Developer Cheerio Posted June 18, 2019 Developer Share Posted June 18, 2019 Fixes: Boats should no longer be deployable in the void. Walking around the boat using a controller and having an oar equipped should no longer sometimes show the word “boat” instead of “row”. Fixed some bugs when using a controller to row. Attempting to deploy items such as a mast or anchor should no longer fail when doing so on a moving boat. Masts can no longer be placed so close together. Masts are slightly faster. New embark sounds. New mast deploy sound. New steering wheel sound. New sounds for mutated hounds, carrats, and saladmanders. Fixed incorrect string when launching boat using a controller. Boats can no longer be deployed on top of floating items. Player should no longer get interrupted when beginning to jump or landing on a boat. Player should now animate when steering using a controller. Boats can now be placed using a controller. Player should no longer walk away from the steering wheel when clicking on an unlit area. Spiders should now spawn from spider dens when placed on a boat. Fire effect when steering wheel is burning should no longer be layered behind the player. Fixed missing Driftwood Oar description. Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. Fixed a crash related to shadow hands Wormwood's craftable items now have floating visual effects Winona's Generator/G.E.M.erator can now only power devices on the same platform as them Projectile attacks in the caves should no longer get stuck on edges Oars now burn, and can be used as fuel Wormwood should now properly be affected by lune trees, driftwood trees, and rock fruit bushes Bunnymen, Pigs, and Guardian Pigs can now hop onto boats Werebeaver can now use planks to abandon ship. There is currently a missing animation on clients that we are investigating. View full update 24 20 1 Link to comment Share on other sites More sharing options...
HeatAndRun Posted June 18, 2019 Share Posted June 18, 2019 6 minutes ago, Cheerio said: Fixes: Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. View full update ONE OF THE BEST REVOLUTION OF THE YEAR 16 2 4 Link to comment Share on other sites More sharing options...
Geeris Posted June 18, 2019 Share Posted June 18, 2019 17 minutes ago, Cheerio said: Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. P E R F E C T I O N ! 17 3 1 Link to comment Share on other sites More sharing options...
fimmatek Posted June 18, 2019 Share Posted June 18, 2019 (edited) Yay! Thanks for the Wardrobe update, it's great! I also love the new sounds for placing the boat and its parts, they're really cool. Rip closely placed masts tho However, it seems that we can place them outside of the boat, which then has very funny side effects: Spoiler It seems that this affects only masts, but not the anchor or the steering wheel. Tho we can still place other stuff really close to the masts (like the anchor), is that intended? Also, thanks for bringing back the small waves that show the direction of the boat, it helps a lot Edit: Was it Wilson who wrote the new description? Edited June 18, 2019 by fimmatek 6 5 Link to comment Share on other sites More sharing options...
EzLo54 Posted June 18, 2019 Share Posted June 18, 2019 29 minutes ago, Cheerio said: Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. 7 11 Link to comment Share on other sites More sharing options...
lakhnish Posted June 18, 2019 Share Posted June 18, 2019 Thanks for the bug fixes and changes. 37 minutes ago, Cheerio said: Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. Awesome! Is it possible to extend this to the scarecrow (or would it not be possible because they have no head skins?) I always forgot to bring it up whenever the topic came up, and then this patch came in 9 3 Link to comment Share on other sites More sharing options...
Developer PeterA Posted June 18, 2019 Developer Share Posted June 18, 2019 1 minute ago, lakhnish said: Awesome! Is it possible to extend this to the scarecrow (or would it not be possible because they have no head skins?) I always forgot to bring it up whenever the topic came up, and then this patch came in Yeah, I think we will eventually get around to updating that UI too. It's a bit lower priority though at the moment. 9 5 1 3 Link to comment Share on other sites More sharing options...
Zeklo Posted June 18, 2019 Share Posted June 18, 2019 It'll probably be on the main branch's patchnotes when those come out, but until then: Spoiler 17 8 2 Link to comment Share on other sites More sharing options...
fimmatek Posted June 18, 2019 Share Posted June 18, 2019 2 minutes ago, Zeklo said: It'll probably be on the main branch's patchnotes when those come out, but until then: Hide contents Does this mean... Spoiler Winona's unique idle animation? If so, then she's the first of the main DST storyline characters that got one! OMG, I can't wait to see the others'! 4 Link to comment Share on other sites More sharing options...
CactusCompanion Posted June 18, 2019 Share Posted June 18, 2019 Yes...YESSSSSSSSSSSSSSS but.........i need more...more.......pig-related content.... but also i understand that making a special animation for when they're on boats might be really hard i don't know in my animation attempts it was really hard maybe give me......special quote or two when on boats...........please..... but y'know you don't have to 3 1 Link to comment Share on other sites More sharing options...
Danil K Posted June 18, 2019 Share Posted June 18, 2019 Now you can not put 999 masts and pretend to be Jack Sparrow :c 2 5 Link to comment Share on other sites More sharing options...
minespatch Posted June 19, 2019 Share Posted June 19, 2019 2 hours ago, Cheerio said: Wormwood should now properly be affected by lune trees, driftwood trees, and rock fruit bushes How? Link to comment Share on other sites More sharing options...
Electroely Posted June 19, 2019 Share Posted June 19, 2019 Just now, minespatch said: How? He'll lose sanity when chopping the trees and digging the bushes, and will regain sanity from replanting lune trees and bushes. 2 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted June 19, 2019 Share Posted June 19, 2019 1 hour ago, Zeklo said: It'll probably be on the main branch's patchnotes when those come out, but until then: Hide contents Hate to be THAT guy, but... uwu whattice dis? 1 Link to comment Share on other sites More sharing options...
Zeklo Posted June 19, 2019 Share Posted June 19, 2019 Just now, watermelen671 said: Hate to be THAT guy, but... uwu whattice dis? Winona's custom idle animation. 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted June 19, 2019 Share Posted June 19, 2019 Just now, Zeklo said: Winona's custom idle animation. I know, I just wanted to make everybody hate me with that extra cringe. 1 2 Link to comment Share on other sites More sharing options...
Swanky Psammead Posted June 19, 2019 Share Posted June 19, 2019 4 hours ago, Cheerio said: Bunnymen, Pigs, and Guardian Pigs can now hop onto boats Ok this is great Klei, but it is also insult to injury if we do not get Beefalo hopping onto boats back in some form Pls bring beef boat jump back 11 1 2 Link to comment Share on other sites More sharing options...
-Variant Posted June 19, 2019 Share Posted June 19, 2019 They didn't lie, Winona was the first to get an animation. So this means... Willow is next! Yes!! 2 Link to comment Share on other sites More sharing options...
twitchgabo Posted June 19, 2019 Share Posted June 19, 2019 5 hours ago, HeatAndRun said: ONE OF THE BEST REVOLUTION OF THE YEAR YAS!!1 I was waiting this for so long, thank you guys! Really excited and hyped n_n Link to comment Share on other sites More sharing options...
CameoAppearance Posted June 19, 2019 Share Posted June 19, 2019 5 hours ago, Cheerio said: Fixes: Boats should no longer be deployable in the void. BOOOOOOOOOOOOOOOOOOOOO actually this makes very little difference to my void sailing expeditions since there was already an invisible wall at the edge of the map as of the second-to-last patch, forcing me to teleport past it to my void boat with Wortox or a Lazy Explorer; if you spawn in a boat with the console you can still sail the void Link to comment Share on other sites More sharing options...
-Variant Posted June 19, 2019 Share Posted June 19, 2019 (edited) Creepy... We love it. Okay so, Moon Spiders are missing their starting shard attack sound, Carrats and H-Hounds are missing all their sounds. The steering wheels seems a lot more flicker-y than it used to. And maybe we can get Gobbler boat hopping, too? And the Lunar Mothling lost it's sounds, too. Edited June 19, 2019 by -Variant 1 1 Link to comment Share on other sites More sharing options...
YouKnowWho Posted June 19, 2019 Share Posted June 19, 2019 28 minutes ago, -Variant said: Creepy... We love it. Okay so, Moon Spiders are missing their starting shard attack sound, Carrats and H-Hounds are missing all their sounds. The steering wheels seems a lot more flicker-y than it used to. And maybe we can get Gobbler boat hopping, too? And the Lunar Mothling lost it's sounds, too. The only one I'm missing are the shard attack sound. Weird. Link to comment Share on other sites More sharing options...
-Variant Posted June 19, 2019 Share Posted June 19, 2019 1 hour ago, YouKnowWho said: The only one I'm missing are the shard attack sound. Weird. Alright, I'm going to verify my files, I'll ask +Variant to do it to. I've been having weird issues, so it might just be on my end. Like the other day, I had 2 headed hounds. (No, it's not 2 hounds next to each other. It's attack anim seemed to split into 2.) 2 1 Link to comment Share on other sites More sharing options...
Marco BR Posted June 19, 2019 Share Posted June 19, 2019 6 hours ago, Cheerio said: Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection. OMG 2 Link to comment Share on other sites More sharing options...
Yukanur Posted June 19, 2019 Share Posted June 19, 2019 RIP Void Base 1 Link to comment Share on other sites More sharing options...
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