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About Arash70

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  1. Guys upload your dump files from: ~steamlibrary/steamapps/common/OxygenNotIncluded This is mine: I was trying to make a small natural gas generator using debug + sandbox then it happened. SimDLL_CRASH_preview_272331_20180611-17.47.06.dmp Unfortunately I don't have visual studio, if anybody has the tools please analyze it, where and why does it cause an access violation?
  2. I do, every time I tried to make a steam turbine working I ended up with a mess. I very much so like to see building it in practice. The Diseased Supernova (BACKUP).sav Here try to make it work in this save if you like, there's a volcano nearby.
  3. If only there was a way to make that without debug/sandbox
  4. Bug #1: Hatch gets sweeped and has is 76 cycles old on cycle 13 save file: The Beautiful Lab.sav
  5. You're right You actually have a pretty decent pc I don't know why I confused it with something else :/ But it's still interesting that I don't have any stuttering issues with your save file. Would you open the save, then close the game and post output_log + dxdiag's output?
  6. @Lifegrow I watch your videos, I think you have an onboard graphics/audio card, which means your CPU handles both graphics and hd audio processing. When you add a dedicated pci-e graphics card, your graphics card handles all the graphical parallel processing which leaves room for cpu+ram to handle audio along other things more efficiently.
  7. Hmm I took a look at your save file, it is not overly complicated by any means. Interestingly, I had no stuttering issues with it. Try reinstalling or updating your video driver. You could also buy a new graphics card (a 1050 3GB or 1050ti would do any new game @ 1080p) at a decent price
  8. How many critters do you have running around? go to room overlay and count total critters in all stables, I'm really curious to know. the audio stuttering clearly shows that it has too many tasks to handle for its number of running threads, and that is because of overly complicating the gameplay, as I said before even engineering programs face "stuttering" issues for overly complicated designs.
  9. Lifegrow, brother, don't over design your base. every program has its limitations, your base is an exception. Even mainly used cad programs like fusion 360 have their limitations, Oxygen Not Included is just a game. (go to: here as an example) Some exceptions need to remain exceptions and should be dealt with using ostrich algorithm.
  10. I can't get rid of my Cheshire nonsense, learning English for IELTS exam has ruined my brains
  11. Klei thinks like this: Develop early access -> let some players play as guinea pigs -> receive feedback -> fix issues -> release the game -> fix some more issues It is really nobody's beer Hmmm, I also think that gas pipes are the main reason behind temp increase
  12. I wonder if it is somehow unity's limitations? Like there is too much graphical processing -> don't show stuff
  13. [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. [ INFO ] WattsonMessage OnActivate Sometimes it gets stuck on tile selection. Try this: aggressively and rapidly click right toolbox items