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But what role does Wilson play now?


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To be fair, he was not much of a "scientist". Mad? Definitely. Scientist? Only wannabe. He dabbles way more on the pseudo-science than the actual science (as much as he says he is a "man of science", and "only woships science"). But even then he is more of a scientist than Wagstaff, who most of his quotes are about how to take advantage of something instead of understanding what it is, similar to Winona, so he is closer to an engineer.

He could be given a more refined potion kit similar to the one we got this last Halloween. But I don't know why I get the idea it might be re-used on a future character *cough* Waverly *cough*...

I don't like the idea of Wilson getting some scientific/medical perks, to me he's always struck me as someone who doesn't ACTUALLY know what he's doing, he is first seen failing an experiment, clearly stressed out when Maxwell contacts him with forbidden knowledge.

I don't think he's actually done anything of note.

Having the beard is ironically great as a perk, he just happens to grow a massive beard and thats the best thing he, as a 'scientist', can accomplish.

He's just the basic, starter protagonist character.

 

(Also Woodie's beard has already been described as "not made of hair", and Webber's is made of silk. Neither should give them better protection).

1 hour ago, Ogrecakes said:

I don't like the idea of Wilson getting some scientific/medical perks, to me he's always struck me as someone who doesn't ACTUALLY know what he's doing, he is first seen failing an experiment, clearly stressed out when Maxwell contacts him with forbidden knowledge.

I don't think he's actually done anything of note.

honestly i think by the time DST is happening he's done quite a lot of work and even managed to get to the throne under the rules of the constant. even then its a totally different world with different stuff like nightmare fuel, i only think its fitting for him to not lose the opportunity to experiment with some stuff and do some crazy ****, based on his past tendencies

but then again, you have a point. i think its only natural for us to have conflicting opinions given the character

Alright folks, I have a really bad idea! Give him a science ability which, because he has no idea what the s**t he's doing, works basically like Wild magic (for those who don't know what I'm talking about, I've inserted the table into a spoiler).

Spoiler

1431502533279.png

 

6 hours ago, Raspberry Shake said:

Alright folks, I have a really bad idea! Give him a science ability which, because he has no idea what the s**t he's doing, works basically like Wild magic (for those who don't know what I'm talking about, I've inserted the table into a spoiler).

  Hide contents

1431502533279.png

 

l e v i t a t i n g p o t t e d p l a n t w i l s o n

I’ve started to notice Klein’s character balance philosophy has shifted to Wilson’s detriment.

Back in the early days of Dont Starve, (still post-strange new powers, not that early) Wilson was the defining “balanced” character. He was just slightly better than a character with nothing, having a small edge. This was the check against which other characters were balanced, with larger upsides being cancelled out by downsides. Characters were “overpowered” when their downsides were nullified. (For example, Wolfgang’s hunger being easy to manage for skilled players, WX’s biggest downside being temporary, etc)

I think that balance is being shifted to focus much less on downsides, making characters more powerful overall. (I’m actually exited to see where this goes.) This is quite evident when looking at newer characters. Winona gets access to powerful weaponry, faster crafting and cheaper repairs at the price of losing 5 hunger when she crafts the first item of a minute. This is pretty clearly way above Wilson’s power level. Or, think of Wortox, with a cheap lazy explorer, group healing and the ability to eat souls, at the price of getting less food from food. Wortox, too, falls above the Wilson power curve. To merit his nearsightedness downside, Wagstaff needed cheap teleportation, incredibly easy tree farming and cheap night vision.

I like Wilson. He’s Don’t Starves iconic protagonist. That’s why I look forward to seeing him reworked, classic though he may be, so that he can stand alongside his compatriots as a useful character. Well, at least in Don’t Starve Together. May Wagstaff forever outshine him in the original, even being sacreligiously unlocked by default. :wilson_cry:

14 hours ago, TheKingDedede said:

They'll probably just give him official differing beards for his skins and call it a day.

Oh, and bring back Shadow Wilson.

and for Webber too

eyes Victorian Webber with a old man beard

seriously does anyone know anybody who can make a client side beard hider i keep posting for one in the mod forums and no one picks up

I'm surprised noone mentioned Shadow Wilson. I mean he's been around a while now (apparently long enough for people to forget about him).

And now that Wilson will be getting a rework and him sitting on the Nightmare Throne being canon, Shadow Wilson couldn't fit better.

I think...

16 hours ago, __IvoCZE__ said:

l e v i t a t i n g p o t t e d p l a n t w i l s o n

I'm not sure if this is a reference but I'm going to post it here anyway because it's funny.

Spoiler

 

All D&D geekiness aside, I side with confusing numbers name here. Wilson should be interesting, because people love Wilson. Lets be honest, he's probably in everyone's top 3 best characters designwise, and I want to play him without just playing... a walking tutorial man.

16 hours ago, The 2C3D said:

Back in the early days of Dont Starve, (still post-strange new powers, not that early) Wilson was the defining “balanced” character. He was just slightly better than a character with nothing, having a small edge. This was the check against which other characters were balanced, with larger upsides being cancelled out by downsides.

I always loved that the characters had downsides

10 hours ago, Raspberry Shake said:

Lets be honest, he's probably in everyone's top 3 best characters designwise, and I want to play him without just playing... a walking tutorial man.

Do you mean artistically or as a playable character?

On 5/5/2019 at 10:56 AM, The 2C3D said:

I’ve started to notice Klein’s character balance philosophy has shifted to Wilson’s detriment.

Back in the early days of Dont Starve, (still post-strange new powers, not that early) Wilson was the defining “balanced” character. He was just slightly better than a character with nothing, having a small edge. This was the check against which other characters were balanced, with larger upsides being cancelled out by downsides. Characters were “overpowered” when their downsides were nullified. (For example, Wolfgang’s hunger being easy to manage for skilled players, WX’s biggest downside being temporary, etc)

I think that balance is being shifted to focus much less on downsides, making characters more powerful overall. (I’m actually exited to see where this goes.) This is quite evident when looking at newer characters. Winona gets access to powerful weaponry, faster crafting and cheaper repairs at the price of losing 5 hunger when she crafts the first item of a minute. This is pretty clearly way above Wilson’s power level. Or, think of Wortox, with a cheap lazy explorer, group healing and the ability to eat souls, at the price of getting less food from food. Wortox, too, falls above the Wilson power curve. To merit his nearsightedness downside, Wagstaff needed cheap teleportation, incredibly easy tree farming and cheap night vision.

I like Wilson. He’s Don’t Starves iconic protagonist. That’s why I look forward to seeing him reworked, classic though he may be, so that he can stand alongside his compatriots as a useful character. Well, at least in Don’t Starve Together. May Wagstaff forever outshine him in the original, even being sacreligiously unlocked by default. :wilson_cry:

While I agree with you that the design paradigm has shifted, Wilson was never the balance point nor was he ever a check against overpowered characters.

Wilson has been bottom 3 with Wes and Willow for years in DST, and in DS he’s bottom 3 with Wes and Warly.

It’s commonly said that Wilson was always the “balanced” character but in DS character balance simply wasn’t a concern at all.  Without other players being affected, differences in mechanical power was just a difficulty setting.

In DST there was an attempt to rework Maxwell that has been received well.

Woodie and Willow had their legs broken for PvP reasons while the same top 3 characters remained untouched or in the case of Wx, were buffed.

The idea of a “wilson power curve” is a myth that never existed.  The new design paradigm is indeed aiming for a balance point which appears to be well above wilson and well below Wolfgang, Wx, and Wickerbottom who many people hope will be nerfed in their reworks to be more in line with the new paradigm and the rest of the cast.

I've been immensely curious about how a Wilson rework would... work since it was announced. How does one change up the basic bastard without violating his basic nature?

If I recall correctly, the "lore excuse" for Winona's new recipes went something along the lines of "Having spent enough time in the Constant, she is now more familiar with how things work and can comfortably exploit them". Now, if anyone is "familiar" with life in the Constant, that would be Wilson. Guy has tried and seen just about everything by now.

What might that look like?

Spoiler

Having dealt with so many, maybe he's less disturbed by monsters and stuff--oh wait that's a Wendy thing.

Surely he has memorised certain recipes by now--oh wait that's a Wickerbottom thing.

Maybe he can navigate and move through the wilderness more easily since it's not like he's walked on proper concrete in ages--oh wait that's (kinda) a WX-78 thing.

Maybe, with a combination of medical knowledge and blood magic scientific methods, healing/resurrection items cost less to make and are more effective--kind of a Wortox thing, even if not everyone has Wortox or a friend with Wortox.

Maybe Charlie is nicer to him since he made it a lot easier for her to obtain the throne--nope, that's a Winona thing.

Just giving Wilson more crafting recipes seems like a cheap way to spice him up, but we don't want Wilson to be too spicy. The question remains how to balance spice, Wilson-ness, and not being too much like another character. Very interested to see how this will pan out.

Wilson spent time in Maxwell's torture chair, And got zapped by Charlie. Sure they can give him exclusive stuff to the magic tab instead of the science stuff. He's seen enough of what the nightmares can do and pretty much might've guessed some stuff by now. 

 

People saying he did nothing at all forget he is the one that rescued Maxwell and pretty much figured out how to make a teleporter work using potatoes! 

Tbh I quite hope that Wilson's rework will be last and his animated short packed with lore.

I'm personally hoping that it'll be something along the lines of  everything that hapened after Maxwell's death and b4 Charlie's arrival. 

I guess same could happen to Maxwell

4 hours ago, Quyzbuk said:

Well... I mean there's a mad scientist lab now, so you could give him exclusive access to making those.

 

Problem solved yes?

He's just kinda like Wagstaff at that point though. Might matter less if Wagstaff is never coming to DST, but more or less the same idea.

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