Alpe12

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About Alpe12

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  1. Nice. In the lack of the requested one, I think I'll use it.
  2. The Large Power Transformer should limit output to 2kw (instead of 4kw) when a Conductive Wire is plugged to the output.
  3. I know. The not gate is not needed with the weight sensor. That's what I do right now. But it's a hassle. And by doing this, they stop after X seconds even if there's not another chore to be made. The way I suggested they would only stop if there's another.
  4. I've been using this mod which adds a lot of research. With that, I really want a piped water input on the Super Computer. If someone could make that, I really apreciate it.
  5. I usually have a few manual generators with low priority so that my idle dupes can do something useful. The problem is that once they start using it, they keep on it until the batteries are all 100% or the schedule ends. Suggestion: Add a check every X seconds to see if there's other chore higher on the dupe priority list. If there is, hop off the manual generator. If not, continue, and check again later. The check could be every 15s (at 1x speed) after 30s. So they would need to be on the manual generator for at least 30s before considering stopping.
  6. Valves - copied settings never get set

    Yup, I'm surprised they didn't fixed it yet.
  7. [Game Update] - 309851

    I'm a bit disappointed that these weren't added. Maybe on the next QOL update.
  8. [Game Update] - 306910

    At least you don't have to desconstruct before constructing.
  9. [Game Update] - 306910

    Yes, this need to be reverted. Not being able to build over regular tiles is acceptable. But it should be possible to build over doors and airflow/mesh tiles.
  10. This would be better than it's now, but still not ideal.
  11. Thanks, but I already have a mod installed that allow me to do that.
  12. Forgot to mention that I usually play using the hardest options. Or at least one level before the hardest.