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  1. The Forgotten Knowledge update was released today alongside the Hallowed Nights event. This patch brought 67 new skins in total, with 40 of them being replacement skins for the retiring of all Distinguished and Elegant rarity skins in the Costume Collection to Heriloom quality. As with previous Hallowed Nights events, 12 Event-rarity skins can be worn during the event and these are automatically checked as owned in the checklist during this period. Here are previews of the 5 newly added Hallowed Night skin sets: As well as previews of the new loyal rarity lantern and science machine skins: The checklist has been updated to Version 1.10.22 (~12.1MB) and as always can be accessed online or downloaded.
  2. Astral Detector Ancient Lunarune Stone Ancient Moon Altar Ancient Moon Statue Ancient Guard Post Ancient Kiln Ancient Orchestrina Ancient Chandelier Sealed Portal Ornate Pedestal Terra Firma Tamper Mutated Fungal Turf / Ancient Stonework Ancient Sentrypede Fountain of Knowledge Distilled Knowledge Mysterious Energy Naked Mole Bat Naked Mole Bat Burrow Naked Nostrils / Charred Nostrils Milkmade Hat Greater Gestalt Collected Dust Amberosia Lunar Mushtree Lunar Spore Moon Shroom / Cooked Moonshroom Mushy Cake Dust Moth Tidy Hidey-Hole Mush Gnome Bulbous Lightbug Moon Glass / Moon Glass Waterfall Vitreoasis Nightmare Rampart Ancient Pillar Ancient Thulecite Wall Ancient Stone Wall Main Menu Animation
  3. Stagecraft (Weaponized Warble / Fireproof Falsetto / Heartrending Ballad / Startling Soliloquy / Rude Interlude / Bel Canto of Courage / Clear Minded Cadenza) Wigfrid's Unique Idle Wigfrid Singing / Wigfrid Singing on Beefalo In-Game Store Portraits (Wigfrid Deluxe Wardrobe / Wigfrid Winged Victory Chest / Starter Pack 2020) Wigfrid Portrait & Quote (Winged Victory)
  4. Today's Lord Sludge and Poizone update added a new cosmetic category (Skins), 54 new items (12 Skins, 3 Trinkets, 39 Stickers), and an XP system for leveling individual characters (each up to Level 45) to unlock certain cosmetics. XP is gained for collecting checkpoints within the game. Default: Level 3: Level 7: Level 10: Level 19: Level 25: Level 30: Level 35: Level 40: Level 45: Aside from the 54 new skins, 2 unreleased items were released (also shown above at Default and Level 30), 1 previously removed item was reintroduced (also shown above at Level 7), and 1 new unreleased item was added: EDIT (09/25/2020): It should be noted that the XP system (introduced in the September 18th game update) also unlocks non-cosmetic Action Files. These are info cards that explore the lore around each character and/or the in-game universe. Level 2: Level 5: Level 13: Level 16: Level 22:
  5. Thanks for the suggestion. However, the Marketable pull-down filter is already fairly cluttered with the Any / Yes / No (Weaveable) / No (All) options. Adding options for No (Purchasable) and/or No (Not Purchasable) to the pull-down will likely add confusion as to whether the "Purchasable" is in reference to the Steam Market (since it's under "Marketable", but the selected option includes "No") or the in-game shop. Moreover, both aforementioned options are actually subsets of the No (All) option, so adding a separate pull-down filter for Purchasable would add unnecessary redundancy. At least for now, I won't be adding either of these options. Presently, all non-purchasable skins (from the in-game shop) that are also weaveable are of the Beard, Emoticon, Portrait Frame, Profile Icon, and Vignette types. So, while not the most ideal, you can currently find unowned + weaveable (i.e. not marketable) + not purchasable skins using the following filters: (Weaveable)&ownership=Unowned&type=Beard (Weaveable)&ownership=Unowned&type=Emoticon (Weaveable)&ownership=Unowned&type=Profile Icon (Weaveable)&ownership=Unowned&type=Portrait Frame (Weaveable)&ownership=Unowned&type=Vignette EDIT (09/24/2020): The Wigfrid Character Update was released earlier today and it added 22 new skins. As with other character updates, Wigfrid's tradeable Formal, Survivor, Shadow, and Rose skins were retired to their corresponding Heirloom quality and replaced with weaveable versions in the original rarities. Here is Wigfrid in her new "Winged Victory" set, as well as her performing her new unique idle animation while wearing most of the Starter Pack 2020 skins:
  6. Cookbook / Reading Cookbook Ancient Guardian Figure
  7. Thanks to @JoeW and @nome for the clarification. I've just made a Github repository for the tools here: Both are command line tools and will require Python (with the Pillow library) installed. To use, download everything in the src folder, then from command line (change "python" to the appropriate command for your OS; for Windows, it is "py" and for Linux, it is "python3"), type: Tex to PNG Conversion ( To convert a single .tex file: python <path-to-file> To convert all .tex files in a folder: python <path-to-folder> Note: Some .tex files (such as most of the ones from the plax folder) require data from a separate .tex file. You will need to place the second .tex file in the same folder to proceed. The tool will prompt you if it can't locate the second .tex file. Bin Files to SCML Conversion ( To convert anim.bin, atlas0.tex, and build.bin: python <path-to-folder> Note: As mentioned in my previous post, some of the animations in the converted scml file may be incomplete (i.e. missing parts or blank). This is because those animations are actually referencing frames from other animations within the same Spriter project and Spriter is unable to do this natively. Likewise, as Spriter does not support free-form deformations, some animations may differ slightly to what's shown in the game. EDIT: Turns out the Pro version of Spriter actually does support referencing other animations within the same project and it's also backwards compatible with the free version. So, I've just updated the tools to Version 1.1 to make use of this feature. Converted scml files will now display parts that were previously missing due to this reason.
  8. Hadn't noticed this thread til now, but I actually wrote basic converters (tex to png & bin files to scml) for Griftlands back when the game first launched on Steam. If someone from Klei can clarify whether it's fine to post converters for the game, I'd be willing to share them. Unlike other Klei games (like Don't Starve Together), Griftland animations are a tad different in that most characters have their individual sections (head, body, hands, etc.) split up into separate files. So, for most characters, multiple anim.bin and build.bin files would need to be merged (this is what the game engine does) to construct a full character; otherwise, you'll end up with zombie-like animation that lack certain body parts. The anim.bin files also differ in that most consist of: (a) animations that rapidly cycle through the frames for a compiled body part (left eye, right eye, etc.) of a section (head, body, etc.), and (b) one or more "complete" animations for that section, but these reference multiple partial animations from (a). So, most animations are just a slideshow for all the poses of an individual body part and "complete" animations aren't fully represented in a single Spriter file (see example below). For example, if we look at the lrg_shroog_build anim.bin file. There are 4 animations within this file: character, head_swap, back, and eye. As you can probably tell, the "character" animation is incomplete because it actually references partial animations from head_swap, back, and eye. But, unfortunately, this isn't something that Spriter can natively do. Not to mention that Spriter also doesn't support free-form deformations, so not all animations will be accurately representable. And, here is a similar incomplete example with the "character" animation from med_sal_build (Sal's body): Since this is a data-mining thread, here are some additional animations (including boss_oolo_slide that was mentioned in the above posts): EDIT: Got clarification from Klei, see this post for the tools.
  9. The Troubled Waters update was released onto the main branch today; bringing along with it 34 new skins, 2 new collections, and 3 new loyal rarity icons (obtainable by completing the new "An Egg Tally" mini-game with at least 0, 6, and 12 eggs). Here are previews of the five newly added character sets: And the new "Chefihatator" Belonging skin (secondary skin from the "Head Chef's Hat" skin): The checklist has been updated to Version 1.10.19 (~11.2MB). And, as usual, it can be accessed online or downloaded. As there are finally new tradable/marketable skins, the DST Tradable Duplicate Skins Matcher has also been updated. EDIT (08/20/20): 21 additional skins were added in today's Quality of Life update, including the ability to skin Webber's beard. The checklist has been updated to Version 1.10.20. Here are previews of the new Wilson and Webber beards:
  10. Sea Weed Seedshell Sea Sprout Starter Spittlefish Wavey Jones (Body / Hands) Terrowclaw Rockjaw Deck Illuminator Lightning Conductor Fire Pump Barnacles (Cooked / Raw) EDIT: And the new crock pot dishes... Crock Pot Dishes (Barnacle Pita / Barnacle Nigiri / Barnacle Linguine / Stuffed Fish Heads / Leafy Meatloaf / Veggie Burger / Jelly Salad / Beefy Greens)
  11. Walter (Unique Idle / Storytelling / Ghost) Walter with Pinetree Pioneer Hat & Trusty Slingshot Woby (Small) Woby (Big) Woby (Transformations) Walter Riding Woby Camper's Tent EDIT: Portraits, Quotes, and Vignettes Walter Portraits & Quotes New Vignettes
  12. Ancient Fuelweaver Figure Antlion Figure Bee Queen Figure Klaus Figure Toadstool Figure Wilson Beards (Beard of Honor / Roseate Beard / Snowfallen Beard / Survivor Beard / Triumphant Beard / Victorian Beard)
  13. The She Sells Sea Shells update exited the Return of Them Beta branch today and was officially released to the main branch. This patch brought along 25 new skins, including the ability to reskin pre-existing items using the new Clean Sweeper item. Four new Loyal rarity Belongings were added (3 of which are part of upcoming Twitch drop sets). Here are pics of the Crystalline Furnace, Salt Lamp, Enchanted Crystal, and Crab King Sail: Likewise, four Elegant rarity structures (Frostflower Firepit, Porcelain Ice Box, Reclaimed Relic, Frondly Tent) were added: Finally, here are Wurt (Flamboyant Headpiece + Koalefant Knapsack), Wortox (Bee Bonnet + Hampered Basket + Froggy Bug Net), and Maxwell (Seabreeze Tammie + Shadowy Armor + Twisted Dagger) previewing some of the other newly added Elegant rarity Belongings: The checklist has been updated to Version 1.10.16 (~10.8MB) and can be accessed online or downloaded. EDIT (05/28/20): Today's Quality of Life update added 10 additional skins, including the new ability to skin Wilson's Beard. As two new chests were added that are unrelated to events, the "Event Chests" type has been renamed to "Mystery Box". Also, thanks to @FruitShake for reporting a missing tag with Wendy's Distinguished Blushrose Capelet. This fix is also included in Version 1.10.17. Finally, here is Wilson demo-ing his new Snowfallen and Victorian Beards alongside the Hunter's Axe and Hunter's Pickaxe: EDIT (06/15/20): Walter, alongside 18 new skins, were officially added to the game in today's patch. The checklist has therefore been updated to Version 1.10.18. Here are previews of the new Walter skin sets: As well as his base form and new unique idle animation:
  14. Crab King Imposing Claw Crabby Hermit / Pearl Hermit Home / Pearl's Place Pearl's Bee Box Pearl's Meatrack Bundle of Thanks Pearl's Pearl / Cracked Pearl Pinchin' Winch New Lures (Rainy Day Lure / Snow Day Lure / Stupefying Lure / Heavy Weighted Lure) Tackle Box / Spectackler Box Wobster / Lunar Wobster Wobster Mound / Moonglass Mound Message in a Bottle / Empty Bottle Crab King Figure / Malbatross Figure Chum Pouch New Fish (Ice Bream / Fallounder / Bloomfin Tuna / Scorching Sunfish) Lobster Bisque / Lobster Dinner Celestial Tribute / Celestial Altar Shell Cluster Plugged Fissure Clean Sweeper Sunken Chest Shell Beach Turf Trident Wilson Strum / Wilson on Beefalo Strum
  15. Salt Box Shaker Crystalline Honeydome New Vignette (Wes)