yoakenashi Posted November 7, 2018 Share Posted November 7, 2018 Never asked before (in poll form)! There are so many playing styles and opinions for the best number of duplicants to have, I'm curious what is the most popular number. FYI, a poll can have at most 20 choices, no more. Also, be sure to name your tenth Mi-Ma, MiX-Ma! Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/ Share on other sites More sharing options...
Saturnus Posted November 7, 2018 Share Posted November 7, 2018 16. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110981 Share on other sites More sharing options...
Neotuck Posted November 7, 2018 Share Posted November 7, 2018 I hit the wrong one, 27 is my limit Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110983 Share on other sites More sharing options...
babba Posted November 7, 2018 Share Posted November 7, 2018 I miss 500, can I vote 5 times ? Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110985 Share on other sites More sharing options...
Daxterr Posted November 7, 2018 Share Posted November 7, 2018 1 Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110986 Share on other sites More sharing options...
Lilalaunekuh Posted November 7, 2018 Share Posted November 7, 2018 8 - all oxygen can be delivered by a single pipe (<=10 duplicants) - one electrolyzer can keep them happy and breathing (<= 8 duplicants) [Since rocket the rocketry update I go for ~12 dupes but I have my dupes permanently inside command modules, so they don´t eat/breath. Command modules are the ONI equivalent of cryosleep capsules ] PS: Would like to hear your opinion about WHY you choose your number Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110987 Share on other sites More sharing options...
Fischer_L Posted November 7, 2018 Share Posted November 7, 2018 1 hour ago, Lilalaunekuh said: 8 - all oxygen can be delivered by a single pipe (<=10 duplicants) - one electrolyzer can keep them happy and breathing (<= 8 duplicants) [Since rocket the rocketry update I go for ~12 dupes but I have my dupes permanently inside command modules, so they don´t eat/breath. Command modules are the ONI equivalent of cryosleep capsules ] PS: Would like to hear your opinion about WHY you choose your number Same reason, only i go for 12, beacuse all my dupe must have diver's lung...it's a little slows the game, but i manage. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1110996 Share on other sites More sharing options...
Mariilyn Posted November 7, 2018 Share Posted November 7, 2018 35, to have one of each unique duplicant. But I prefer multiples of 8 : 8 --> 16 --> 24 --> 32. Mainly because of electrolyzer capacity (1 for each batch of 8 dupes) and symmetry. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111029 Share on other sites More sharing options...
crypticorb Posted November 7, 2018 Share Posted November 7, 2018 Even multiples of 8 are ideal, because of room sizes for beds, and the number a SPOM can support easily is 8. Also 16 mess tables for a 4x16 room. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111034 Share on other sites More sharing options...
Pagox Posted November 7, 2018 Share Posted November 7, 2018 16 Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111037 Share on other sites More sharing options...
DaveSatx Posted November 7, 2018 Share Posted November 7, 2018 As many as you can handle. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111040 Share on other sites More sharing options...
SakuraKoi Posted November 7, 2018 Share Posted November 7, 2018 Where is 0?! 0 dupes mean 0 oxygen and 0 kcal needed while a base can run itself! Huh? You get "Colony lost" if all dupes enter rockets? Don't mind, don't mind~ Seriously, 8 is perfect though perhaps 12 is now rather the standard considering rocketry. Although it takes like 100+ cycles to train an astronaut, with most of the time spend on Exo Suit training... Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111054 Share on other sites More sharing options...
PhailRaptor Posted November 7, 2018 Share Posted November 7, 2018 Can't put a discrete number on it. Varies based on available resources on the map. As many as the map can support. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111056 Share on other sites More sharing options...
Lilalaunekuh Posted November 7, 2018 Share Posted November 7, 2018 1 hour ago, DaveSatx said: As many as you can handle. 22 minutes ago, SakuraKoi said: Where is 0?! 0 dupes mean 0 oxygen and 0 kcal needed while a base can run itself! The question would be, what you consider "ideal": - Printing an additional duplicant will increase your possible "cycle-worktime", till you have so many duplicants everything gets done parallel at peak hours => "ideal" = effectiveness -Reducing the duplicant count will increase efficiency (Food- /oxygen- /timewise) But there are some thresholds considering the efficiency like the minimum size for an oxygen/food production. (Or maximum pipe capacity) Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111058 Share on other sites More sharing options...
Lancar Posted November 7, 2018 Share Posted November 7, 2018 15 or 16. Mainly to get stuff done quicker and actually have any challenge at all feeding them. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111059 Share on other sites More sharing options...
Oozinator Posted November 7, 2018 Share Posted November 7, 2018 At first i take many, but i keep only 12.. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111070 Share on other sites More sharing options...
DMFan79 Posted November 7, 2018 Share Posted November 7, 2018 I'm playing with 18 dupes atm. Never went beyond 20 IIRC. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111073 Share on other sites More sharing options...
rafker Posted November 7, 2018 Share Posted November 7, 2018 First 50 cycles - 6 dupes, then till 200-300 cycle (varies a lot) - 12 dupes, and then 24 dupes Thats how I go every time to avoid problems with water and oxygen Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111074 Share on other sites More sharing options...
chasinji Posted November 7, 2018 Share Posted November 7, 2018 8. because my old pc crap can only handle with acceptable fps. this cutie game really eats my whole cpu. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111077 Share on other sites More sharing options...
Carnis Posted November 7, 2018 Share Posted November 7, 2018 After about 90 dups Start hesitating about tasks & pathing a lot. Going above 40 is risky. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111084 Share on other sites More sharing options...
suicide commando Posted November 7, 2018 Share Posted November 7, 2018 It depends on howmany you can support. initially, 3, then 5, 8,16, 24, beyond that, I'm not sure if you need more dupes as 24 will mean you have plenty of dupes for every job. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111086 Share on other sites More sharing options...
Gurgel Posted November 7, 2018 Share Posted November 7, 2018 8 hours ago, Lilalaunekuh said: PS: Would like to hear your opinion about WHY you choose your number 12, because it is not a big upgrade from 8 and it is about the limit for feeding them from natural grown sleet-wheat. It is also still unproblematic with regards to water. I do stay at 6 or 8 for a long time before that though. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111118 Share on other sites More sharing options...
Saturnus Posted November 7, 2018 Share Posted November 7, 2018 8 hours ago, Lilalaunekuh said: PS: Would like to hear your opinion about WHY you choose your number Any multiple of 8 seems to work the best. It fits room sizes for bed room and mess halls the best, and oxygen supply is pretty basic with just a single oxygen generator piped in supplying 8 dupes comfortably. Most food sources also works great with multiples of 8. I usually start with 4 dupes and get the basics done to support 8 dupes which I'll have for a good while until power/food/oxygen supply for more is easy to scale up at which point I move to 16. I am considering moving to 18 with the extra couple being dedicated astronauts that have a separate mini base near the the top. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111124 Share on other sites More sharing options...
Ixenzo Posted November 7, 2018 Share Posted November 7, 2018 12. Two SPOMs with the half of one used to supply exosuits and overflow stored for later LOX. Three bedrooms with four comfy beds each occupying a 16x4 room. Food production is a tiny bit decentralized, but that hallway is empty anyway. Efficiency isn't the top priority here, convenience is. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111140 Share on other sites More sharing options...
Nitroturtle Posted November 7, 2018 Share Posted November 7, 2018 I usually go with 18-24, though I'm still adjusting for the weirdness of astronauts that spend most of their time in space. I split them into 3 shifts, so 12-16 dupes working at any point in time and only need 6-8 bathroom facilities. I'd like to try going higher, but I end up having trouble keeping them busy once I get much past 20. Link to comment https://forums.kleientertainment.com/forums/topic/98121-what-is-the-ideal-number-of-duplicants/#findComment-1111159 Share on other sites More sharing options...
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