AlternateMew

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About AlternateMew

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  1. Nope. I don't like minimaps. Full list: Camera Tweaks, Craft Pot, Drops Reset Countdown, Geometric Placement, Hellish Hellhounds from Hell, Idea Testing, Improved Force Attack, No Mods Warning, Snapping Tills, [DST] Roseate HUD, Pick-Up Filters. Like I said, fairly certain 600 days of rot, twigs, and random mob drops do it because it only happens on my perma world. I just gotta go play Constant's Janitor. (Or use commands, but that's no fun. I feel like doing it the hard way.)
  2. If you have a friend who's not sorry for griefing your festive trees, then that was wholly justified and wholly hilarious.
  3. My bases are pretty small. Like, embarrassingly small. "How is this person on day 600?" small. If I log in in the overworld it's slow, if I log in underground it's fine. The bases aren't much different size-wise. As for mods, I use two, technically three Server mods. Global Pause/Gem Core and now Refuelable Lazy Explorer. As for client mods, I use a fair handful. But considering it loads fine in caves, it's not an issue of using client mods. It's not just the twiggy trees, no. I get a lot of rot/houndsteeth/spoiled fish/twigs/silk/glands/misc stuff scattered EVERYWHERE. It's a general mess on an ol'laptop problem. I know the problem and it's 100% mine. I'm working on it lol. That's what the Lazy Explorer mod is for. I'm going around on Beefback picking up all the crap. But the twiggy trees DO make a difference. I once used commands to delete all the world's twigs, rot, and spider glands and the next time I loaded up it was as smooth as caves.
  4. I would like to pipe in that while they can know the full limitations of consoles because consoles have a set constant (heh) of what they can handle, tailoring to PC isn't as clear-cut because it's the same version of the game whether someone is playing on a spanking new fully rigged homemade HD Gaming PC or my 10 year old laptop on life support. As for the actual things being added; It all looks so GOOD. Best parts to me being these two! So glad that the settings for more/less won't put things all over the darned place anymore. Kind of hoping I'll be able to turn on berry bush regrowth for my Survival world? And get those Twiggy trees under control. I love twiggy trees, but I have gotten to the point where I need to log off in the caves if I don't want to deal with a 10 minute time skip on logging in where I can only hope I don't get loaded in dead in the middle of a hound wave. Speaking of, putting those onto less for a world where they've become more annoyance than threat doesn't sound too bad...
  5. I've got the mindset of a collector, just reigned in to not cause an unhealthy obsession. Having that, here's a comparative insight: I used to play on online adoptables sites, where you collect little images and "raise" them by getting them views and clicks. Two prominent ones worked very differently. One had different weekly/monthly critters and after they were gone, they were gone. Holidays especially would never get another run, and were considered highly coveted. There was no transferring, so your ability to complete the collection if you joined late simply did not exist. The other had breedable pets that allowed even newcomers to get old holiday ones, via the generosity of older users. These "re-releases" were not the more coveted first generation ones. They had a lineage proving they were second-hand. But you could still get them. Guess which site I quit, and which one I kept playing until life hit a rough spot and took me elsewhere? It's possible to keep something limited and yet not retired. Which is a fine road to take, for new and old, collectors and those who "just think they're neat" and those who want their shiny participation trophies alike.
  6. Simply allowing the Lazy Forager to be refueled like the Magi has made it one of my new favorite items. And I'm stingy as heck with serverside mods. Only other one in use at the moment is Global Pause, and that's because I don't want to die if I need to afk for two minutes or spend 10 minutes shutting down and restarting the server for a single player world.
  7. Mob design. Not the visual part, the behavior part. They're not just "Hostile thing that exists to kill you and nothing else". They all have unique behaviors and habits. The first major draw for DST over DSRoG for me is that the seasonal bosses became part of the world instead of a seasonal "fight this" event. And other mobs also have this. I make no secret that Bearger is my favorite, redesigned for DST where he's there until he dies. But instead of mindlessly attacking the players, he flat doesn't care unless you steal his food or hurt him. And you can take the quick and violent option of combat to obtain his loot, or you can take the slow and peaceful option of walking with him and picking up shed fur. I love this integration, and the choice between war/peace. MooseGoose cares about her babies. Don't get near her or hurt her babies, and she's harmless. Pigs have a war on all monsters. Spiders target pigs and players specifically while leaving most other mobs alone. Merms have time-based behavior. Bunnymen hate monsters and anyone carrying meat. Bees protect each other, and are only hostile to those who threaten their friends/hive or during the season of anger. Frogs are all around jerks that want to hurt anything that gets close to them and have a gang-attack nature. Jerks. Antlion demands tribute and is only flat out hostile if you provoke her hard. Gobblers don't fight at all, they just want food. Deerclops just really likes to smash things for whatever reason. Maybe just for funsies. All the different, world-immersing behaviors are what I like most. The world is interactive, on more than just a 'Look, an enemy. Go kill it.' level. And that I love.
  8. I completely agree and was thinking that Waverly seemed like the most likely candidate. ... Until I read this: I'm not the hugest fan of Woodlegs, but wouldn't that be just perfect? Warly came in with a complete refresh, Wortox got finished up and added, what if we get a returning character combined with an unfinished character, who also happens to be ocean-focused when that's a highly unfilled niche right now? Methinks it would be brilliant.
  9. Heyyo I have this one. Please let other people have it too. It's a fantastic skin and I ALWAYS use it on my cave firepits. If it must remain special, then release a clone of it in another rarity. Let people use cool skins! I understand the proof-of Purchase ones, although those are also enabled for the Marketplace so I don't have much issue with those.
  10. That's exactly what I did. I missed the entire circus collection, every heart, every 'Year of The', and a handful of Crystallines. So I spend my points wisely. I got the heart I like most so I would have a heart skin for now. The rest get spent elsewhere.
  11. Witcher 3 is ported onto Switch. I think it can handle Don't Starve and all its iterations. Just a hunch tho. Idk maybe I'm wrong and there's a different reason my good ol' laptop can run DST but not Witcher 3 on potato mode.
  12. I missed every single heart because I was always on hiatus for heart day. So I got to make my choice now of which one I wanted most. I chose daggered heart. I still want the others, but I chose that one as my favorite for now. It was between that and Staked heart. Next one will be between Staked heard and Stolen heart, but that's a while coming because I have other things I need to get still. Since I play solo, hearts are 100% cosmetic only.
  13. Scared me good there, guys. The title made me think a certain parent company got REALLY bold, REALLY fast without even the courtesy of slowly snaking in their claws. Just a Twitch thing though. Still just KLei, albeit with some rather unfortunate timing! A few weeks of this may actually boost me just enough to get all the skins I wanted most and was missing, including some non-Crystalline ones, so thanks for that!
  14. I won't pretend to be learned in all this jargon.As an outsider looking in with little interest in politics, my opinion is heavily swayed by the community's concerns. After sitting on it for a while, my personal takeaway is this: I still enjoy the Don't Starve and DST. I find it fun. I enjoy the skins of DST and the overall design of the games. I was heavily considering getting Oxygen Not Included, on recommendation and slowly growing interest. I told folks I know that DS and DST are both great games and encouraged buying them. I had started getting looser an looser on my normal stinginess about cosmetic IAP's and started buying skins more frequently. Not just for the skins, but because I knew it was supporting a good company that deserved it. But I won't fall for the Whataboutism that some people like to point to. Not being perfect in every other aspect does not mean one should ignore bad things that come to one's attention. To me, this move signals that you no longer need financial support from the community, and more importantly, a portion of that money is actively funneled towards malicious intentions. So for the sake of things like simple enjoyment, bug testing, et cetera, I'll continue to enjoy the game. But for the sake of anything financial - recommendations, IAPs, buying other games myself - I feel the need to abstain for at least a year to see how things look, if not indefinitely if things don't look good.
  15. I really hope the bell and picking up behaviors are here for good. The bell is so easy to use/dismiss, making it trivial (in my opinion) to "tell" your Beefalo to fight alongside you in the upcoming battle or flee when you dismount. And picking things up on Beefback is like a dream. Only way they could spoil us more is allowing the use of chests and containers. Probably a good thing to not allow that. I'd never get off my Beefalo again. Both! Plant twiggy trees near a salt lick away from any other Beefalo. Get both benefits! Makes 0 hunger not cause a loss of domestication, so you can feed her casually instead of constant babysitting.