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About Ambaire

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  1. There's a reason why quite a few IRL food items say to refrigerate once opened.
  2. If it was 1/100th strength, I'm gonna assume that means 10% + 0.05% = 10.05%.
  3. Great, now for the next patch, please let us disable delivery to Algae Terrariums again. Maybe give it a UI similar to the Coal Generator so we can select what level of contents to deliver at, instead. edit: Klei, please.
  4. so what you're saying is there's no option to have the liquid vent ignore automation signals? seems like lazy design
  5. what? why? That was situationally useful for the algae terrarium... sometimes I want it to use up its resources without dupes delivering more. why ever remove useful functionality
  6. What the hell, why would you want this? Metal tiles are fancy tiles. Carpeted tiles should be super fancy tiles.
  7. It's called unit testing. You make a map that's full of different stuff that you expect to work correctly, then you load the map and run a custom script that ensures everything is working as expected. The Factorio devs are really good at doing this.
  8. Not a dev, but I believe that the empty pipe tool is only designed to work with pipes, hence the 'pipe' part of the name. For conveyor rails, you need to deconstruct them. Perhaps a suggestion should be made to change the Empty Pipe tool into an Empty Conveyance tool instead.
  9. So, this bug has been known for over 2 years. Are there any plans to fix it? Especially since the game has been 'released'...
  10. In the attached save, I have a manual generator and 4 wires queued for construction. Stinky is carrying 300kg of metal to the build area. Despite that, the manual generator says it has insufficient materials for build. In addition. it seems to be reserving the materials twice, as I have 50kg of metal on the ground but my resource display says I have 0kg available. lacks resources.sav
  11. Does this mean I can plant a bluff briar and have a cycle 5 great hall?
  12. What sites would you consider to be the frontpage of the Internet?
  13. I would pay real money for a functioning careful planning feature similar to the RimWorld mod and the builtin version in Dwarf Fortress. So much wasted time rerolling dupes on the embark screen before I start.