Grimgaw Posted July 17, 2018 Share Posted July 17, 2018 On 7/12/2018 at 7:53 PM, Ipsquiggle said: We encourage you to comment on the game as you're currently experiencing it, as we'll be considering your feedback while we develop these systems. I don't like this upgrade. It's not interactive, and doesn't add to gameplay besides some visuals. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065072 Share on other sites More sharing options...
malloc Posted July 17, 2018 Share Posted July 17, 2018 14 minutes ago, Grimgaw said: I don't like this upgrade. It's not interactive, and doesn't add to gameplay besides some visuals. How far through did you play? It required me to change my standard methodology particularly in the early game. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065075 Share on other sites More sharing options...
Le0n1des Posted July 17, 2018 Share Posted July 17, 2018 I think the expressions and conversations are a nice touch, and can serve as hint towards base improvement - don't know what to do next - hear what the dupes have to say... Some further development of this system could be: 1.Dupes having the same job could converse about the job, sharing and boosting each others experience 2. Dupes having personal preference to specific pass time activity. 3. Regular actions and placement modifiers, I.e some dupes might enjoy hunting local creatures (while other dupes might find it upholding and immensely stressful), some might prefer working with plants, while other - working with machinery. Workaholics suffer stress while being idle / lazy dupes gaining QOL while being idle. Sensibility to smell/noise/light could cause stress while being in proximity of specific machinery and so on. This could add personal strategy to each dupe and a whole new layer of depth 3 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065079 Share on other sites More sharing options...
Djoums Posted July 17, 2018 Share Posted July 17, 2018 Some dupes seem to be stuck on their jobs sometimes, like running on a hamster wheel. When that happens they end up taking almost no leisure time and won't be able to eat or socialise. Ranching seems to have the same problem, although it's even weirder because asking the dupe to move doesn't "free" him from his task, he's going back to it (maybe he likes the hatchlings more than the other dupes ). Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065108 Share on other sites More sharing options...
Smuch Posted July 17, 2018 Share Posted July 17, 2018 (edited) I wouldn't mind the update if it had been correctly impelmened but it's clearit was rushed and thngswer overlooked I mean as it is now, I have an epidemy of slielung in my base and for the first time it's actualy a chalenge but for all the wrong reasons. Because, for me at least, as far as I can tell the update breaks quarantine. Apparently being in a sickbed is considered a 'workshift' activity, So once the break is over my duplicants go feth their food an go to eat it on the medbay table (swhih is kind o dumb, you'd think carng duplicants should be the one o bring food the sick inorder to maitian quarantine but whatev, thats not new, that hasn't chnaged, altough now thye have a lot less time to do so) And THEN if they still have time, they will go out of the sickbay to go talk with the others AND then when night arrive they go back to their cot to sleep (I tried removing their ownership of the cot, in hat case they just fall asleep whereever they are like any duplicants when there aren't enough beds) rather than go back in the sickbed ! That completly break the whole point of the sickbay, I'm prEtty sure that's not inTentional but Seriously this is one hell of a thing to overlook. Am I the only one having that problem ? Edited July 18, 2018 by Smuch 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065123 Share on other sites More sharing options...
dehtona Posted July 18, 2018 Share Posted July 18, 2018 meu jogo está com bug nas plantações, não está reconhecendo as plantas nas fazendas então pede para plantar novamente sendo que ainda está com a planta. 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065484 Share on other sites More sharing options...
Yury Ko Posted July 18, 2018 Share Posted July 18, 2018 (edited) I read this thread, and I see a lot of gaps from different updates.It seems it would be better if KLEI made a full upgrade, which would complement the previously created directions. Would make their a smoother thoughtful and finished. Edited July 18, 2018 by Yury Ko Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065486 Share on other sites More sharing options...
thewreckedangle Posted July 18, 2018 Share Posted July 18, 2018 9 hours ago, dehtona said: meu jogo está com bug nas plantações, não está reconhecendo as plantas nas fazendas então pede para plantar novamente sendo que ainda está com a planta. isso está resolvido agora (sorry for bad Portuguese) 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065769 Share on other sites More sharing options...
AndreyKl Posted July 19, 2018 Share Posted July 19, 2018 On 7/17/2018 at 9:29 PM, Smuch said: That completly break the whole point of the sickbay, I'm prEtty sure that's not inTentional but Seriously this is one hell of a thing to overlook. Care 'job' is rather incomplete at the moment - Personally I think that care job should be the one to distribute pills, food, sweep resources and clean toilets in sickbay, e t c. At least it should do that during quarantine... Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1065985 Share on other sites More sharing options...
geniusthemaster Posted July 19, 2018 Share Posted July 19, 2018 but when will radium start causing light and radiation sickness xD Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1066152 Share on other sites More sharing options...
Madbro Posted July 20, 2018 Share Posted July 20, 2018 It does mean - Morale is added into the game (?) Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1066306 Share on other sites More sharing options...
Oozinator Posted July 22, 2018 Share Posted July 22, 2018 So far EU does not much. Sure we can schedule stuff, but EU has no impact so far. It needs some gamebased impact. Settings on miserable/fatalistic are not real a challenge, more of "unfair" feeling. Light is still not implemented and i hope expressions get more love. Dupes showing icons above heads is nice feature (for 10 cycles),. I see not causing it stress, or dupes real interaction (friends/foes). I use a hard schedule and dupes eat only when starving and sleep is there not much, but 0% stress. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1067112 Share on other sites More sharing options...
he77789 Posted July 22, 2018 Share Posted July 22, 2018 +1 To Friends And Foes Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1067144 Share on other sites More sharing options...
Craigjw Posted July 24, 2018 Share Posted July 24, 2018 Hopefully now, my dupes won't spend a whole day building a single sandstone tile due to travelling the entire map multiple times, only to get there and want to pee, then eat. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1067733 Share on other sites More sharing options...
Scorpio King Posted July 26, 2018 Share Posted July 26, 2018 What time the update drops? Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1068538 Share on other sites More sharing options...
Oozinator Posted July 26, 2018 Share Posted July 26, 2018 Just now, Scorpio King said: What time the update drops? I hope for a patch of the EU, before it drops.. Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1068539 Share on other sites More sharing options...
dehtona Posted August 7, 2018 Share Posted August 7, 2018 On 18/07/2018 at 7:19 PM, thewreckedangle said: isso está resolvido agora (sorry for bad Portuguese) o seu português é excelente! 1 Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1072670 Share on other sites More sharing options...
BatuHero Posted August 9, 2018 Share Posted August 9, 2018 Can I take a Oxygen Not Included Steam Key for free... Link to comment https://forums.kleientertainment.com/forums/topic/93409-expressive-upgrade-testing-branch-is-now-open-277292/page/7/#findComment-1073262 Share on other sites More sharing options...
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