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Ipsquiggle

[Game Update] - 355043

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MorsDux    174
  • Liquid/Gas filters, Conduit Element Sensors, and Gaseous Element Filter correctly save/load, correctly remember their setting, and now have a "none" setting that makes newly constructed ones behave correctly

Is this the fix for element sensor based filters messing up on load? :)

 

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bobucles    368
6 minutes ago, Ipsquiggle said:

Fix bug where gasses could merge and convert types if two gasses tried moving into a vacuum cell on the same tick. :|:|:|:|:|:|:|:| 

RIP philosopher's stone.

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Cairath    893
2 minutes ago, Ipsquiggle said:

Fix bug where gasses could merge and convert types if two gasses tried moving into a vacuum cell on the same tick. :|:|:|:|:|:|:|:| 

Yay! :D

@Ipsquiggle, while you guys are on a hot spree with UI fixes, could you look into this issue? It's been around for a while and deserves some love :) 

 

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Khullag    124

thanks for pufts! can we have now our morb farms back? :D (talking about critter drop through the horizontal door, since morbs do not have eggs - they cannot be relocated without duplicant interaction)

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bobucles    368
3 minutes ago, Khullag said:

morbs ... cannot be relocated

Really? What's the point of the critter trap then?  It's pretty cool to incorporate morbs into a colony, even if they start out as a nuisance.

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wronny    218
12 minutes ago, Ipsquiggle said:

Fix bug where gasses could merge and convert types if two gasses tried moving into a vacuum cell on the same tick. :|:|:|:|:|:|:|:|

One down. Which "quirky mechanic" will be next?

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OxCD    706
16 minutes ago, Ipsquiggle said:
  • Fix bug where gasses could merge and convert types if two gasses tried moving into a vacuum cell on the same tick. :|:|:|:|:|:|:|:| 

 

@mathmanican !!!! They have broken your toy !!! :D:D

Edited by OxCD
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Sasza22    2393

Another huge bug gone. Nice!

I like how the puft buff to 95% is the exact same idea i had today in another thread. Lets see if those guys are worthwhile now.

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melquiades    102
10 minutes ago, Ipsquiggle said:

Liquid/Gas filters, Conduit Element Sensors, and Gaseous Element Filter correctly save/load, correctly remember their setting, and now have a "none" setting that makes newly constructed ones behave correctly

The critter sensor needs your attention as well.

Nice job on this update.

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wronny    218
1 minute ago, Gurgel said:

I see you have seen the light! ;)

Just wait until they come up with a new name tomorrow. ;) 

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OxCD    706
23 minutes ago, Ipsquiggle said:
  • Puft Princes can eat any of the Puft foods
  • All Puft poop efficiencies raised to 95%, and daily consumption increased.

Yeah I agree so much with others : nice shot guys ;)

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