Xedlord Posted May 31, 2018 Share Posted May 31, 2018 *MEGA GASP* 1 Link to comment Share on other sites More sharing options...
goboking Posted May 31, 2018 Share Posted May 31, 2018 3 hours ago, Ipsquiggle said: Updated egg production economy Egg Cracker building to mark specific eggs as food ingredients Varying egg masses per creature type Stored eggs lose viability and eventually can't hatch I'm so busy geeking out over finally being allowed to break through to the asteroid's surface that I failed to thank the devs for addressing our grievances regarding egg management. 4 Link to comment Share on other sites More sharing options...
KevinWalter Posted May 31, 2018 Share Posted May 31, 2018 This. Is. AWESOME! I don't usually participate in upgrade previews because I like to wait for the artwork to be finished and some of the kinks to get worked out. But I really can't resist this one. Link to comment Share on other sites More sharing options...
SamLogan Posted May 31, 2018 Share Posted May 31, 2018 1 hour ago, watermelen671 said: Dude, not gonna lie, that actually looks pretty cool. How do you obtain this kind of map o_O I got the patch. Link to comment Share on other sites More sharing options...
watermelen671 Posted May 31, 2018 Share Posted May 31, 2018 (edited) 12 minutes ago, SamLogan said: How do you obtain this kind of map o_O I got the patch. I think 1. Get a Mac 2. Get ONI 3. Profit(?) 4 hours ago, Ipsquiggle said: Completed egg, baby, wrangling, and trapped artwork for all critters Really? Also, how can such a happy creature look so miffed! Spoiler Edited May 31, 2018 by watermelen671 3 Link to comment Share on other sites More sharing options...
lunazone Posted May 31, 2018 Share Posted May 31, 2018 1 hour ago, watermelen671 said: Reveal hidden contents Issat me? Am I the lil dupe there screaming? Or am I now an OC? Is this now a CYOA game? Reveal hidden contents Is this me? 3 Link to comment Share on other sites More sharing options...
Lutzkhie Posted May 31, 2018 Share Posted May 31, 2018 could this mean solar energy is possible Link to comment Share on other sites More sharing options...
Man in the Mist Posted June 1, 2018 Share Posted June 1, 2018 According to the dev cast, yes! Not only that, but they mentioned that shinebugs may be able to power solar panels. Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 1, 2018 Share Posted June 1, 2018 Infinite list of empty egg shells ...^^ I really like the new stuff but I think ceramic and steel need some changes to make them more usefull. 1 1 2 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 1, 2018 Share Posted June 1, 2018 11 minutes ago, Lilalaunekuh said: I really like the new stuff but I think ceramic and steel need some changes to make them more usefull. Agree with you. Ceramic doesn't increase overtemperature, and steel is too expensive but not useful. Link to comment Share on other sites More sharing options...
Lutzkhie Posted June 1, 2018 Share Posted June 1, 2018 apparently they also added a boss battle 1 7 Link to comment Share on other sites More sharing options...
0xFADE Posted June 1, 2018 Share Posted June 1, 2018 Can you make tiles and pipes out of ceramics? Do they have a higher natural melting point than igneous rock? Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 1, 2018 Share Posted June 1, 2018 6 minutes ago, 0xFADE said: Can you make tiles and pipes out of ceramics? Yes 6 minutes ago, 0xFADE said: Do they have a higher natural melting point than igneous rock? The same 1 Link to comment Share on other sites More sharing options...
0xFADE Posted June 1, 2018 Share Posted June 1, 2018 Sad. 1 Link to comment Share on other sites More sharing options...
Ghengis_John Posted June 1, 2018 Share Posted June 1, 2018 I take it the "bunker" structure variants are meteor proof? Link to comment Share on other sites More sharing options...
Kunio Posted June 1, 2018 Share Posted June 1, 2018 i think they said the overheat temps for ceramic and steel would be changed to be higher then +50 Link to comment Share on other sites More sharing options...
Man in the Mist Posted June 1, 2018 Share Posted June 1, 2018 I hope it's at least +200. Link to comment Share on other sites More sharing options...
Kolascay Posted June 1, 2018 Share Posted June 1, 2018 2 Link to comment Share on other sites More sharing options...
minespatch Posted June 1, 2018 Share Posted June 1, 2018 15 minutes ago, Master Jand said: 1 Link to comment Share on other sites More sharing options...
Kernkraft3000 Posted June 1, 2018 Share Posted June 1, 2018 Pretty cool! Link to comment Share on other sites More sharing options...
Arash70 Posted June 1, 2018 Share Posted June 1, 2018 (edited) Bug #1: Hatch gets sweeped and has is 76 cycles old on cycle 13 save file: The Beautiful Lab.sav Edited June 1, 2018 by Arash70 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 1, 2018 Share Posted June 1, 2018 22 minutes ago, Arash70 said: Bug #1: Hatch gets sweeped and has is 76 cycles old on cycle 13 It's a feature. When the critter is created with a new world Birth Age = (0~0.75) * Max Age Link to comment Share on other sites More sharing options...
BlueLance Posted June 1, 2018 Share Posted June 1, 2018 2 hours ago, Kunio said: i think they said the overheat temps for ceramic and steel would be changed to be higher then +50 The problem is you still cannot build with steel, not that I am aware of so things like pumps are unable to use it. I never actually checked though. Link to comment Share on other sites More sharing options...
RonEmpire Posted June 1, 2018 Share Posted June 1, 2018 This new update seems pretty cool. Lots of interesting things going on here. Link to comment Share on other sites More sharing options...
Pvt.Pancake Posted June 1, 2018 Share Posted June 1, 2018 Animated short? Pretty please? 1 Link to comment Share on other sites More sharing options...
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