Ipsquiggle

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About Ipsquiggle

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    Entropy Wrangler

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Chester Kickstarter
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Visited by the Title Fairy
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    Entropy Wrangler
Don't Starve Together
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Oxygen Not Included
  • Alpha Contributor
  1. 312713

    Fix a crash on Starmap screen if a rocket's engine gets destroyed Fix artifact tier names on Starmap screen Fix crash when using "Save as..." Fix font size in filename dialiogue Fix crash when selecting an assignable building if assignment references were broken Clean up broken assignment references on load to prevent further crashes
  2. Fix a crash on Starmap screen if a rocket's engine gets destroyed Fix artifact tier names on Starmap screen Fix crash when using "Save as..." Fix font size in filename dialiogue Fix crash when selecting an assignable building if assignment references were broken Clean up broken assignment references on load to prevent further crashes View full update
  3. [Game Update] - 312373

    Yes this should be fixed, sorry if the patch note wasn't clear. Let me know if there are still any issues!
  4. 312373

    Fix for Sweeper Arm sometimes not being able to reach any storages even when they're in plain sight Add some additional checks to try and track down invalid Errand crashes Fix another crash with input with IMEs such as Chinese Updated Korean and Chinese translations Fix a crash when setting Dupe priority to "disabled"
  5. Fix for Sweeper Arm sometimes not being able to reach any storages even when they're in plain sight Add some additional checks to try and track down invalid Errand crashes Fix another crash with input with IMEs such as Chinese Updated Korean and Chinese translations Fix a crash when setting Dupe priority to "disabled" View full update
  6. This is definitely really weird. If you load up the affected save game, is the problem still there? Would you mind uploading that save file for us to look at? Thanks!
  7. 311694

    Red alert no longer prevents Duplicants from catching their breath (They will however, hold it for longer than usual) Dupes in Red Alert will get the correct "holding breath" face when holding their breath Can now set emergency priority with the '0' key the same way the other number keys set normal priorities. Fix Filtered Output Pipe icon on the plumbing overlay Fix liquid/gas input incorrectly updating liquid flow if the entire mass was consumed Fix crashed caused by Errand time reporting Cleaned up which systems were responsible for Red Alert from Emergency Priority errands. Now it's controlled directly from the building's priority, so setting the building priority will immediately toggle Red Alert on or off, regardless of whether there is an active chore. This makes it more consistent in all cases and improves the feedback of toggling the building's priority. Buildings and other objects with emergency priority now have a "!!" status item visible in the main game view If a building was only temporarily prioritizable (e.g. because of a Repair errand), it will stop causing Red Alert when that errand is finished. Several temperature and mass related crashes were actually recoverable, so just put a warning in the output log and keep running the game. Fix a crash then the Med Bed is set to emergency priority Duplicants are allowed to remain in a med bed during Red Alert Fix the priority numbers on the Minion Todo List being off by one.
  8. Red alert no longer prevents Duplicants from catching their breath (They will however, hold it for longer than usual) Dupes in Red Alert will get the correct "holding breath" face when holding their breath Can now set emergency priority with the '0' key the same way the other number keys set normal priorities. Fix Filtered Output Pipe icon on the plumbing overlay Fix liquid/gas input incorrectly updating liquid flow if the entire mass was consumed Fix crashed caused by Errand time reporting Cleaned up which systems were responsible for Red Alert from Emergency Priority errands. Now it's controlled directly from the building's priority, so setting the building priority will immediately toggle Red Alert on or off, regardless of whether there is an active chore. This makes it more consistent in all cases and improves the feedback of toggling the building's priority. Buildings and other objects with emergency priority now have a "!!" status item visible in the main game view If a building was only temporarily prioritizable (e.g. because of a Repair errand), it will stop causing Red Alert when that errand is finished. Several temperature and mass related crashes were actually recoverable, so just put a warning in the output log and keep running the game. Fix a crash then the Med Bed is set to emergency priority Duplicants are allowed to remain in a med bed during Red Alert Fix the priority numbers on the Minion Todo List being off by one. View full update
  9. Red alert won't turn off.

    @minespatch Sorry, I'm having trouble reproducing the issue and want to make sure I understand it correctly: Are you saying that even when Red Alert turns off, the dupes still have their "Red Alert" status item, or are you saying that even when you press the Red Alert button up in the top left of the UI, Red Alert remains on? A screenshot might make it more clear as well. Thanks!
  10. @Cattrina @KaliDava @maloki Thanks for all the info and save files! We'll take a deeper look into this.
  11. 311032

    One more little hotfix today. Enjoy your weekend, everyone! Fix crash when changing Dupe names with Chinese input Fix crash when building plumbing/vents on single-core computers Fix Duplicants getting stuck in a delivery loop if a locker set set to !! priority
  12. One more little hotfix today. Enjoy your weekend, everyone! Fix crash when changing Dupe names with Chinese input Fix crash when building plumbing/vents on single-core computers Fix Duplicants getting stuck in a delivery loop if a locker set set to !! priority View full update
  13. 310952

    Once again able to build Pitcher Pump in front of back wall buildings Fix gas leaking if Airflow Tiles or Mesh Tiles are built as replacement tiles Fix priority on Neural Vascillator so Dupes with raised priorities will actually use it Fix crash when building wires and pipes Fix crash when destroying a Geyser in sandbox mode Fix crash when Dupes are Rummaging Increase the priority of Rummage errands Wrangle Tool now correctly sets priority Fix crash when one of the Dupes in a conversation disappears for some reason
  14. Once again able to build Pitcher Pump in front of back wall buildings Fix gas leaking if Airflow Tiles or Mesh Tiles are built as replacement tiles Fix priority on Neural Vascillator so Dupes with raised priorities will actually use it Fix crash when building wires and pipes Fix crash when destroying a Geyser in sandbox mode Fix crash when Dupes are Rummaging Increase the priority of Rummage errands Wrangle Tool now correctly sets priority Fix crash when one of the Dupes in a conversation disappears for some reason View full update
  15. Hi @Cattrina! You're right, the !! priority should cause the dupes to do that errand first. Could you let me know what chore you had marked with !!, or provide a save file where the chore is marked !! but the dupes aren't doing it? Thanks!