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Found 35 results

  1. Henlo I always wanted to interact with the forums, I think I can fit in here I make tons of memes and the funnies. Oh, and I draw too. Known on tumblr or any other sites as DragonheadSkilax or any variant of that name. (find more art on tungle) I main Wes. Here is my dank arts:
  2. so i do not really have that much(i've only been playing for a few months and i only found out about this community last week) but i hope that i can fill this thread up with plenty of low-quality wes-themed art ^^ i do take requests that include wes in some way but i do not guarantee i will draw everything requested and while i am a smut artist by trade(well, i suppose was. turns out drawing pixel pr0n isn't an essential job?) i will not take requests that exceed a pegi 12
  3. I am aware Wes is considered a bad character & basically hard mode, but I think Wes should get a "mini buff" in the form of a crafting tab. (No stat changes) I've always saw Wes to have "glass cannon" potential & after re-watching his amazing short, definitely sparks some ideas. Wes should get a crafting tab that allows him to craft various balloon items & maybe a few mime arts. (similarly to Maxwell's shadowmancy) So when it come to balloons, Wes can make balloon swords, balloon armor, balloon boomerangs, balloon hats, a balloon hound that could make sound to draw aggro or frighten some mobs (can help with Koalophant hunting), and of course his Balloon mech from his short which can help stun (or stun lock) enemies & can either go above water like a boat or jump across gaps much like Wortox's teleport. No obviously with maybe the exception of sword,boomerang, & hat; everything pops in 1 hit. However the perk is that there's a small RNG percentage chance they can deal/block high damage. For example the balloon sword would deal 5-10 DMG; however, there's a chance it could deal 500 DMG or for when the balloon armor pops and deals damage to the wearer but there's also a chance it can block any attack without losing 1 hit point of damage. Giving Wes this mechanic could make him (tho not much) a more viable ally than what he already is. Plus all these craftables (with the exception of the mech) require not materials to make as long as you have the sanity. Now for "mime arts," this is honesty for laughs, but still would be kinda cool. In We's crafting with the combination of nightmare fuel & sanity, Wes can make invisible (with some visible shadows or faint outline) items & structures. For example he can make literal invisible walls that work just like the wood & stone one or maybe invisible food that can replenish 30 hunger or even make invisible traps even; the catch is that there's a 50/50 chance of them working. The concept of Wes miming something into existence and it actually working would be funny. All and All, I think Wes needs to have a little more to him and giving him a 50/50 Rng mechanic is the best way to give his some leverage while still keeping his hard play style. I mean let's be real if you're going to add a mime to the game, at least have some fun with the concept. (like go all out on it)
  4. Hi everyone! This is a theory that no one asked for but that i'll still deliver anyway. The latest update added alot of small details trough the Compendium. One of which is the confirmation that Warly was an Ex-sous-chef in Paris: Who is also known to be from Paris? Our little mime Wes! As we can see in his original profile picture: (The Eiffel tower is on the right and the "Arc de Triomphe" is on the left, both structures are from Paris) Now Paris is a really big capitale and there's little to no reason to believe why those two would even know each other, right? Well we might have one piece of evidence or two. My first one being that Wes favorite dish is the fresh fruit crepes! (I know it's mostly a joke since it's a big food value and he has a little stomach. Crepes are also a dish from France itself, so maybe it's just a allusion to that) But that dish is a Warly exclusive dish. Maybe Wes used to go to Warly's restaurant before the Constant and before Warly left Paris. It could also explain why Wes has a big hunger since he was used to eat such dishes. My second piece of evidence is Warly's quote about Trapped Wes in the Adventure mode in single player: Warly refers to Wes as "Mon ami" meaning his friend. Maybe it's just Warly kind nature to refer to a stranger as a friend, but i would find that odd. I personnaly think he calls him friend because he at least knows him a little. Finally, (that one is more of an obscure one) Wes had the perk to be an "Expert haggler" in the Gorge. Meaning he was maybe able to get cheaper deals at a fancy restaurant like Warly would of had. I mean being a mime is certainly not the richest of career, so it would explain how Wes was even able to financially be there. Thats not the craziest theory ever, doesn't add alot to the game, but if its true, it adds a bit more story to the silent one Wes!
  5. Come on Kiel don't do this to people that like Wes, he's been banned from Multiplayer because nobody wants a hard character because they think hard = a burden. If you have no ideas on an update I do. Not all of these will probably work but this is just some ideas to use. Don't let us Wes lovers down Kiel! Quoted from: SinancoTheBest Baloonomacy Well, it's supposed to be his main talent. But all he can for with his pile of balloons is to make decorative balloons by giving 5 sanity. Works for quick insanity, suicides and AFK assassinations but not much else, certainly not much to support the other survivors. Instead, his balloon talents can be reworked extensively. His pile of balloons should also act as a crafting station like Codex Umbra when placed on the ground for Wes to make various balloons with varying utilities. He'd require varying amounts of sanity, as well as different items around the constant to craft these. Balloon Saddle - A saddle that can be shaken off only once but allows Wes to rush beefalo domestication. Balloon Hat - Helmet that can only block one hit but prevents damage, knock back the player and give minimal damage when popped. Balloon Cake - Tribute item that grants maximum companionship when gifted to befriendable mobs. Balloon Sword - Weak but cheap weapon that pops and makes the cracking effect that de-aggroes mobs when depleted. Balloon Armchair - Comfy balloon armchair with multiple uses that like a tent, slowly heals sanity when sat on. Balloon Pillow - Sleeping item that can be used as an alternative to straw roll. It can be placed on the balloon armchair to upgrade it to heal too. Balloon Animal - Cute Balloon decoy animal that draws aggro very successfully, popping and damaging the attacker when hit. Inflatable Tube - Small doughnut-shaped lifesaver that can be placed on the sea to be sat on. Could pop after one use but would last long enough to allow passing rivers and lakes. A plethora of Balloons - The idea Mike suggested, making a holdable chunk of many balloons that acts like a lazy explorer, letting Wes glide across gaps. Could only have the durability of 1-3 uses and require a lot of sanity to build. Pantomime Another apparent talent of Wes that he only uses to communicate and examine stuff. Instead, his pantomime talent can be reworked into a substitute for basic tools, which could allow him to Chop, Mine, Shovel and Row without the relevant items. This could use up his sanity or hunger in each use, but would be nice giving him access to the powers of tools when he lacks to tools. Ventriloquism Wes can't talk but it doesn't mean he can't train his Ventriloquism skills. It's okay that he's mute when it comes to chatting and vocal warnings but it can get on the way of using basic multiplayer features like reading signs and reciting the weight of fish, making it more of an annoyance than an intended downside. Instead, he can craft a survival item, a puppet to be able to interact with and read signposts, pocket scales, scale-o-matic and various other structures. Daredevil His stunt work could also be capitalized on. I envision a unique structure of stunt cannonball that can shoot players across some distance quickly, possibly allowing them passage oversea. It could also be used by Wes only to shoot himself on a selected target enemy to hurt him significantly, as long as he's wearing a helmet, making a hilarious entrance. Just imagine a group of players fighting Deerclops and Wes suddenly shooting himself onto Clops, headbutting him and hitting him with 150 damage and landing in a similar fashion as if thrown from a beefalo. Acrobat Unicycle and tight rope come to my mind but I don't know how to conceptualize these in a not too OP and not too complex manner. Still I'd like a Unicycle that can only be crafted and used by him that'd allow him faster travel for a very brief time. Juggler Could be an interesting and unique way of inventory management, giving Wes a Juggling Kit item similar to Gifting Wrap or Bundling Wrap that can take up to 5 items but instead of packing them, Wes'd bundle the inventory items in balls and start juggling them, using up his hand slot and only allowing him to walk and pick up more items. He'd drop all the balls when interrupted by a hit or when stopped willingly, with fallen balls immediately returning back to their original forms upon hitting the ground. This could be used in conjunction with the Unicycle or When riding a Beefalo for delivery purposes Clown Various clown tools could be added to his arsenal. One such tool could be something similar to the Year of the Pig King signpost that could flinch or throw enemies. Another could be a fake flower hand item or a whole body slot with a flower that he can squirt water onto enemies with, getting them wet and assisting the team with Electric damage. Finally a fake pie item he can craft to throw into enemies to stun them for a second could be fun. Calligraphy Not much going on for this ability but he could have an extra craft near Cartography desk like "Name Plaque" or "Caricature" that he can give to other players who can read them and gain sanity like blueprints. Who knows, maybe he could be a great writer/caricaturist/calligrapher behind his mute façade. Animal Taming We don't have any character specialized in animal domestication, taming, herding and ranching and I don't see Wes particularly good at this. I'd like the unimplemented Winnie character or even the Inkeeper to be designed extensively around this trait but I guess Wes could be given some animal friendhip perks too. Immediate access to saddle a balloon saddle is something I really like as mentioned in baloonomacy but he could also be good at luring or herding other mobs like Volt Goats, Koelephants, Grass Geckos, Hounds etc. I don't know how this would be implemented but Animal tamers too are a staple of circuses.
  6. a quick something, happy valentines dayy <3
  7. Just a bit of a doodle of Wes celebrating my Birthday today. (made 12/31/2019)
  8. Hello wonderful Don't Starve community! Some of you might remember my 100-day-challenge thread where I had to draw a Don't Starve character for 100 days straight. Well that turned out to be quite demanding, (especially for a student with a part-time job) so sadly, I eventually stopped doing that challenge. Fret not though, for I have devised a magnificent master plan to work around the stress of having to draw daily - I'm gonna do a weekly drawing instead! Of Wes; the all-time fan-favorite! I'm really looking forward to interacting with this wonderful community again, and diving headfirst into this artistic adventure! However, this time around I thought it might be fun to give it a little twist... Every week I will find a random adjective and draw a Wes accordingly. I also encourage any artist, aspiring or experienced, to join me in this challenge and post your artwork in this thread. So without further ado, let's get into it! Wes-a-week #1 Word of the week is COOL I decided to draw a cool thriumphant Wes riding his dapper invisible chopper. Black and white for extra coolness.
  9. Version 1.0.1

    98 downloads

    This is my first mod all it does if give Wes speech lines and disables his mime moves This mod is only combatible with DST He is voiced by a unused character called Wallace enjoy and thanks to SuperDavid for making this possible
  10. So i know where the anim Wes files are, where the speech files can be found (of course without Wes's) but i haven't been able to find the file with the lines of code that connect Wes's animations together, and so on and so forth, just help I've looked for over an hour, I'm probably blind but hey. (Im trying to make a Wes- speech- client mod, IK pretty bs.)
  11. Hello! I'm Thememime from tumblr and I've never posted art on forums before, but I rlly wanted to share art here too! :> There's a lot of Wes and Wilson, because they're my favourite characters in the game, but I'll get around drawing the whole cast eventually! Everyone is so charming and funny... So far I also drew Maxwell, Charlie, Wx-78 and Willow (with Bernie).
  12. Whoa! My new art! Here's some links to my DA if you want: http://dragonunderthestairs.deviantart.com/ Those of you who know, I have been doing stuff in a newer style. IMPORTANT: YOU WILL BE RECEIVING MY DON'T STARVE FAN ART BEFORE DA DOES! Webber's been promoted! I'm sorry about the picture being huge.
  13. Wes memes thats all I want so can I have some. Its so hard to find good memes for other characters. But I'm picking favorites So wes memes
  14. Hello everyone, I require help with making some tweaks with some characters (this is for a personal mod, but I MAY release it...) Wolfgang: When his hunger is: 76% - 100% = From +10% (76%) Up to +40% (100%) Faster mining and chopping speed. 40% - 75% = From 0% (40%) Up to +10% (75%) Normal mining/chopping speed. 39% - 0% = From 0% (39%) Down to -20% Slower mining and chopping speed. When hunger reaches 0 = he loses a lot more health (-5 per 2 seconds) Wes: His balloons give a +0.75 sanity per minute (the more balloons the more sanity gain) The radius is as big as 1 turf. Sanity Loss = Increased Speed: The bigger the sanity loss the bigger Wes' speed is, so: He gains a 5% speed bonus based on the sanity loss of every 10 sanity so if near a spider and he loses -25 sanity per minute that means that he gains 25/10 = 2.5, the 5% of 2.5 = 0.125, so he gains a +0.125 speed (the maximum speed he can get is 1.50 because bearger's sanity loss is 400 and if I made it so he has no speed limit he will gain +2 speed [3.00 speed] which is insanely fast!) Also the night/ dusk/ darkness/ evil flowers sanity loss does not effect the speed gain! WX-78 WX-78 can eat Electrical Doodads for +30 health, he can also eat frazzled wires for +50 health and +20 sanity (perfect for the ruins) Wickerbottom New Book: Space and planets: Costs 2 papyrus 3 moon rock nuggets Spawns 10-15 meteors near the player and has a 5% chance for a moon boulder to appear on every hit. Scrapped cause I can't draw. Webber: Spiders and spider warriors that are Webber's friends will not eat anything from the floor. Wendy: I wanna do something special for Abigail: I want to be able when I Right-Click her to change her status: But if you click Alt or Ctrl it will "remove" (temporarily while you have either one of those buttons pressed) the "Change Status" option and have the normal Examine / Attack / Walk To options. 1. Passive Abigail (She won't attack any creature at all! No matter what happens) 2. Aggressive Abigail (She will attack anything that gets close to her or anything that attack Wendy) 3. Protective Abigail (She will attack anything that hurts Wendy) The status will appear when you hover your cursor over her name, so instead of Abigail it will say: "Examine Aggressive Abigail" "Examine Protective Abigail" "Examine Passive Abigail", etc. Thanks overall. I hope someone can help me.
  15. So I heard the Most Beloved Mime in the History of Gaming (I dare you to name a more beloved mime in games O__O) made a comeback so I had to test him out... and what better stage than an Endless Server (500+) in Summer!! I heard his Pin Wheel can cool you down... but you have to run to get a breeze... So when I entered the world: I immediately assumed resources would be scarce... there's an abundance of skeletons which is nice... but then I can't "read" what happened to them because "silent mime" which was... well he is a mime so let's leave it at that... I then went tree hopping and managed to find the razed pig village... What perplexed me most is not the razed houses... but this pig, who exited the now burned down house (bug?) Also, as a ghost, I'm able to blow balloons, I don't know if it is intended or not but it was amusing nonetheless... (<--- I didn't know it could be written as one word) I died because I couldn't find any twigs let alone any saplings still in pristine condition in the summer heat... so didn't get to test out the Pin Wheel... (P.S. I don't know where to post this... in the bug reports or tales of life and death... so I split the difference and posted it here in the General Discussion section... sorry if I got it wrong again) O__O
  16. Somewhere, in a world much like the one in Don't Starve lies characters who resemble the ones from the game we know and love. But past that appearance, almost nothing is the same. There personalities are opposite of the ones we know! (To an extent) Ask these characters a question! The ones you can talk to are: Wilson Willow Wolfgang Wendy WX78 Wickerbottom Woodie Wes Maxwell Sorry! No ROG characters. There will be references to ROG though. In fact, one character heavily relies on ROG logic. Please no direct shipping questions. (No 'Wilson! Go out with Willow' or 'Wolfgang! How is your love life with Wickerbottom', ect.) Relationships are okay though. (Ex. 'Wendy, how is your relationship with Maxwell?)
  17. This isn't so much lore as it is a theory, a game theory of mine, but I think it still fits here. Feedback is appreciated. Whether it's a simple, "This is good." or, "I disagree with this because (list of legitimate reasons)." But please no, "dis is stupud an ur stupud" ok? No one likes that. From what I can tell of the William Carter puzzles, William accumulated debt and was being threatened by who ever he owed the debt too, perhaps loan sharks. He took a train to California to visit his brother and/or escape the lone sharks. However, before he got there, the train crashed and William went missing. Now let's look at the train wreck a bit closer, shall we? The cause of the wreck was a circus cart that had gotten stuck on the track. It crashed in the middle of the dessert, miles away from any civilization. In the chaos, potentially dangerous monkeys escaped. Because of all this, the only person to go missing (aka, William) was presumed dead. So a train crashes in the middle of the desert and the only person to go missing is the one who's being hunted by loan sharks? Seems a bit too convenient, doesn't it? Now one could look at the Strongman title in the circus poster and think, "It was Wolfgang. He did it, and Maxwell found out so he trapped him in the Don't Starve world." Perhaps, but don't you think if Maxwell found the guy who tried to kill him he would punish him a bit more harshly than the random strangers he's pulled in?Now, who can we think of that was punished harshly? Wes. And in the circus poster, who does the man who's balancing on the elephant look like? Wes. My theory is, the loan sharks caught wind of William trying to ride to California. So they contacted Wes, who ether worked for them or owned a debt, and told him to take care of it. Now Wes at this time was a bit more fit than he is now. You kind of have to be in order to balance on an elephant like that. Thus, he was able to find a way to sabotage the train and make sure William ended up in the desert somewhere. Maxwell found out somehow that Wes was behind it and punished him by trapping him in an invisible box. The box wasn't big enough for him to do anything, but it still kept him alive. Thus, Wes' mental and physical deteriorated to the point where it is now. *bows*
  18. Hi! I'm new to the forums here. I played Don't Starve for a while in its early stages, then stopped for a while, and recently returned. And, of course, as with anything I think is amazing, I must draw some terrible art! (For those of you who know my deviantart (dragonunderthestairs) I will post things never before seen as well as some of that deviantart stuff as well. Here's a portrait of Wilson that just happened one lazy day True story Tell me if you want me to make any of the pics larger (Also how to do the spoilers? I know I could look at another thread but I'm too lazy)
  19. So... how exactly Wes communicate with other players? I'm sure we're all aware of Wes's particular... *ahem* ...style of communication. Anyway, since chat has the player's text appear above their head, will Wes just not talk or something?
  20. Yo guys, take a look at this awesome Don't Starve streamer on Twitch, yo. He's funny, cool, helpful, and one of the best Don't Starve players I've ever seen. Take a look, right now, he's on a mission to make it to day 1000 in RoG. Thanks for helping out yo! My name is "Herodwarf999" thanks, ya'll.Yo guys, take a look at this awesome Don't Starve streamer on Twitch, yo. He's funny, cool, helpful, and one of the best Don't Starve players I've ever seen. Take a look, right now, he's on a mission to make it to day 1000 in RoG. Thanks for helping out yo! My name is "Herodwarf999" thanks, ya'll. http://www.twitch.tv/flare2v
  21. Twitch.tv/flare2v Yo, have you seen this guy? Apparently he's been streaming Don't Starve solid for like, 7 months or something? And he only plays Wes, which is crazy And he made it day 1000 with him on standard gameplay And he made it to day 150 with Wes on Light's before giving it up for his most recent challenge Which is like, 100 Worlds? With Wes? Crazy stuff So, you know, check him out or something EDIT: Some tool told me I should post my his stream times, y'all can catch him around 3PM PST on a near daily basis.
  22. Hello, dear reader! Are you ready to witness heroic tales firsthand about.. wait, what? You thought this thread was about.. say that again, I must have misheard. Oh.. I didn't mishear you.. and you came into this thread anyways?! Well, I'm sorry I couldn't titillate your desire for mimes going the way of Tarzan, I'm sure there's an obscure website out there somewhere that will cater to your specific need, but I promise an exciting post nonetheless! I've been on this forum for about two months, give or take a week, and I have grown to absolutely adore (the majority of) you guys! Now, I've yet to talk much about my own worlds or even mention my latest achievements (aside from that Treeguard thing) without being asked directly, so I've decided it's about time I show you all what I do in Don't Starve! It's been a long time since I was the feeble forager struggling to get through my first winter with Willow, but even so when I first got Wes I was too afraid of the high metabolism to give him a serious attempt. Tonight I realized that was absolutely ridiculous. I'll be using this thread to chronicle my adventures with the greatest character in Don't Starve, Wes! So far I've gone twenty days and I'm trying to prepare for my next Winter. Now, onto the pictures. My camp so far! My map so far. A short list of my accomplishments (and lack of accomplishments) thus far: Set up campDiscovered ChesterDiscovered Pig KingDiscovered Ring Thing, Crank Thing and Metal Potato ThingDiscovered Maxwell's DoorAttained LureplantHave yet to discover BeefaloHunted first KoalefantMy primary reason for making this thread is to hear the communities' opinions on my playstyle as I update, and tips/suggestions on what to prioritize as I go. I plan to keep this thread alive until I either die or use the Teleportato, when particularly notable events happen I'll post with screenshots! Current Mods: Always On Status Architectural Geometry Charcoal Burner Minimap HUD Relaxed Crafting
  23. I was bored at school. I was gonna make him throw a dart or something but I'm too tired now. So I just made it a bodybuilder's pose. (If only he didn't have a freakishly high metabolism, he could actually become massive).
  24. I am aware that the drawing is not the greatest. This is also a work in progress and a quick sketch (took about half an hour all together)I see a lot of Willow and Wilson ship around, and I was wondering, who could be shipped with Wendy? I was thinking Wolfgang, but then I decided Wes would be the better pairing. What do you guys think? I'm hoping to continue doing this drawing, and hopefully draw it on the computer.
  25. The floodmeanwhile in the world of don't starve, the game was loading a new update called flooded lands.wilson woke up in his base along with willow,wendy,wolfgang,wx-78,wickerbottom and wes.each person does a different thing:wilson hunts,willow cooks,wendy digs up graves,wolfgang explores,wx-78 collects,wickerbottom prototypes and wes crafts.each guy liked their jobs but suddenly while wes was crafting wes noticed some water from a river rising higher and higher.wes quickly got some papyrus and some charcoal and wes quickly found everyone,thanks to his invisible bike.wes wrote down that there's a flood using the papyrus and charcoal.willow went on a tree,wilson stood on the walls of the base,wendy went on a koelaphant,wolfgang went on a deerclops in deep sleep,wx-78 hung on to a terrorbeak(he was insane when the flood started),wickerbottom went on a science machine and wes hid in a krampus sack and knotted it from the inside hoping to be washed away to another island.the water went higher than how high they hid.all of them drowned except wes and they appeared where they normally go when they die, called maxwell's prison.wes got washed away to maxwell's prison but due to him not drowning wes wasn't behind the bars.wes, while still in the krampus sack, opened the knot a bit and saw the clock showed it was nearly dinner time in the prison.wes laid some tooth traps next to maxwell's chair in the dining room and when it was dinner time; when the prisoners and maxwell entered the room, maxwell got killed by a tooth trap.wes and the prisoners escaped through a vent with the krampus sack and they hid in it and got washed back to their base.it was winter so ice covered most of the world and after they got out, wes rustled in the krampus sack and picked up something.wes said that it was the hammer of justice and it can break through anything.wes used it on the ice and the world of don't starve was saved. The enddid you like the story? tell me on the comment section below.