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  • Updated sound effects for the saltwater geyser
  • Ladder/Tile building replacement has been removed for launch
  • Sound effects for Duplicant shuffling on the crew selection screen
  • More colony initiatives added
  • Jet suits now work the same as Atmo suits: they collect all the "output" from the Duplicant and release it on unequip.
  • Jet suits no longer magically drain Bladder
  • Added arrow buttons to the Asteroid select screen
  • Added more stats to the colony summary screen
  • UI Scale slider doesn't set the scale until the cursor is released. Fixes an issue where the scale would bounce wildly while adjusting
  • Duplicants will now consider a atmo/jet suit which is 95% full to be "full enough" to use
  • Fix a crash when trying to play music tracks
  • Desalinator is now flippable, not rotatable
  • Decor plants once again count towards a Room's decor requirements.
  • Muckroots and Hexalents count as 'wild plants' for parks and nature reserves
  • Added some missing icons to concepts in the Database
  • Adjusted asteroid difficulty rankings. Thanks for your extensive feedback, everyone!
  • Updated artwork for Aluminum
  • Skill Upgrade animation sound effects added

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  • Thanks 7
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I have never been first anywhere on the internet so here's my chance!

Also thanks! Great notes. Tho my ceiling desalinators are salty about that one change :(

 

EDIT: Aw jeez, that's what I get for adding thanks and fluff! Should've just gone with the classy "FIRST!" >:C

Edited by Ellilea
  • Like 3
  • Haha 20
  • Sad 3

uh... loaded up my game, clicked a Colony Achievement! notification and got sucked into a blackhole :(

Edit: It happens consistently.  Anyone else getting this?

Edit: It only seems to happen with this one save file I have.  Other games created in the last build didn't cause any problems.

 

Edited by niofox
23 minutes ago, Ipsquiggle said:

Decor plants once again count towards a Room's decor requirements.

This makes my artist duplicants so very very sad. Especially with the plant specific rooms now working properly, it felt like a good move not have the decor plants also count towards the decor requirement for the Great Hall.

  • Like 1
23 minutes ago, Ellilea said:

I have never been first anywhere on the internet so here's my chance!

Also thanks! Great notes. Tho my ceiling desalinators are salty about that one change :(

 

EDIT: Aw jeez, that's what I get for adding thanks and fluff! Should've just gone with the classy "FIRST!" >:C

The trick is to "FIRST!"... First, then edit in actual content :p

  • Like 2
  • Thanks 2
  • Haha 5
31 minutes ago, Ipsquiggle said:

Jet suits no longer magically drain Bladder

You yanked out the catheter?

33 minutes ago, Ipsquiggle said:

UI Scale slider doesn't set the scale until the cursor is released. Fixes an issue where the scale would bounce wildly while adjusting

Finally! Thanks.

  • Haha 2
36 minutes ago, Ipsquiggle said:
  • Adjusted asteroid difficulty rankings. Thanks for your extensive feedback, everyone!

New Asteroid Order (Survival Chance):

  • Terra (Ideal)
  • Oceania (Probable)
  • Rime (Likely)
  • Verdante (Likely)
  • Arboria (Moderate)
  • Volcanea (Moderate)
  • The Badlands (Marginal)
  • Aridio (Slim)
  • Oasisse (Slim)
  • Like 7
  • Thanks 1
45 minutes ago, Ipsquiggle said:
  • Adjusted asteroid difficulty rankings. Thanks for your extensive feedback, everyone!

 

Happy to help and glad to see it implemented.  Only oversight is that the descriptions still need to be updated.  For example, Oceania still says it's 'actively hostile to colonization efforts.'

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52 minutes ago, niofox said:

uh... loaded up my game, clicked a Colony Achievement! notification and got sucked into a blackhole :(

Edit: It happens consistently.  Anyone else getting this?

Edit: It only seems to happen with this one save file I have.  Other games created in the last build didn't cause any problems.

 

Confirmed with certain saves. I had to try a couple ones to reproduce

*edit* backtraces added to the bug report

 

Edited by krop
  • Like 1
35 minutes ago, niofox said:

uh... loaded up my game, clicked a Colony Achievement! notification and got sucked into a blackhole :(

Edit: It happens consistently.  Anyone else getting this?

Edit: It only seems to happen with this one save file I have.  Other games created in the last build didn't cause any problems.

 

Got the same with my colony, guess that's a button I'm not pressing for a while.

22 minutes ago, wronny said:

New Asteroid Order (Survival Chance):

  • Terra (Ideal)
  • Oceania (Probable)
  • Rime (Likely)
  • Verdante (Likely)
  • Arboria (Moderate)
  • Volcanea (Moderate)
  • The Badlands (Marginal)
  • Aridio (Slim)
  • Oasisse (Slim)

I am surprised they didn’t “fix” the one with the most uh “metal” description, Volcanea, instead of just changing its described difficulty. It’s not intuitive that being surrounded by volcanoes is somehow easier than having everything be uncomfortably hot.

25 minutes ago, wronny said:

New Asteroid Order (Survival Chance):

  • Terra (Ideal)
  • Oceania (Probable)
  • Rime (Likely)
  • Verdante (Likely)
  • Arboria (Moderate)
  • Volcanea (Moderate)
  • The Badlands (Marginal)
  • Aridio (Slim)
  • Oasisse (Slim)

Thank you for your consistent work on providing exact data on updates

  • Like 3
  • Thanks 1
1 minute ago, pacovf said:

I am surprised they didn’t “fix” the one with the most uh “metal” description, Volcanea, instead of just changing its described difficulty. It’s not intuitive that being surrounded by volcanoes is somehow easier than having everything be uncomfortably hot.

oh btw, there once was a "The rock" asteroid, is it gone or just missing in the list ?

6 minutes ago, krop said:

oh btw, there once was a "The rock" asteroid, is it gone or just missing in the list ?

The files for 'The Rock' and 'Helicona' still exist in the game folders, but are disabled from appearing.

Not missing much, they're just prototype Arido and Rime.

2 hours ago, Ipsquiggle said:

they collect all the "output" from the Duplicant and release it on unequip

Diplomatic. :)

The polish so far is looking wonderful. Certainly curious about what new information will be displayed in the colony summary. These updates are making me so very eager to see the final product. Wishing you the best of luck, folks!

Edited by Slvrsrfr
more love.

Just downloaded the patch and loaded up my most recent game (started on the launch branch a few days ago).

The crash reporter seems to freeze when I try to use it.

When I click on the notification in-game to the colony achievement, the game crashes.

When I go to Menu - Colony Summary, the game also crashes.

Save attached.

Chaotic Tunnel Sandbox.sav

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