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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   
    • JanH

      Rhymes with Play - DST Illustration and Doodle Jam   07/19/2018

      Join Klei artists Toni and Leira on Twitch (and on the Don't Starve Together Steam Store page) where they will be hosting a Don't Starve Art Doodle Jam as well as a summer-themed illustration, live on the Rhymes with Play Dev Cast. Don't forget to click the follow button on the Klei Twitch channel to get alerted whenever we go live. As always, the Rhymes with Play Dev Streams are live Thursdays at 3:30 PM Pacific Time (10:30 PM UTC) Where is it?
      https://www.twitch.tv/kleientertainment Use our handy widget below to see when the stream goes live in your area: Check out the stream announce thread for discussions!

manu_x32

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About manu_x32

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  1. I haven't tried 4 wheezes side by side, but stacking them 2 by 2 in an adapted version seems to work. Temp does not seem to rise. I used Iron ore for tempshift plates, but I think any other cheap material would do. In the side by side version, there does not seem to have enough metal contact with the outside, haft the wheezes are covered by abyssalite.
  2. Oh I thought there was always the 2 types of ruins. I found both ruins in my last game and also in my current one, so I thought it was default. The other ruin with stairs and second floor that can't be deleted will be a problem for sure. May still be possible. Big builds are not necessarily a bad thing from what I've seen, it can actually help having more air volume in there for pumps to always work, and seems to sometimes help on cooling too, depending on the design... The reason I have many batteries and transfos in there is because in my last game I had a similar system using the borg cube (I posted it earlier in the thread), and it was my main source of power for the whole mid-game, for 6-8 dupes. And I like multi-purpose devices. If I have extra cooling available, I like using it to cool my battery bank, my transfos, etc... For sure the system can't run a lot of outside demand on it's own, but if supplemented with let's say, a few coal gens, or a single nat gen from 2-3 fertilizers, it can run the whole base, and also acts as the core cooling system for everything. When I use the borg cube, it's so effective, that I try to use it for different purposes at the same time, so I just tried something similar here. Examples of multi-purpose borg cubes from my last survival game:
  3. After abusing the borg cube for a long period of time, I decided to try playing a game without it since I'm sure they're gonna fix that exploit in the near future. So I tried a similar design with the thermo nullifier. Works pretty well. Just a debug test for now, but will try it in a real game soon. I did it all in a single room with easy access for dupes, to make it easier to build. And since controlling when the nullifier runs is not easy, I had to stuck some batteries and transformers in there to prevent from getting to cold. Gives me two transfos with batteries to run other stuff outside. Just a first draft, I'm sure this can be optimized. (Yeah I know, it's big) other pictures:
  4. Yeah exactly! I had built this in debug first trying to use no exotic materials, and when I saw that it worked I decided to try it in a real game. Wheezeworths can be hard to find early game, so even though is a bit if a cheat, this is kind of the best solution right now. And the best thing about it is I discovered it also powers most of my base. I have two coal generators also, just in case... Yeah I noticed. But with these kinds of cooling rooms, heat is totally taken care off, and it also helps making sure that water heats up faster and never freezes. Water heating up faster means more stable air temp overall because it gets cooled more often.
  5. ah ah, nice design @Saturnus. I came up with something extremely similar recently. (great minds think alike, lol) I just made it bigger so dupes can go in it if needed, and I use the bottom of the borg cube for a cooling room for power machines. I also just use water and basic materials so that I can build it fairly early. My tempshift plates are mostly igneous rock, lol. temp is great and fairly controllable: borg cube also for cooling geyser water:
  6. Well, not sure if you guys fixed this deliberately or while fixing something else, but thanks, it seems fixed now!
  7. And just noticed that it also puts coal in my shroom farm tiles, lol!!!
  8. I was wondering why polluted oxygen was being emitted by my coal generator. Thinking it was a glitch I deleted and rebuilt the coal generator. It fixed it but it eventually started again. I finally noticed that when selecting the coal generator it shows slime in its content along with coal. I guess thats because I use the same sweeper for shrooms and coal generator, some leftover slime gets its way in the generator... occupational_mini_base.sav
  9. wow, thanks, didn't realise that sweepers relied on priorities. Newby with the update.
  10. I just started testing the new preview and noticed that auto-sweeper does not sweep from conveyor receptacles anymore. Not sure if its intended or not, but I saw a bunch of youtubers showcasing that so I wanted to try it, but no luck. occupational_mini_base.sav
  11. Guys, this is still not fixed and it's extremely annoying. Can't you repro it?
  12. If you guys can't repro this, my granulator has a presure plate under it to be able to deactivate it when enough sand has been produced. Maybe that's what's causing the bug. Or it's just there all the time and not so many people have noticed I guess...
  13. It's still doing the problem after all the updates since I reported it.
  14. Didn't keep any of mine, but this is a scene from NanoD on the forums that does it: NanoD_CrudeOil_to_NatGas.sav
  15. Yes, same problem here. Many many types of objects will crash the game as soon as you select them from the construction menus.