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Found 6 results

  1. I want to talk about Warly and i want to know what you guys think about his current sutiaton. Its been 10 months since he came out. With his arrival we got new vegetables like: "Toma Root, Potato, Asparagus, Pepper, Onion, and Garlic." You can also check out this link which has enough information you need about his few abilities, positive and negative effects: https://forums.kleientertainment.com/forums/topic/109374-warly-is-now-available-in-dst/ Playing with him is fun and he is a unique character. His exclusive recipes is also very good and useful if you have recources to make them. But except all of these things lets be honest. Yeah i love to play with him its fun. But im being completely objective here since before his release as you can imagine i was also playing with other characters. I still play with them but i play with warly most of the time from day one since his release. Now i think i have enough information about what he needs and what he could do better. I have few ideas about how he can be improved and buffed. I mentioned about my ideas in another topic but since this topic is all about him here i will write my ideas on here as well: Old chef pouch features should come back (2x slower spoilage and 8 inventory space) He should be able to cook his exclusive recipes on regular crockpots. (This might cause thecnical bugs. He has exclusive crockpot for some good reason.) When Warly makes the regular recipes, his recipes should give a little more positive effects more than other recipes which is made by other characters. ( for example another player cooks meatballs and get regular effects from it. When warly cooks the same recipe those can have bit more possitive effects than the regular meatball. It can provide 10 point more hunger, health and sanity each for example. He might have 1 more seasoning for all recipes which let us to extend foods spoilage time when we have no fridge or we are far from base. He might have ability to combine maximum 2 seasonings together in one recipe. (garlic powder mixed with honey crystals in one portion meatball ) When he feeds the others by food that made by himself he can increase their sanity for few points. These are few things that came up to my mind and makes a lot of sense since he is "The culinarian". Like i said these are only ideas but they make sense since he is "The culinarian". Let me know what do you think. Lets see what do you think about him and whats your ideas. PS: He is even nerfed after his relase x1.33 slower food spoilage instead of x2 and his chef pouch slots reduced to 6 from 8. HERE IS HIS EXCLUSIVE RECIPES IF YOU DONT KNOW OR DONT REMEMBER
  2. Hi everyone! This is a theory that no one asked for but that i'll still deliver anyway. The latest update added alot of small details trough the Compendium. One of which is the confirmation that Warly was an Ex-sous-chef in Paris: Who is also known to be from Paris? Our little mime Wes! As we can see in his original profile picture: (The Eiffel tower is on the right and the "Arc de Triomphe" is on the left, both structures are from Paris) Now Paris is a really big capitale and there's little to no reason to believe why those two would even know each other, right? Well we might have one piece of evidence or two. My first one being that Wes favorite dish is the fresh fruit crepes! (I know it's mostly a joke since it's a big food value and he has a little stomach. Crepes are also a dish from France itself, so maybe it's just a allusion to that) But that dish is a Warly exclusive dish. Maybe Wes used to go to Warly's restaurant before the Constant and before Warly left Paris. It could also explain why Wes has a big hunger since he was used to eat such dishes. My second piece of evidence is Warly's quote about Trapped Wes in the Adventure mode in single player: Warly refers to Wes as "Mon ami" meaning his friend. Maybe it's just Warly kind nature to refer to a stranger as a friend, but i would find that odd. I personnaly think he calls him friend because he at least knows him a little. Finally, (that one is more of an obscure one) Wes had the perk to be an "Expert haggler" in the Gorge. Meaning he was maybe able to get cheaper deals at a fancy restaurant like Warly would of had. I mean being a mime is certainly not the richest of career, so it would explain how Wes was even able to financially be there. Thats not the craziest theory ever, doesn't add alot to the game, but if its true, it adds a bit more story to the silent one Wes!
  3. I just wonder are there any mod that make cook like a chief. I kinda like the variety of food warly have but i don't like to play him for some reason.
  4. Hello, I have a mod which creates additional food items, however if I try to add spices to them using Warly's station, I end up with spiced wet goop. I have looked at spicedfoods.lua and I cant see any reason for this, but admittedly my Lua knowledge is limited. I had thought maybe adding GenerateSpicedFoods(require("mod_foods")) -- Insert modded_foods into food spicer local function ModDSTSpicer(inst) GenerateSpicedFoods(require("mod_foods")) end AddPrefabPostInit("spicedfoods", ModDSTSpicer) However, this didn't result in any change, either because it doesn't matter, or perhaps is coded wrong. I am at a bit of a loss. Any advice would be appreciated, thank you.
  5. Hello SURVIVORS ! I work fews hours on this project : Fresco of 5 scenes (Shipwrecked) with Wendy, Wilson, a bird, Warly and Wigfrid ! ►►► Let's see here : http://co2graphisme.fr/dst/entrez.html (for a better experience, open on Chrome (computer 16/9), images need to load) Kiss and fun
  6. Version 1.0.0

    993 downloads

    Allows you to cook Warly's special meals with any character. Seriously, there is no reason to lock them.