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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.


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Everything posted by Rellimarual

  1. To me, this silhouette looks like a crafting station.
  2. World hopping to avoid the Aporkalypse

    This proved successful at getting me from a nearly 300-day SW world as Woodlegs to a Day One Hamlet world as Wormwood that I hope to link back to the SW world, although when I first spawned, the clock said Day 286 and the Aporkalypse was in effect. (Plus, I spawned with a balloon crash setpiece, which Wormwood never does.) A relog fixed it, fortunately. It remains to be seen what I’ll find when I go back to my SW world, though!
  3. I’ve been playing a lot of Shipwrecked lately and would like to join that world to Hamlet without having to start during the Aporkalypse. Usually the day count is synced, but I noticed that when I started in Hamlet and went to SW, then world hopped in SW, the day count in the new SW world was set back to the start. Is there a way to use this to start in Hamlet at an early day count and still get back to my SW world? I’m thinking: Take seaworthy to ROG with a prebuilt Shadow Manipulator and rush finding the silly string in ROG. Prebuild but do not place a Skyworthy. Gather the teleportato pieces, then jump to a new ROG world (changing character if desired) and immediately place the Skyworthy and travel to Hamlet, getting a Hamlet world on day one. Play Hamlet as per usual, working on getting a Skyworthy that will take me back to My existing SW world. i’ve tried this using console commands, and it worked, but I’d love to hear from anyone who’s actually tried it in game.
  4. World hopping to avoid the Aporkalypse

    I haven’t really had much of a problem with this in my Hamlet starts. As long as I don’t first get to Hamlet during the Aporkalypse or with just a few days to spare, I can manage it fine.
  5. Deerclops is a she?

    This is not being “changed right now.” It was years ago that the devs said in a stream that most of the giants were female, and players have been bringing it up here since then. People tend to call any animal who’s gender they don’t know “him,” for convenience sake, so there’s no need to stick to that like it’s the Bible or something. It’s a common mistake to call Clops “he” but you can hear plenty of informed, experienced DS streamers who know better and call her “she.”
  6. Hamlet and Shipwrecked

    I would rather see totally new content in DST than have the devs do a whole lot of work to give me something I've already got in single player. I like both versions of the game, and really like that I can play one a lot for a couple of months, then go back to the other and it feels refreshed.
  7. I haven’t built a shrine yet and got two carrats in my beefalo pen during spring. When I first saw them, they were on foot, trying to escape the pen and I was very confused as to how they got there. Then they jumped on some beefs.
  8. Glommer's Gender

    Glommer doesn’t reproduce sexually so it could be gender less like fungi
  9. Please Nerf Boat Kits

    The fact remains that there is simply no good reason to make boat kits more expensive or narrow rivers, and it’s not going to happen. Your reasons for asking for this are peculiar to you and irrelevant to the vast majority of other players, who find boat bridges eliminate a lot of tedium from the late game.
  10. Please Nerf Boat Kits

    This is a really specific problem to you that does not merit eliminating something that other players find a welcome convenience, especially those with long-term maps who do not want to have to take the long way around over and over again because of your problems managing visitors to your server. Also, what a weird problem. They find it easier/faster to build a crafting station and chop wood for four boards per boat than to simply walk?
  11. Item skins are the best, thank you!
  12. Most useless items

    Not since Wormwood came to town
  13. The first time they ran across my base, I was afraid they were up to no good, but they seem harmless
  14. I haven’t run my owner open server for a while, but when I did, Wolfgangs were always noobs who’d seen one Edgy Rick video, thought they were the bomb just for picking the character, ate all the food, wasted a bunch of pigskin to make a saddle so they could ride a beefalo into the base like everyone should be impressed, then left the server after refusing to help fight DF.
  15. Question regarding boat bases

    Only if there were seagulls in DST
  16. Question regarding boat bases

    I had one throw me some fish recently for no reason at all. That is, I guess that’s what happened because I saw one and then a bit later I found a fish morsel on the boat with no idea how it got there.
  17. DS got a huge update in the form of the Hamlet DLC last year. Bee Queen, Fuel Weaver, etc. are old content compared to that. I alternate between the two games, getting tired of one and switching to the other. I like the RoT update, and I’m soloing DST now because it’s fresh, but TBH, this update is nothing compared to Hamlet. I expect I’ll be playing DS again soon because I still haven’t done everything I’d like to try in it. Currently, it’s pretty easily to max out on DST unless there’s a new event because there’s only one new turf/ biome. Also, it’s DLCs make DS aesthetically superior to DST. Because it remains kind of stuck in the Constant, DST is always going to look a bit tired compared to Hamlet and SW. Piling on more bosses will not change that. I would love to see more DS DLCs. For better or worse it’s much easier to get a whole new world to play in with DS. It doesn’t need any of the DST bosses when it has that. Adding Bee Queen or Fuel Weaver to DS would just be boring. That said, I have little choice but to play DST solo, as well, so I appreciate the argument. Fortunately, I’m not stuck with a hobbled console and can use mods, but DST should support a solo setting. And, for that matter, consoles should permit mods.
  18. Yeah, I didn’t say they all were. There has always been some tension between players who are mostly interested in the survival element and don’t care much about the sandbox element, and vice versa. Of course being more able to customize the difficulty of the game is a good idea, but that’s a far cry from 20-page topics on how characters should be changed or some random incredibly detailed, high-handed review of every aspect of an update with exhaustive proclamations on how Klei ought to do it instead. That stuff is boring.
  19. Many fun and interesting/cool additions to the game. While I don’t mind the character reworks, they have had the unfortunate side effect, I believe, of ruining these forums. Just a couple of years ago, you could come here and find really creative and clever players figuring out how to use the game’s mechanics and limitations to their advantage, or just really great players like Joeschmoecoolstuff inventing new challenges. I would be amazed by how smart they were every week. But once Klei introduced the reworks, it opened a door to the mentality that if you are having problems with the game, you might be able to gripe about it enough here to persuade Klei to change it. Now 80 percent of the forum is long-winded, half-baked arguments for how this or that should be changed, or even longer “reviews” of the changes that do get made. Usually the suggestions are ways to make the game easier for that particular person who can’t deal with this or that challenge and somehow doesn’t get that challenges are the whole point of any game. I really don’t want to read endless posts about how people who aren’t Klei developers and who don’t know what they’re talking about would change DST, not any more than I want to see a 10-year-old fan direct the new Star Wars movie. So I don’t come here much anymore. This is no disrespect to some of the long-suffering Willow and Woodie mains who wanted their characters to have the same abilities as in DS. I never played those characters, so I never fully understood the issues, but they were good enough players that their requests seemed reasonable and in line with the spirit of DS/T.
  20. This is not a big deal, but people always forget that the parasol gives sanity when equipped. I don’t make them often but sometimes in a pinch that’s handy, especially if you just picked a bunch of flowers anyway. A lot of these items are not meant for routine use, but are things that can save you if, say, you die and res yourself at a touchstone with no gear. If you are the kind of player who can improvise and remembers how to whip together a little-used item that can get you back to base, that’s one of the ways to be good at the game. DS rewards players who are resourceful, creative, and knowledgeable about its own arcana. Every time I’ve come up with a non-routine method of getting out of a fix, it is about 20 times more fun than min/maxing. Some items are always going to be rarely used. That’s not to say that Tail o Three Cats or whatever shouldn’t be buffed, because it’s such an awesome looking item and it would be fun to have more occasion to use it. Still I’ll never forget the time I saw a streamer whip Deerclops to death. There is such a thing as style.
  21. [Game Update] - 385648

    I’ve only made the tamales in a solo world, but as far as I could tell feasting on that only gave me sanity. So perhaps it varies depending on the food!
  22. Another fun story about Lot: When he was still living in Sodom, he had some guests who were *very* good-looking guys. Some local rowdies came to his house banging on the door and demanding the Lot send out the guests so they could have sex with them. Lot was horrified by this and said, “No, take my daughters instead! They’re virgins!” But then the good-looking guests turned out to be angels and smote the rowdies, so that was OK. Probably his wife was better off as a pillar of salt.
  23. Lot and his family lived in Sodom and were the only vanilla people there, so God told them to get out so he could smite the kinky. They weren’t supposed to look back while fleeing but his wife did and turned into a pillar of salt. Later, Lot lived in a cave with his daughters. They wanted to have children and since he was the only man around, they got him drunk and had sex with him while he was “unconscious.” No one was punished for that part, but that’s the Bible for you.
  24. [Game Update] - 337090

    "Minimap" can meant two things: There's a mod that shows a windowed map during gameplay, but "minimap" is also what the devs call the map you get when you press Tab