About This File
These bottle lanterns are pretty, magical, and useful! Use your magical knowledge to build these mysterious lights - they look so pretty, there can't be any harm, right?
Thank to Mobbstar, who nudged me in the right direction for some of the coding.
- Custom art
- Custom animations
- Custom strings for all base and DLC characters
- Base, RoG and SW compatible
- High cost magical-tier items
- Automatically lights up/active at dusk, turns off for the day
- Permanent light, no fuel required
- Destroyable but fire proof
Name: Glowing Bottle
Recipe: 2 x marble, 2 x fireflies, 2 x nitre (Prestihatitator)
Effect: Just a light in the dark.
Name: Menacing Bottle
Recipe: 2 x red cap, 2 x fireflies, 1 x red gem (Prestihatitator)
Effect: There's something about this light that frightening, and has a bad effect on your sanity.
Name: Icy Bottle
Recipe: 2 x blue cap, 2 x fireflies, 1 x blue gem (Prestihatitator)
Effect: A bottle covered in frost, it cools you down.
Name: Peace Bottle
Recipe: 2 x lureplant bulb, 2 x fireflies, 2 x spider gland (Prestihatitator)
Effect: This sweet, calming light will make your foes give up their chase. Careful, it doesn't stop them getting angry again! Doesn't work on giants, ghosts or shadow creatures.
Name: Tincture Bottle
Recipe: 2 x eggplant, 2 x fireflies, 1 x purple gem (Shadow Manipulator)
Effect: This mysterious light helps to heal the lifeforms around it - including your foes!
Name: Ember Bottle
Recipe: 2 x carrot, 2 x fireflies, 1 x orange gem (Shadow Manipulator)
Effect: This light will help to warm you up.
Name: Sunshine Bottle
Recipe: 2 x honey, 2 x fireflies, 1 x yellow gem (Shadow Manipulator)
Effect: Feeling a little crazy? This light will help you feel sane again.
Name: Poison Bottle
Recipe: 2 x green cap, 2 x fireflies, 1 x green gem (Shadow Manipulator)
Effect: This light will damage those around it. You don't seem to be effected, but neither do giants, ghosts, shadow creatures or clockworks.
Feedback & Suggestions
Please feel free to leave me feedback/suggestions about:
- Crashes, typos or errors
- Balance issues (they're meant to be hard to make, since their perma-light is powerful)
- Power/feature suggestions
- Coding (is there a more efficient way to go about these things)
What's New in Version 1.1.4 See changelog
Reduced the area needs to place the bottles, so you can place them near pre-build structures.