EuedeAdodooedoe

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About EuedeAdodooedoe

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  1. Why wes should be a joke boss

    I have no words... none.
  2. Long Pig (Demand)

    Why would the rating be an issue? Bump it up if need be, a lot of people don't care either way and think it's a stupid idea to begin with, and they have pretty good points to support their case, myself included (I can hear "but think of the children" people getting triggered from me just writing that. Git Thick!). ESRB is in relation to the PS4, correct? On the PC, it doesn't even need a rating, because it's an indie game. Regardless, the game already includes a lot of dark themes, simply that the way they are executed are clever in ways that can make the most sensitive of "think of the children" people just brush it off as fine, and DST's not the only thing that goofs its way out with dark themes. I would argue that the very existence of PvP in this game makes it a bit dark, but the existence of a plethora of other competitive combat-like games with low or no ratings at all could make people numb to the idea. Regardless, it won't happen even if we want it, because of "think of the children" argument. And you can't argue with that because if you do, you supposedly lack morals
  3. How is a newcomer to the game supposed to know about "rollback"? From what I can gather, the creator of this topic didn't even know that and didn't know that wildfires are a thing in Summer. How is a player who knows nothing of the game supposed to know that? How is a newbie supposed to fight griefers? How come wildfire destruction is justified a rollback; doesn't that defeat the purpose of the mechanic? I do sometimes wonder; how come (in real life) it's common knowledge that Winter is a cold and a harsh season, but Summer is glorified as this most amazing season in existence, despite the fact that extreme heat and wildfires are a genuine thing?
  4. But then... Yes... I came back just to point this out...
  5. Backpack tweak

    I would rather have balance, not just specifically buffs or nerfs.
  6. So, mechanically, napsack is indeed an inferior pan flute right now. I thought of something that could just make it more useful and in-balance with something like the pan flute... How about instead of being thrown at opponents like the water balloon, you squeeze it for its effect? The range would be quite short, but would activate quicker in the direction you splurt it in (I mean, it is a "napSACK" and not a "napsplat" after all). It would hence have durability, which could be of something like 20 or 30. For the sake of balance, it would not be refuelable and you would lose it upon using it up. With this, I can actually see it being used here and there, while still making the pan flute useful as an alternative for a field of enemies instead.
  7. Backpack tweak

    I was thinking of that too, but, nng, not too good if we're trying to keep the game's mechanics relatively simple and fluent in style... not that there isn't plenty of stuff that already isn't fluent in the game in relation to it... but anyway, a nerf would make more sense in relation to the game, I feel. At least for the core game. And in any case, it's probably best to get used to carrying less as opposed to carrying as much as you possibly can.
  8. Mechanic change proposal mods

    Version 0.1.0

    92 downloads

    The purpose of these mods is to provide some proposals for change in mechanics to the developers, help with balance, take up some part of balancing to allow the Klei developers to focus more on other things, while at the same time letting other players out there test the mechanics of these mods to see how well they like them, as well as get feedback to further improve them. Any mods within this file will stay for so long as a certain mechanic is not in place. Whether any of these mechanics are applied to the game depends entirely on the Klei forum, and of course, the Klei DST developers themselves. You can play-test any mechanics from these mods to give feedback on how well you like its contents to help with the process. The mods within this file are created for Don't Starve Together only, therefore most of them may not be compatible with the single player version. You should take in mind that some of these mods were created while A New Reign sequence of updates was still in beta, so be careful with the installation if you cannot access this content in any shape or form. The content of this mod was created using a DS software tool called Sublime and on Windows 8.1 operating system. Any issues in regards to other platforms and operating systems I may not be able to help with. Mod contents Desirable features that are not in the current build of this mod file WARNING: The methods in which some of these modifications have been created involve creating copies of existing files and then editing them. To my knowledge, these mods are compatible with each other, but may not be compatible with other mods out that that use the respective edited files within these mods. Enable with other mods out there with caution, if you so choose to do. The reason a large part of the code is done this way is to keep it easier to create this type of content and to allow developers to make changes more easily, if they decide to include any of the content provided within these mods. If you encounter any bugs, errors, exploits or overlooks as a result of these mod mechanics, or if any information given here is in any way inaccurate, please let me know. Special thanks goes to @Arkathorn and @Desblat for their help in guidance of mod coding. If you want to contribute to the way the you can post your own mechanic changes seperately. Additionally, any changes that aren't already mentioned here, which you think would do well for the game (in relation to what the mods here already cover, e.g. Willow) are welcome. Also, any constructive feedback is welcome. You can discuss this mod and anything related to it in the comments of this mod file page, or in this topic.
  9. [Game Update] - 217524

    Welp boys, it's time to farm Shroom skins from Toadstool as well now... or not; by the balance of it, that seems to be another item introduced that is simply useless. Come on, Klei, you should know by now that STS and Ice Staves are simply much more useful for getting mobs stuck like this. Heck, even the Pan Flutes are more reliable than this! Unless there's something obvious I'm missing that enables us to get shroom skins much easier somehow, then I take my words back. Would have been nicer if they took the phlegm and made us some snot bombs for keeping disease away.
  10. Backpack tweak

    I've seen most players use backpacks for most of the time in their torso slot, if not at all times. Sure, I will too admit, if all else fails, I will use something like a Rain Coat and sometimes use that Magilluminessence. But because of not being able to put Krampus sack anywhere where some newb won't steal it, while most other players that are coming in on a given server regularly already have Krampus sacks of their own or something, I have nowhere to put it, and end up having to use it. Trying to hide it would mean someone will essentially stumble upon it, and what would be the reason to hide it if I never use it? I think 6 slots for backpack and 8 slots for piggyback will do. Having things slow you down the more you have could be a cool addition, although I don't think players would take that very kindly. It's already annoying to get from one place to another to drop off stuff, and if we are significantly slower just because we have more inventory, in the base game at least, it would be a bit annoying. May be if we had energy stat with the ability to run as well, this could be decent, but some might not like this level of depth. Or, perhaps sanity could drain instead? Losing your mind from running endlessly? Then again, this would mean you could just run in circles to go insane... There's a lot to think about in context of that, so, simply having a small speed bonus deduction while the piggy back and may be the krampus sack are equipped, similarly to the marble suit, could work.
  11. So, I might get a bit of a slack from all you "MLG-too-pro-4-DST-mega-base" players, but I thought I'd suggest it anyway. For balance. I think it would balance out and encourage players more to use torso slot items if the two following changes were added: * Most backpack inventory slots were nerfed (e.g. Backpack having 6 slots instead of 8, Piggyback having 8 slots instead of 12, but perhaps only a 5% speed loss instead of 10% and Krampus sack having 10 slots instead of 14). * Backpacks of all kind can be placed inside normal inventory slots so long as they are empty. This could mean that you would be thinking less about whether you should give up a backpack for some torso slot items or not and think more about whether you need something with you and what to equip to help you out. And you could, say, take a stroll to mine some rocks over yander while it's raining, then drop your backpack on the ground, stuffing it with every stack you get of rocks and once it stops raining, you return with the backpack on, utilising the Rain Coat as well as the Backpack. And, it would make things harder in general in terms of inventory carriage, which I would certainly welcome!
  12. [Game Update] - 215079

    Wait... Did... Did some of us drive developers from being ashamed of doing more bugfixes I just thought devs could pay a little more attention to suggestions, not that bug fixes is something they should stop doing if it's really, really needed...
  13. [Game Update] - 215079

    Mandrake playable character when?
  14. [Game Update] - 215079

    @V2C ... I can feel the burn of you getting Not trying to be snarky, I just see their point... But not to worry. Reading the suggestions topic more perhaps could be a benefit us all, because to be honest, these bugs are quite insignificant in comparison to a large chunk of the game's balance and some other visual aspects of it.
  15. [Game Update] - 214994

    That reminds me... Anyone remember me suggesting a cockroach-beetle hybrid mob I suggested that could come in armies to kill you in the ruins, kind of like in one of the Scorpion King movies? @V2C are yee taking notes yet?!