Luigisopa Posted June 13, 2013 Share Posted June 13, 2013 I see so many people wanting Wolfgang and Wes to stay the same. I really disagree with that. Each character should have something special about them that would make people want to play as them. Especially in the case of Wes.I don't want Wes to be less difficult. I just want him to have at least one special, positive quality.big thumbs up!! Link to comment Share on other sites More sharing options...
Developer Kevin Posted June 13, 2013 Author Developer Share Posted June 13, 2013 Just finished WX, and clarified some things in the OP.Starting on Wes. Poor, useless Wes. Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted June 13, 2013 Share Posted June 13, 2013 (edited) Loving WX-78 2.0. I may actually use him now. Edited June 13, 2013 by oCrapaCreeper Link to comment Share on other sites More sharing options...
OOO Posted June 13, 2013 Share Posted June 13, 2013 Wes?! A buff!YES!Now for Wolfgang... Cooldown shenanigans? Link to comment Share on other sites More sharing options...
linglingz Posted June 13, 2013 Share Posted June 13, 2013 Being useless is his "perk" Link to comment Share on other sites More sharing options...
Spazmatic Posted June 13, 2013 Share Posted June 13, 2013 Just finished WX, and clarified some things in the OP.Starting on Wes. Poor, useless Wes. Positives:[*]Has an unlimited store of balloons in his pocket. He can blow them up to make balloon animals (probably to a max number at once). They are pretty, and monsters might attack them. Made up some perks for Wes Positive: Can make a balloon animal to distract monsters(has a cooldown)Yes,yeeees! Ahahahah! Oh I love it! *continues to laugh like a maniac* Link to comment Share on other sites More sharing options...
Shadow_Of_Awesome Posted June 13, 2013 Share Posted June 13, 2013 Awesome Link to comment Share on other sites More sharing options...
brummbar7 Posted June 13, 2013 Share Posted June 13, 2013 400 max health for WX?! 0_o 15 gears is like, just one trip through the 'portato. Two if you needs lots of fridges. Guess 600-million-dollar-man is more like it. I was thinking it'd be like MAYBE +100 health, more likely +50, at a rate of like 2-3 per gear. Wow. Link to comment Share on other sites More sharing options...
TeoSS69 Posted June 13, 2013 Share Posted June 13, 2013 Just finished WX, and clarified some things in the OP.Starting on Wes. Poor, useless Wes.Better stats than Wolfy in the end, and free light and speed bonus for a day? That just made him the best choice for now. Unless...how much damage during rain are we talking about? Link to comment Share on other sites More sharing options...
Shadow_Of_Awesome Posted June 13, 2013 Share Posted June 13, 2013 WES HAS BALLOONS NOW! I HAVN'T UNLOCKED HIM, BUT NOW I WANT TOOO!!!!! willow HAS A LIGHTER, F*CK YEA! WX CAN BE UPGRADED WITH GEARS AND LIGHTNING! AWESOMECan you give willow a teddybear too? like you have a chance to dig it up in one of the graves? and if willow gets it, she can shoot fire balls? Link to comment Share on other sites More sharing options...
Developer Kevin Posted June 13, 2013 Author Developer Share Posted June 13, 2013 So, the numbers (like wx's upgrade bonuses) are really just best guesses at this point. I'm going to need a bunch of people on the publicpreview branch in two weeks to help me tune them. Link to comment Share on other sites More sharing options...
J20hawkz Posted June 13, 2013 Share Posted June 13, 2013 Heres one more for WesInvisible barrier. We all have seen mimes make those walls with thier hands and try to push on them etc. Well how about we give Wes the same sort of thing but in this case it actually makes a wall. What it does is if Wes starts to take damage and his HP drops below 25% he automatically makes a barrier around him. This can protect him while you heal or craft a quick log suit etc. The barrier can only sustain a small amount of hits before it is destroyed. Maybe 100hp. Link to comment Share on other sites More sharing options...
Fanciful Posted June 13, 2013 Share Posted June 13, 2013 Oh wow @ those Wes changes.Please tell me I can blow up a bunch of balloons and decorate my base with them like a crazy person! (The Gnomes would love the company) Link to comment Share on other sites More sharing options...
All Blue Posted June 13, 2013 Share Posted June 13, 2013 I gotta say, people will complain so much about Wx78 in the future, im not stating that this way of rebalancing him is not good, it is awesome, by far him will be the most unique char to play. And looks like there is no one safe, run for the hills! Link to comment Share on other sites More sharing options...
brummbar7 Posted June 13, 2013 Share Posted June 13, 2013 (edited) It is funny, WX in that incarnation is almost simultaneously the weakest and strongest character at the same time. Starts at 100 across the board? That's worse than Wes, though without the damage and hunger weaknesses. If rabbits still go beardling at 80 santiy....it doesn't take long to lose 20 sanity. Definitely won't be jumping into Cold Reception without significant prep time. Considering how rough his start might be, the rewards are probably worth it. Considering that you always get the clockworks in groups of 4 (8 gears), that means you'll almost immediately go from 100 to 240 or so health , if you keep a gear for a fridge. That's of course not considering grave gears. So if you can survive that initial rough spell and manage to defeat the clockworks, you'll be sitting pretty. He'll come out of Game is Afoot a God. Edited June 13, 2013 by brummbar7 Link to comment Share on other sites More sharing options...
J20hawkz Posted June 13, 2013 Share Posted June 13, 2013 (edited) It is funny, WX in that incarnation is almost simultaneously the weakest and strongest character at the same time. Starts at 100 across the board? That's worse than Wes, though without the damage and hunger weaknesses. If rabbits still go beardling at 80 santiy....it doesn't take long to lose 20 sanity. Definitely won't be jumping into Cold Reception without significant prep time. Considering how rough his start might be, the rewards are probably worth it. Considering that you always get the clockworks in groups of 4 (8 gears), that means you'll almost immediately go from 100 to 240 or so health , if you keep a gear for a fridge. That's of course not considering grave gears. So if you can survive that initial rough spell and manage to defeat the clockworks, you'll be sitting pretty. He'll come out of Game is Afoot a God.i'm not sure about this gear idea. 8 gears from clockworks minus 1 for an ice box leaves 7. You need 15 gears max to be god mode. Digging up graves for gears is a 1 in 7 chance. That is a pretty high odd. So unless everyone is happy to save just before they dig up a grave and quit then load the save file if no gear drops then its kind of messed up. However maybe its intended for that. We arent supposed to max his stats.Kevin mentioned lava caves. This gave me an idea. Maybe we can craft or obtain gears deep in the lava cave? Like a black smithing place or the lava is obviously so hot metal in the walls are transformed into gears when an earthquake or fissure occurs? Edited June 13, 2013 by J20hawkz Link to comment Share on other sites More sharing options...
TeoSS69 Posted June 13, 2013 Share Posted June 13, 2013 i'm not sure about this gear idea. 8 gears from clockworks minus 1 for an ice box leaves 7. You need 15 gears max to be god mode. Digging up graves for gears is a 1 in 7 chance. That is a pretty high odd. So unless everyone is happy to save just before they dig up a grave and quit then load the save file if no gear drops then its kind of messed up. However maybe its intended for that. We arent supposed to max his stats.There are people who used the teleportato in the first week. So there's that, Link to comment Share on other sites More sharing options...
J20hawkz Posted June 13, 2013 Share Posted June 13, 2013 There are people who used the teleportato in the first week. So there's that,Yeah there is that too :)But what about if you dont want to leave the map, just to get gears. There should be more ways no? There are graves but I already gave my opinion on that. Link to comment Share on other sites More sharing options...
Developer Kevin Posted June 13, 2013 Author Developer Share Posted June 13, 2013 You're not really intended to max out wx on a single world. You have to *really* want it Link to comment Share on other sites More sharing options...
TeoSS69 Posted June 13, 2013 Share Posted June 13, 2013 If the numbers will still be that high, then there shouldn't be any easy ways to get gears. Want to be god mode? Gotta work for it. Though i can still see people caring only about the gears and not the map. I mean, if you leave early, chances are you haven't seen anything appealing on the map yet. If you don't leave early, you'll get bored sooner or later and use the teleportato anyway. You're still gonna get powerful. Question is you wanna be so sooner or later?I wonder if gears eaten in adventure mode count... Link to comment Share on other sites More sharing options...
xxjozephxx Posted June 13, 2013 Share Posted June 13, 2013 I like what you've done so far! I think everything should stay as is, and good job on not touching wilson! here are some ideas I have for the others:Wendy: Maybe an item that summons abigail instead of randomness? i think this makes it better, but the item should have some days for a cool-down. I think you should be able to spawn her in daytime, and Wendy should have no penalty from digging graves, but ghosts are more frequent. Another negative should be she loses sanity 1.4 x faster or something, because shes just a little girl.Wolfgang: I think wolfgangs positives are good, but maybe he shouldn't have a stronger melee damage, and instead have some sort of weight that boosts it temporarily, or just starts off with a weapon that doesnt break but is like a SLIGHT variant of the spear. or maybe a special craftable that only he is strong enough to use that does AOE Damage, like a marble hammer. A negative i think would be he cant run as fast while he has the hammer equipped, or his strength-boosting weights are anywheere in his inventory.Wickerbottom: I think wickerbottom could make books out of papyrus or somethign and read them to boost sanity. you can only read/write in them once, after that she refuses to read the same book again, so you can burn them for a small fuel for your fires. I cant really think of a negative actually... Link to comment Share on other sites More sharing options...
J20hawkz Posted June 13, 2013 Share Posted June 13, 2013 You're not really intended to max out wx on a single world. You have to *really* want it I really WANT it! Thanks for clearing it up. Appreciate how well you respond to comments. Best customer service I have seen in any game Link to comment Share on other sites More sharing options...
spiritcrusher77 Posted June 13, 2013 Share Posted June 13, 2013 Hey Kevin, take my Ideas for Wes too!Wes:Positives: That Balloon Animal thing.-So Silent, he has much better chances with the Bush hat, and the other hiding items.Negatives:What you haveWickerbottom:Positives:-Gets a Sanity boost from being near Science Machines and Alchemy Engines-Same as beforeNegatives:-Loses Sanity from Using Magical Items.-Does less damageWolfgang:Positives:-Is able to lift Boulders and move them.-Higher Health and Hunger.Negatives:-Has lower Sanity.-Unable to use Blueprints.Wendy:Positives:-Does not lose Sanity from being near Ghosts-Abigail will spawn on Half Moons, and sometimes, rise from graves. (Does not need to be dug).Negatives:-Has lower Sanity Link to comment Share on other sites More sharing options...
Maximum124 Posted June 13, 2013 Share Posted June 13, 2013 I really like the idea of "advanced prototyping" for Wickerbottom, there's no reason for her to build a shadow manipulator so this works out well. (also it would be cool if she could craft blueprints? like a whole bunch of papyrus makes a random blueprint for something you haven't prototyped?)Also all these ideas on Wendy being able to know when Abigail appears/summon her, because this would be super helpful and make her worth playing more. (also maybe less sanity loss from digging up graves? she seems pretty ok with death in general so it shouldn't shake her as much?)I don't really have any comment on Wolfgang, seeing as I haven't really played him. But like maybe more durability loss on weapons? since he hits harder maybe the weapon should lose as much durability as it would take to have the same damage done with the other characters? If that makes any sense? Like it takes 4 hits for Wolfgang to take down such and such, but 6 hits for the others, so instead of losing the 4 hit percent durability with Wolfgang it loses the 6 hit durability?Other then that, all the rest of the balances sound super cool and I'm looking forward to them. Link to comment Share on other sites More sharing options...
Moonkis Posted June 13, 2013 Share Posted June 13, 2013 Kevin, I really feel Wes is getting the short straw, while all other gets a "major" re-work Wes gets balloons and that is it. WX and Willow has these interesting systems while Wes is rather bland.Just letting you know my opinion~ Link to comment Share on other sites More sharing options...
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