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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      We are now ready to accept claims for PS4 Megapack replacements.  Once again, our deepest appologies for this entire situation. We understand that your purchase of the Megapack was a show of support by our fans, many of which already owned the game. Please know that we have done our best to push as hard as we can for a quick and fair resolution to this issue. This has taken WAY too long to be resolved but we have done everything in our power to make sure our fans get what they purchased.   We are going to use the voucher codes we have been using to provide the digital version to claim the physical replacement discs. For North America, we are handling these requests directly through our own store with help from our friends at IndieBox. Claims will be handled at no cost to you. For claims outside of North America, 505 will be taking your information and processing your claims.  Those who purchased the Megapack after 4/26/2018 should have been given a voucher at the time of purchase on your receipt.  Those who purchased before 4/26/2018 or did not get a code otherwise can contact us for a voucher code that will entitle them to the digital megapack and can be used to claim the physical replacement discs. We have been handing those out for a while now, but if you are in this category and have not requested a code, you can do so here: http://support.kleientertainment.com/customer/en/portal/articles/2935839-physical-mega-pack-disc-support-information Once you have a voucher code:
      For purchasers in Europe (SIEE). To make a claim you will need to make file a claim through 505 here: https://docs.google.com/forms/d/e/1FAIpQLSckru65CWkXH5RZ_3j2f5_h1djNiAyrl8R0PCvdKPmGwItyvA/viewform For purchasers in North America (SIEA). To make a claim you will use our support site and use the voucher code to claim a replacement here: http://support.kleientertainment.com/customer/portal/articles/2952265-ps4-faulty-disc-claim If you have any questions or concerns, please let us know here on this thread or contact us at livesupport@kleientertainment.com Thank you.   

Szczuku

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  1. VERY simple drawing of Webber's very simple drawing
  2. Monoxide Memes

    Ayy 1st meme of the new short
  3. Just bring bats to the guards durring day. That wasy they don't light tchem on fire. Just make sure that pogs aren't present or they'll eat the skin
  4. Do you mean idle aniamtion that creatures have? If so then I also agree.
  5. Thanks JoeW. It's nice to see that you monitor this thread
  6. Silent bats

    I think that batws work liike dogs so you just need to survive enough days
  7. Screenshots taken from John Watson's videon "[DST] Head, Shoulders, Knees, and Toes"
  8. Before you start reading I want you to know that I didn't use commands and as of now I've only survived to like day 20 so i might not know some things and all that jazz. Hamlet's clearly not a finished product yet so while we can we should tell Klei what we think they should do -New Treeguard. I've seen shopkeeper sell pinecones and birchnuts… Klei... New Treeguard not a reuse of old ones -Special drops. Hipopotamoose and that weird gold-sucking armadigo only drop meat. I'm sure this'll be changed in the future but just in case. Also that big bug in ants' nest doesn't drop anything -Gears. Give iron hulks a little % chance of dropping gears instead of iron. Please. Like 1% -Add more creatures. I've seen in some thread that there are upcoming creatures. Knight-looking zebras (there'll better be animal version of bishop) some birds, big boy bird. So yeah… more then just pogs, plants and pigs -More items to craft. There's no hat umbrella that gives 100% water and lightning resistance. No new structures. Not really anything fun relating to light(that candle hat can go commit die), which is pretty sad imo since we have glowing bugs -More season. I've seen in the crafting menu that freezing and overheating are excluded (no warm clothing and endothermic fire) from Hamlet.... what. You can't tell me that whole year is just normal season and fever season switching back and forth. -Forced bosses. Maybe not RoG style cuz 4's a bit too much but at least 1 like you did with shiprecked. Too much optional contant can be bad. We've disscussed this with dst -More characters. I know that developing a character is hard but for sure we're getting more then 1 character. And 1 pig character -Full moon. Why aren't pigs turning feral? I thought that was the thing they were known for. I know that most pigs go into their homes but guards don't. Make guards turn into werepigs. And if yo really don't want to do this then give them a special animation where they drink some sort of potion or something like that Also some environment changes like in RoG -New shadow creatures. Pig ancients that fell becasue they overused the power of Bacon Fuel Feel free to post your own ideas
  9. This is either a bug or just Hamlet not being finished. The season past 12th day started and when I start doing work vanilla 'work' music plays instead of whatever Hamlet's supposed to have
  10. Hamlet pigs are civilized (as far as pooping wherever and eating of the ground goes) so why do they talk in ALL CAPS. I think they should speak the same way as our character/lucy/ancient fuelweaver. Unless it's supposed to be like that. That all pigs shout
  11. Vampire bats make no sounds. The only sound they make is a very quiet roar when they land. Except for that- no sounds at all
  12. I can see the edges and now light looks like a square
  13. When night hits shopkeepers will stand up and jsut walk around. That's weird. If something is supposed to happen durring night then give them a romm to go to or make them just close the shop
  14. Well I'm off to bed so see ya tomorrow you lucky citizens of North America with your time line being same as Klei's