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FIXBUGFIXBUGFIX commented on FIXBUGFIXBUGFIX's bug in Oxygen Not Included: Spaced Out!
NOT FIXED YET -
Game Paused But Stay Moving - MK1
FIXBUGFIXBUGFIX commented on SrCreator's bug in Oxygen Not Included
I've confirmed it -
Electrolyzer ignores air pressure when almost flooded
FIXBUGFIXBUGFIX commented on _Forgive_'s bug in Oxygen Not Included
bad news. almost no influence. maybe the first suggestion can do something, but as you know, three layers tiles even won't be destoried by high pressure liquid. i can't find a way to totally prevent high pressure liquid/gas storage. (but at least let doors and airfolw tiles can be destoried. -
Electrolyzer ignores air pressure when almost flooded
FIXBUGFIXBUGFIX commented on _Forgive_'s bug in Oxygen Not Included
A few ways to solve this issue. I hope these could give you some hints. 1. High pressure liquid can break tiles, but high pressure gas can't. It's unresonable. Suggestion: high pressure gas should also effect Grid.Damage 2. OverPressure funtion of electrolyzer will stop_at_solid and stop_at_liquid due to the paramaters of FloodFillFind. So if all 4 grids are occupied by liquid, no gird will be checked and OverPressure funtion will never be called. Suggestion: hydrogen and oxygen will be exhausted at left top grid of electrolyzer. At least this grid can't be occuied by liquid. Or electrolyzer should always be overpressured when all 4 grids are occupied by liquid/soild. 3. A building will be flooded when it IsSubstantialLiquid. element.IsLiquid && Grid.mass[cell] >= element.defaultValues.mass * threshold Giving a threshold could avoid little mass of liqud causing buildings flooding. But it also allows building be submerged by layers of different liquids without flooding. Suggestion element.IsLiquid && Grid.mass[cell] >= element.defaultValues.mass * threshold && !Grid.IsLiquid(Grid.CellAbove(cell)) -
[Game Update] - 296335
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Does this mean the old seeds can't generate same worlds? Or the old seeds still give the same worlds except star map? -
Molar mass is used to measure the mass of a molecule or an atom. For example, an oil molecule is much heavier than a water molecule, so oil's molar mass is bigger than water. But oil's density is lower than water, so oil will float on the water. (The reason is, although an oil molecule is a bit heavier than a water molecule, an oil molecule is much more bigger than a water molecule.) Maxmass is a group of value in game database, so don't feel strange you can't google it. It means the standard mass of liquid in one tile. For example, water and polluted water are 1000kg, magma is around 1840kg, petrol is 740kg. In other words, Maxmass is exactly the density.
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[Game Update] - 289764
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Good news And bad news Now it works turbine .sav -
[Game Update] - 289327
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Important things I feel....Half is still too much -
[Game Update] - 288927
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I suggest this one The water can be replaced by any kind of liquid. Make sure it's more than 400kg and colder than 85C. The block directly above the water is vacuum. -
[Game Update] - 288927
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I suggest meteors could automatically explode when they leave surface biome. -
[Game Update] - 288927
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
no overheateable building can be made by abyssalite Don't forget Door pump is power-free. Door pump is still necessary for steam turbine. Or we have to build 20 gas pumps to keep pressure. -
[Game Update] - 288927
FIXBUGFIXBUGFIX replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Looks like now we can set up aquatuner in a steam turbine chamber to delete infinite heat. And with some old tricks, maybe we can use tepidizer to as a heat source for steam turbine to get infinite power. Overheat summary +900: Thermite, +500: Niobium, +200: Abyssalite, Ceramic, Steel, Diamond, +50: Copper, Gold, Iron, Tungsten, Gold Amalgam, +15: Granite, Igneous Rock, Obsidian, -10: polluted dirty, dirty