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About Dracian

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  1. I'm very curious about this new character, hope it'll be nice to play !
  2. I really hope the optimizations will prevent my game to crash every 3~4 cycles during the autosave
  3. Hi there, Title is self-explanatory, since last update, wild Waterweed (I haven't tested with domesticated one) doesn't grow anymore, not matter the level of water it is submerged in. Thanks in advance
  4. Mmm Waterweed doesn't grow anymore, no matter the level of water :/ Submiting a bug...
  5. Mmmmm... I'm not sure it's working, or at least not the way it's intended. I have a Puft Prince in my base and it doesn't seem to breathe O², only PO².when it comes across small pockets of them. Anyone on the forum had time to test that ?
  6. disgonbgud.gif Even if this is only a rollback to what was before, this is sad... The ability to choose whose traits to play with would have been better, if you want my opinion :/
  7. Hi there, Title is pretty much self explanatory : Rust Biomes on Rime does not have Ethanol Lakes (They generate on other Asteroid's Rust Biome). Cheers
  8. Hi there, I'm not sure if this one has been submitted, but I'm experiencing a massive fps drop each time I open a building/critter/plant/material toolbox. When no toolbox is opened, the game runs at a smooth 30/40 fps. Each time I open a toolbox, fps are literally halved, dropping to 15/20 fps. This is happening only with the launch preview, both on my desktop and my laptop computers and on all the games I've played since the launch preview has been available. Just to be sure we are talking about the same thing, I'm talking about that kind of toolbox. Note that this is not limited to storage toolbox. Every single one make my fps drop dramatically, even if building toolboxes seem to have a worse effect. Hoping you'll find a fix for that. DxDiag.txt
  9. Hi there, Just a minor one : in the saturated tooltip, Waterweed is identified as critter instead of a plant. Keep up the good work, guys
  10. This. What Klei did with that whole no "autoplanting-in-the-wild" is nothing more than a rollback to QoL3. The only consequence is that the Locavore achievement is suddenly harder to complete ^^
  11. Hi there, A minor bug I just spotted, located in the Duplicant List of your Colony Summary : the 9th duplicant portrait is always displayed, as you can see on that screenshot (Ashkan, right under Marie) :
  12. Hi there, I don't know if it's intentional or not, but dupes can't learn anymore a skill if they don't have sufficient morale. This was not the case in the previous versions of the game. Joined a screenshot and my save file so you can see the thing faster Thanks in advance Dracian08.sav
  13. Hi there, Obsidian boulders are present on the map even if the asteroid description states there are none. Thanks in advance.