Yunru

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About Yunru

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  1. So one thing lead to another with my bead inspired design, and now I've come up with something Revolutionary(tm)! A downwards door pump above a column of cooled Hydrogen! The major upside being that it lets you use steel without worrying about it melting, as the hydrogen rapidly cools it. Now this isn't at all optimised for space constraints, but not bad for a first draft? Edit: Abomination:
  2. I can name at least two: Mathman and myself. It was literally the first conclusion everyone reached upon learning that the output was constant independent from length of time on map.
  3. Does anyone know what's going on? I can't reproduce my own design: Edit: Solved it. Strangely, the lower airflow tile was preventing it from gooping. Edit 2: Took me a bit, but I finally built a bigger test. All metals are Thermium, because sadly steel would melt at the temperatures volcanoes put out, and I don't want to add additional cooling systems.
  4. Based on my entirely unscientific tests, for a steam turbine cooled build, four tiles appears to be the minimum, maybe three:
  5. That's what makes it a proof of concept. Stick an airlock of some kind at the bottom. EDIT: Just for you, I added a cooling and removal chamber :P It's just a basic downwards door pump to let items down but keep gas in.
  6. Sadly, this doesn't work. While the door's open, liquid can (and does) teleport to the bottom.
  7. Well then, isn't that the paradox. You need to create heat flows, but heat isn't involved? It's almost like the distinction between heat and temperature of yours is entirely arbitrary :P
  8. Right, but that's all dependent on range. As long as you have a material colder than the material you want to cool, that you don't want to be colder, you save power even without at AT. Most obvious example would be using volcanoes for... Well, anything other than just raw resources.
  9. Chlorine, hydrogen and co2 all provide sterile atmospheres, and I think natural gas does too. Somewhat tempted to say as long as it's not oxygen, polluted or otherwise, it'll be sterile.
  10. I will attempt one last time, as clearly it is not any one of us at fault, rather both of us appear to be talking past each other. If it takes 2X to heat a material from 50 to 100, then you have to invest 2X power. If, however, you preheat your material to 75 using excess heat from elsewhere, then yoh only need X power to heat it to 100, so you've made a net gain of X power, with no aquatuner needed.
  11. So how is that relevant at all? There's no cause and effect there.
  12. I literally quoted you asking us to think how it would relate to the real world. If that isn't asking that it works like the real world, then it's literally purposeless, and thus spam.
  13. Then why are you asking stuff relating to the real world?