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What's your thoughts about Warly?


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I'm curious about where Warly stands. He was the first character I've ever played as and I still love him. Then Wurt joined the cast and I've really only played as her. I decided to play Warly again and I've noticed something rather lackluster.

That's his hunger, I'm probably just super rusty, but I've notice more of a punishment playing as him and dealing with his hunger than other characters besides Wes. On paper, that makes sense since he does have 250 hunger from the start along with a crockpot that you can move. But, I dunno, him not being able to eat regular cooked food or at least having a favorite food on top of him being less satisfied with the same food with a 20% faster hunger drain is big downer. Again, I'm probably playing him wrong, I have been getting rather unlucky with world spawns with him, I haven't been trying to eat the same foods, but I've unfortunately been stuck in bad situations where I'm needed to at least eat the same food. 

However, I absolutely do love his seasoning ability. That's the thing that drew me in to playing as Warly. Just the idea of being a support character for those who needs it and having more of a repertoire when it comes to cooking. 

Maybe I'm just bad with him, but I absolutely have no idea on where he stands. What do you all think? 

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I'm frankly not fond of playing him (and still salty we didn't get Gorge Goat cook instead).

His downside is one that's difficult, but not one I personally enjoy (like Wormwood). I absolutely love the support options his cooking provides, but I can't stomach essentially 'taking one for the team'—since his perks will be given to others without the added annoyance of his hunger mechanic. As he stands, he's useful to swap to for some seasoned Volt Goat Chaud-Froid. He doesn't see much use from me otherwise.

All that said, I've hardly played him. The few times I did, I simply didn't enjoy.

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I don’t like Warly, his downside is annoying- unlike Wormwoods which is actually fun.

Warly has some cool skins, I just suck at playing as him.. I suppose he’s supposed to stand around cooking meals to feed other characters but that’s just not something I find exciting.

The backpack (chefs pouch) that keeps food fresher longer however is a pretty nice perk I think :) 

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I liked playing him, but it was mostly because I wanted to learn the new recipes. I couldn't benefit from all of his special recipes (because I got bored of that world) but for the most part was fun and I learned most.

I know that farming isn't that viable, food wise, but playing as Warly made it a bit more rewarding, overall. I wanted to play as a cook and getting all  those unique ingredients was crucial part of it. Now even when I start a new world and design my kitchen, I always dedicate a Warly corner because I like to change into him, cook all kinds of stuff and change back to my Wolfgang.

I primarily play as Wolfgang. And since eating is what he does, knowing and having all kinds of different special food is absolutely great. That being said, I view Warly as exactly this - a support character who helps his team mates.

 

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I love playing Warly personally, mainly because I like using crockpot dishes and he proved an interesting challenge for me. His downside can be pretty harsh but I will say this about him:

Warly is definitely a character you play to mass produce a specific dish and swap, or to challenge yourself with a new playstyle. At the end of the day choose who you enjoy playing the most, be it meta or not; besides you could always just play Wolfgang or Wendy if your goal was to win DST anyways.

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I like playing as him in singleplayer and his DST recipes and seasonings are powerful, but his DST drawback is really harsh, all the more so since he didn't even get to keep his DS perk where he got bigger stat returns from eating crockpot food that he wasn't tired of. It's no surprise that he's always around the bottom of the list when someone tallies up how many people are playing each character on all the DST servers. Which is a shame, because I like his character design and personality; it's just difficult to keep him from starving to death.

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I found him "hard" from even beginning (SW). To be honest he is hardest character to play with. Sadly, he look like me (same hair and beard style) and love cooking like me and I would be really happy to play with him if he was more easy to play :(

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Imo he is perfect. His downside isnt an issue (just rotate between 3 dishes...) the healing could be an issue depending of player skill and his dishes are so useful (volt goat jelly is so op)

The only thing is that farms are boring and for thar i stopped playing him (that and the wigfrid rework)

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I like playing him on pubs. I can handle myself there perfectly, I just need to find the base (or help build one) and hen I stay there the whole time, build the cage and cook for everyone. I never had a chance to play long term, and it's pretty difficult to set up a farm without Wormwood on the team, but in the end it's pretty fun. Eating a meaty stew is enough to replenish his hunger without him dropping interest in it (just make sure you throw in something else every few days) but it is a fact that playing him long term can be annoying/difficult. His downside sometimes is fun for me, figuring out what I haven't eaten recently and what I can cook for him, other times I'm traveling through the forest and I simply don't have ingredients and it pretty ridiculous dying of hunger with 2 carrots in inventory. Before you call me a noob, I just like certain playstyles which Warly cannot handle and that's okay. So he is a switch character for me, but even when I switch I usually stay as one character a whole year before changing.

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I like him. He's my third favorite character, and partialy match with my "housewife" playstyle - the biggest dowside I found with his, he's not able to eat jerky, and before playing him I prefer to have bundle wraps for saving more rare resources or foods. 

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I do like Warly's idea of being a chef with his own portable kitchen equipment, but I hate his current design and all the nerfs they did to him when porting him over from SW to DST:

  • The amount of slots in his Chef Pouch has been reduced from 8 to 6 slots and foods do now perish 50% faster inside (all in all it makes foods last only 33% longer inside compared to Ice Box's 100%)
    • Instead of making this item exclusive to Warly or to give Warly a single passive ability which reduced the spoilage for items in his backpack, Klei decided to nerf the hell out of the Chef Pouch to prevent others from utilizing it
  • While his hunger drain has been reduced from +33% to +20%, it's actually a nerf because he doesn't gain +33% stats from dishes anymore, also he needs to wait ~14% longer till he can consume the same dish again without penalties
  • Back in DS, bosses had 3000 health at max, armor did stack and Warly gained +33% health from his dishes, health wasn't such a big issue All that isn't available in DST anymore and the average boss does have 2-10 times as much health, making healing a bigger issue in DST

He is literally a character whose abilities are based around Crock Pot dishes but his penalties are also based around Crock Pot dishes. This and the fact that everyone can make use of his dishes makes him the worst character to utilize his own dishes.

I dislike the design of his Volt Goat Chaud-Froid and whoever decided that it was a good idea to make a dish which allows others to deal up to 600% damage with a single spiced dish. Literally, whenever somebody is playing Warly, the only dish others are asking him for is Spiced Volt Goat Chaud-Froid. Another dislike goes to his spices, they got some really extra "creative" recipes and their effect is 0% dependent on the dish you apply them on. In other words: The only dishes which deserve to be spiced are Powdercake or Jellybeans (due to their slow perishing) or the extra goaty Volt Goat Chaud-Froid (only if utilized in the next few days or bundled).

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Warly is a multi-stage character because he is reliant on grinding out some dumb RNG to make proper use of his abilities.

Stage 1: Early meatball machine. He can make Wigfrid's early game life less miserable by cooking meatballs for her with ingredients that Wigfrid gets. She gets to utilize the berries, butterfly wings and carrots that she cannot eat.They can meet after 2-3 days of exploring and Warly can cook several meatballs with whatever Wigfrid gathers.

Stage 2: Resource booster. Honey is the easiest spice to acquire. Smack some bees around, break down a hive or get a mid-game bee box. This doubles resource gathering for anyone who eats the food so this speeds up gathering stuff before winter hits.

Stage 3: Volt Goat booster for boss fight. The drop chance is low, but finding Oasis isn't particularly hard. If you're lucky, maybe you can have one ready for an early boss fight.

Stage 4: Playing the Farm casino. 2.6% chance to get an onion (Bone Bullion), Garlic (defense spice) and Pepper (offense spice). This is a long process of growing stuff and hoping to get those three crops and then you proceed to feed it to a bird in the hopes of consistently growing 3 peppers and garlic along with some onions. Priority would be on the pepper and then the onion. The garlic is nice to have, but it's not really necessary. The onion is for making Bone Bullion for Warly to negate his hunger penalty. It is not for feeding the group.

Stage 5: Super Pierogi. Once everything else is done, you can finally waste your time looking for salt so that your Pierogis heal for 50 instead of 40.Hooray. I'd personally just upgrade to Lobster Bisque and heal for 75. 

It is not Warly's job to feed everyone. He is not a food producer and he is in fact a negative drain on food due to his penalties. Warly's job is to make sure he can feed himself while working towards unlocking his abilities through hunting, farming and sailing. Warly should be selfish with the peppers, onions and garlic and not allow others to use them for meatballs, otherwise he's useless.

I played with a Warly in a public server when I was Wickerbottom. He was even good enough to get me some cactus flesh and reeds so I could turbo-grow his farm. The most common Warly I find wastes their time and starves to death as they expect everyone to give him free food.

Warly players should know how to fight and hunt down monsters for meat or rush to set up a bunnyman farm asap for easy Meaty Stews. Otherwise, they should be able to kill stuff like Beefalo, Tallbirds, Catcoons (challenging, I know), Pigs/Werepigs, Koalefants and Volt Goats so he has access to large meat without relying on others. Warly players should know how to quickly get a bird cage up with a bird in it. Warly players should know how to get 100+ manure from feeding werepigs petals/light bulbs/lichen/etc so he doesn't sit around all day waiting for Beefalo to poop to get his farms going. Warly should know that he should be gathering freaking 120-200 grass early game for his farms.

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Without his bonus stats from Shipwrecked he doesn't get a lot for HIMSELF.

He just got some miscellaneous food buffs which don't feel that unique unto himself.

 

I like playing him with 20% more stats from foods, with a harsher repeat food downside, and a 3 day food timer instead of 2 days. Feels more rewarding to have a varied diet, and much more important too.

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No one’s really talking about his personality and characterization, so I’m going to do it here.

While I don’t play as him really, he is super sweet. It’s lovely seeing how much he cares for his Maman and the other survivors. Feels like a breath of fresh air that the Constant didn’t harden him up.

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I think he's pretty alright. I've always loved the variety of all the crockpot dishes you could make, but in reality you only ever regularly use 4 or 5. Because of his penalty, it makes managing your hunger (imo) more fun and challenging, you have to actually put thought into what you're eating instead of just existing off of meatballs and pierogi.  But like many others have mentioned,  it's a shame he doesn't get the health or food benefit from dishes that he does from SW. He's also got a pretty neat design and personality, so that's a plus. Tier list wise, he likely isn't very high up, but that's alright. As long as you enjoy playing a character, do whatever.

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He's a really fun challenge/roleplay character, one of my most played. If you want to try really hard he's not very good.

6 hours ago, ArubaroBeefalo said:

His downside isnt an issue (just rotate between 3 dishes...)

You don't have to rotate at all. If you don't care about the fun of making different dishes (at that point he loses a lot of his fun, though) you can just eat a meaty stew and meatballs and by the time you need to eat again you can do it again. You can alternate between a meaty stew and a couple of meatballs, too. 

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I like him but I don't think he makes sense. It's another attempt from klei to make farms useful which wormwood still overshadows, and wormwood needs to memorize the more niche farm dishes much more than Warly (fee fo fi thumb farm overhaul owo klei pls). I've played a lot of Warly and I can't say he's isn't fun once you get to know him, and he is a very charming wholesome bugger, BUT I wish klei had been more creative in their use of recipes and food to create an experience that doesn't try to utilize nonoptimal dishes and strategies in an unintuitive way. It's the same problem for me with Walter - love the idea but it doesn't change the poor range weapon mechanics, just doubles down on them in a passable way. I know I kinda pooped on Warly a little bit here but I do like him, I just wish he was a little more interesting with the crockpot recipes. 

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12 minutes ago, Cheggf said:

He's a really fun challenge/roleplay character, one of my most played. If you want to try really hard he's not very good.

You don't have to rotate at all. If you don't care about the fun of making different dishes (at that point he loses a lot of his fun, though) you can just eat a meaty stew and meatballs and by the time you need to eat again you can do it again. You can alternate between a meaty stew and a couple of meatballs, too. 

At the end im lazy and spam easy dishes xd

Anyways i will never finish the bundles with food xd

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As a Warly main, the only thing I dislike about him is how most of his abilities can be used by another character - you can enter a world as Wolfgang or Wigfrid, rush Bee Queen, build Celestial portal, switch to Warly, make like 50 of each dish, wrap them up, then switch back to someone powerful in combat. Personally, I think Warly himself is fine as he is, he's not the only character with this issue, I think the Celestial Portal should be locked behind a greater achievment, like the Fuelweaver or... whatever is going to turn out from the Mysterious Energy.

His downside is, in my opinion, the most fun part of the character - I can understand why many people dislike it, but I love cooking in the game (actually in real life too), so being compelled to try out different recipes is a really fun challenge to me. About his advantages... Some say he's one of the worst characters in the game, but once you manage to survive the first winter, he actually becomes very strong, having about the same damage output as mighty Wolfgang with the pepper spice+ Volt Goat Chaud-Froid, and when the target is wet, his damage even exceeds that of Wolfgang. His penalty for eating the same food multiple times might seem like a very significant drawback for the first time when healing during boss battles, but you can actually bring along a bunch of different healing foods and survive. I am very bad at kiting and boss fights in general, but even I could solo Dragonfly and Klaus with him. The only boss fight where Warly actually performs worse than average is the Fuelweaver, where you'll need to raise your sanity quickly and effectively, which is easy to achive by eating dozens of cooked cacti - although Bee Queen Crown with clever use of Grim Galette can absolutely break the fight. Outside of combat, he's also a great resource gatherer because the Honey Crystals, his high stat foods like Moqueca and Bone Bouillon make overall surival easier, his portable Crock Pot, Chef Pouch and Glowberry Mousse make him a fine character for ruins rushing, while Asparagazpacho, Fish Cordon Bleu and Hot Dragon Chili Salad help lowering seasonal threats. Honestly, I think he could use a nerf.

His personality is also probably my favourite in the game, he has an unfunny humour like Wilson, but he's overall much more optimistic and bright, and the fact I like cooking in real life makes him very likeable for me. (Seriously, I couldn't believe it when I heard they're bringing him to DST and his rework was one of the best 2019 updates.)

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perhaps i oughtn't get a say since i never play as him but i do play with multiple people who regularly do and honestly i havent seen him suffer on any team with a farm and a couple crock-pots. he works well with players like me who are more keen on farming and gathering since we both benefit from the ridiculous amount of food you get from an advanced farm and access to a beefalo herd. i could imagine that if someone was good enough at the game to beat bq with him would be super op since he's really only limited from rushing by the pervasiveness of rot

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