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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   


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About ResettePlayer

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  1. I like the atmosphere, and the simple shapes in the background. It's effective without distracting from the foreground.
  2. Artbits from the Sketchbook

    Sort of. I was thinking about literal clothes layers. For example, unless the shirt is tucked in, it will overlap the pants. Depending on the thickness of the elastic, the pants' waistband (though not visible) may influence how the shirt hangs or wrinkles in that area. Also, the character was holding her arms out in front of her. How would the sleeves be influenced by that? If she's hugging her arms close, that would probably wrinkle the front of the shirt as well.
  3. Artbits from the Sketchbook

    Okay, clothing. What strikes me first is that the horizontal lines are all perfectly horizontal. Human arms and wastes are kind of like cylinders: the only time a line across the width of a cylinder is perfectly horizontal is when it is at eye level. Try to give a hint of the rounded forms along the ends of the dividing lines. The t shirt sleeves shouldn't be that flush to the side of the arm. The shirt isn't painted on there. Even if it fits fairly well, it is still a layer of cloth on top of the arm. Many t shirts actually have a little bit pointing out at the sleeve. For the pants, I assume those are baggy pyjama pants, right? Either way, the stripes shouldn't be so straight. Again, think about the rounded structure of the person under the clothes. Unless the pants are precisely the right length, they will hit the foot. The foot sticks out from the leg, of course, and the pants will "pile" up on the foot. This is called a break. Generally speaking, baggier pants have more breaks (wrinkles). See the curve of the hem, where it kind of wraps/falls around the foot? You might want to incorporate that. Another thing you might want to think of is how the pants flow from the waistband. See how it hangs down? Clothing may be very lightweight, but it is still subject to gravity. This is especially true with floppier fabrics. Also not how the wrinkles get deeper and looser towards the bottom. This is because the leg generally tapers while these pants do not, and there is more space between the leg and the cloth around the ankles than around the thighs and hips. If you're not concerned about wrinkles at the moment, that's fine. Summary: Indicate with hems and stripes that the clothing is wrapping around a three dimensional, generally rounded figure. Also show that there are different layers, that some things are on top of other things and they all have their own thicknesses. Shading is important, but so are the shapes and contours. I hope that makes sense. By the way, the colours and the lighting in that piece is pretty appealing. Nice job. Come to think of it, scone theft is a pretty big deal in a game about the preciousness of food. What's wrong with you, Woodie!? Have some pity!
  4. Artbits from the Sketchbook

    Well, you can stick it in a spoiler or something. That way someone else may be able to learn from it as well. It's up to you, though. The in game outfit looks fine because it's so normal. I've been wondering since day 1 if the writers were implying that Woodie is too good-natured to actually use his powers for evil. "Clothes for leaping from tree to tree and eating buttered scones." reads the description. That's not terribly evil unless those scones were stolen. I posted the other description before, but it's relevant again: "The shadow realm is pretty much the same as here, just darker." That's why changing the hair while keeping the outfit was probably the better idea. I wish I had realised that sooner. Oh well... until part four, where I'll do exactly that.
  5. Some Content of the Artistic Form That I Do

    Yes, basically. There is a lot of repetition in the shapes that you used, and though there is some variety in the lengths, it still looks kind of uniform. I think that was what I was trying to say. That wasn't exactly what I meant either, sorry! These are sketches on lined paper, I didn't think that these were your finest work! "efforts" is just an expression of sorts, regardless of how much effort you actually put in. Sorry about that.
  6. Artbits from the Sketchbook

    Step 1. Look at clothes. Stuff made out of thicker fabrics don't wrinkle as much, especially when they're fitted to the character. Also remember that it's a flat thing wrapped around a 3D person. I don't really disagree with you here. I feel like both of these designs are falling short of the mark. I'm not hopeful that the next two will be any better, but whatever. Well, okay, I thought Donke was implying that Woodie looked like that ol' prez in the first design. I was skeptical, so I went to check. There you go: the result of the experiment. I'm still pretty skeptical.
  7. Artbits from the Sketchbook

    There are many ways to solve the issue. I wanted something that would theoretically be easy to read ingame, so I chose a unique shape. It was just the wrong shape. ha So Woodie continued Lincoln's vampire-hunting legacy? someone edit a moustache on Lincoln so we can test the resemblance more. Okay fine I'll do it. hmm
  8. Artbits from the Sketchbook

    YO KLEI! If you ever want to sell Don't Starve's movie rights, this is the correct pitch. I seriously considered uploading a photo of a fork alongside this one, then thought better of it. I suppose I was hoping no one would notice. I was trying to make the scarf look evil and demonic, and looking at it now, it might have been better to try and match it to Lucy's design more. There's a little bit of a similarity as it is now, but the fork resemblance is too strong as you said.
  9. Some Content of the Artistic Form That I Do

    I probably found this more funny than I should have. My only critique here is that, in your efforts to make the fur look textured, you ended up creating something that looked more spikey. Almost like his hair is wet. Woodie pretty much never goes into water, so he should look more dry and soft. One way to accomplish this is to make the hair chunks smaller, and not draw every single one. Joints and prominent curves/angles would be where these hairs stick out the most obviously. If you're afraid of making the drawing look too clean for something shaggy or fuzzy, try using more lines (not necessarily going into points). Not every line has to be closed. Think about recreating the texture of what you're drawing with your pencil. Drawing flowy hair would ask for longer lines, and shorter fur would ask for shorter lines that are a bit more random. If you go to page 6 on the Klei Weekly Art Stream thread, there are a few other Werebeaver interpretations that you can get inspiration from.
  10. Ria's Papyrus Pad

    I like how you kept the shapes simple. Not trying to draw every last detail and contour can be a strength.
  11. Artbits from the Sketchbook

    Is this one any better? I can't really tell. It was really difficult trying to make those feet look decent at this angle.
  12. Artbits from the Sketchbook

    Yo, SDragonheads partner was making one. It seemed to be going well, from what I saw. Unfortunately the trailer had been removed from Youtube.
  13. Artbits from the Sketchbook

    Maxwell sent a postcard after the trainwreck, and that's also when his magician career began to kick off. So Jack was probably aware that Maxwell was alive.
  14. Wilson and Wendy cosplays

    These are pretty excellent! I love how you managed to make the characters very recognisable while adding your own unique touch.
  15. Artbits from the Sketchbook

    I was washing the dishes just now and ended up thinking about Maxwell's brother Jack, and how that guy probably got the shortest straw out of EVERYONE. Like, first he loses his brother. That's tough, right? It's my own little theory that the William Carter puzzles are Jack's efforts into investigating what happened. Some years later, William/Maxwell is never found, and one of Jack's daughters dies. You know what they say, right, that a parent should never outlive their children. Jack's life is looking pretty glum even before Wendy goes missing too. Wow, a brother and both his daughters are taken from him, and he doesn't really know for sure what happened to two of the three. Another thing: do you think Jack ever met and maybe even worked with Winona as they searched for their respective siblings? They might have been friends, and then Winona disappears too! At this point, we may as well add that Jack's wife died of the Spanish Flu, and so did his mom, because this poor dude has some terrible luck when it comes to people he cares about dying or vanishing. So let's spare some thought for Jack Carter. Guy deserved better than this. *** Thank you! You know, I did draw and erase the general composition a whole bunch. Good to know that my subconscious remembers the golden spiral even if I don't. That's pretty observant of you!