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About Bluepufferfish

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  1. You can domesticate a beefalo normally when it's bell bonded to you the mechanic doesn't change. Being bonded while taming is mostly positive actually, you can go through caves and wormholes and you won't have to worry about mating season. The only real difference is the bell adds some follower ai to the beefalo which some people were talking about in the "beefalo running away when dismount" (paraphrase) thread.
  2. DST's ocean is actually just burning hot and that's why players die when they fall in it, not because they can't swim.
  3. Agreed completely. I've been taming beefalo before this update but with the changes beefalo are more accessible and useful than ever.
  4. Beefalo will take the damage when you pick cactus or roses while riding them now - off topic but I love the new update and the beefalo changes, I basically only beefalo rush and this was exactly the right direction to take
  5. Get stuff for beefalo taming and start taming beefalo by day 5 - glossamer saddle by day 11 then mapping and base setup
  6. Willow: A character who has consistently been shown to have connections with insanity - whether through lighting fires when insane, Bernie pre and post rework, and her animated trailer A character who during childhood saw insanity monsters and then lit a fire after seeing an insanity monster, subsequently burning down an orphanage - a direct correlation between her insanity, bernie, and fires, just like how her sanity raises when near them A character who. Ok hold up. The accidentally burning her own boat is actually pretty funny (if sad) but I don't think that's any more evidence than how she can burn items in her inventory in single player and kill deerclops in 10 seconds. Just a weird culmination of mechanics. That being said I do think that some more lighter based mechanics would be cool since they're often overshadowed by lanterns and campfires - honestly I rarely find myself cooking with the lighter because the cooked versions of most foods just aren't that much better, and I'll gladly take a small sanity penalty if it means keeping 6 seconds of precious light that I wont use efficiently. Cooking monster meat and mushies on the go is nice though. Otherwise she's fine as she is, and this is coming from a Willow main.
  7. We could make a religion out of this
  8. As long as you put the fire out before the den explodes it'll take no fire damage
  9. Can't wait to use watering cans for snurtle shell farming!
  10. Beefalo don't have electric insulation so maybe it's because the game sees some of the damage being taken out by the insulator and transfers all the damage to the player because of that? Or maybe a charged volt goat attack is considered semi-ranged and hits the player for reasons I can't comprehend? I dunno but sincerely thanks for the help.
  11. When a Charged volt goat hits a player with electric insulation who's mounted on a beefalo, the damage is still passed to the player. The damage from this is 25, the damage of a normal volt goat, so the electric damage modifier is negated by the electric insulation but still passed on to the player instead of the beefalo. This damage is still affected by armor, and also procs the affects from bramble husks, scalemail, and bonearmor. So my question is - Why does this happen? My theory is the electric damage from the attack is passed on after, similar to how when Wagstaff eats butterfly wings and the healing doesn't outright negate the damage from eating raw foods, because the damage is added on after. But shouldn't the beefalo still absorb the physical damage if the player has insulation from the electric damage? Is this some awkward culmination of game mechanics and actually a glitch? Any help/explanation would be greatly appreciated!
  12. Sent an offer but I really don't have anything besides assorted trading cards so sorry if it seems like a gag offer.
  13. Gotta raise your sanity guys (don't edit a lot sorry for low quality)