatures when any other player is nearby and insane. - In addition, Willow still gains sanity near fire and can still cook with her Lighter. - Added Discount filter to the Shop Screen. Bug Fixes - Using a Deconstruction Staff on a G.E.M.erator will now drop available gems, similar to hammering. - Unlocked Kingly, Queenly, and Pawn Figure Sketches will now be properly included in Tumbleweed drop tables. - Succulents will no longer spawn overlapped on top of buildings by the Lake. - Fixed bug where Wortox did not properly collect Souls while frozen. - Fixed crash when Souls timeout off-screen. - Fixed animation flicker sometimes when dropping items while mounted. - Fixed animation bug when players fall asleep. - Fixed alignment of some casted lights (e.g. Torch and Lighter flames). - Fixed missing UI animation when harvesting Bee Boxes. - Fixed rare crash in the Item Collection screens. For more details about the Willow character update, see our post here:
  20. 331773

    Changes Willow is now immune to fire damage. Willow is now more easily frozen (e.g. by Ice Staves or Deerclops). Willow no longer gets cold from low sanity. Winter gear is slightly less effective at keeping Willow warm. Willow takes more damage and loses sanity at freezing temperatures. Willow takes longer to overheat and less damage when overheated. Willow takes no burn damage while extinguishing smoldering fires and does it faster than others. Adding fuel to fires is 50% more effective. Bernie can now be equipped by Willow for sanity and warmth at the cost of durability. Bernie grows big and will taunt and fight most hostile creatures when Willow is nearby and insane. Bernie will still taunt Shadow Creatures when any other player is nearby and insane. In addition, Willow still gains sanity near fire and can still cook with her Lighter. Added Discount filter to the Shop Screen. Bug Fixes Using a Deconstruction Staff on a G.E.M.erator will now drop available gems, similar to hammering. Unlocked Kingly, Queenly, and Pawn Figure Sketches will now be properly included in Tumbleweed drop tables. Succulents will no longer spawn overlapped on top of buildings by the Lake. Fixed bug where Wortox did not properly collect Souls while frozen. Fixed crash when Souls timeout off-screen. Fixed animation flicker sometimes when dropping items while mounted. Fixed animation bug when players fall asleep. Fixed alignment of some casted lights (e.g. Torch and Lighter flames). Fixed missing UI animation when harvesting Bee Boxes. Fixed rare crash in the Item Collection screens.
  21. 146

    Don't Starve Together Patch 1.46 - 4/30/2019 (PlayStation 4) 1.46 - Fixed a crash when trying to search for LAN servers in the Browse Games screen. - Improved reliability of network communication. 1.45 - Added the ability to start the game without your inventory in the event that it's taking too long to update. - Fixed a crash when disabling dynamic content. - Updated login text.
  22. 1121

    Update 1.1.21 - Fixed not being able to join other players' worlds. - Don't show "Recent Discoveries" in the main menu until the daily gift box has been opened. We don't want to spoil the surprise! - Fixed a hang when creating or loading a world. - Creatures that die in traps near Wortox will now spawn souls. - Fixed animation layering bugs during Soul Hop. - Fixed various Wortox skins bugs. - Fixed a bug where the player would disappear briefly when dropping something heavy while riding a beefalo. - Burnt gates and walls will no longer get tinted black.
  23. 329526

    Hey folks, thanks for the feedback on Wheeler so far. We were experimenting with a couple different changes for Wheeler, and we decided the drawback of the inventory was important, and that her perks needed to be strong enough to compensate. We've made the following changes: Wheeler's life is set to 100 Wheeler has 12 inventory slots Wheeler's dodge has been polished up, and should be easier to use, especially while running. Wheeler has a 5% speed boost Every empty inventory slot gives an extra 1% speed boost Trusty Shooter tiers have been tuned No changes to the NaviGadget Cheers.
  24. 328894

    Beta specific fixes: Added the missing Wagstaff Mount files to fix a crash when trying to play Wagstaff on a non Hamlet compatible world
  25. 327766

    Bug Fixes: Fixed desync issues in Aporkalypse clock Aporkalypse clock now shows the proper animation when saved during aporkalypse You can't plant lureplant bulbs and jungle trees inside anymore Fixed an animation glitch when Wilba returns from werepigism. Beta specific fixes: 327761 Fixed Wagstaff and Wheeler’s art resolution Ancient Hulk’s defeat will re-robot the world correctly now. The Roc doesn’t like Wagstaff’s telebrella when he activates it. The new flooring and wallpapers are now also available outside Hamlet Fixed crash when planting a spiderden in an interior Wagstaff's armored visor now also shows the overlay on reload Fixed the potential massive slowdown when using rocks in the navigadget The navigadget now activates when it is equipped on load. The Parasol is always available to Wagstaff Roads now properly respond to Wagstaff's heat vision
  26. 143

    Don't Starve Together Patch 1.43 - 4/18/2019 (PlayStation 4) - Burnt gates and walls will no longer get tinted black. - Fixed various animation bugs. - Improved login flow. With this update, we have implemented some additional unique back-end tracking for each stage of the login connect process so that we're better able to narrow down where exactly the login is failing for certain people, and if it's even the same spot for everyone. If you are stuck logging/connecting in, please provide the following if possible: 1) A photo (even cellphone photo) of the whole screen where you are seeing the forever "Connecting..." message. Try to make the photo as clear as possible so we can see the whole screen and read all the onscreen text at the bottom of the screen. *Note* If you leave the "Connecting..." screen up for about five minutes, the game will try to connect one more time and indicate connection diagnostic info that should be of help for us. 2) Your PSN Region / Location this will help us identify any geographic patterns to the error. 3) Your KU ID - You can get that online here: https://accounts.klei.com/login and the ID looks like this: “KU_xXxXxxxxX”. You can submit this information either through a ticket on our support site or on our forums at the link below: https://forums.kleientertainment.com/klei-bug-tracker/ps4_dont-starve-together/game-won’t-load-in-on-ps4-oceania-r18187/
  27. 327401

    Medicine pack and medicine vial recipes are automatically unlocked at the apothecary when the matching doctor stations are researched Add some retries to mod db loading for cases where backup utilities or onedrive have locked a file Skill Scrubber will be correctly resumed on file load Updated artwork for Skill Scrubber Added sounds for various animated Artefacts Dupe hats work correctly on the Schedule screen dropdown Dupe hats work correctly on the assignment screens Various sick emotes (i.e. holding stomach and swaying) no longer cause chore interruption Tweaked frequency of sick emotes Dupe Germ Susceptibility attribute is now Germ Resistance. Traits, game setting, boosters, etc. affect a duplicant's Germ Resistance, and each disease has a certain negative resistance. The combination of the two becomes the chance to get sick, which gets close to but never reaches 0% or 100% (except with the custom game setting of course) Germ Exposure tooltips include a (small) clue as to where the germ was encountered It's a long weekend starting tomorrow up here in Canada, so have a good weekend everyone!
  28. 327257

    Greetings Survivors! We’re close to releasing Hamlet from Early Access. As we said in a recent roadmap post, we have been working on two new characters plus a new giant to battle with. Actually, we would like to have those tested a bit. So, once more, we invite you to the interior beta branch, this time to meet the newest “guests” of the Constant: Wagstaff and Wheeler. But with light comes shadow. An ancient and terrible metal hulk lies waiting to be discovered. A lonely sentinel still stuck in a long forgotten war. A big thank you to everyone who has tried out the beta branch so far. As always you’ve been tremendously helpful. There are still some issues with the interiors, particularly when used in worlds other than Hamlet, and we will be working to fix those up before we move everything to the main branch. We’re planning to go live with Hamlet 1.0 on May 14th. To access the beta branch: Go to the BETAS tab in the Don’t Starve Properties dialogue. Enter the code: dsinteriorbeta and press the CHECK CODE button. Select hamet_interors - Hamlet Interior upgrade beta from the drop down. Your game will then update to the new beta branch. This branch uses separate save files from your regular base game. You can make a copy of your base game save files in the beta branch by using the console command: TheSim:ImportSave() Your save files will remain unchanged in your regular branch. You can return to the regular branch by going to the same BETAS tab and selecting the drop down: NONE - Opt out of all beta programs. Regular Change Notes: 327257 Bug Fixes: Fixed potential assert on earthquake in anthill. Fixed code that tried to place out of bounds blue sow and truffle back in its room Worldgen occasionally generates an unreachable area. It should now be accessible through a wormhole Fixed aporkalypse clock blocking interaction with suspicious crack on north wall It's now possible to drop items on carpets and the aporkalypse clock. Improved craft-tabs to more accurately chime and highlight to reflect changes Fixed glitch where aporkalypse clock was sometimes missing on the minimap Beta Change Notes: 327391 New Features for testing: Added Wheeler Added Wagstaff Added the Ancient Hulk Added some new wall and floor textures to the Renovate Tab. Bug Fixes: Fixed bug where anthills could end up without a way out.
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