heckubis Posted July 12, 2018 Share Posted July 12, 2018 oh i found being fully zoomed in no morning crash Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063002 Share on other sites More sharing options...
Paradigm87 Posted July 12, 2018 Share Posted July 12, 2018 Just now, ICKA said: Will we be able to change the length of the break time? Or assign dupes individual schedules? At the start it seems like it'll take out a lot of early productivity. That nice little button top left is still being implemented Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063003 Share on other sites More sharing options...
Neotuck Posted July 12, 2018 Share Posted July 12, 2018 1 hour ago, R9MX4 said: I like this. Wow, I almost forget this one Will they play DS together? I would like to see dupes play Pokemon GO! and carelessly walk into magma 1 8 2 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063005 Share on other sites More sharing options...
Lazy-Anemic Posted July 12, 2018 Share Posted July 12, 2018 I'm not sure fire poles are safe anymore. 9 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063007 Share on other sites More sharing options...
lunazone Posted July 12, 2018 Share Posted July 12, 2018 Shouldn't this count as a recreation room? Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063008 Share on other sites More sharing options...
BadlyBurned Posted July 12, 2018 Share Posted July 12, 2018 11 minutes ago, gary9996 said: Shouldn't this count as a recreation room? I think it needs a massage table. I don't think they changed the parameters of what makes that a rec room, but rather just added things to put in it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063015 Share on other sites More sharing options...
lunazone Posted July 12, 2018 Share Posted July 12, 2018 Yeah it seems so Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063016 Share on other sites More sharing options...
neoazureus Posted July 12, 2018 Share Posted July 12, 2018 Just now, BadlyBurned said: I think it needs a massage table. I don't think they changed the parameters of what makes that a rec room, but rather just added things to put in it. And maybe an Arcade cabinet, rec room needs 1 recreational building Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063017 Share on other sites More sharing options...
goboking Posted July 12, 2018 Share Posted July 12, 2018 Based on the patch notes this update looks a little lean, but a work schedule (that hopefully allows us to have a night shift) sounds useful. One of these Thursdays, sooner than later I hope, I'm going to come here and see a Medical or Combat Upgrade, right? My colony needs a doctor, and Meep wants to hunt him some shockworms. 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063020 Share on other sites More sharing options...
Tunechi_sama Posted July 12, 2018 Share Posted July 12, 2018 Will there be new foods, please new foods Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063023 Share on other sites More sharing options...
blash365 Posted July 12, 2018 Share Posted July 12, 2018 57 minutes ago, Ipsquiggle said: I feel like I should put this somewhere since I always answer you.. I don't mind asking, since i always get an answer. But adding it to the OP would work for everybody having the same question. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063026 Share on other sites More sharing options...
Moggles Posted July 12, 2018 Share Posted July 12, 2018 The first thing I noticed is that more toilets is a must if you usually run few. I was running a save with 5 dupes and 2 lavatories and on the second cycle after loading one of them made a mess. If you don't have enough to get them all relieved before nighttime things will get messy. 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063036 Share on other sites More sharing options...
Ambaire Posted July 12, 2018 Share Posted July 12, 2018 The dupes are complaining about being hungry when they still have 2700 calories remaining... Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063051 Share on other sites More sharing options...
Bargeral Posted July 12, 2018 Share Posted July 12, 2018 I hope the work schedule can include an auto-pause. Pause at next break, pause at next work period etc. Helpful for letting your dupes run wild for a bit, but not too long when you run off the bathroom. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063052 Share on other sites More sharing options...
BlueLance Posted July 12, 2018 Share Posted July 12, 2018 Anyone else have a dupe that has 3 starving notifications whose walking on the spot? Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063061 Share on other sites More sharing options...
Lilalaunekuh Posted July 12, 2018 Share Posted July 12, 2018 Would love to see the water cooler implemented as some kind of rehydration building => Giving the dupes a daily need for fresh water (Maybe even make dupes water neutral = Let them consume ~6,7l each cycle) Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063062 Share on other sites More sharing options...
Gurgel Posted July 12, 2018 Share Posted July 12, 2018 Excellent. I just got my current base long-term stable (at cycle ~2000 or so), so this is very welcome. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063069 Share on other sites More sharing options...
Developer Ipsquiggle Posted July 12, 2018 Author Developer Share Posted July 12, 2018 Full patch notes have been added to the original update post. https://forums.kleientertainment.com/game-updates/oni-alpha/277292-r502/ @Lilalaunekuh @turbonl64, you were asking about this. 3 3 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063078 Share on other sites More sharing options...
lunazone Posted July 13, 2018 Share Posted July 13, 2018 3 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063086 Share on other sites More sharing options...
Lifegrow Posted July 13, 2018 Share Posted July 13, 2018 @Cheerio I saw : Fixed gas leaking through tiles in some directions Any joy on liquids being displaced through solid tiles? See here : 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063089 Share on other sites More sharing options...
Mariilyn Posted July 13, 2018 Share Posted July 13, 2018 A couple of interesting changes Refineries will now fetch all ingredients for multi-ingredient recipes Fuel coal added to Kiln recipes Fish Delivery Point now only accepts fish Suits now show up in the resources panel Objects can now be inspected for Database entries Eggs will no longer incubate on a Conveyor Rail after passing through a bridge Increased Plastic melting point to 160C Many tooltips updated for accuracy and clarity Also : Fix crash when angry Duplicants try and punch outer space awwww Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063090 Share on other sites More sharing options...
Lilalaunekuh Posted July 13, 2018 Share Posted July 13, 2018 (edited) @Ipsquiggle Thank you for further information,but the "Updates and Improvments"-section seems a bit strange: 1. Ore that gets buried in a tile of the same element is now added to that tile => Wasn´t the last change to store the element seperate ? (Or is this the 2. time this change was applied ?) 2. Wallpaper and Temp Shift Plates no longer create void when you deconstruct them => Wasn´t that fixed some hotfixes ago ? 3.... PS: I really don´t like the increased Plastic melting point (160C) (Sure, it makes plastic a better building material and not many people heat everything except their base like me ...) I would recommend a melting point <120C (Plastic ladders inside my steam chamber seem odd^^) Edited July 13, 2018 by Lilalaunekuh 2 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063092 Share on other sites More sharing options...
watermelen671 Posted July 13, 2018 Share Posted July 13, 2018 Finished "trussed" anims for all critters 1 3 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063093 Share on other sites More sharing options...
Megouski Posted July 13, 2018 Share Posted July 13, 2018 This is fun Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063097 Share on other sites More sharing options...
Ambaire Posted July 13, 2018 Share Posted July 13, 2018 (edited) 41 minutes ago, Lilalaunekuh said: PS: I really don´t like the increased Plastic melting point (160C) (Sure, it makes plastic a better building material and not many people heat everything except their base like me ...) I would recommend a melting point <120C (Plastic ladders inside my steam chamber seem odd^^) According to a quick google, four of the six commonly recycled plastics have a melting point above 100C. One has a melting point of 260C. So, not that unbelievable. I like this change. Maybe I'll actually start producing plastic now.. never bothered with it before because of the low melting point hassle. e. Quote PVC (poly vinyl choloride,don't melt this one,its toxic) melts at about 160 degrees C. HDPE (High Density Poly Ethelene) 120–180 C MDPE (Medium Density Poly Ethelene) 120–180 C LDPE (Low Density Poly Ethelene) 105–115 C PET(E) (polyethylene terephalate,dont melt toxic) 250–250 C PP (poly Propelene VARYIES) 130?,160?,170? C PS (poly Styrene,dont melt,toxic) 240 C PLA (Poly Lactic Acid, biodegradable plant plastic) 173–178 C Edited July 13, 2018 by Ambaire 2 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/3/#findComment-1063114 Share on other sites More sharing options...
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