-
The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.
Game Modifications
723 files
-
Preset Manager
Better management of world customization presets.
Features:
Add customs name and description to your presets
Delete unwanted custom presets
Set max number of custom presets (in mod options)
Compatibility:
Compatible with DS and RotG
Probably compatible with all other mods (let me know if not)
Possible bugs:
Presets may shift around after adding and deleting one. This is due to how the save index is managed. I'll fix it if people seem to care about that. Please let me know if it bugs you.
Excess presets will not be deleted automatically when number of max presets is decreased. This is not a bug, it is intended to function this way to prevent accidents.
For anyone interested, feel free to copy/modify/use my mods however you wish, including in your own mods. Please include appropriate attribution with links so everyone can benefit from them.
Legally equivalent to CC Non-commercial Attribution licence.
In case of conflict with terms of the website, the websites terms take precedence over this message.
833 downloads
Updated
-
Don't Spoil Early
Fixes the RoG crock pot rot bug.
With Reign of Giants, every time food is cooked on the crock pot, a timer counts down until it spoils. Unfortunately, that timer isn't removed when the food is harvested, and when it hits 0 any new food on the crock pot will turn to rot prematurely.
This mod simply cancels old, outdated spoil tasks when the crock pot is harvested. It just fixes the bug. It will not allow food left on the crock pot to stay fresh forever like they do without RoG.
1203 downloads
Updated
-
Customize Screen Tooltips
Changes to customizations screen:
A tooltip appears on the options images describing what the image represents. Cause sometimes it's hard to tell, especially for newer players.
Pages scrolls completely instead of half way. You won't see the same items twice anymore when you click the "next" or "back" arrows.
Compatibility:
Compatible with DS and RotG.
Probably compatible with all other mods. (let me know if not)
For anyone interested, feel free to copy/modify/use my mods however you wish, including in your own mods. Please include appropriate attribution with links so everyone can benefit from them.
Legally equivalent to CC Non-commercial Attribution licence.
In case of conflict with terms of the website, the websites terms take precedence over this message.
1512 downloads
Updated
-
Tree Drops
Allows you to change how much loot trees will drop (logs and pinecones/acorns).
All trees' drops will be modified simultaneously, making options for each type would be too tedious. Includes all Evergreen and Deciduous trees (even poison trees).
Default amount is +4 logs and +1 pinecones. You can modify that in the options screen.
Compatibility:
Compatible with DS and RotG.
Probably compatible with all other mods, unless they modify the trees (or add new types/sizes).
Possible bugs:
Notes:
I know this has been done before. I re-made it from scratch because the one I found was out-dated and consisted of rather rusty code. Also, I wasn't able to find some of these features (Customization from mod options, pinecone/acorn amount) in other mods.
For anyone interested, feel free to copy/modify/use my mods however you wish, including in your own mods. Please include appropriate attribution with links so everyone can benefit from them.
Legally equivalent to CC Non-commercial Attribution licence.
In case of conflict with terms of the website, the websites terms take precedence over this message.
5513 downloads
Updated
-
Sticky Recipe
Makes a recipe sticky to remind you what you are working on.
Click the sticky button in the recipe popup and a windowless popup will appear on the right side from which you can also click build.
Very useful to keep track of how much you've gathered and remind you what you're gathering for.
Don't Starve: stickyrecipe-1.1.0.zip
Don't Starve Together: stickyrecipe-dst-1.1.1.zip
1672 downloads
Updated
-
Unlock all released characters
Mod allows the player to select any character when starting a new map. In other words, all characters are unlocked.
This mod is available on the Steam Workshop! Downloading it from there means it automatically updates when I release new versions.
SPOILERS: Using this mod may unveil details about Adventure mode. You were warned.
The player will continue to collect experience towards unlocking characters when losing a game, so if you wish to remove the mod later on you'll have collected the experience you earned.
How to install
14508 downloads
Updated
-
[DST] Working lureplants (Meat bulbs)
Since the devs haven't fixed the loot drop yet I've decided to release this until they fix it.
ONLY THE HOST NEEDS THIS!
Modifies the lureplants so that they drop the loot they have collected. Not only this but you have a few modifiers as well. Enjoy!
686 downloads
Updated
-
Crate
~~~IMPORTANT NOTE:
I will no longer be updating this mod! Please refer to my latest mod: Additional Structures
A crate is also included in it, albeit a different style compared to this. I want to avoid uploading multiple mods which have similar concepts and have decided to combine them together.
~~~
Basically it's a 4x4 storage which costs almost 3x the amount to make a chest, with an extra ingredient required.
I wanted a different kind of storage instead of making rows and rows of chests. I drew and animated it myself and tailored it to fit in with the Don't Starve drawing style.
Construction Requirements:
- Science Machine
- 8 Boards
- 4 Rope
Content:
- 4x4 storage grid (16 slots)
- Fully animated prefab
- Minimap icon
- Custom dialog per character
2523 downloads
Updated
-
YoungBeefalo
INFO:
»»» Here is now my first release of "Young Beefalo". It can be and will be your strongest companion in your journey if you protect him, feed him with berries, or plant things or wood, grass, care him! it's a very young beefalo baby when he get's in trouble he fight for his life and will focus anyone which hits him or his owner. Of course he have some favorite enemy's like Spiders or Tentacles etc.
NEWS:
WIP: "Standalone" Version of the Young Beefalo without the required: "Youngbeefalo Homesign" & "Younghorn".
HOW TO GET THE YOUNGBEEFALO:
1. Find the "Younghorn".
(Where: Spiderqueen, Spiderhole, Graves, Deerclops, Monkeys and Monkeybarrels)
2. Build a "Youngbeefalo Homesign" and place it somewhere on the ground.
3. Now wait some seconds and the "Youngbeefalo" will spawn near to you.
4. Have Fun & Enjoy
Features:
» Accept Owner Targets: Fight in a Team together!
» Growing Stages: Gets Bigger, Stronger and Older in 4 Stages.
» Backpack Feature: (soon).
» Tree Chop Feature: (next update 1.05).
» Standalone Version: (next update 1.05).
» Health & Hunger Bar/Meter Display: (soon).
Youngbeefalo Homesign Features:
Research Level: Science 1
Recipe Tab: Structure
Cost: Boards 6x | Log 5x | Twigs 5x
Preview:
Version: 1.02 - WIN32_STEAM [uNTESTED API UPDATE]
Compatible: "DON'T STARVE BASE"/"REIGN OF GIANTS"
Bugs: PLEASE LEAVE A MESSAGE BELOW IN COMMENTS SECTION!
The MOD is still in development, so do not take it too seriously!
Thanks to everyone for using my stuff!
thanks & enjoy!
regards
DontStarver
InstallNotes v.1.02:
ABOUT "STEAM WORKSHOP" AND "DON'T STARVE TOGETHER":
NO ONE HAS THE PERMISSION TO SHARING/UPLOAD ANY PARTS OF MY MODS. THEY ARE ONLY FOR PEOPLE ON KLEI ENTERTAINMENT FORUMS.
ANY VIOLATION WILL BE REPORTED IMMEDIATELY!
2746 downloads
- [Dont Starve- Base]
- [Reign of Giants]
- (and 1 more)
Updated
-
TrashBin
INFO:
»»» Trash Bin for useless or to many items. whatever, it will never come back! (Weapons, Tools, Food, Animals etc.)
Beware: Trashbin can be used to destroying important stuff (Quest items, Teleparts etc.).
Features:
» Follower feature now disabled.
» Destroy Trash Bin by 2 hits via Hammer.
» Trash Bin follows automatically.
Trashbin:
Research Level: None
Research: None
Cost: Rocks 4x | Beefalowool 10x | Twigs 5xVersion: 1.25 - WIN32_STEAM
Bugs: PLEASE REPORTING HERE! (a copy from log.txt)
Compatible: "REIGN OF GIANTS UPDATE"
Thanks to everyone for using my stuff!
thanks & enjoy!
regards
DontStarver
InstallNotes v.1.25:
ABOUT "STEAM WORKSHOP" AND "DON'T STARVE TOGETHER":
NO ONE HAS THE PERMISSION TO SHARING/UPLOAD ANY PARTS OF MY MODS. THEY ARE ONLY FOR PEOPLE ON KLEI ENTERTAINMENT FORUMS.
ANY VIOLATION WILL BE REPORTED IMMEDIATELY!
2197 downloads
Updated
-
CampLight
INFO:
»»» 3 new Light types under Light Tab menu.
»»» Research is no longer need and now all 3 Lights set into "Light-Tab".
» New Features (1.33):
- heater:eggs can hatch near to the lights.
CampLight Flowers:
Research Level:
Research:
Cost: Rocks 12x | Nitre 10x | Torch 2x
CampLight Evilflowers:
Research Level:
Research:
Cost: Rocks 12x | Houndstooth 8x | Torch 2x
CampLight Bulbs:
Research Level:
Research:
Cost: Rocks 20x | Lightbulb 8xVersion: 1.34 - WIN32_STEAM
Bugs: PLEASE REPORTING HERE! (a copy from log.txt)
Compatible: "REIGN OF GIANTS UPDATE"
Thanks to everyone for using my stuff!
thanks & enjoy!
regards
DontStarver
InstallNotes v.1.34:
ABOUT "STEAM WORKSHOP" AND "DON'T STARVE TOGETHER":
NO ONE HAS THE PERMISSION TO SHARING/UPLOAD ANY PARTS OF MY MODS. THEY ARE ONLY FOR PEOPLE ON KLEI ENTERTAINMENT FORUMS.
ANY VIOLATION WILL BE REPORTED IMMEDIATELY!
4059 downloads
Updated
-
This Is Lucy
INFO:
"This Is Lucy..and sometimes a horrirble..."
» you starting with an "axe" in inventory if a new world will starts.
» chopping action and combat damage with varying values!
» New Features (1.73):
- sound changes: some sounds now are disabled.
» New Features (1.72):
- higher sanity values: (1 up to 10) every minute while equipped the axe.
» New Features (1.70):
- passive growth spell: if you wear the axe longer as 2 min. will trees, grass, saplings etc. faster grow and +1 more drop by pickable items (eg. berries, twigs).
Version: 1.73 - WIN32_STEAM
Bugs: PLEASE REPORTING HERE! (a copy from log.txt)
Compatible: "REIGN OF GIANTS UPDATE"
Thanks to everyone for using my stuff!
thanks & enjoy!
regards
DontStarver
InstallNotes v.1.73:
ABOUT "STEAM WORKSHOP" AND "DON'T STARVE TOGETHER":
NO ONE HAS THE PERMISSION TO SHARING/UPLOAD ANY PARTS OF MY MODS. THEY ARE ONLY FOR PEOPLE ON KLEI ENTERTAINMENT FORUMS.
ANY VIOLATION WILL BE REPORTED IMMEDIATELY!
1463 downloads
- [Dont Starve- Base]
- [Reign of Giants]
- (and 1 more)
Updated
-
Pick Me Up
This mod changes the sound that plays when you pick up resources.
-Replaces the default 'squeak' sound for picking up items.
-Instead, plays multiple tones of sound, and in a random order.
Please let me know what you think, and if any sounds/volumes could use some changing.
----------------------
To install and use:
-Unzip 'PickMeUp.zip' into your '/Steamapps/common/dont_starve/mods/' folder.
-Run Don't Starve and make sure the mod is turned on in the settings.
319 downloads
Updated
-
Faster Mushrooms
Very simple mod that just makes it where mushrooms will grow back faster after being picked.
Mostly made it for myself seeing as there isn't anything that does this. So instead of having to wait for it to rain about 5 ~ 10 times, this mod makes it where you only have to wait for it 3 ~ 5 times. Also, sometimes Mushrooms will be giving some extra ticks (about a 5% chance) to which mushrooms can grow back sooner, and on rare occasions, the first night of rain.
Should be good with both Base and RoG.
This is my first mod, so please let me know if there is any issues.
445 downloads
Updated
-
Sleep in Spider Den
Spiders will let (only) Webber go inside and sleep under their den.
NOTE: THIS MAY AFFECT THE BALANCE OF THE GAME.
2011 downloads
Updated
-
Color-Free Cues
A redditor requested a mod for those with color vision impairment, so they could better know when beefalo are in heat. Beefalo are critical to many gameplay strategies, and if you must disable the ruddy buffalo, then they cannot reproduce. I also added (optional) HUD features for color cues that fell squarely in the green/red/grey range that is difficult to see if you experience red or green weakness.
If you are colorblind, experience a color vision impairment, or simply prefer not to rely on color queues, please give this mod a try.
Compatibility
INSTALL ONLY ONE VERSION OF THIS FILE. I have provided both the Beefalo+HUD file, as well as the Beefalo-Only file in case you already have a HUD mod or simply don't want the HUD options
Mod has been tested by me with both Vanilla and RoG versions of the game
Mod is not guaranteed to be compatible with other HUD Mods (altering the hud.tex file)
Mod will not be compatible with other mods that alter the animations of beefalo in heat
Features
Does not change or remove any color information, only adds non-color cues
Adds clearer non-color markings to the ruddy Beefalo
Changes two of the HUD icons so you can differentiate the crafting statuses of items without relying on color cues
Prototype - Have Ingredients (Was: Green Added: Unlock Icon)
Prototype - Need Ingredients (Was: Red Added: Nothing, default lock icon)
Can't Prototype - Need Science (Was: Grey Added: X Icon)
Installation Instructions
INSTALL ONLY ONE VERSION OF THIS FILE. I have provided both the HUD+Beefalo as well as the Beefalo-Only version of this file for your convenience. Install only one.
If you change your mind about which one you want to install, disable and delete the one you installed before adding and enabling the other one.
Unzip/Extract the file you have chosen to install to your mods folder under...
Windows - Steam ( :\steam\steamapps\common\dont_starve\mods )
Windows - Not Steam ( :\Program Files\Don't Starve )
Mac ( right click dontstarve_steam and click show package contents )
Feedback - Please let me know if...
You experience technical difficulties with this mod
You have questions about this mod
You have a color vision impairment and this mod was not helpful to you
You have a color vision impairment and this mod was helpful to you
You have suggestions or requests to make the mod better
542 downloads
Updated
-
[DST] Snowballs
Steam Workshop: >>Snowballs<<
Throwable snowballs!
This was supposed to be only a part of a RoG mod I'm making, but I decided that it wouldn't hurt to make it a DST mod.
You can craft 40 Snowballs with 1 Rocks in the Fight Tab.
Currently, you may only throw snowballs at other players if PvP is enabled. There MIGHT be a workaround for this, but I'm currently too lazy.
Both the host and the clients must have this mod installed in order for it to work.
Original snowball sprites were made by Klei Entertainment, I just redrew them into HD sprites. I also borrowed some code from the Throwable Rocks mod.
Steam Workshop: >>Snowballs<<
1063 downloads
Updated
-
Gem Rocks
This mod Adds new mineable rocks called Gem Rocks.
Available rocks:
*Red Gem Rocks - drops 3 stone and 1-2 red gems
*Blue Gem Rocks - drops 3 stone and 1-2 blue gems
*Purple Gem Rocks - drops 3 stone and 1-2 Purple gems
You can change its spawn rate in the mod configuration menu.
6699 downloads
Updated
-
Craftable Cave Entrance
Use on your own risk ^_^
I made this mod so I could easily test out mods that generates through caves.
Now you can craft your very own cave entrance!
It is found under the Structures Tab
You can change the recipe cost through the mod configuration
Expensive (5 Golden Shovel, 5 Golden Pickaxe, 20 rope)
Cheap (2 Golden Shovel, 2 Golden Pickaxe, 10 rope)
Cheater (1 Cut Grass)
An Alchemy Engine is needed for both Cheap and Expensive
while no tech is needed for Cheater
When place in the cave, the entrance will lead you to the Ruins.
When place in the ruins, the entrance will lead you to the cave!
haha yeah, I'm still thinking of a way to prevent it from being place in the ruins -_-
2356 downloads
Updated
-
hailthepinecones
hailthepinecones
This mod adds some extra features to pine cones dropped by (not sparse-)evergreens. You can now harvest every grown up evergreen and will find one pine cone. These pine cones disappear, when evergreens grow old.
Now you can craft some mighty cone missiles to throw at your enemies head. This conemissilesstack up to 6 and reload on use. The damage is quite low (12) and there is a chance of 20% to miss the target.
Balance:
To balance this mod, pine cones now dont burn in fire pits as good as without the mod.
Treants don't chill out as fast as without the mod.
Additionally:
You can farm acorns from birchnut trees with a probability of 25% if they are grown big. (farming from any trees can be turned off)
Configuration:
Re-equip cone missiles: If you want to disable automatic reload.
Harder Treeguards
Pine cone flammability
Harvest from trees
Big thanks to @Malacath for the great support!
391 downloads
Updated
-
Craft from Containers
You can now craft using ingredients inside any opened container (chester, chests, crockpot and so on). Compatible with RoG and without it.
1316 downloads
Updated
-
BETTER HEALING SALVE'S
You can chance the amount of heath healing salves give you.
And this my first mod so please be nice
Big thanks to mouse for helping me out.
889 downloads
Updated
-
Too Many Items
This mod is update of CJB's "Too Many Items". But my mod have thing from RoG. Example: Eyebrella, Wigfrid's spear and helmet etc.
Этот мод как бы является обновлением мода CJB - "Too Many Items". Однако, в моём моде есть вещи из RoG. К примеру: Глазонтик, шлем и копьё Вигфрид и т.д.
19707 downloads
Updated
-
Follower Badges
FOLLOWER BADGES
Adds a follower health badge and loyalty time to the top left of the screen by default.
- Round bit displays health and the rectangle is loyalty percentage.
- Max displayed badges of 12 by default.
I have not done much testing on this mod so please let me know if you have any problems on the comments below.
CUSTOM BADGES
Abigail
Cave Spider
Nightmare Bishop
Nightmare Knight
Nightmare Rook
Codex Umbra (Shadow Maxwell)
Dangling Depth Dweller
Mandrake
Spitter
Pigman
Bunnyman
Merm
Spider
Rocky
Catcoon
Glommer (Adjusted Prefab On)
Beefalo
Baby Tallbird
Teen Tallbird
Anything else if and actually follower will have a default health meter. If there is any I've missed or you would like adding please let me know.
CHESTER
Chester is not included. This was out of choice but if I am wrong and you think he should be included let me know. As he has regenerating HP, self resurrects and already has an indicator in the form of the eye bone I thought it was overkill to add him as a badge.
If I am wrong on this let me know and I will add an option to add him.
GLOMMER CHANGE
Glommer's prefab has been adjusted as would not work by default. Hopefully this is quite similar to how it should function naturally but if not please let me know. I've added a function that pings every second he is alive and checks if the player has a Glommer flower in their inventory with the tag of Glommer flower. If so it adds the follower to the the player and stops Catcoons attacking.
You can turn this off in the Mod Config but he will no longer be a follower as originally it follows the flower not player.
CONFIGURE MOD
To get to these goto Mods from the main menu. Then hover the mouse over Follower Badges. The picture should come up and an option Configure Mod. Without letting the mouse go on another mod click on this option.
Options:
• Adjustable to suit your screen setup.
• Change the max displayed followers.
• Glommer Settings.
• Abigail's Flower Charging.
• Tallbird Egg Hatching.
QUESTIONS
Q) Will this work with Wicked and the Merms?
A) Glad you asked and yes it will! Should work with all mods but any conflicts please let me know.
Q) Will this scale with my HUD size?
A) Yes and you will probably need to use the Configure Mod options to make it look right.
Q) If I have 13 or more followers and one of my displayed 12 stops following what happens?
A) It will adjust and display 12.
Q) Webber gets lots of spiders at once is this normal?
A) Yes that's how Webber works.
Q) This isn't a question but you've missed a follower!
A) Let me know which one and I'll add it.
Q) Why isn't my followers health badge pulsing Green or Red?
A) Only if the mod is enabled when they follow with the badge definitely pulse.
Q) Will this effect my games performance?
A) This mod will make Glommers ping for a task every second they are about. (Full moon only or when following) The main mod pings for a task every half second to update the display. Also for the first 12 followers it will listen for their health change and run a function to update and pulse. I've not had a problem but if you have loads of other mods pinging as well then maybe. Let me know if you do.
Q) What do the Abigail's Flower and Tallbird Egg settings do.
A) Change it to get remove the wait time on getting the followers. I used these in testing so thought I'd leave it in as an option.
Q) Why do you always write so much in the mod description.
A) I have a long train commute to work.
PLANNED FUTURE UPDATES
• Option to stop Pigman followers becoming Werepigs.
• Option to stop Spiders attacking Chester.
• Option so Follower Distance can be adjusted.
• Option so Tallbird Followers don't attack Pigs.
• Glommer tweaks.
• Option to click on Badge to remove follower.
• Spider Warrior and Mandrake Graphic Update.
6376 downloads
Updated
-
Poop Flinging Fun
This mod allows you to throw poop! It's fun for the whole family!
Configuration options:
-Customizable damage.
-Explosive poop mode.
-Flaming poop mode.
-Recycled poop mode(poop isn't removed after thrown(doesn't work with flammable poop mode enabled since the poop catches fire))
Recent Changes:
-Added recycled poop mode.
-Cleaned up the code.
-Everything is now applied to guano too.
224 downloads
Updated