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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   


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Klei Bug Tracker

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Everything posted by TeoSS69

  1. Shipwrecked Roadmap

    Good thing you spawn with some and enough Limpets around to turn Crabbits into Crabeards to get more.
  2. Shipwrecked Roadmap

    Maxwell has the easiest time of any character switching between insanity and sanity. Summon those minions. Farm the Nightmare Fuel.
  3. When you put Fish in Packim (like Dogfish) he eats it and leaves behind Spoiled Fish. The problems is if you give him a stack of Fish he will leave behind only one single Spoiled FIsh, despite there being more than 1 Fish in the stack.
  4. There's a couple Telelocator Staff bugs that I've noticed after the last patch. You can teleport ocean creatures and yourself on land with Telestaff+Focus, making it possible to sail on land and kite ocean creatures with ease. It doesn't start raining after using the Staff anymore. Here's a pic.
  5. Actually the staff is still wonky, submitted a bug report for it already. As for the clock sync, @Bryce i've already submitted a report for this a while ago. but currently the season length in RoG and SW is not the same. Is this intended and we have to deal with out of sync seasons and random lengths in RoG or are you guys working on a fix?
  6. Tentacle Spikes sink when they are dropped by the Quacken's Tentacles. The problem is that usually the Tentacles are in Deep Water (where you need to be to summon it) so they are lost forever, and can't be retrieved even with a Trawl Net. Is this intended?
  7. After the last patch it seems that hammering a Wildbore House after you kill its owner, will result in another Wildbore spawning. This wasn't the case before. Is this intended or is a side effect of making them invulnerable to wind? Second thing is that some characters say "It's a thing" when examining Wildbores. I thought that speech files were taken care of...
  8. Using an explosive, like a Cannon, on a dead whale will make it go directly to the next stage of bloating without the time required passing. Saving ad Quitting, then opening up the game again, will let you repeat the action, until the whale is ready to harvest. Here's pics, so it did happen :
  9. Coffee's speed boost is lasting around 2 minutes 45 seconds now, but according to the code it should last 4 minutes. coffee = { caffeineduration = TUNING.FOOD_SPEED_LONG, }, And FOOD_SPEED_LONG = total_day_time / 2 Seems to be due to some changes to the way stuff is calculated.
  10. They've let fire farms, that make any resource collection and mob fights trivial, in for years. Don't think they'll bother fixing this. But as Maxwell guru above said, Monkeys checking chests and backpacks was a bug. They tried to collect from them and ended up brain dead, reacting only when they got attacked. If Klei wanted this to be in the game, they wouldn't have removed it completely, like they didn't remove Monkeys spawning treasure with Woodlegs' hat, even after it got reported. Don't have to use that much though. It was just to show the SMB was inside the walls.
  11. Escaping a world as Woodlegs and choosing another Character, will not despawn any Lucky Hats in the inventory, letting Characters other than Woodlegs, use them. Doing the same thing with Warly, will properly despawn his Portable Crock Pot but won't do so with the Pouch. That said, if unequipped the Pouch will be invisible and can only be interacted with by pressing the spacebar. If choosing Warly as the PC after changing worlds with another Character, will not give him is Portable Crock Pot at the start of the game, making it unavailable to him for the rest of the game. Walani and Woodlegs don't get a free Surfboard, Lucky Hat and Sea Legs either when choosing them. Wickerbottom's Joy of Volcanology Book, unlike the other Books, does not decrease any Sanity. Also an Ice Flingomatic will not act as Ice when extinguishing the Lava Pools formed from it, dropping Rocks etc. instead of Obsidian.
  12. Woodlegs has a special quote for Snake infested bushes instead of the generic one. Same thing used to happen with Warly but was later fixed. Woodlegs instead slipped through unchecked.
  13. My hero! now plz buff Woodlegs' hat and canon again. plz
  14. Don't usually read whinny posts. Got me. It was reported as a bug, because Monkeys turned brain dead around a SMB when it was placed in backpacks in chests. They stopped reacting to the world. Cute.
  15. Had something similar happen with Maxwell's shadows too.
  16. Adapting to situations instead of whining and demanding devs change stuff is something that I wish more players did. Maybe this way we wouldn't have had nerfs to Poision, Warly etc.
  17. @Bryce please, do. You were MVP with the Magiluminecence refuel. Be my hero again. Also, seriously, please buff poison again. Or at the very least add a world option so people that have difficulty with it can set the duration to 1 day and let the default as indefinitely. Edit : Also Woodlegs needs some changing. For starters make it so Trees don't burn when hit by the Sea Legs again. Don't know why you guys changed it. Second, buff the Lucky Hats treasure spawn rate and remove the ability to make monkey spawn treasure. Make the perk about Woodlegs, not a an island full of hundreds of Monkeys wearing hats. Let us have kinda-OP Woodlegs. He's the only Character in SW worth considering for late game, and makes sense considering what you have to go through to unlock him.
  18. Glad to see you guys are working on this. Also I tested with Coconades and the same thing happens. I guess this is the case with all explosives.
  19. If attacked with a Boat Cannon or the Sea Legs while still sane, Swimming Horrors can take damage and die. this makes it possible to collect Nightmare Fuel without needing to go insane. This might also extend to Coconades but haven't tested.
  20. The maximum population of Doydoys (20) is checked in the current generated world only. That means that if I had 20 Doydoys in my Shipwrecked world and brought one of them in the Volcano, it would count as if I had 1/20 in the Volcano and 19/20 in the Shipwrecked world. That way the maximum population of 20 can be exceeded by moving them between "worlds". This can be exploited to have up to 180 Doydoys in a single save file (20 in Shipwrecked + 20 in Volcano + 20 In Don't Starve + 60 in 3 Caves + 60 in 3 Ruins.) Calculating Naughtiness will work the same way too. If I kill that one Doydoy in the Volcano, Krampus will spawn, even if there are still 19 other Doydoys in one of the islands.
  21. You were also able to farm them with Tooth Traps. Guess what happened.
  22. Shadow Creatures that spawn when nearing insanity/insane, in addition to being affected by explosive weapons when the players are still sane, can also take fire damage. This shouldn't be the case since they're not affected by other things like Tooth Traps or bosses' AoE attacks.
  23. Not sure if it's intended for SW seasons but in RoG the Winter and Summer seasons randomly last one day longer than usual. Discussed this on reddit earlier and it seems like there's a fix for it in DST already. Until then we'll have Summer last 16 days out of 15. SW seasons also have unusual lengths. Instead of the 20-15-20-15 that was in RoG, they last 20-16-21-16. That doesn't seem right.
  24. Even though they are considered as Fish food, Packim does not eat Jellyfish when they're put inside him. Edit : Apparently he doesn't eat Shark Fins either.
  25. Mining a Glommer Statue will only drop Marble and no Blueprint for the Old Bell.