
BlueLance
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So everytime one of my dupes need to breath they will go and breath in some oxygen, but after that if the environment they need to work in afterwards has no oxygen they somehow just seem to stop breathing entirely. This fixes itself after they go back to a normal oxygenated area but happens again shortly after they go somewhere else, need to breath and then they stop breathing after catching some air. Attached is the picture showing them using no air etc and my save file New and Improved 2.sav
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[Game Update] - 298981
BlueLance replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
OMG temperature sensor I love -
[Game Update] - 285039
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - General Discussion
Wait a second, your not Chipplyman! He only had THREE arms! *Suddenly explodes as Chipplyman points his fourth arm at me* -
[Game Update] - 284571
BlueLance replied to JarrettM's topic in [Oxygen Not Included] - Developer log
Yeah it is a bit odd... -
[Game Update] - 284571
BlueLance replied to JarrettM's topic in [Oxygen Not Included] - Developer log
I love the fact its a Mark 1 Upgrade! I am so excited -
[Game Update] - 284510
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
Yeah that is a bit more of a beastly thread, but heck its good for people who can use it! -
[Game Update] - 284355
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
Definently a feature, gotta make those gasflow tiles flow in a direction now -
[Game Update] - 284355
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
Yeah airflow tiles are now acting like a solid tile -
[Game Update] - 284053
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
ahh ok -
[Game Update] - 284053
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
So, a gas transitions into another gas? or does it become liquid methane? -
[Game Update] - 283915
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
I never thought about using a resevoir for things like molten glass -
[Game Update] - 283915
BlueLance replied to Cheerio's topic in [Oxygen Not Included] - Developer log
Well that answers the question about were they intended to be able to interact with the chlorine around em! -
Vacuuming it depends on several things, if you use one water lock you can easily vacuum an entire area by filling it with pumps. Once you have the room vacuumed the most difficult part would be building things correctly and not missing something important. Obviously if you do not use water locks it can be more difficult but still easy if you have a design for an actual airlock. But I do agree copying does have its own difficulties.