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365 ExcellentAbout Ambaire
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[Spaced Out! Update] - 463187
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
There's a reason why quite a few IRL food items say to refrigerate once opened. -
[Game Update] - 398437
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Great, now for the next patch, please let us disable delivery to Algae Terrariums again. Maybe give it a UI similar to the Coal Generator so we can select what level of contents to deliver at, instead. edit: Klei, please. -
[Game Update] - 398142
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
so what you're saying is there's no option to have the liquid vent ignore automation signals? seems like lazy design -
[Game Update] - 398142
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
what? why? That was situationally useful for the algae terrarium... sometimes I want it to use up its resources without dupes delivering more. why ever remove useful functionality -
[Game Update] - 379868
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
What the hell, why would you want this? Metal tiles are fancy tiles. Carpeted tiles should be super fancy tiles. -
It's called unit testing. You make a map that's full of different stuff that you expect to work correctly, then you load the map and run a custom script that ensures everything is working as expected. The Factorio devs are really good at doing this.
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Can't use empty pipe tool on conveyor rails
Ambaire commented on oconzer's bug in Oxygen Not Included
Not a dev, but I believe that the empty pipe tool is only designed to work with pipes, hence the 'pipe' part of the name. For conveyor rails, you need to deconstruct them. Perhaps a suggestion should be made to change the Empty Pipe tool into an Empty Conveyance tool instead. -
In the attached save, I have a manual generator and 4 wires queued for construction. Stinky is carrying 300kg of metal to the build area. Despite that, the manual generator says it has insufficient materials for build. In addition. it seems to be reserving the materials twice, as I have 50kg of metal on the ground but my resource display says I have 0kg available. lacks resources.sav
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Yeah, this is a problem.
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[Game Update] - 355817
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Does this mean I can plant a bluff briar and have a cycle 5 great hall? -
[Game Update] - 355043
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
What sites would you consider to be the frontpage of the Internet? -
[Game Update] - 355043
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
I would pay real money for a functioning careful planning feature similar to the RimWorld mod and the builtin version in Dwarf Fortress. So much wasted time rerolling dupes on the embark screen before I start. -
[Game Update] - 355043
Ambaire replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Did the maps have the misaligned start trait?