The 2C3D

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About The 2C3D

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  1. [Game Update] - 370332

    Who even discovers and replicates these things? Colour me impressed.
  2. Wilson: That the rules of the constant are arbitrary and can not be understood by science. Wendy: That nothing will ever change. She will spend all of eternity bound in the constant, never to truly see Abigail again. Webber: As time goes on, the line human and spider’s minds may fade away, truly becoming one... But if that happens, is the human his friends know really there, or has he been consumed, gone forever? Okay, maybe Webber isn’t really thinking on that level, but it’s a neat idea, I think...
  3. I lost my second Don’t Starve world to mis-clicking raw monster meat instead of glands while on low hp. I had them just next to each other.
  4. “Look, It’s Don’t Starve Alone” Shows screenshot of Florid Postern
  5. Just post every individual frame as an uncompressed bitmap and ask everyone to click/tap through them really quickly.
  6. I’d love to see a waterfall falling down onto the top half of the DS world, instead of it just dropping off abruptly and almost unnoticeably.
  7. I bet they’re gonna have so much fun retrofitting new content into the space between 3700 sea stacks. (Yes, I am aware that they can and probably will just delete some in the retrofit process, it’s not as if anyone’s gonna miss sea stacks #3650-3700. I’m kidding around.)
  8. Okay, thanks. I thought the Gorge setting was just a lore tie-in.
  9. Have I missed another announcement, why is there a Gorge-marked skin? I go away for a week an suddenly Warly’s got a Gorge skin. Did I miss a Regorge announcement? I have no idea what’s going on, exept that I’ve probably just made a fool of myself.
  10. Weird Headcannons

    ... I... Err... Those... That’s definitely the Gorge in the background. Cool. I should’ve predicted that ahead of time instead of calling it a headcanon...
  11. There’s a technique to catch rabbits with just an axe, or at least to increase your chances of getting it. It’s tricky enough that it doesn’t normally work every time. You may have noticed that rabbits have to circles around them, one that causes them to run towards their hole when entered, and a smaller one that causes them to run away from you, in whatever direction that may be. Line yourself up so that you are off to the side of the line between the rabbit and their hole. Move close enough to the rabbit that you would trigger them to run to their hole if you were on the line as opposed to beside it. There is a sweet spot for this, so it may take a few tries to get it. Run perpindicular to the line between the rabbit and the hole. (In other words, run towards the line, not the rabbit.) The rabbit will begin to run towards the hole, and since you’re between it and the hole, towards you. Attack just before it begins to run away from you. If you’ve lined yourself up right and you hit the timing, you’ll catch the rabbit. It’s not the easiest thing but it works. Here’s an ugly diagram. It is not in the least bit lined up correctly, but it’s the general idea: (For the record, that was not first-try)
  12. Weird Headcannons

    This is a silly head canon that is likely going to be disproven later, but it’s fun, so I will insist upon it anyways. Mumsy claims another of our kind passed through the Gorge once. Who is this mysterious figure? Warly, the only one magnificently chef-ly enough to solo the Gorge! (Okay, in reality, soloing the Gorge wasn’t too hard, I’ve done it myself, but let me have my fun here...) This is how he reached the mainland constant. Or how he reaches it, considering that he hasn’t launched yet.
  13. Cave Update

    You can’t get him out of the Atrium. You’ll just get the surface version if you try to build him there. You can’t telelocate him there, either. If you were somehow to get him outside the atrium, such as via the console, he just decays and says “Please...”, leaving behind the skeleton parts.
  14. [Game Update] - 342138

    So, I’m not a dev, but I can see a few things from this. The crash came from a Shadow Hand trying to lock on to a light source. It tried to get the coordinates of the fire and, in response got the computer equivalent of “I don’t know”. Then, it tried to lock on to the coordinations (I don’t know, I don’t know) and the game didn’t know how to handle those coordinates and chose death to crash. So, my questions would be: Was there a fire nearby? Did it burn out? Were you on the island? (It’s got lots of light sources, one of them could be accidentally flagged as something hands can extinguish)
  15. Pacus (tested with the Gulp Fish living in my colony) will attemp to swim through open mechanized airlocks, but once they do so, they can not leave. They become glum and confined as they would in a wall. Dividing a tank in two and showing their pathing confirms that they do think they can swim through, the “show pathing” lines are indicated as per normal inside the airlock and on the other side of the tank. Upon attempting to swim through the airlock, these pathing indicators disappear and the fish becomes trapped. These airlocks are opened by automation wire hooked up to a clock sensor.