Ipsquiggle

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About Ipsquiggle

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    Entropy Wrangler

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Chester Kickstarter
  • Supported Chester
Visited by the Title Fairy
  • Visited by the Title Fairy
    Entropy Wrangler
Don't Starve Together
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Oxygen Not Included
  • Alpha Contributor
  1. 390131

    Hey friends, just a few fixes on the Testing branch. Have a great weekend! Fix pips getting stuck when rummaging for seeds Updated strings for Korean and Russian Fix steam overlay on Catalina
  2. Hey friends, just a few fixes on the Testing branch. Have a great weekend! Fix pips getting stuck when rummaging for seeds Updated strings for Korean and Russian Fix steam overlay on Catalina View full update
  3. 389761

    A new patch! Hello friends! We've got a patch to fix some of the bugs that came up over the holidays. The fixes will be on the Open Testing branch for a while (instructions below), so please hop on and give it a try! Fixes and Changes Chinese localization updated Fix crash when Duplicants are using the Ice Fan Automation sounds should recover to their full volumes more quickly now Balloon Artists will now attempt to set up their balloon stand at the Printing Pod if there is no valid recreation room. Balloon Artists now need less space to set up a balloon stand. You can now set the priority on buildings with a "Drop All Workable" chore. Fix for saves that already have NaN masses stored. Preventative measure to stop NaNs from getting set on food Update to Unity 2018.4 Completing the building of Small buildings is no longer super loud. Fix a lot of instances of sounds being played at non-0 Z coordinates, leading to an uneven mix with unintended loudnesses. Fix Ghosts Of Gravitas achievement being awarded inconsistently String typo fixes Fixed Sun Lamp sounds Conducting heat via loose ore should respect insulation of the cell they are resting on Took out the eyelashes in the Stinky eye set for the overjoyed reaction. They snuck in there undetected before. Fixed issues causing the new game cinematic sequence behave oddly. The cinematic should now show the Duplicants exiting the portal, zoom in, and display the introduction message. After closing the message the first timelapse is taken. Fix for issue preventing the portal side screen from showing checkbox for 'leave' victory condition What is open testing? "Open testing" means players get to test-drive new content early and give us feedback and suggestions before it goes live. Because this is an unfinished and in active development version of the game, it's pretty likely you'll encounter bugs, crashes or balance issues while playing these builds. We'll try to fix any problems that crop up as quickly as we can, but it's possible you'll lose progress in your games while playing on the Testing branch. Regarding performance, the Testing branch has additional debugging tools enabled to help us track down crashes. This makes the game run more slowly than the live version of the game. Please also be aware that once a save is loaded in the Testing branch, it cannot be reopened again in the previous Live branch or previous builds. What do I do if I find a crash or a bug? Post it up on the Bug Tracker and we'll fix it as soon as we can. If you can attach a copy of your save file to your report, that helps us even more as we can pinpoint the source of problem more quickly. Do I have to play the open testing build? Nope! If you'd prefer to only play a stable build, you can continue to play in the current Default branch until the game launches in full. Playing the Open Testing build isn't necessary, but it helps us a lot to receive your feedback and reports - if you're interested, try it out! How do I become an open tester? There's no sign up or registration for becoming an open tester. If you own Oxygen Not Included and want to join the Testing Branch, all you have to do is play the Open Testing build on Steam. How do I play the open testing build? You can switch your branch on Steam using the instructions below: That's it! We hope you'll enjoy this taste of what's to come, and thank-you for your help testing out the new Upgrade!
  4. A new patch! Hello friends! We've got a patch to fix some of the bugs that came up over the holidays. The fixes will be on the Open Testing branch for a while (instructions below), so please hop on and give it a try! Fixes and Changes Chinese localization updated Fix crash when Duplicants are using the Ice Fan Automation sounds should recover to their full volumes more quickly now Balloon Artists will now attempt to set up their balloon stand at the Printing Pod if there is no valid recreation room. Balloon Artists now need less space to set up a balloon stand. You can now set the priority on buildings with a "Drop All Workable" chore. Fix for saves that already have NaN masses stored. Preventative measure to stop NaNs from getting set on food Update to Unity 2018.4 Completing the building of Small buildings is no longer super loud. Fix a lot of instances of sounds being played at non-0 Z coordinates, leading to an uneven mix with unintended loudnesses. Fix Ghosts Of Gravitas achievement being awarded inconsistently String typo fixes Fixed Sun Lamp sounds Conducting heat via loose ore should respect insulation of the cell they are resting on Took out the eyelashes in the Stinky eye set for the overjoyed reaction. They snuck in there undetected before. Fixed issues causing the new game cinematic sequence behave oddly. The cinematic should now show the Duplicants exiting the portal, zoom in, and display the introduction message. After closing the message the first timelapse is taken. Fix for issue preventing the portal side screen from showing checkbox for 'leave' victory condition What is open testing? "Open testing" means players get to test-drive new content early and give us feedback and suggestions before it goes live. Because this is an unfinished and in active development version of the game, it's pretty likely you'll encounter bugs, crashes or balance issues while playing these builds. We'll try to fix any problems that crop up as quickly as we can, but it's possible you'll lose progress in your games while playing on the Testing branch. Regarding performance, the Testing branch has additional debugging tools enabled to help us track down crashes. This makes the game run more slowly than the live version of the game. Please also be aware that once a save is loaded in the Testing branch, it cannot be reopened again in the previous Live branch or previous builds. What do I do if I find a crash or a bug? Post it up on the Bug Tracker and we'll fix it as soon as we can. If you can attach a copy of your save file to your report, that helps us even more as we can pinpoint the source of problem more quickly. Do I have to play the open testing build? Nope! If you'd prefer to only play a stable build, you can continue to play in the current Default branch until the game launches in full. Playing the Open Testing build isn't necessary, but it helps us a lot to receive your feedback and reports - if you're interested, try it out! How do I become an open tester? There's no sign up or registration for becoming an open tester. If you own Oxygen Not Included and want to join the Testing Branch, all you have to do is play the Open Testing build on Steam. How do I play the open testing build? You can switch your branch on Steam using the instructions below: That's it! We hope you'll enjoy this taste of what's to come, and thank-you for your help testing out the new Upgrade! View full update
  5. [Game Update] - 383949

    That didn't make it into this particular hotfix, sorry for the confusion.
  6. World gen - trait exclusivity broke

    @Cairath Argh, looks like it was missed when merging changes in to the patch. I'll make sure it gets in the next one! Sorry about that...
  7. 383949

    Improved the build menu descriptions of the Mechanical Surfboard, Beach Chair, Hot Tub, and Vertical Wind Tunnel, and Juicer Fixed a crash when viewing the Colony Summary screen from the main menu Fix a crash that could happen when a building was replaced The initial camera and portal animations when starting a new game once again play reliably Fixed the missing body parts in the Wind Tunnel Duplicant animations Juicer no longer gets "stuck" after a use.
  8. Improved the build menu descriptions of the Mechanical Surfboard, Beach Chair, Hot Tub, and Vertical Wind Tunnel, and Juicer Fixed a crash when viewing the Colony Summary screen from the main menu Fix a crash that could happen when a building was replaced The initial camera and portal animations when starting a new game once again play reliably Fixed the missing body parts in the Wind Tunnel Duplicant animations Juicer no longer gets "stuck" after a use. View full update
  9. [Game Update] - 381897

    Hotfix 381897 is out! Details added to the top post.
  10. Changed Status to Fixed Thanks for the bug report! We've fixed this on our end and it'll be resolved in a future patch.
  11. Animations

    Changed Status to Fixed Thanks for the report! We're just getting together a hotfix for this now.
  12. [Game Update] - 381897

    We've fixed the animations not playing, and are working on a patch!
  13. World gen - trait exclusivity broke

    Changed Status to Fixed Interesting. This probably never worked on non-windows, either. :\ Well, it'll be fixed in the next patch, thanks for the report!
  14. 381897

    Hotfix 381897: Fix crash downloading patch notes when language was not set to english. Fix Duplicant animations not playing when they worked at buildings. Earlier Hotfix 381818: Added NEW! Insulation tutorial video which triggers when you build a specifically heat-influencing building. Fix crash when trying to load the Short image and patch notes Added the Mechanical Surfboard's sounds to the main menu Added some suntan lotion rubbing sounds to one of the cycles of the Beach Chair Worlds that were generated with Mod Traits will no longer crash if reloaded without those mods. Fixed crash that happened when multiple sparkle streakers were sparkle streaking at the same time. Added some more variation to the wind tunnel sounds Balloon anims snap around less often Audio doesn't cut out immediately upon stopping a video clip. Fixed the Duplicant positions in the wind tunnel Fixed blurry Wind Tunnel textures Wind tunnel get in/get out animations now play Fix Total Skills string so it gets localized Small changes to Chinese strings Missing Hot Tub interact sounds re-added Made the dupe less concerned looking in the unlit state of the beach chair dupe interact Updating hot tub dupe interacts to final animation Sparkle effects should layer better with buildings
  15. Hotfix 381897: Fix crash downloading patch notes when language was not set to english. Fix Duplicant animations not playing when they worked at buildings. Earlier Hotfix 381818: Added NEW! Insulation tutorial video which triggers when you build a specifically heat-influencing building. Fix crash when trying to load the Short image and patch notes Added the Mechanical Surfboard's sounds to the main menu Added some suntan lotion rubbing sounds to one of the cycles of the Beach Chair Worlds that were generated with Mod Traits will no longer crash if reloaded without those mods. Fixed crash that happened when multiple sparkle streakers were sparkle streaking at the same time. Added some more variation to the wind tunnel sounds Balloon anims snap around less often Audio doesn't cut out immediately upon stopping a video clip. Fixed the Duplicant positions in the wind tunnel Fixed blurry Wind Tunnel textures Wind tunnel get in/get out animations now play Fix Total Skills string so it gets localized Small changes to Chinese strings Missing Hot Tub interact sounds re-added Made the dupe less concerned looking in the unlit state of the beach chair dupe interact Updating hot tub dupe interacts to final animation Sparkle effects should layer better with buildings View full update