
Moggles
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265 ExcellentAbout Moggles
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[Game Update] - 298494
Moggles replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I know I might be beating on deaf ears right now. Please add a UI button that activates the in game menu. -
[Game Update] - 296335
Moggles replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Did they fix the notification spam when a queued recipe lacks resources? That has made the game unplayable for me all weekend. -
After the latest update landed today I loaded up a save that was created a while back in the preview branch. I was looking around at my machinery and noticed a very unexpected temperature behavior. There no longer seems to be any transfer of heat between the high pressure cold room above and the extremely low pressure room below through the gold metal tiles. 1132 Cycle 1133.sav
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Adorable and cute. Meh. Sorry I don't see it. People actually like that stuff? Yuck. Each to their own. Does nothing to enhance gameplay. All I see is dupes doing sod all for another portion of the cycle. Hardly riveting gameplay to watch them stand around doing nothing. It's just extended the already dull as dishwasher night time period and you just wanna debug 10x speed through the drudgery. Yes work time is more focussed sure but it's not a satisfying trade off for me.
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I don't understand the people who have one power supply and totally switching to another type. I utilize all forms of power generator and I tune the whole system with smart batteries to determine the priority based on how abundant a particular resource is as geysers go in and out of dormancy. Even when I go to coal early game I keep two hamster wheels as backup set to 10% threshold. I will always keep those coal gens too as a backup to whatever comes next.
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Cool vest doesn't appear to protect dupes from heat.
Moggles commented on Moggles's bug in Oxygen Not Included
Ah nevermind I just saw the insulation value of the default clothing. -
The cool vest description says that it protects dupes from heat by decreasing insulation. However the vest adds +0.05 to dupes insulation stat increasing insulation thickness. To test I locked a dupe in a 70C room with a space heater wearing the cool vest. They quickly gained the toasty surroundings debuff and complained about heat. The reason I think it is broken is because when I removed the cool vest the dupes condition actually improved and toasty surroundings went away. I believe the cool vest is actually cooking the dupe.