HowlVoid Posted January 24, 2021 Share Posted January 24, 2021 Is it recommended to use lunar experiment potions on the light flowers spawned by the forest walker? Does it even work? Link to comment Share on other sites More sharing options...
Spino43 Posted January 24, 2021 Share Posted January 24, 2021 No, it will simply doesn't work. 1 Link to comment Share on other sites More sharing options...
Mike23Ua Posted January 24, 2021 Share Posted January 24, 2021 Okay seriously the menu music is starting to drive me insane now.. when is WintersFeast going to be turned off for Consoles? 3 Link to comment Share on other sites More sharing options...
Hint Posted January 25, 2021 Share Posted January 25, 2021 Can someone please enlighten me if I can use several potions at the same time on Abigail or if only one can work at a time? Link to comment Share on other sites More sharing options...
Mike23Ua Posted January 25, 2021 Share Posted January 25, 2021 13 minutes ago, Toutan said: Can someone please enlighten me if I can use several potions at the same time on Abigail or if only one can work at a time? Only one at a time. 1 Link to comment Share on other sites More sharing options...
Mike23Ua Posted January 25, 2021 Share Posted January 25, 2021 (edited) You know what actually I have my own question I would like to ask: this is a legit question I would like to ask of the community and maybe even of Klei if they feel like sharing: But a recent post I made got me thinking.. Recent post below: Spoiler Wait what really??! Omg your missing out! that game is so chalk full of content: And it has two dlc expansions that are compatible with the vanilla game (yes you can totally play through adventures mode as Walani from Shipwrecked) you should at least check it out Some people say that they don’t want the remaining Shipwrecked or Hamlet characters in DST because they wouldn’t fit the theme or atmosphere of DST.. and I don’t understand how anyone came to that conclusion: Lately I’ve been playing a good bit of Solo DS and in that- You can use Shipwrecked and Hamlet characters in the base game outside of their respective worlds: Like I currently have a save as Shipwreckeds Walani but surfing ponds in the skies of Hamlet! And a save for ADVENTURES Mode where the Water itself in the game is purely cosmetic. She still spawns with a surfboard, but it can’t be used: My point is that these characters have been playable in Vanilla DS outside of Mods for a very very long time, So my question. HOW and WHY wouldn’t they fit the Theme and Atmosphere of DST if they can already be played outside of the worlds they were designed for? Like: Why do people say they don’t belong in DST?? I really don’t understand: I see playing a RoG save as a SW/Ham character being NO DIFFERENT from if they were added to DST Tomorrow. The only “logical” reasoning I can come up with would maybe be that they’re design is more for Solo DS and not Multiplayer: But isn’t that a Problem with the majority of the not yet reworked characters anyway? (my one question actually turned out being three questions but whatever I just had to get my thoughts out there) Edited January 25, 2021 by Mike23Ua Link to comment Share on other sites More sharing options...
Cheggf Posted January 25, 2021 Share Posted January 25, 2021 How is thulecite pronounced? I've got a random number generator in my head and I keep swapping between thoo-leh-kite and thoo-leh-site randomly. 2 hours ago, Toutan said: Can someone please enlighten me if I can use several potions at the same time on Abigail or if only one can work at a time? You are free to apply potions to her as much as you want, although it overrides the previous effect since she can only have one active at a time. 1 Link to comment Share on other sites More sharing options...
QuartzBeam Posted January 25, 2021 Share Posted January 25, 2021 8 minutes ago, Cheggf said: How is thulecite pronounced? I've got a random number generator in my head and I keep swapping between thoo-leh-kite and thoo-leh-site randomly. It's a stone infused with eldritch magic. It probably can't be pronounced by human tongues. And I shudder to think what might happen should once pronounce it correctly. 2 1 Link to comment Share on other sites More sharing options...
minespatch Posted January 25, 2021 Share Posted January 25, 2021 8 minutes ago, Cheggf said: How is thulecite pronounced? I've got a random number generator in my head and I keep swapping between thoo-leh-kite and thoo-leh-site randomly. I presume "thool-site" like the island of Thilue. Link to comment Share on other sites More sharing options...
Cheggf Posted January 25, 2021 Share Posted January 25, 2021 9 minutes ago, QuartzBeam said: It's a stone infused with eldritch magic. It probably can't be pronounced by human tongues. And I shudder to think what might happen should once pronounce it correctly. Maybe it's tee-hull e-kitty. 3 Link to comment Share on other sites More sharing options...
Spino43 Posted January 25, 2021 Share Posted January 25, 2021 A couple questions regarding the Ocuvigil, I know that it causes an area around it to stay loaded, so: _If I put it in a Bunny/Spider farm far away from me, will the farm work, or I have to be physically near? _If I put it in a Bee Farm far away, will the bees come out, or the bee boxes will keep the one honey per day production? Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 25, 2021 Share Posted January 25, 2021 Just now, Spino43 said: A couple questions regarding the Ocuvigil, I know that it causes an area around it to stay loaded, so: _If I put it in a Bunny/Spider farm far away from me, will the farm work, or I have to be physically near? _If I put it in a Bee Farm far away, will the bees come out, or the bee boxes will keep the one honey per day production? It doesnt load the are, updates that area in the map as i understand the item. For example to see if a toad cap appears in the map or a player destroys some structure in the area etc I tried the same as you said for bees and doesnt work because of that Link to comment Share on other sites More sharing options...
Spino43 Posted January 25, 2021 Share Posted January 25, 2021 2 minutes ago, ArubaroBeefalo said: It doesnt load the are, updates that area in the map as i understand the item. For example to see if a toad cap appears in the map or a player destroys some structure in the area etc I tried the same as you said for bees and doesnt work because of that Good to know, I don't have to plant 20+ flowers there then. Link to comment Share on other sites More sharing options...
Cheggf Posted January 26, 2021 Share Posted January 26, 2021 21 minutes ago, Spino43 said: I know that it causes an area around it to stay loaded This is a common and enduring myth. 1 1 Link to comment Share on other sites More sharing options...
zenburu Posted January 26, 2021 Share Posted January 26, 2021 I have some questions about Deerclops mechanics: 1) If I'm in the ocean when Deerclops announces its approach, will it spawn? Or it won't spawn until I'm in land? 2) Can it destroy my base while I'm in the ocean? Or it doesn't destroy things in unloaded areas? 3) Can it spawn in Lunar Island/Pearl Island? Link to comment Share on other sites More sharing options...
Cheggf Posted January 26, 2021 Share Posted January 26, 2021 13 minutes ago, zenburu said: I have some questions about Deerclops mechanics: 1) If I'm in the ocean when Deerclops announces its approach, will it spawn? Or it won't spawn until I'm in land? 2) Can it destroy my base while I'm in the ocean? Or it doesn't destroy things in unloaded areas? 3) Can it spawn in Lunar Island/Pearl Island? My information might be outdated, but if nothing has changed (and also assuming this is true for all players on the server) then 1) No, and you'll mess up the spawning so he might not even come at all. 2) No, he only spawns near players. 3) No, unless you're on the mainland when he starts warning you that he's going to spawn, and once you hear him growl get onto the lunar/pearl island in less than 60 seconds. 2 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 26, 2021 Share Posted January 26, 2021 13 minutes ago, zenburu said: I have some questions about Deerclops mechanics: 1) If I'm in the ocean when Deerclops announces its approach, will it spawn? Or it won't spawn until I'm in land? 2) Can it destroy my base while I'm in the ocean? Or it doesn't destroy things in unloaded areas? 3) Can it spawn in Lunar Island/Pearl Island? 1)He doesnt annouces herself if you are in the ocean 2) she only spawns near of players, if you are playing solo, she will spawn in a screen distance of you and will search for a structure close to you so, if you are far away of your base, she will not destroy it 3) if you are there she doesnt announce her coming but idk what happen if you go there after she start her roar. 2 Link to comment Share on other sites More sharing options...
Wardin25 Posted January 26, 2021 Share Posted January 26, 2021 Is there a way to constistently lure sentrypedes away from their spawnpoint? Mostly wondering when the spin attack triggers, cause I never seem to be able to trigger it more than once before killing it Link to comment Share on other sites More sharing options...
SonicDen220 Posted January 26, 2021 Share Posted January 26, 2021 What happens if you hop on a boat while Antlion's warnings are happening? Are you gonna get sinkholes next time you go on land or are you gonna cancel them completely? 1 Link to comment Share on other sites More sharing options...
BeeClops Posted January 26, 2021 Share Posted January 26, 2021 (edited) 7 hours ago, zenburu said: I have some questions about Deerclops mechanics: 1) If I'm in the ocean when Deerclops announces its approach, will it spawn? Or it won't spawn until I'm in land? 2) Can it destroy my base while I'm in the ocean? Or it doesn't destroy things in unloaded areas? 3) Can it spawn in Lunar Island/Pearl Island? She can't destroy places off screen, so she's not going to do anything to structures that are far from u. Deerclops will not start roaring if you are sailing OR if you are on the lunar island/pearl island. BUT, if she starts roaring on mainland, and you make your way quickly to lunar island via boat bridges, she can spawn there too. Same for bearger. If she starts roaring and then you go on a boat, she won't spawn and the timer will reset, same as when you go into caves/disconnect when you hear the roar. Edited January 26, 2021 by BeeClops 3 Link to comment Share on other sites More sharing options...
Mike23Ua Posted January 26, 2021 Share Posted January 26, 2021 Will there be a content update for this month at all? Because if there is there is only 5 days left in this Month, but Klei never promised an update each month- they clearly stated that depending on how long it takes to finish the update it could be a week or two longer than the monthly frame. Personally I was hoping year of the Beefalo and a proper 2021 roadmap would be released this week. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 26, 2021 Share Posted January 26, 2021 1 minute ago, Mike23Ua said: but Klei never promised an update each month they kinda said that there will be an update each month as i can remember but they were in holidays (for that we never get updates after winter feast) and maybe are waiting until things calm down 1 Link to comment Share on other sites More sharing options...
Baguettes Posted January 26, 2021 Share Posted January 26, 2021 On 1/24/2021 at 1:02 PM, HowlVoid said: Is it recommended to use lunar experiment potions on the light flowers spawned by the forest walker? Does it even work? I've heard they're two separate prefabs? One is stalker_bulb (forest walker's) and the other is flower_cave (regular). I doubt it'd even work since they despawn and doesn't stay. 1 Link to comment Share on other sites More sharing options...
GelatinousCube Posted January 27, 2021 Share Posted January 27, 2021 (edited) Anyone have a link or guide to a splumonkey farm that uses mobs or doesn't require much/any actions and passively results in dead monkeys and their drops? Preferably without the use of catapults or houndius or traps. Can you make pens with Bunnymen? Will shadow monkeys attack Bunnymen? UPDATE: Found an old reddit post with a guide, uses Rock Lobsters and is very cheap and quick to setup. Now to find the next farm/automated set up to make. Edited January 27, 2021 by GelatinousCube Link to comment Share on other sites More sharing options...
Hornete Posted January 27, 2021 Share Posted January 27, 2021 17 hours ago, Baguettes said: I've heard they're two separate prefabs? One is stalker_bulb (forest walker's) and the other is flower_cave (regular). I doubt it'd even work since they despawn and doesn't stay. Yeah, this is true. The halloween moon potion won't work on stalker_bulb Spoiler I remember trying to see if I could get it to work on the forest stalkers bulbs, because i thought maybe I could exploit the game and be able to turn the stalkers bulbs into the light bug bulbs which would stay forever. Unforunately Klei was one step ahead of me haha Link to comment Share on other sites More sharing options...
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