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Klei Bug Tracker

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Everything posted by qb.

  1. Game won't start up!

    For those who have their PCs based on combined Intel Graphics and Nvidia, make sure that both drivers started. I've had the same issue on my Dell XPS 15. I've realized that only Nvidia driver was starting and Intel wasn't for some reason. Problem disappeared after starting both drivers.
  2. The most inconsistent areas are those near water locks (both left and right). But it seems that it occurs anywhere (bathrooms, funghi plantation etc) I was trying to trace this bug, so I've rebuild decontamination zones several times with no conclusion. It seems not related to problems with placing directional buildings (checkpoints, sinks) close to other buildings (like in checkopint, where it can't be placed near any other building, risen tiles included). Since I was not able to define the bug, I am attaching my save file. Laboratory.sav
  3. One dupe has 'digging' status. The other has 'using mesh-tile' status. And they are trying to repair the tile for eternity. Luckily tile can be deconstructed. I am attaching save file. Dystopia.sav edit: typo
  4. This is not mine bug. It has been mentioned by SkyeStorme in his Thermal Upgrade Part 17 video. Algea terrarium is fed 1kg per task by dupes. Similar bug to Slime Machine which has been spotted before. Workaround: Terrariums can be fed by automated system with liquid vent or submerged in water (it ain't bug, just tutorial! )
  5. Tiles tend to get damaged by unexistant liquids or by existing liquid but with no pressure. A am attaching a screenshot when you see a tile which was supposedly overpressurized by water which below it.
  6. Tiles not getting deconstructed

    For tiles workaround is to build tile of another type on the one we want to deconstruct and deconstruct new one.
  7. I have a ghost

    Probably the yo-yo cord wrapped his neck. Common yo-yo mistake and the most probable cause of death in above situation. At least he had some fun before death.
  8. It is not a bug with vacuum and food themeselves. In my opinion it is a bug with closed space being accessible from the outside with the following setup.
  9. I have a ghost

    He's there for entertainment apparently. Maybe he's rising up decor this way? o.O
  10. Or just submerged terrariums in water as I said before.
  11. After reload of the game on some compactors/ration boxes there are no capacity bars shown. It usually starts between 20-50 cycle, when there is more and more stuff built already. I am attaching a screenshot and a save file. The Ultra Panopticon.sav
  12. Wheezewort are broken

    I think it might be related with massless gases in the plants. I've reported it as a new bug here several days ago.
  13. I haven't any wheezworts nearby (in any of 3 different games). So I don't think so.
  14. Also it happens during game reload. Definitelly an exploit.
  15. [TU-211867] Hassan Graphic Glitch

    There are some glitches with guns. Sometimes they are becoming red square, sometimes the just miss texture. Minor bug in my opinion.
  16. My Experience

    Game is paused after reload. If you hit 'space' (unpause) then every glitch of loading disappears. It is minor bug. But still a bug. Minor means, that probably it is not relevant at this stage of development (it is not blocker of any kind). The thing with fan you should post in 'features' part o this forum.
  17. Unreachable Bug

    I vote that bug. When you're manually order dupes they can get to the place of work. I understand that it should be unreachable when move_in+work+move_out sequence will make them suffocating. But now it is invalid mechanism...
  18. (Category also sound I think... ) Close to loud sleeper dupe's bed there could be seen echo of snorring some times. Exactly as title stays. It is quite random but still in range (4 tiles) from bed of origin. I haven't seen other than horizontal displacement. But also might be worth checking. Bug priority is 'irreleveant'.
  19. update: Contents of Wheezewort seems to be weightless (0kgs). As I was looking at it it seems that it blocks ability of the plant to cool down surroundings. But I am not certain.
  20. As the title states. I do not know if this is only with condensed to liquid substances cause chlorine in my Wheezeworts is -45C right now, oxygen is -65C etc... In my case it looks like it. I am aware that it might be some debug mode for the plant though.
  21. No problem. Glad to help. Also I think that there is a related bug here
  22. If you want to dig up some wild plant and set priority for this task different than default, it still stays at default five.
  23. Mop priority

    I think it might be related to similar issue with uprooting things via 'Dig' tool. Which is described here.