Mike23Ua Posted March 15, 2022 Share Posted March 15, 2022 35 minutes ago, DarkPulse91 said: Oh boy this has me excited. Tho i did enjoy the change that was in place, knowing of a future update is a good alternative please, just dont ruin how boats work, I love my moving base, I dont want water shoes There is literally no logical explanation that can explain why both can’t co-exist. Logic would imply that the larger cookie boat would have more health and be capable of putting structures on. While the smaller ones would move faster but with lower health making any high damage sea encounter risky if not impossible.. 1 1 Link to comment Share on other sites More sharing options...
DarkPulse91 Posted March 15, 2022 Share Posted March 15, 2022 1 minute ago, Mike23Ua said: There is literally no logical explanation that can explain why both can’t co-exist. Logic would imply that the larger cookie boat would have more health and be capable of putting structures on. While the smaller ones would move faster but with lower health making any high damage sea encounter risky if not impossible.. this would be the best of both worlds Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted March 15, 2022 Share Posted March 15, 2022 11 minutes ago, Mike23Ua said: There is literally no logical explanation that can explain why both can’t co-exist. Logic would imply that the larger cookie boat would have more health and be capable of putting structures on. While the smaller ones would move faster but with lower health making any high damage sea encounter risky if not impossible.. that should be the case since the beguinning. A cheap small and weak boat, the current boat and a more expensive one with more hp and other perks (driftwood or living logs (made the boat scream when being hit pls)) 10 1 1 Link to comment Share on other sites More sharing options...
SomebodyRandom Posted March 15, 2022 Share Posted March 15, 2022 32 minutes ago, ArubaroBeefalo said: living logs (made the boat scream when being hit pls) YES. I need this. I NEED SCREAMING BOATS!! I will fight mobs that attack boats immediately if this is introduced. 5 2 Link to comment Share on other sites More sharing options...
Guille6785 Posted March 16, 2022 Share Posted March 16, 2022 I just noticed with this patch that ancient guardian's stun from the pillars only lasts like 3 seconds now and doesn't scale with distance anymore, I really hope this was unintended because this makes the fight drag out more than it used to without being any more fun I mentioned in another thread that he was fine at the beginning of the beta but each patch keeps making him less fun to fight 11 1 2 Link to comment Share on other sites More sharing options...
dubious little Posted March 16, 2022 Share Posted March 16, 2022 2 hours ago, SinancoTheBest said: Sorry but I don't like this new recipe at all, it's disgraceful to the immensely useful item it makes. It changes skins of already made items and structures... Why exactly does that deserve any form of a resource sink? Link to comment Share on other sites More sharing options...
Mike23Ua Posted March 16, 2022 Share Posted March 16, 2022 19 minutes ago, dubious little said: It changes skins of already made items and structures... Why exactly does that deserve any form of a resource sink? Honestly? To me it felt rewarding and magical.. but for other people? No idea… I mean you could easily have gotten these things as a drop from Totally normal trees.. the change just seems to be to cater towards as casual of playstyle as you can possibly get. I guess that’s not BAD but.. it’s also not exactly encouraging anyone to play and explore the game either. Atleast with the old version you felt like you had earned a magical item. *shrugs* 1 Link to comment Share on other sites More sharing options...
ALCRD Posted March 16, 2022 Share Posted March 16, 2022 8 hours ago, ScottHansen said: We decided that making boating more easily accessed in the early game should happen in a more appropriately themed update, not just through the change of a recipe. Does that mean there will be another ocean content related update in the future? :> 3 Link to comment Share on other sites More sharing options...
minespatch Posted March 16, 2022 Share Posted March 16, 2022 8 hours ago, ShadowDuelist said: Wooot! Go Woodie buff! 5 1 2 Link to comment Share on other sites More sharing options...
Luxaezar Posted March 16, 2022 Share Posted March 16, 2022 9 hours ago, ScottHansen said: Reduced the cost of the Clean Sweeper and Seawreath It's somewhat interesting, how the Seawreath getting the attention to have its recipe requirement reduced than the Garland, but I guess do to its early difficulty of acquiring one (Lol no more scienceless early boats) makes sense. Link to comment Share on other sites More sharing options...
PuffinBy Posted March 16, 2022 Share Posted March 16, 2022 10 hours ago, ScottHansen said: Fixed players continuously saying, “I can’t do this.” while holding down the mouse button and performing certain actions. There is a similar issue when holding down mouse button to feed a beefalo, the characters would say they need to wait continuously. 1 Link to comment Share on other sites More sharing options...
Cheggf Posted March 16, 2022 Share Posted March 16, 2022 3 hours ago, Luxaezar said: It's somewhat interesting, how the Seawreath getting the attention to have its recipe requirement reduced than the Garland, but I guess do to its early difficulty of acquiring one (Lol no more scienceless early boats) makes sense. The sea wreath is much worse than the garland. Garland has basically no impact on sanity but if you already have the petals, why not? Sea wreath would not only give you hunger for eating its components, but way more sanity than wearing the hat for its full 6 day duration does, and it does it on demand. Even now after halving the recipe cost its legitimacy is questionable. 3 Link to comment Share on other sites More sharing options...
dubious little Posted March 16, 2022 Share Posted March 16, 2022 5 hours ago, Mike23Ua said: Honestly? To me it felt rewarding and magical.. but for other people? No idea… I mean you could easily have gotten these things as a drop from Totally normal trees.. the change just seems to be to cater towards as casual of playstyle as you can possibly get. I guess that’s not BAD but.. it’s also not exactly encouraging anyone to play and explore the game either. Atleast with the old version you felt like you had earned a magical item. *shrugs* Fair enough, for me though personally it always just felt like that one item that the Wickerbottom main grabs to change your base to their skins, but to be fair I myself never use it anyways so I don't really have any feelings towards it. Function over feel imo is more important here however since wasting a living log/going out of your way to get dark petals for a purely cosmetic item doesn't make sense when you could be using those materials for progress towards a dark sword or something. I would like if they made some form of compromise because the recipe does feel very off. Link to comment Share on other sites More sharing options...
Castiliano Posted March 16, 2022 Share Posted March 16, 2022 "Players can now fully interact with the world while the crafting menu is open. This is a test, hopefully it feels good" IT IS! Ty 7 Link to comment Share on other sites More sharing options...
lionking102 Posted March 16, 2022 Share Posted March 16, 2022 Tested the crafting GUI right now: I looks, feels and works nearly perfect now for me! Thank you 2 Link to comment Share on other sites More sharing options...
sudoku Posted March 16, 2022 Share Posted March 16, 2022 On 3/15/2022 at 1:25 PM, ScottHansen said: Beta Hotfix Changes Keyboard & Mouse Big Crafting Menu Change Players can now fully interact with the world while the crafting menu is open. This is a test, hopefully it feels good Please let us know your thoughts and log bugs if there are any bugs related to it. Removed the mouse position testing to auto-close the crafting menu Right-clicking on the ground or ocean, Esc, ‘C’ and clicking the Close button will close the crafting menu Is there any way we can get keyboard and mouse support on Console? Maybe not this patch depending on the undertaking but at some point during one of the other QOL's this year? Link to comment Share on other sites More sharing options...
GodIess Posted March 17, 2022 Share Posted March 17, 2022 (edited) local function GetCharacterAtlas(owner) return resolvefilepath("images/avatars.xml") end local function GetCraftingMenuAtlas() return resolvefilepath(CRAFTING_ICONS_ATLAS) end Please make this path a constant so that it can be easily changed, as is done with icons. It is very necessary to create several variations of the character icon and the possibility of customization. recipes_filter.lua thx i use _G.CRAFTING_ICONS_ATLAS = "images/org/crafting_menu_icons.xml" Edited March 17, 2022 by Maksym.12 1 Link to comment Share on other sites More sharing options...
CaptainChaotica Posted March 17, 2022 Share Posted March 17, 2022 I, um...didn'tactuallyknowyouCOULDeverbuildboatswithoutthethinktanksoialreadymadeoneanyway ...aheheheh... Also, no auto-pausing during _crafting_ by default anymore, but is... ...THIS supposed to be happening again? I'm guessing maybe no, since there were other weird things happening to my game at this moment (my chest wouldn't close, the disconnect symbol was flashing) but...? On purpose or not, and is pausing GONE gone or just not _default_ anymore? I'm assuming the latter, but it never hurts to be sure. ...Notorious Link to comment Share on other sites More sharing options...
X-lem Posted March 17, 2022 Share Posted March 17, 2022 On 3/15/2022 at 11:25 AM, ScottHansen said: Keyboard & Mouse Big Crafting Menu Change Players can now fully interact with the world while the crafting menu is open. This is a test, hopefully it feels good Please let us know your thoughts and log bugs if there are any bugs related to it. Tested this out yesterday. Solid change and I like being able to walk around with the menu open and shut it when I need. Didn't find any bugs. Minor suggestion. It would be nice to be able to double click on the search box text to select everything. Currently you have to spam backspace to search for something new. 3 Link to comment Share on other sites More sharing options...
Sera-chan Posted March 17, 2022 Share Posted March 17, 2022 On 3/15/2022 at 6:25 PM, ScottHansen said: Returned the Boat Kit recipe to use boards and require the Think Tank to prototype. We decided that making boating more easily accessed in the early game should happen in a more appropriately themed update, not just through the change of a recipe. I can understand that you want to include that in an 'appropriately themed update' but I am sad this change is gone now ... It made early world exploration so much faster and better as one could set up "boatbridges" soo easy and fast :(( On 3/16/2022 at 7:45 AM, dubious little said: Fair enough, for me though personally it always just felt like that one item that the Wickerbottom main grabs to change your base to their skins I don't understand this... why Wickerbottom mains? o.O On 3/15/2022 at 6:25 PM, ScottHansen said: Kitschy Idols no longer spoil That is a great change! But do they also stack now? Need to try that out immediately! On 3/15/2022 at 11:05 PM, SinancoTheBest said: you could plant a flower garden around a dug grave and let the ghosts that spawn there during a full moon hunt them for dark petals, they can do that This is actually a good tip, thanks! I didn't know mob ghosts can do that! I thought only dead players could - my twin sister certainly can't be bothered to haunt them!! On 3/15/2022 at 6:52 PM, skile said: Very happy for Woodie's idols change! Also, it would be nice if we could read loading screen lore bits which we already saw in the compendium. Yes Yes Yes please!!! The loading screen is always gone so fast I can barely read the lore bits if they are longer than a sentence! 1 Link to comment Share on other sites More sharing options...
QuartzBeam Posted March 17, 2022 Share Posted March 17, 2022 2 hours ago, Sera-chan said: That is a great change! But do they also stack now? Need to try that out immediately! The Kitschy Idols have always stacked. (Up to 10.) 1 1 Link to comment Share on other sites More sharing options...
dubious little Posted March 17, 2022 Share Posted March 17, 2022 6 hours ago, Sera-chan said: I don't understand this... why Wickerbottom mains? o.O Usually the type of character to work on the base from every experience I've had with her, fits tho since she is motherly to the other survivors. 1 Link to comment Share on other sites More sharing options...
-Variant Posted March 17, 2022 Share Posted March 17, 2022 On 3/15/2022 at 4:15 PM, Hornete said: Soo, I'm gonna shoot my shot here, since we've seen improvements to Woodie, could we see something done about Bernie + Enlightenment areas? THIS THIS THIS!! This is such an insane bummer because the second I want to step into Enlightened zones or do any of the Moon questing stuff I'm locked out of Bernie who's such an important part of Willow's perk set!! 4 Link to comment Share on other sites More sharing options...
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