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About This File

These bottle lanterns are pretty, magical, and useful! Use your magical knowledge to build these mysterious lights - they look so pretty, there can't be any harm, right?

[STEAM VERSION]

Thank to Mobbstar, who nudged me in the right direction for some of the coding.

Features:

- Custom art
- Custom animations
- Custom strings for all base and DLC characters
- Base, RoG and SW compatible
- High cost magical-tier items
- Automatically lights up/active at dusk, turns off for the day
- Permanent light, no fuel required
- Destroyable but fire proof

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Name: Glowing Bottle
Recipe: 2 x marble, 2 x fireflies, 2 x nitre (Prestihatitator)
Effect: Just a light in the dark.

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Name: Menacing Bottle
Recipe: 2 x red cap, 2 x fireflies, 1 x red gem (Prestihatitator)
Effect: There's something about this light that frightening, and has a bad effect on your sanity.

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Name: Icy Bottle
Recipe: 2 x blue cap, 2 x fireflies, 1 x blue gem (Prestihatitator)
Effect: A bottle covered in frost, it cools you down.

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Name: Peace Bottle
Recipe: 2 x lureplant bulb, 2 x fireflies, 2 x spider gland (Prestihatitator)
Effect: This sweet, calming light will make your foes give up their chase. Careful, it doesn't stop them getting angry again! Doesn't work on giants, ghosts or shadow creatures.

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Name: Tincture Bottle
Recipe: 2 x eggplant, 2 x fireflies, 1 x purple gem (Shadow Manipulator)
Effect: This mysterious light helps to heal the lifeforms around it - including your foes!

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Name: Ember Bottle
Recipe: 2 x carrot, 2 x fireflies, 1 x orange gem (Shadow Manipulator)
Effect: This light will help to warm you up.

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Name: Sunshine Bottle
Recipe: 2 x honey, 2 x fireflies, 1 x yellow gem (Shadow Manipulator)
Effect: Feeling a little crazy? This light will help you feel sane again.

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Name: Poison Bottle
Recipe: 2 x green cap, 2 x fireflies, 1 x green gem (Shadow Manipulator)
Effect: This light will damage those around it. You don't seem to be effected, but neither do giants, ghosts, shadow creatures or clockworks.

Feedback & Suggestions

Please feel free to leave me feedback/suggestions about:

- Crashes, typos or errors
- Balance issues (they're meant to be hard to make, since their perma-light is powerful)
- Power/feature suggestions
- Coding (is there a more efficient way to go about these things)


What's New in Version 1.1.4   See changelog

Released

Reduced the area needs to place the bottles, so you can place them near pre-build structures.

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Hello. For some reason, it just crashes whenever I enable it. I'm sure both api versions are the same and all the files were unchanged since I downloaded it. All my other mods are disabled and it still crashes.

Here's my log. Help would be deeply appreciated.

scripts/modindex.lua(397,1) Could not load mod_config_data/modconfiguration_Magic Bottle Lanterns    
scripts/mods.lua(179,1) Loading mod: Magic Bottle Lanterns    
scripts/mods.lua(206,1) Mod: Magic Bottle Lanterns    Loading modworldgenmain.lua    
scripts/mods.lua(214,1) Mod: Magic Bottle Lanterns      Mod had no modworldgenmain.lua. Skipping.    
scripts/mods.lua(206,1) Mod: Magic Bottle Lanterns    Loading modmain.lua    
scripts/mods.lua(220,1) Mod: Magic Bottle Lanterns      Error loading mod!
...2DLCs/data/../mods/Magic Bottle Lanterns/modmain.lua:161: attempt to index field 'WARLY' (a nil value)
LUA ERROR stack traceback:
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/../mods/Magic Bottle Lanterns/modmain.lua(161,1) in main chunk
        =[C] in function 'xpcall'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/util.lua(453,1) in function 'RunInEnvironment'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/mods.lua(217,1) in function 'InitializeModMain'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/mods.lua(198,1) in function 'LoadMods'
        scripts/main.lua(233,1) in function 'ModSafeStartup'
        scripts/main.lua(278,1)
        =[C] in function 'SetPersistentString'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/mainfunctions.lua(18,1) in function 'SavePersistentString'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/modindex.lua(76,1)
        =[C] in function 'GetPersistentString'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/modindex.lua(63,1) in function 'BeginStartupSequence'
        scripts/main.lua(277,1) in function 'callback'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/modindex.lua(331,1)
        =[C] in function 'GetPersistentString'
        G:/Offline Games/Dont Starve Build 20151219 Incl 2DLCs/data/scripts/modindex.lua(311,1) in function 'Load'
        scripts/main.lua(276,1) in main chunk

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