seyfitoplar Posted January 13, 2017 Share Posted January 13, 2017 So what's using as fuel for Red Lantern if we can even? Link to comment Share on other sites More sharing options...
Battal Posted January 13, 2017 Share Posted January 13, 2017 21 minutes ago, Ezaroth said: It was a darude sandstorm joke though, or is it not It is. Link to comment Share on other sites More sharing options...
mochilo Posted January 13, 2017 Share Posted January 13, 2017 15 hours ago, mochilo said: Woooo Will these be able in a server made during the Winter event? Anyone? I'm a bit confused about the game going out of beta. Link to comment Share on other sites More sharing options...
Rellimarual Posted January 13, 2017 Share Posted January 13, 2017 How long does a pumpkin lantern last? Link to comment Share on other sites More sharing options...
Sicko Hog Posted January 13, 2017 Share Posted January 13, 2017 10 minutes according to the wiki, that's just a bit over a day. Link to comment Share on other sites More sharing options...
Zeklo Posted January 13, 2017 Share Posted January 13, 2017 10 minutes ago, JellyUltra said: 10 minutes according to the wiki, that's just a bit over a day. That's outdated. From a quick test I just did it seems to last around 9~10 days. I'm unsure if it decays quicker in summer or not. Link to comment Share on other sites More sharing options...
fimmatek Posted January 13, 2017 Share Posted January 13, 2017 31 minutes ago, mochilo said: Anyone? I'm a bit confused about the game going out of beta. I think that all this stuff should be on your server unless you changed the event setting to Winter's Feast (or something else). As to a developer (forgot who exactly) every world with event setting "default" will receive all event stuff in its time, turned on and off by Klei. 1 Link to comment Share on other sites More sharing options...
Instant-Noodles Posted January 13, 2017 Share Posted January 13, 2017 (edited) 17 hours ago, Kittydub said: How do you make the Lucky Gold Nuggets? Red Pouches Gobblers drop red pouches (each contain a single lucky gold nugget) in one of two ways: Eating Off Ground If a gobbler eats food off the ground, then it immediately drops a red pouch. After dropping a pouch, that gobbler won't be able to drop another pouch for a full in-game day (i.e. 8 real minutes on default settings). Killing If a gobbler has not dropped a pouch within the last full in-game day, then there is a 10% chance it will drop one when killed. So, there's no point in killing a gobbler that's given you a pouch within the last 8 real minutes (on default settings) as it will never drop another pouch within this time frame. During the event, the gobbler spawn chance when picking berry bushes is tripled (from 10% to 30%). Also, gobblers are attracted towards Gobbler Shrines that are within 6 distance. Gobbler Shrine After being built, shrines need to be given a berry bush (any type works) to function. If no gobblers are present within 16 radius, a functioning shrine will (during daytime) spawn a single gobbler from a random pickable (not diseased, smoldering, or on fire) berry bush that is within 8 radius of the shrine. 7 hours ago, Rellimarual said: Does the dragon costume do anything, or is it just for fun? Lucky Beast Hats You dance when you wear one of these hats. When dancing, you gain +6.66 sanity/min (on default settings) per piece of a dancing lucky beast within 4 distance of each other. So, if you have a full lucky beast, each dancing person (i.e. has a dragon hat on) will gain +20 sanity/min (on default settings). Hats only degrade as you dance; each hat is good for a full in-game day of dancing. 4 hours ago, Arlesienne said: Are the prefab codes out for stress-testing? My folks want to be let loose and I've got to be really quick. Here you go: DRAGONBODYHAT DRAGONHEADHAT DRAGONTAILHAT FIRECRACKERS LUCKY_GOLDNUGGET PERDFAN PERDSHRINE REDLANTERN REDPOUCH 3 hours ago, jantonio said: Would it be ok if the drop chance of the red pouch was a bit more? For example me and my friends killed 21 gobblers just for one pouch. If you want guaranteed daily red pouches (i.e. a farm), you actually only need one pickable berry bush and one gobbler shrine within 8 radius of each other (in an area without gobblers). See above for mechanics. When the shrine spawns a gobbler, herd that gobbler into a pen that is at least 16 radius away from the shrine (so it isn't able to dash for a berry bush at dusk/night and instead will just go to sleep inside the pen). Then feed each gobbler something on the ground once every 8+ real minutes (on default settings) for a pouch. If you want to get fancier, put each gobbler in an individual pen, so when you drop food, a single gobbler doesn't try to eat everything. EDIT: 1 hour ago, TemporaryMan said: Is there a limit on the number of body segments? If not, could a large team for a longer dragon lucky beast for faster sanity regen? Yes, a full beast is one of each piece (3 total/max). The sanity multiplier is per piece. So, the max multiplier is only 3 (or +20 sanity/min). 1 hour ago, fimmatek said: What does it mean "on default settings"? What can we change abaut these costumes? Default settings as in default world-gen settings. The sanity/min and real minute values I posted will be different if you changed day/dusk/night lengths. 1 hour ago, fimmatek said: Another thing that I'd like to know: does anyone know how exactly the new fan works? Because as to my experimences it cools you down like the luxury fan but also creates some whirlwinds (like the weather pain) which destroy nearby structures and may attack the player. But what does it depend on how many, in which direction?...Sometimes it used 55% of the fan's durability at once, but mostly just 22 or 33%. It's basically a 2-in-1 Weather Pain and Luxury Fan with 9 combined uses. If the Lucky Fan has at least 33% durability, it will continuously spawn tornados during one fanning animation (so max of 2 tornadoes). Fanning reduces durability by ~11% per use while each tornado reduces durability by ~22%. The angles at which tornadoes spawn at are random, but each second tornado spawned on the same fan use will spawn exactly 180 degrees opposite of the direction of the first tornado. So, for a brand new fan (100% durability): First Use: (100% left) Fan (11%) --> 88% left Greater than 33% remaining, so generate tornado. First Tornado (22%) --> 66% left Still greater than 33% remaining, so second tornado. Second Tornado (22%) --> 44% left Animation over, no more tornadoes. Second Use: (44% left) Fan (11%) --> 33% left Exactly 33% left, so generate tornado First Tornado (22%) --> 11% left Less than 33% left, no more tornadoes Third Use: (11% left) Fan (11%) --> 0% left Fan used up! Edited January 13, 2017 by Instant-Noodles 16 Link to comment Share on other sites More sharing options...
fimmatek Posted January 13, 2017 Share Posted January 13, 2017 2 hours ago, jantonio said: Would it be ok if the drop chance of the red pouch was a bit more? For example me and my friends killed 21 gobblers just for one pouch. 7 hours ago, CutChemist said: If you let the gobblers eat a berry off the ground near shrine they drop a pouch 100% of the time, but only one per gobbler so kill it after it drops. I have test this on SUP and so far it works Thanks to CutChemist we now know the trick! Without him I also couldn't get much lucky gold. 2 Link to comment Share on other sites More sharing options...
TemporaryMan Posted January 13, 2017 Share Posted January 13, 2017 11 minutes ago, Instant-Noodles said: Lucky Beast Hats You dance when you wear one of these hats. When dancing, you gain +6.66 sanity/min (on default settings) per piece of a dancing lucky beast within 4 distance of each other. So, if you have a full lucky beast, each dancing person (i.e. has a dragon hat on) will gain +20 sanity/min (on default settings). Hats only degrade as you dance; each hat is good for a full in-game day of dancing. Is there a limit on the number of body segments? If not, could a large team for a longer dragon lucky beast for faster sanity regen? 1 Link to comment Share on other sites More sharing options...
mochilo Posted January 13, 2017 Share Posted January 13, 2017 29 minutes ago, fimmatek said: I think that all this stuff should be on your server unless you changed the event setting to Winter's Feast (or something else). As to a developer (forgot who exactly) every world with event setting "default" will receive all event stuff in its time, turned on and off by Klei. Thanks a lot for the answer! Link to comment Share on other sites More sharing options...
fimmatek Posted January 13, 2017 Share Posted January 13, 2017 12 minutes ago, Instant-Noodles said: When dancing, you gain +6.66 sanity/min (on default settings) What does it mean "on default settings"? What can we change abaut these costumes? Another thing that I'd like to know: does anyone know how exactly the new fan works? Because as to my experimences it cools you down like the luxury fan but also creates some whirlwinds (like the weather pain) which destroy nearby structures and may attack the player. But what does it depend on how many, in which direction?...Sometimes it used 55% of the fan's durability at once, but mostly just 22 or 33%. New favourite griefing tool non-pvp weapon found! 7 Link to comment Share on other sites More sharing options...
NeddoFreddo Posted January 13, 2017 Share Posted January 13, 2017 14 hours ago, SamSen said: Monkey Whew, just missed Year of the Prime Ape. 2 Link to comment Share on other sites More sharing options...
Zeruul Posted January 13, 2017 Share Posted January 13, 2017 (edited) They still haven't fixed the Ruins soundtrack. :< Edited January 13, 2017 by Zeruul Link to comment Share on other sites More sharing options...
minespatch Posted January 14, 2017 Share Posted January 14, 2017 20 hours ago, TemporaryMan said: I'm sure I'm not the only one with enough hatred of these birds in my heart to be completely unmoved by their "cuteness." They don't even look cute to me; all I see is a sworn enemy that escaped justice too many times. Somehow I'm picturing Woodie saying this 11 hours ago, SamSen said: Is there a profile side version? The front perspective is obscuring the other parts of the costumes. 1 Link to comment Share on other sites More sharing options...
mochilo Posted January 14, 2017 Share Posted January 14, 2017 (edited) Are the firecrackers like gunpowder? Anyone knows if these damage and how much? Edited January 14, 2017 by mochilo Link to comment Share on other sites More sharing options...
TemporaryMan Posted January 14, 2017 Share Posted January 14, 2017 I don't think so. They just seem to scare prey if there's enough in the stack. Link to comment Share on other sites More sharing options...
Starthefox Posted January 14, 2017 Share Posted January 14, 2017 (edited) what can we do to bring the old dance back maybe we can have a /dance or /dance2 and /dance1 ect? Edited January 14, 2017 by Starthefox rip realized too late that it is only for the chinese new year but still Link to comment Share on other sites More sharing options...
Arlesienne Posted January 14, 2017 Share Posted January 14, 2017 Thanks heaps for your help, Noodles! 2 Link to comment Share on other sites More sharing options...
Zeklo Posted January 14, 2017 Share Posted January 14, 2017 1 minute ago, Starthefox said: what can we do to bring the old dance back maybe we can have a /dance or /dance2 and /dance1 ect? The new dance only plays when you wear the new stuff. 1 Link to comment Share on other sites More sharing options...
CaptainChaotica Posted January 14, 2017 Share Posted January 14, 2017 (edited) I've often thought a nice little touch would be for each character to have their own dance that suits them, rather than everybody doing the same generic kinda-shake-from-side-to-side thing. But, hey. Anyway, all this is adorable, and I'm very glad for this thread to tell me just HOW the freak to get the damn lucky coins. Now I know what I've been doing wrong. And I very much like that a holiday from some other culture besides the standard Western/Christian/whatever got into the game. Not everybody thinks to do that. (Also, I was totally gonna do the match-Don't-Starve-creatures-to-the-Chinese-years thing; not at all surprised somebody beat me to it. Heh.) Just for funsies, which is yours? I was born in the Year of the Catcoon, myself. EDIT: Oh, and I'm hoping the sandstorm is like a weather effect and not a mob attack, myself. It would make more sense with the name...and also kind of give us the summer version of that blizzard mechanic many have talked about before. ...Notorious Edited January 14, 2017 by CaptainChaotica 4 Link to comment Share on other sites More sharing options...
Xedlord Posted January 14, 2017 Share Posted January 14, 2017 16 hours ago, Zeklo said: I kinda hope that this will end up as the new summer boss that isn't a raid boss, but that might be wishful thinking. Well seeing how a ant lion acts in real life it will probably be a raid boss 2 Link to comment Share on other sites More sharing options...
Sudura2017 Posted January 14, 2017 Share Posted January 14, 2017 On 13/01/2017 at 8:51 AM, minespatch said: Rat: Glommer (?) Ox: Nox Tiger: Catcoon Rabbit:Beardling Dragon: Dragonfly Snake: TunnelWorm Horse: No Eye Deer Goat: Volt goat Money: Spelunky Rooster <This Year: Year of the Gobbler Dog <Next Year:Varg Pig: Year of Pigmen ObNOXiously FTFY Link to comment Share on other sites More sharing options...
minespatch Posted January 14, 2017 Share Posted January 14, 2017 17 minutes ago, AFatCat said: ObNOXiously FTFY What's a Nox? The wiki has nothing on it. Link to comment Share on other sites More sharing options...
Sudura2017 Posted January 14, 2017 Share Posted January 14, 2017 4 hours ago, minespatch said: What's a Nox? The wiki has nothing on it. And I quote the Beefalo Trader: My wagon's pulled by a nox. 'Es a good 'un, but 'e can't hold a candle to my old mule, Shadow. What's a nox? Well, I don't know as I can rightly describe it. It's kinda like an ox, but not. And that's all we really know! year of the mule when Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now