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About Christophlette

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  1. The pipe thermo sensors are keeping their state when there are no gas inside. If you put a gas below the threshold, it will output red until another pocket of gas is above the threshold. It prevents flickering.
  2. I supplement this. My eyes are very tired when I look too much in the database because of this color. A little darker should improve eye tiring by a lot.
  3. It's a nice mechanic in my opnion to get the best out of your resources. But I agree that the 100kg to 5kg is really harsh. I hope it will get tuned too.
  4. My bad. You could try to freeze your salt water to turn it into brine and then get 4 times the salt. If it hasn't changed.
  5. Assuming you have a salt water geyser with an average output of 2.4kg/s. Then you're looking at 1440 kg of salt water. If you purify it using the machine (can't recall the name at the moment), you're looking at 100kg of salt per cycle. It's much more than you calculated.
  6. A tamed happy drecko produces 10kg of phosphorite per cycle. So Grimgaw is right on that.
  7. Honestly I was reading the forum and I must say that suggestion was very, very appealing :
  8. Hello Devs ! I just found a little graphical bug while using the memory toggle. Here is the screenshot : It seems that the memory toggle should be on front of the cables like every other automation gate. Have a nice day !
  9. Food storage already tends to bug without sweepers. My ration box sometimes show as empty but dupes won't put food in it. I have to uncheck all and then check again and dupes will put the food in it again. I've never considered automating the kitchen because of the food issues when stored and moved by sweepers. I tried a bit once and never done it again. I read the patchnotes everytime hoping to see it fixed but it never happens sadly
  10. When you "Report bug" it is sent to moderators that you think the bug is transgressing the forum guidelines. To help @Brook just add a comment explaining how it happens and adding your savegame in the comment.
  11. @Rockhumper : But... If the door is open then it should let gas flow. The change that was added is the background, it acts as drywall. So if you have 2 rooms full of drywall into space, the door will not leak gas into space and make it disappear.
  12. @CoNq : Mesh tiles now block liquids and gas from leaking into space. You don't have to build drywall behind it.
  13. Hello ! With the new QoL MK2 upgrade, neural vacillator has no priority category. So even when setting priority 9 on the neural vacillator, your dupe can't use it if he has any category on higher priority than normal. Here is a screenshot showing the problem.
  14. This setup isn't really reliable. The drecko could be in a spot where he won't fall (and die). You can still use a slaughterhouse with doors automated to close so the water goes up and drown the critters. I'm sure you can adapt your build to solve this problem instead of calling changes dumb.