Developer Ipsquiggle Posted November 2, 2017 Developer Share Posted November 2, 2017 Hello friends! We've been hard at work refining the game, trying to make the next logical move, and after 4 weeks and several minor soldering burns, we've got something! Presenting: The Automation Upgrade. With the inevitable discovery of refined metals, the Duplicants have set their sights on upgraded base automation, and even have begun trying to build their own supercomputer using nothing but logic gates. If you're interested, you can help us test this new content for the next two weeks before the update goes live. As always, we appreciate your feedback! What does this preview contain so far? The following content is available in the Automation Upgrade preview: Spoiler New Automation Overlay Automation wiring and inputs on existing buildings Automate liquid, gas, and temperature sensors which replace the power switches Automated manual, time-of-day, and floor sensors Automated Power Shutoffs Automated Liquid and Gas Shutoffs AND, OR, XOR, NOT and BUFFER Gates Mini Liquid and Gas Pumps Duplicant Checkpoints Rock Granulator Metal Refinery Pure metal Electrical Wires Metal Tiles Thermo-Shift Plate Fire Pole New Ruins setpieces Check the patch notes for the most up-to-date changes! What is open testing? "Open testing" means players get to test drive new content early and give us feedback and suggestions before it goes live. Because this is a preview of the upgrade being released on November 16th, it's pretty likely you'll encounter bugs or crashes while playing these builds. We'll try to fix any problems that crop up as quickly as we can, but it's possible you'll lose progress in your games while playing the preview. Please also be aware that once a save is loaded in the Automation Upgrade preview, it cannot be reopened again in the Oil Upgrade or previous builds. What do I do if I find a crash or a bug? Post it up on the Bug Tracker and we'll fix it as soon as we can. If you can attach a copy of your save file to your report, that helps us even more as we can pinpoint the source of problem more quickly. Do I have to play the open testing build? Nope! If you'd prefer to only play a stable build, you can continue to play in the current Early Access branch until the Automation Upgrade releases in full on November 16th. Playing the Open Testing build isn't necessary, but it helps us a lot to receive your feedback and reports - if you're interested, try it out! How do I become an open tester? There's no sign up or registration for becoming an open tester. If you own Oxygen Not Included and want to test the Automation Upgrade preview, all you have to do is play the Open Testing build on Steam. How do I play the open testing build? Just switch your branch on Steam using the instructions below: Spoiler How to change branches in Oxygen Not Included (Steam) In Steam, click on Library > Games. Scroll down to Oxygen Not Included. Right-click and select Properties. Go to the BETAS tab. In the dropdown, select the name of the branch you want to play. In this case, the branch name is "automation_upgrade_preview" This branch does not require a password. In that same Properties window, go to the Local Files tab and press "Verify Integrity Of Game Cache." Your game will be updated to the the previous branch. Launch and play Oxygen Not Included That's it! We hope you'll enjoy this preview of what's to come, and thank-you for your help testing out the new Upgrade! Link to comment Share on other sites More sharing options...
Xedlord Posted November 2, 2017 Share Posted November 2, 2017 Looks complicated. Link to comment Share on other sites More sharing options...
BlueLance Posted November 2, 2017 Share Posted November 2, 2017 YAY Someone was asking for IF switches etc!! Link to comment Share on other sites More sharing options...
eloy2030 Posted November 2, 2017 Share Posted November 2, 2017 YEESSSS!!! Now, da fun (madness) begins! Link to comment Share on other sites More sharing options...
BlueLance Posted November 2, 2017 Share Posted November 2, 2017 AND FIREPOLES! Link to comment Share on other sites More sharing options...
chromiumboy Posted November 2, 2017 Share Posted November 2, 2017 This is how my mind will break I look forward to it Link to comment Share on other sites More sharing options...
MidnightSteam Posted November 2, 2017 Share Posted November 2, 2017 YES!!!! I AM READY Link to comment Share on other sites More sharing options...
Saturnus Posted November 2, 2017 Share Posted November 2, 2017 11 minutes ago, BlueLance said: Someone was asking for IF switches etc!! If switches? Those are built from XOR and AND gates normally. Link to comment Share on other sites More sharing options...
Michi01 Posted November 2, 2017 Share Posted November 2, 2017 This is gonna give me a lot of headaches but it's gonna be great. Link to comment Share on other sites More sharing options...
Abilify Posted November 2, 2017 Share Posted November 2, 2017 I'm still waiting for my nuclear energy though Link to comment Share on other sites More sharing options...
cptCalavera Posted November 2, 2017 Share Posted November 2, 2017 Is a new brain included for this? oO Link to comment Share on other sites More sharing options...
MoreAmor Posted November 2, 2017 Share Posted November 2, 2017 Fascinating. I can't wait to try it out! Link to comment Share on other sites More sharing options...
qb. Posted November 2, 2017 Share Posted November 2, 2017 1 minute ago, cptCalavera said: Is a new brain included for this? oO @cptCalavera Brain is similar to oxygen in this game... So... o.O Link to comment Share on other sites More sharing options...
Pi2 Posted November 2, 2017 Share Posted November 2, 2017 what is an IF switch, some sort of event comparison system? Link to comment Share on other sites More sharing options...
DragonMage156 Posted November 2, 2017 Share Posted November 2, 2017 I'm scared... (mostly cos my simple mind can't understand complicated stuff XD ) Link to comment Share on other sites More sharing options...
goodtams Posted November 2, 2017 Share Posted November 2, 2017 Got a bit too excited for the fire poles. Looks awesome. Link to comment Share on other sites More sharing options...
manu_x32 Posted November 2, 2017 Share Posted November 2, 2017 This is so awesome, will let us finally make fully automated systems! And metal refinery, yes! Link to comment Share on other sites More sharing options...
goboking Posted November 2, 2017 Share Posted November 2, 2017 No conveyor belts, no elevators, no robotics? And you call this automation? Pfft. Seriously, though, this upgrade looks fantastic. I'm really loving this... Automated manual, time-of-day, and floor sensors Link to comment Share on other sites More sharing options...
SchlauFuchs Posted November 2, 2017 Share Posted November 2, 2017 Yay, all the features I asked for Link to comment Share on other sites More sharing options...
NanoD Posted November 2, 2017 Share Posted November 2, 2017 oh my. This is AMAZING. I love you guys. Link to comment Share on other sites More sharing options...
Saturnus Posted November 2, 2017 Share Posted November 2, 2017 Looks like standard map are tiny now. Which is a way to "optimize" for higher late game FPS I guess Link to comment Share on other sites More sharing options...
sixsevensix Posted November 2, 2017 Share Posted November 2, 2017 Ahh time to go back to CE241... I'm glad you guys are getting this system in; it fits this game perfectly. Link to comment Share on other sites More sharing options...
NurdRage Posted November 2, 2017 Share Posted November 2, 2017 **** YEAH!!! (kisses feet of Klei Developers) THANK YOU! THANK YOU! THANK YOU! Link to comment Share on other sites More sharing options...
AlexRou Posted November 2, 2017 Share Posted November 2, 2017 Soo who's gona be the first one to make a CPU with it? Link to comment Share on other sites More sharing options...
mdallicardillo Posted November 2, 2017 Share Posted November 2, 2017 That's a lot of area for logic... I'm going to go ahead and put this out there now, but it is going to be amazing if/when the end of the tech tree includes a "microprocessor" of sorts that you build in only a few squares and has inputs and outputs that then opens a new "build" window and allows you to build logic circuits for that specific processor I don't even have my hands on THIS upgrade yet and I'm salivating over the thought of it! Link to comment Share on other sites More sharing options...
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