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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   


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About CaptainChaotica

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    High Priestess of Starvania


Oxygen Not Included
  • Alpha Contributor
  1. Screenshot showcase

    SIDEWAYS VARGLING! XD Hey, I didn't know DST had walljump mechanics. Huh. And holy crap, it DOES look like Mumsy's about to assist you with hara-kiri, or something... So here's some of my latest shenanigans: (Cheesy, peppy music) Hey all and welcome back to (audience chants along) "THE WORLD! GEN! HATES YOU!" with your host, Captain Chaotica! We've got a very special entry for you today, folks. That's right--for this week only we've got: A touchstone in the middle of a chess biome! And this isn't even Adventure Mode! (canned laughter) And did we mention that it's also: right next to a tribe of hostile pigs? (hoots and laughter from audience) Wow, our contestant's really gonna have a case of the Monday's with that one! (whispering from off camera) what? it's Tuesday? stop stepping on my jokes, Sam, it can be Monday if I say it is! (clears throat) All this and more today on (chants along with the audience) "THE WORLD GEN HATES YOU!" Also as a random bonus: Jesus Bird. ...Notorious
  2. Well I meant the original picture, like, Winona happily selling GIANT DEMON TREES FROM HELL, but that works too. Of course, I can make that work myself by just starting a world with both mods and the all-desert setting, and then waiting a while. I've already found out that those two mods have no trouble with each other, so... Speaking of Giant Demon Trees from Hell--have you frickin' _seen_ these things?! Yeesh. I think the biggest ones in the first two pictures are at the maximum (modded) size (out of nine possible heights). They block out a lot of the scenery, but damn if it doesn't make it look more like a proper ancient, wild, nature-doesn't-give-an-eff-about-your-little-problems forest. (And yes, I stopped to pose for a cute picture while starving to death. Shut up. : P Oh, and that's a potato--but NOT a Gorge potato! It's from the Pickle It mod, and predates the Gorge veggies by like, a couple years. ) Also I forget which, but one of my giant-tree-featuring screenshots (not any of these) has the filename "Mirkwood". Hee. ...Notorious
  3. Yeah, basically that. : P In this case, I think I started out with hardly any pine trees in that world, just birch ones? ('Cos that's what grows at the oasis, so...that's what was at ALL the oases.) So it was this weird situation where, when a catcoon spit out a pine cone just as I was walking by, I was like "THANK you, kitty! Good kitty!" and picked it up*. It was like "OOH PINE CONE WOOT!" instead of them being totally common. ...and so _that's_ how I grew the most in-bred pine forest ever. : P (now I'm trying to imagine what that picture would've looked like if I'd also been using the Giant Horkin'** Trees mod(s). THAT'd be fun...) ...Notorious *The pine cone, not the catcoon. That might've gone rather...ouchily. **It's a technical term. Actually I think the mods are called "Bigger Birch Trees" and "Evergreens 2gether." (what, are the evergreens signing each other's yearbooks?) One does, duh, birch trees, one does all the piney ones, and one of them, I'm not sure which, also makes ginormous honkin' twiggy trees. And, if you have Shipwrecked, there's a singleplayer mod for palms too. )
  4. Oh yeah, I got that one too! I forgot it was by the same person. And yes, I have indeed tried playing in the (almost) all-desert world. Like, this picture: aka COME ON DOWN TO WINONA'S TREE EMPORIUM! If you've seen this one before (such as in the Screenshot Showcase thread) and were wondering why there are so many cacti scattered among the pine trees...that's why. I was trying to green up the desert. On the one hand, cactuses are pokey. On the other hand...FREE SANITY ALL OVER THE DARN PLACE! : P (unless you're Wigfrid.) ...Notorious
  5. ! And I know just the mod to help me out with part of that--the Desert Enhancement mod! It has an option to make a mostly-desert world _built right in_, so you don't have to configure anything! Also oases with different themes, like here's the one where Glommer is, here's the one full of MOTHERBLANKING BEES, here's the one full of--ahem--moonstone or marble _ruins_... So, that'd help with the landscape, at least. Other stuff I'd probably have to console in, but that's a start... ...Notorious
  6. Well, that would make sense then. : P (Although I'd consider the ACTUAL End of the World in this case to be a server wipe. "REPENT! THE GREAT FORMAT IS COMING!") Ah. Ragnarok. Armageddon. Judgement Day, etc. Yeah...I guess if I really wanted to, I'd spawn in several Deerclopses and Beargers, wake up the Bee Queen, crank up the lightning and wildfires and just let everything GO TO TOWN, at the end of the very last year (which would usually be in summer, hence the wildfires). After all, if I actually DID make it that far (8 freaking years!), I'd deserve to go out with a bang. ...literally, if I also include gunpowder. And then, if I DON'T die, I can despawn everything (or wait until they all kill each other) the next day and try to pick up the pieces in a post-apocalyptic world. MAD MAX DON'T STARVE WHOO! And it wouldn't _quite_ be the same as the first year? because there'd still be BITS and ruins of the more advanced civilization left around...maybe... ...Notorious
  7. Well, I'm not enough of a Tolkien fan to actually know what that is--I had to click on the Wikipedia link to even find out what "Arda" meant. Heh. As for magic stuff...I do make an allowance for endothermic fire (the small ones) in the first year, and I count that as magic. Since, yaknow, it doesn't make any realistic sense 'n' all. : P I mean, you don't need a magic machine in-game to make it, but...it's clearly not normal. I assume Dagor Dagorath would be the equivalent (ish) of when the Ancients accidentally wiped themselves out with their own hubris? Ish. But most likely, if you spawned a few THOUSAND _any_things your game would probably just keel over and die, though. : P (I originally was gonna have the endo fire show up in medieval times, as in "I'm an alchemist and look at this strange new blue flame I discovered!" but then I discovered just HOW nasty it is trying to survive in the caves without a crockpot. Oh, sure, lots of monster meat and non-filling mushrooms that you can't use as filler! Yum. And of course summer on the surface without ever cooling down is a no-go. So my new rule is: If you find--not make, that's not available yet--FIND any magical item before summer hits, you're now like, the shaman/high priest/wise person of the tribe and have discovered the ways of the strange blue fire. I mean, I gotta story it in there SOMEhow. Hence the "High Priestess of Starvania" thing, 'cos Starvania is the kinda lame name I came up with for my "civilization" a long time ago and it just kinda stuck.) As for actual magic items in the in-game sense in the first year...nah, don't need 'em. The idea is to play as simply and travelling-lightly as possible. The only things you're allowed to make are: Both kinds of small fire, regular firepit (preferably the plain one with stones, as most of the skins look too advanced), grass suit, log suit, spear, axe, pickaxe (nothing golden yet, you don't know metalworking), basic bunny trap, earmuffs, thermal stone, torch, beefalo hat if you feel up to killing one and...I think that's it? Oh, and primitive wood-and-grass water carrying/collecting items, if you're using the thirst mod. You're allowed to use more advanced things you find laying around but not make them yourself yet when they break, and anything purely from nature you can use whenever. Example--tentacle spikes as a better weapon. You can also read blueprints but probably won't be able to DO much with the knowledge from them yet. Aaaanyway. ...Notorious
  8. Well I guess technically that'd be the first year, since it's after people but before civilization. : P Pre-history in the literal sense, if you will. (History ACTUALLY means once we started _making accounts of things_...not just the past in general. I'm looking at YOU, History Channel, having dinosaur documentaries and such!) If you mean ancient civilizations that existed and made great things and then died out long ago leaving only mysterious ruins behind, well, we already have that too. The Ancients. ...Notorious
  9. Oh, you mean the different steps, or "eras"? Well, it still needed tweaking as I went along, but the basic structure was like this: First year: Stone Age/Nomad, with the rules shown above (under your spoiler). Second Year: Settling (Agricultural Revolution, baby!) Third Year: Early Civilization (Bronze Age) The second and third year are kinda...ish? similar eras in real life, but I seperated them 'cos otherwise there'd be too much new stuff to remember at once. Fourth year: Classical Era (Greek/Roman type stuff, so BUST OUT THE TOGAS! if you have 'em.) Fifth Year: Medieval times. Optional challenges: Mongol Hordes! (LET something totally wreck your camp, on purpose), Black Death (the closest I could think of for this was "let your plants get diseased". I'm still workin' on it. : P) Sixth Year: Age of Exploration...ish. One challenge here is to make maps of the world for everyone, for example. Seventh year takes us up to Don't Starve's modern day, aka you can now use and make anything in the game that might not have been available before (there ARE still some things, weirdly enough!) Aaaand if you wanna be really ambitious, you can carry on into the "future" with, say, the Electricity Mod. I've never gotten that far myself but it sounds like an idea. I never really _solidly_ settled on the idea of each era really being a year--that was just a working thought. Also bear in mind that since I randomise the seasons, MY "years" might be all different lengths--making some parts of this fly by and others potentially drag on forever. In the original version I didn't randomise the seasons, but that was boring, so I do now. I also include that as a way of throwing more difficulty in to make up for the more plants (therefore food) I have growing around due to the Pickle It mod and so forth. Others can try other things, such as maybe turning up hounds or killer bees or somesuch--or just not use one of the nicer mods, whatever. The original idea I got a long time ago, 'cos I like the Civilization games; the refined version came from watching that cool video, where they show you what all the civilizations on Earth were doing, through map borders/colours, across all of human history? and at the bottom, they put what the important innovations were for each year (as far as we know, in the case of things from really far back)? Um...this one. Yeah. And then I translated that timeline of what was invented/discovered when to Don't Starve items and practices as well as I could...which wasn't very well, but hey the whole point was to have fun. : P If you want the WHOLE thing--like, all the individual rules--that'll take a bit more and probably a spoiler, as it's pretty long. Also bear in mind _some of the years haven't been playtested yet_. At all. Due to crashes and restarts--I'm sure I'd be in at least medieval times by now if that hadn't kept happening. But I am flattered that people have an interest! ...Notorious
  10. Screenshot showcase

    Hmm...I'm trying to remember. Maybe I was hunting spiders? Or we'd just had a huge dog attack...wait, no. The closest dog attack to when this picture was taken _might_ have been the one where I got the (very pissed off!) Bearger to help me out, and of course as taxes he ate the meat. So I'm thinking it might be spiders...I think I was trying to farm silk for crafting. ...this is from 2016, dude, on a server that's no longer useable. So it's anybody's guess. : P ...Notorious
  11. Anybody care to explain?

    Well, that would actually make it a bit LESS weird, 'cos then maybe it started on day 6, making fall a 5-day-increment number? Although I find it funny how the season clock still shows fall as a normal fourth-of-the-circle wedge, when it should be tiny. Unless ALL the seasons are super-short, of course. ...anyway. ...Notorious
  12. Anybody care to explain?

    Ah. Sometimes you can luck out like that. I've had that happen once, though it's very rare. (Hence why it only happened once.) Hmm...so...you didn't change anything in the world settings before starting? And those seasonal traps don't exist, not to mention somebody ELSE couldn't have triggered anything while you didn't notice because you're the only one there... Yeah I'm confused. Even with seasons put on random, they'd still change after multiples of 5 days. So winter starting on Day 8 is weird no matter what. Even if it DIDN'T start then, but instead on Day 6 (after a 5-day fall) that'd be weird 'cos you're the host, so you'd _remember_ setting up fall to be that short! Weird. I play with strange season lengths all the time, and this is STILL weird to me. Huh. ...Notorious
  13. Screenshot showcase

    Somebody's desert is CONFUSED! "Oh, there's supposed to be a cluster of dogs and rocks around here somewhere? Hang on! I got this. "...what do you mean, the _other_ desert?! There's another desert and nobody told me? That's it, man. I quit!" When it comes to random wildlife where it normally wouldn't be, I'll take the Oasis Catcoon any day... (an oldie but still a goodie. SO CUTE!) (why was I wearing my rain hat in the dead of summer? It's an old, old song called "My Inventory was Full". : P) ...Notorious
  14. Anybody care to explain?

    Heh. Sounds like something I might do, except for "Global Warming" I'd probably make summer longer than the other seasons and winter short. Of course, actual climate change isn't that simple (you also get colder colds, rainier rains, stormier storm seasons and just general unpredictability) so maybe just flat out randomising it the way I do would be weirdly closer to that... Also alternate idea: "Ice Age", with long winters, a bit of spring/fall, and that's it. (Note that ice age isn't ice ALL THE TIME...that'd be more like Snowball Earth. I'm thinking this through too hard, aren't I.) ...Notorious
  15. Actually I was gonna say: "Not unless an Oxygen Not Included crossover actually happens!" And even then...a space STATION built into a rock is hardly the same thing as a pew-pew fast flying spaceSHIP. But that's the closest I can think of. Cue "Are the DS characters actually dupes?" thread again! (only don't, 'cos while _I_ thought it was fun and harmless, some nastiness came out of that last time.) But seriously. Unless that dupe who lost her pet floats out to the surface of the asteroid and finds Wilson looking back at her, I don't think that's happening anytime soon. Meanwhile, I do endorse the "collect as many tiny spaceships as possible" competition, 'cos tiny spaceships are awesome. ...Notorious